No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
50 Land Speeder Storm (base: 60mm flying base) |
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1 | 50 Land Speeder Storm |
18" | 3+ | 3+ | 4 | 6 | 7 | 2 | 7 | 4+ | 60mm flying base |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Cerberus launcher | ||||||
Cerberus launcher | 18" | Heavy D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
Heavy bolter | ||||||
Heavy bolter | 36" | Heavy 3 | 5 | -1 | 2 | - |
ABILITIES | |
ABILITIES |
Angels of Death, Outflank Open-topped: In your Shooting phase, units embarked within this transport can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked units are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. Assault Vehicle: Units embarked within this transport can disembark even if it has made a Normal Move this phase. Any unit that disembarks after this transport has made a Normal Move cannot charge this turn. Explodes: When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 3” suffers 1 mortal wound. |
TRANSPORT | |
TRANSPORT |
This model has a transport capacity of 5 SCOUT INFANTRY models. |
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, | |
KEYWORDS: VEHICLE, LAND SPEEDER, SCOUT, FLY, TRANSPORT, LAND SPEEDER STORM |
Carefully cogitated binharic prayers can focus a machine spirit’s ire into near-obsessive hatred of its chosen target.
Those warriors schooled in combat by Lieutenant Leodas demonstrate a particular duellists skill at close quarters. Their flair and fury swiftly see their enemies’ defences laid bare.
All too aware that they are battling their way through an Ark seething with foes, Rhalions warriors know they must strike hard and fast to cut through the enemy and be gone before overwhelming numbers can converge upon them.
Guided by cunning Scouts, aided by the lore and far-reaching perceptions of Codicier Bhakir bal Mahru and his Tome Keepers, these warriors exploit every route through the Herald of Misery to outmanoeuvre and outflank their foes.
Logic dictates that, once a foe has been marked for destruction, the Iron Hands must not relent until the target is annihilated.
It is said on Chogoris that the sons of the Khan ride the stormwinds themselves, racing swift and wrathful into war.
Blessed with incredible strength, Space Marines deliver blows that inflict terrifying damage.
The Imperial Fists drill tirelessly with their armaments, perfecting the art of purging their foes from defensive positions with hails of pinpoint fire.
It is said on Chogoris that the sons of the Khan ride the storm-winds themselves, racing swift and wrathful into war.
Even when faced with seemingly insurmountable odds, the Crimson Fists emerge bloodied but victorious with bolters roaring.
Although stubborn warriors, even the resolute Dark Angels know that a fighting retreat can be the wisest course.
The belligerency of some Adeptus Astartes machine spirits makes them unyielding foes to face.
The tenets of the Codex Astartes allow for unorthodox use of combat tactics and the employment of divergent strategic doctrines if doing so will lead to victory.
Space Marine pilots receive advanced training in handling their vehicles, and have preternatural reaction speeds.
Space Marine riders and pilots rely on their post-human reflexes to weave around incoming fire.
White Scars infantry are masters of rapidly deploying from armoured transports, often before the vehicle has even halted!
White Scars train tirelessly to accurately fire even the heaviest weapons whilst racing into battle.
The inter-pack dynamism of the Space Wolves ensures a fluid coordination of support that sees the Chapter’s battle-brothers launch themselves at the enemy’s throats from unexpected quarters.
At the opportune moment, Raven Guard infiltration units slip away from battle, only to relocate and strike the foe again from a different angle.
Enemy fighters scramble to escape the Flesh Tearers’ ferocity.
In times of great desperation, fury and ferocity can be a warriors strongest allies.
With glowing blades and revving chainswords, the Black Templars bar their foes’ retreat.
A measured advance allows Space Marines to unleash a steady stream of accurate fire on the move.
There can be no hangers-on when battling such odds. Every warrior must step forward and be counted as a champion of the Emperor and Sanguinius.
Knowing that they would be fighting alone and against trying odds aboard the Herald of Misery, Rhalions warriors brought with them all the equipment and supplies they needed to operate in isolation for many days.
By the time the enemy engages the Raven Guard, their rear lines are already in the talon-grip of the Chapter’s covert vanguard, choking them off from vital battlefield support.
Space Marine forces use shock grenades and similar weapons to stun and distract the enemy with blinding light and raucous noise.
Space Marines stand unafraid before the terrors of the galaxy.
Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.The INFANTRY keyword is used in the following Space Marines datasheets:
The CENTURION keyword is used in the following Space Marines datasheets:
The TERMINATOR keyword is used in the following Space Marines datasheets:
The BIKER keyword is used in the following Space Marines datasheets:
To a Space Marine, the boltgun is more than a weapon - it is an instrument of Mankind’s divinity, the bringer of death to his foes.
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:The Adeptus Astartes are elite troops who strike with the fury of a thunderbolt. Few opponents can withstand this onslaught.
Each time this unit fights, if it made a charge move, was charged, or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The datasheets using AGENT OF THE IMPERIUM keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Agents of the Imperium, Imperial Knights, Inquisition.The AGENT OF THE IMPERIUM keyword is used in the following datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which Combat Doctrine is active for your army. During the first battle round, the Devastator Doctrine is active for your army. From the second battle round onwards, at the start of the battle round, you can change which Combat Doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.The IMPERIUM keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The ARTILLERY keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES and BIKER keywords are used in the following Space Marines datasheets:
The LAND SPEEDER keyword is used in the following Space Marines datasheets:
The STORM SPEEDER keyword is used in the following Space Marines datasheets:
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The IRON HANDS and VEHICLE keywords are used in the following Space Marines datasheets:
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When necessary, Space Marine units can operate behind enemy lines indefinitely, awaiting the perfect opportunity to appear on the enemy’s flank and wreak havoc.
During deployment, if every model in this unit has this ability, then you can set up this unit behind enemy lines instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit wholly within 6" of any battlefield edge and more than 9" away from any enemy models.The FALLEN keyword is used in the following Chaos Space Marines datasheets:
The VEHICLE keyword is used in the following Space Marines datasheets:
The RAVENWING keyword is used in the following Space Marines datasheets:
The CHAPTER MASTER keyword is used in the following Space Marines datasheets:
Those with true knowledge of the Unforgivens history and quest for absolution are utterly intractable warriors who are implacable in their Chapter’s secret hunt for the Fallen.
If this unit has the Grim Resolve Chapter Tactic, or it has the Inheritors of the Primarch Successor tactic and it is using the Chapter Tactic of the Dark Angels, then:The RAVEN GUARD and SCOUT keywords are used in the following Space Marines datasheets:
The RAVEN GUARD and PHOBOS keywords are used in the following Space Marines datasheets:
The FLY keyword is used in the following Space Marines datasheets:
Heavy bolter used in the following datasheets:
The VEHICLE keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES and VEHICLE keywords are used in the following Space Marines datasheets:
The ADEPTUS ASTARTES and SHOCK GRENADES keywords are used in the following Space Marines datasheets:
The LAND SPEEDER STORM keyword is used in the following Space Marines datasheets:
The TRANSPORT keyword is used in the following Space Marines datasheets:
The WHITE SCARS and TRANSPORT keywords are used in the following Space Marines datasheets:
The LAND SPEEDER keyword is used in the following Space Marines datasheets:
This datasheet has Dedicated Transport Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
The SCOUT keyword is used in the following Space Marines datasheets: