No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
185 Redemptor Dreadnought (base: 90mm) |
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1 | 185 Redemptor Dreadnought |
8" | 3+ | 3+ | 7 | 7 | 7-13 | 4 | 8 | 3+ | 90mm |
6" | 4+ | 4+ | 7 | 7 | 4-6 | 4 | 8 | 3+ | |||
4" | 5+ | 5+ | 7 | 7 | 1-3 | 4 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Fragstorm grenade launcher | ||||||
Fragstorm grenade launcher | 18" | Assault D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
Heavy flamer | ||||||
Heavy flamer | 12" | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Heavy onslaught gatling cannon | ||||||
Heavy onslaught gatling cannon | 30" | Heavy 12 | 6 | -1 | 1 | - |
Icarus rocket pod | ||||||
Icarus rocket pod | 24" | Heavy D3 | 7 | -1 | 2 | Blast. Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. |
Blast. Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. | ||||||
Macro plasma incinerator | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Macro plasma incinerator | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 36" | Heavy D6 | 8 | -4 | 2 | Blast |
Blast | ||||||
- Supercharge | ||||||
- Supercharge | 36" | Heavy D6 | 9 | -4 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
Onslaught gatling cannon | ||||||
Onslaught gatling cannon | 24" | Heavy 8 | 5 | -1 | 1 | - |
Storm bolter | ||||||
Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
Redemptor fist | ||||||
Redemptor fist | Melee | Melee | x2 | -3 | D3+3 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model can be equipped with 1 Icarus rocket pod. • This model’s heavy flamer can be replaced with 1 onslaught gatling cannon. • This model’s heavy onslaught gatling cannon can be replaced with 1 macro plasma incinerator. • This model’s 2 fragstorm grenade launchers can be replaced with 2 storm bolters.
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ABILITIES | |
ABILITIES |
Angels of Death Duty Eternal: Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. |
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, | |
KEYWORDS: VEHICLE, CORE, DREADNOUGHT, REDEMPTOR DREADNOUGHT |
Guided by cunning Scouts, aided by the lore and far-reaching perceptions of Codicier Bhakir bal Mahru and his Tome Keepers, these warriors exploit every route through the Herald of Misery to outmanoeuvre and outflank their foes.
All too aware that they are battling their way through an Ark seething with foes, Rhalions warriors know they must strike hard and fast to cut through the enemy and be gone before overwhelming numbers can converge upon them.
Those warriors schooled in combat by Lieutenant Leodas demonstrate a particular duellists skill at close quarters. Their flair and fury swiftly see their enemies’ defences laid bare.
Blessed with incredible strength, Space Marines deliver blows that inflict terrifying damage.
Even when faced with seemingly insurmountable odds, the Crimson Fists emerge bloodied but victorious with bolters roaring.
Although stubborn warriors, even the resolute Dark Angels know that a fighting retreat can be the wisest course.
Daemonic possession gives each battle-brother of the Exorcists a personal revelation about the nature of daemonkind, and with this knowledge they banish their foe.
The battle cry of the Emperor’s Spears is the call that precedes their red work.
The Imperial Fists drill tirelessly with their armaments, perfecting the art of purging their foes from defensive positions with hails of pinpoint fire.
When their prey is bleeding out, the Wolfspear strike hardest to deliver the killing blow.
No foe can escape the hunt, nor hide from the master trackers of the Wolfspear.
Castellans of the Rift drill and train relentlessly, and have honed their reflexes to almost preternatural levels.
The Castellans hold firm in the face of charging foes, waiting until they can see the white of their eyes before opening fire.
Logic dictates that, once a foe has been marked for destruction, the Iron Hands must not relent until the target is annihilated.
No warriors can coax the searing spirits of flamers to brighter or more destructive life than those from volcanic Nocturne.
At a critical point in the battle, the Black Templar host channels its fervour into their strikes, breaking the back of the enemy force in a hatred-fuelled flurry of blows.
Every blow struck against a Black Templar is answered in kind. Even as they are laid low, their blades still lash out at the enemies of the divine Emperor.
With a zealous cry, the Black Templars press forward towards victory.
It is said on Chogoris that the sons of the Khan ride the storm-winds themselves, racing swift and wrathful into war.
When facing the largest enemies, Vulkan’s sons draw upon their gene-sire’s titanic might, their strength terrible to behold.
Only where the battle is fiercest and the enemy can be faced eye to eye can the Salamanders truly be tested.
No warriors can coax the searing spirits of flamers to brighter or more destructive life than those from volcanic Nocturne.
The sons of Dorn maintain strict fire discipline, standing shoulder to shoulder as they unleash devastating volleys of bolt rounds into the foe.
Carefully cogitated binharic prayers can focus a machine spirit’s ire into near-obsessive hatred of its chosen target.
It is said on Chogoris that the sons of the Khan ride the stormwinds themselves, racing swift and wrathful into war.
The belligerency of some Adeptus Astartes machine spirits makes them unyielding foes to face.
Each fallen champion who rests within the sarcophagus of a Dreadnought has seen a thousand battles and slain foes beyond counting. All such noble warriors are immensely inspiring to their battle-brothers.
More than one Iron Father in the Chapter’s history has known the honour of ascending to a Dreadnought sarcophagus.
The Chapter houses a series of cults, each a proud sub-sect with traditions and associations concerning the role of a battle-brother on the battlefield.
White Scars train tirelessly to accurately fire even the heaviest weapons whilst racing into battle.
The ability to hose your foe in bolter fire while battling toe to toe has proven vital across countless trenches and battlements.
The Salamanders’ expertise with weapons that recall their volcanic heritage is unmatched.
Even in the press and whirl of close combat, the fires of Nocturne are undimmed, a roaring inferno consuming the foe.
The tenets of the Codex Astartes allow for unorthodox use of combat tactics and the employment of divergent strategic doctrines if doing so will lead to victory.
The inter-pack dynamism of the Space Wolves ensures a fluid coordination of support that sees the Chapter’s battle-brothers launch themselves at the enemy’s throats from unexpected quarters.
The presence of these black-clad killers can force any challenger to back down, lest the wrath of the Emperor be visited upon them.
At the opportune moment, Raven Guard infiltration units slip away from battle, only to relocate and strike the foe again from a different angle.
Sensing when an enemy is weakened and fearing for its survival, the Wolfspear emerge from the shadows for a rapid strike.
Enemy fighters scramble to escape the Flesh Tearers’ ferocity.
The battle-brothers of the Deathwatch hail from many different Space Marine brotherhoods, resulting in the combination of many doctrines and tactics to use against the xenos threat.
In times of great desperation, fury and ferocity can be a warriors strongest allies.
With glowing blades and revving chainswords, the Black Templars bar their foes’ retreat.
A measured advance allows Space Marines to unleash a steady stream of accurate fire on the move.
Utilising the arcane secrets of teleportation technology, the Deathwatch burst from nowhere to attack.
There can be no hangers-on when battling such odds. Every warrior must step forward and be counted as a champion of the Emperor and Sanguinius.
Knowing that they would be fighting alone and against trying odds aboard the Herald of Misery, Rhalions warriors brought with them all the equipment and supplies they needed to operate in isolation for many days.
To be entrusted with a holy flame weapon is a great honour among the warriors of the crusade. It is their duty to ensure that the greatest heretics are suitably punished with purifying flame.
The Rock’s Armoury houses all manner of ancient wonders.
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Space Marines stand unafraid before the terrors of the galaxy.
Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.The INFANTRY keyword is used in the following Space Marines datasheets:
The CENTURION keyword is used in the following Space Marines datasheets:
The TERMINATOR keyword is used in the following Space Marines datasheets:
The BIKER keyword is used in the following Space Marines datasheets:
To a Space Marine, the boltgun is more than a weapon - it is an instrument of Mankind’s divinity, the bringer of death to his foes.
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:The Adeptus Astartes are elite troops who strike with the fury of a thunderbolt. Few opponents can withstand this onslaught.
Each time this unit fights, if it made a charge move, was charged, or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The datasheets using AGENT OF THE IMPERIUM keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Agents of the Imperium, Imperial Knights, Inquisition.The AGENT OF THE IMPERIUM keyword is used in the following datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which Combat Doctrine is active for your army. During the first battle round, the Devastator Doctrine is active for your army. From the second battle round onwards, at the start of the battle round, you can change which Combat Doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.The IMPERIUM keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The ARTILLERY keyword is used in the following Space Marines datasheets:
The IRON HANDS and VEHICLE keywords are used in the following Space Marines datasheets:
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The IMPERIAL FISTS and CORE keywords are used in the following Space Marines datasheets:
The SALAMANDERS and CORE keywords are used in the following Space Marines datasheets:
The SALAMANDERS and CHARACTER keywords are used in the following Space Marines datasheets:
The IMPERIAL FISTS and CHARACTER keywords are used in the following Space Marines datasheets:
The BLACK TEMPLARS and CORE keywords are used in the following Space Marines datasheets:
The BLACK TEMPLARS and CHARACTER keywords are used in the following Space Marines datasheets:
The EMPEROR’S SPEARS and CORE keywords are used in the following Space Marines datasheets:
The EMPEROR’S SPEARS and CHARACTER keywords are used in the following Space Marines datasheets:
The EXORCISTS and CORE keywords are used in the following Space Marines datasheets:
The EXORCISTS and CHARACTER keywords are used in the following Space Marines datasheets:
The FALLEN keyword is used in the following Chaos Space Marines datasheets:
The VEHICLE keyword is used in the following Space Marines datasheets:
The RAVENWING keyword is used in the following Space Marines datasheets:
The CHAPTER MASTER keyword is used in the following Space Marines datasheets:
Those with true knowledge of the Unforgivens history and quest for absolution are utterly intractable warriors who are implacable in their Chapter’s secret hunt for the Fallen.
If this unit has the Grim Resolve Chapter Tactic, or it has the Inheritors of the Primarch Successor tactic and it is using the Chapter Tactic of the Dark Angels, then:The DEATHWATCH and INFANTRY keywords are used in the following Space Marines datasheets:
The DEATHWATCH and DREADNOUGHT keywords are used in the following Space Marines datasheets:
The DEATHWATCH and BIKER keywords are used in the following Space Marines datasheets:
Space Marine strike cruisers and battle barges contain baroque chambers fitted with ancient technologies that can teleport the Angels of Death into the very heart of battle.
During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.The CORE keyword is used in the following Space Marines datasheets:
The CASTELLANS OF THE RIFT and CORE keywords are used in the following Space Marines datasheets: