No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
22 Primaris Sword Brother (base: 40mm) |
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4‑10 | 22 Primaris Sword Brother |
6" | 3+ | 3+ | 4 | 4 | 2 | 3 | 8 | 3+ | 40mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Heavy bolt pistol | ||||||
Heavy bolt pistol | 18" | Pistol 1 | 4 | -1 | 1 | - |
Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
Pyre pistol | ||||||
Pyre pistol | 12" | Pistol D6 | 3 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Astartes chainsword | ||||||
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Lightning claw | ||||||
Lightning claw | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
Power axe | ||||||
Power axe | Melee | Melee | +2 | -2 | 1 | - |
Power maul | ||||||
Power maul | Melee | Melee | +3 | -1 | 1 | - |
Power sword | ||||||
Power sword | Melee | Melee | +1 | -3 | 1 | - |
Thunder hammer | ||||||
Thunder hammer | Melee | Melee | x2 | -2 | 3 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Frag grenades | ||||||
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Krak grenades | ||||||
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• Any number of Primaris Sword Brothers can each have their Astartes chainsword replaced with 1 power sword. • If this unit contains 9 or fewer models: ○ 1 Primaris Sword Brother’s Astartes chainsword can be replaced with 1 thunder hammer. ○ 1 Primaris Sword Brother’s Astartes chainsword can be replaced with 2 lightning claws. ○ 1 Primaris Sword Brother’s Astartes chainsword can be replaced with 1 power axe. ○ 1 Primaris Sword Brother’s Astartes chainsword can be replaced with 1 power maul. ○ 1 Primaris Sword Brother’s heavy bolt pistol can be replaced with 1 plasma pistol. ○ Up to 2 Primaris Sword Brother’s can each have their heavy bolt pistols replaced with 1 pyre pistol. • If this unit contains 10 models: ○ Up to 2 Primaris Sword Brothers can each have their Astartes chainsword replaced with 1 thunder hammer. ○ Up to 2 Primaris Sword Brothers can each have their Astartes chainsword replaced with 2 lightning claws. ○ Up to 2 Primaris Sword Brothers can each have their Astartes chainsword replaced with 1 power axe. ○ Up to 2 Primaris Sword Brothers can each have their Astartes chainsword replaced with 1 power maul. ○ Up to 2 Primaris Sword Brothers can each have their heavy bolt pistol replaced with 1 plasma pistol. ○ Up to 4 Primaris Sword Brothers can each have their heavy bolt pistols replaced with 1 pyre pistol.
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ABILITIES | |
ABILITIES |
Angels of Death, Combat Squads Vow-sworn Bladesmen: While any Templar Vows are in effect, this unit is not affected by that Vow’s Passion.
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FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, BLACK TEMPLARS | |
KEYWORDS: INFANTRY, CORE, PRIMARIS, SWORD BRETHREN |
Blessed with incredible strength, Primaris Space Marines deliver blows that inflict terrifying damage.
Space Marines can fight through even the most grievous of wounds.
Blessed with incredible strength, Space Marines deliver blows that inflict terrifying damage.
Space Marines can fight through even the most grievous of wounds.
At a critical point in the battle, the Black Templar host channels its fervour into their strikes, breaking the back of the enemy force in a hatred-fuelled flurry of blows.
Every blow struck against a Black Templar is answered in kind. Even as they are laid low, their blades still lash out at the enemies of the divine Emperor.
With a zealous cry, the Black Templars press forward towards victory.
To triumph over the champions of other Imperial Fists successors requires a warrior of superlative skill and fortitude.
The crusade ships of the Black Templars maintain vast armouries of blessed weapons and sacred artefacts.
The presence of these black-clad killers can force any challenger to back down, lest the wrath of the Emperor be visited upon them.
It is the divine command of the God-Emperor that the Black Templars bring ruin to Humanity’s foes. In battle they are never still, surging towards the enemy, bolters blazing.
A Marshal’s Sword Brethren are among the greatest warriors of the Chapter, leading by example in the thickest of the fighting.
A measured advance allows Space Marines to unleash a steady stream of accurate fire on the move.
With glowing blades and revving chainswords, the Black Templars bar their foes’ retreat.
Switching weapons to full auto, the Space Marines unleash a short-lived but inescapable hail of fire.
A measured advance allows Space Marines to unleash a steady stream of fire.
To be entrusted with a holy flame weapon is a great honour among the warriors of the crusade. It is their duty to ensure that the greatest heretics are suitably punished with purifying flame.
Nearby motion and radiation signatures are detected by a handheld device, forewarning the bearer of ambushes.
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Frag grenades used in the following datasheets:
Krak grenades used in the following datasheets:
Space Marines stand unafraid before the terrors of the galaxy.
Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.The INFANTRY keyword is used in the following Space Marines datasheets:
The CENTURION keyword is used in the following Space Marines datasheets:
The TERMINATOR keyword is used in the following Space Marines datasheets:
The BIKER keyword is used in the following Space Marines datasheets:
To a Space Marine, the boltgun is more than a weapon - it is an instrument of Mankind’s divinity, the bringer of death to his foes.
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:The Adeptus Astartes are elite troops who strike with the fury of a thunderbolt. Few opponents can withstand this onslaught.
Each time this unit fights, if it made a charge move, was charged, or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The datasheets using AGENT OF THE IMPERIUM keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Agents of the Imperium, Imperial Knights, Inquisition.The AGENT OF THE IMPERIUM keyword is used in the following datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which Combat Doctrine is active for your army. During the first battle round, the Devastator Doctrine is active for your army. From the second battle round onwards, at the start of the battle round, you can change which Combat Doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.The IMPERIUM keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The INFANTRY keyword is used in the following Space Marines datasheets:
The PRIMARIS keyword is used in the following Space Marines datasheets:
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The ADEPTUS ASTARTES and INFANTRY keywords are used in the following Space Marines datasheets:
The BLACK TEMPLARS and CORE keywords are used in the following Space Marines datasheets:
The BLACK TEMPLARS and CHARACTER keywords are used in the following Space Marines datasheets:
The BLACK TEMPLARS and INFANTRY keywords are used in the following Space Marines datasheets:
Space Marine squads can break down into smaller, tactically flexible formations known as combat squads.
At the start of deployment, before any units have been set up, if this unit contains the maximum number of models that it can, then it can be split into two units containing as equal a number of models as possible. When splitting a unit using this ability, make a note of which models form each of the two new units.The CORE keyword is used in the following Space Marines datasheets:
WITCHSEEKER BOLTS
With the metal casings forged from the blades of fallen battle-brothers and blessed by the devout priests of the Ministorum, these bolt rounds have an unerring talent for finding their way to the heart of the witch.
When you give a model this Relic, select one bolt weapon that model is equipped with. Each time the bearer shoots with that weapon, you can choose for it to fire a witchseeker bolt. If you do, you can only make one attack with that weapon.SWORD OF JUDGEMENT
The characteristic sigil of the Emperor’s Aquila adorns the cross guard of this revered blade, its keen edge having served many a Black Templar well over the millennia.
Model with a power sword, master-crafted power sword or relic blade only. This Relic replaces a power sword, master-crafted power sword or relic blade and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Sword of Judgement | |||||
Sword of Judgement | Melee | Melee | +3 | -3 | 3 |
SKULL OF THE CACODOMINUS (AURA)
A trophy taken from the period of time known only as the Howling, the skull of this wretched xenos creature still echoes with its monstrous, psychic death screams.
MASTER-CRAFTED WEAPON
The armouries of many Crusades are full of ancient weapons crafted by the most skilled artificers. Many of these weapons date back thousands of years and are all the more powerful for their provenance.
When you give a model this Relic, select one weapon that model is equipped with (this cannot be a Relic or a weapon whose profile includes the word ‘master-crafted’). Add 1 to the Damage characteristic of that weapon. That weapon is considered to be a Chapter Relic.DIGITAL WEAPONS
Digital weapons are concealed lasers fitted into finger rings, bionic implants or the knuckles of a power-armoured gauntlet. Short-ranged and powerful, they are typically triggered in the midst of melee in order to blast the enemy point-blank from an unexpected angle when a weakness in their guard is spotted.
Each time the bearer fights, it can make 1 additional attack using the close combat weapon profile. If that attack scores a hit, the target suffers 1 mortal wound and the attack sequence ends.This datasheet has Elites Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
Power axe used in the following datasheets:
Power maul used in the following datasheets:
Power sword used in the following datasheets:
Plasma pistol used in the following datasheets:
Astartes chainsword used in the following datasheets:
Lightning claw used in the following datasheets:
Thunder hammer used in the following datasheets:
The BLACK TEMPLARS, CORE and MK X GRAVIS keywords are used in the following Space Marines datasheets:
Heavy bolt pistol used in the following datasheets:
Pyre pistol used in the following datasheets:
The BLACK TEMPLARS keyword is used in the following Space Marines datasheets: