No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
140 Invictor Tactical Warsuit (base: 90mm) |
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1 | 140 Invictor Tactical Warsuit |
10" | 3+ | 3+ | 7 | 6 | 7-13 | 4 | 8 | 3+ | 90mm |
8" | 4+ | 4+ | 7 | 6 | 4-6 | 4 | 8 | 3+ | |||
6" | 5+ | 5+ | 7 | 6 | 1-3 | 4 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Fragstorm grenade launcher | ||||||
Fragstorm grenade launcher | 18" | Assault D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
Heavy bolter | ||||||
Heavy bolter | 36" | Heavy 3 | 5 | -1 | 2 | - |
Incendium cannon | ||||||
Incendium cannon | 12" | Heavy 2D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Twin ironhail heavy stubber | ||||||
Twin ironhail heavy stubber | 36" | Heavy 8 | 4 | -1 | 1 | - |
Twin ironhail autocannon | ||||||
Twin ironhail autocannon | 48" | Heavy 6 | 7 | -1 | 2 | - |
Invictor fist | ||||||
Invictor fist | Melee | Melee | x2 | -3 | 3 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model's incendium cannon can be replaced with 1 twin ironhail autocannon.
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ABILITIES | |
ABILITIES |
Angels of Death, Concealed Positions Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
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FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, | |
KEYWORDS: VEHICLE, INVICTOR TACTICAL WARSUIT |
The Imperial Fists drill tirelessly with their armaments, perfecting the art of purging their foes from defensive positions with hails of pinpoint fire.
Although stubborn warriors, even the resolute Dark Angels know that a fighting retreat can be the wisest course.
Even when faced with seemingly insurmountable odds, the Crimson Fists emerge bloodied but victorious with bolters roaring.
Logic dictates that, once a foe has been marked for destruction, the Iron Hands must not relent until the target is annihilated.
No warriors can coax the searing spirits of flamers to brighter or more destructive life than those from volcanic Nocturne.
Blessed with incredible strength, Space Marines deliver blows that inflict terrifying damage.
Guided by cunning Scouts, aided by the lore and far-reaching perceptions of Codicier Bhakir bal Mahru and his Tome Keepers, these warriors exploit every route through the Herald of Misery to outmanoeuvre and outflank their foes.
All too aware that they are battling their way through an Ark seething with foes, Rhalions warriors know they must strike hard and fast to cut through the enemy and be gone before overwhelming numbers can converge upon them.
Those warriors schooled in combat by Lieutenant Leodas demonstrate a particular duellists skill at close quarters. Their flair and fury swiftly see their enemies’ defences laid bare.
At a critical point in the battle, the Black Templar host channels its fervour into their strikes, breaking the back of the enemy force in a hatred-fuelled flurry of blows.
It is said on Chogoris that the sons of the Khan ride the storm-winds themselves, racing swift and wrathful into war.
When fighting as part of Vanguard Spearhead, Space Marines utilise the sophisticated ocular systems of their Phobos armour to greater efficacy. Sharing combat data across inter-squad networks, they identify weaknesses in even the most resilient foe, deficiencies which precise attacks can take advantage of.
It is said on Chogoris that the sons of the Khan ride the stormwinds themselves, racing swift and wrathful into war.
When facing the largest enemies, Vulkan’s sons draw upon their gene-sire’s titanic might, their strength terrible to behold.
No warriors can coax the searing spirits of flamers to brighter or more destructive life than those from volcanic Nocturne.
Carefully cogitated binharic prayers can focus a machine spirit’s ire into near-obsessive hatred of its chosen target.
The belligerency of some Adeptus Astartes machine spirits makes them unyielding foes to face.
Chambers flooded with nitro-sanctified unguents, Lucifer-pattern engines bellow their fury and propel Blood Angels tanks into battle at breakneck speed.
The tenets of the Codex Astartes allow for unorthodox use of combat tactics and the employment of divergent strategic doctrines if doing so will lead to victory.
The inter-pack dynamism of the Space Wolves ensures a fluid coordination of support that sees the Chapter’s battle-brothers launch themselves at the enemy’s throats from unexpected quarters.
At the opportune moment, Raven Guard infiltration units slip away from battle, only to relocate and strike the foe again from a different angle.
White Scars train tirelessly to accurately fire even the heaviest weapons whilst racing into battle.
Enemy fighters scramble to escape the Flesh Tearers’ ferocity.
The battle-brothers of the Deathwatch hail from many different Space Marine brotherhoods, resulting in the combination of many doctrines and tactics to use against the xenos threat.
In times of great desperation, fury and ferocity can be a warriors strongest allies.
With glowing blades and revving chainswords, the Black Templars bar their foes’ retreat.
A measured advance allows Space Marines to unleash a steady stream of accurate fire on the move.
There can be no hangers-on when battling such odds. Every warrior must step forward and be counted as a champion of the Emperor and Sanguinius.
Knowing that they would be fighting alone and against trying odds aboard the Herald of Misery, Rhalions warriors brought with them all the equipment and supplies they needed to operate in isolation for many days.
Vanguard squads are trained to rapidly disengage from their foe, moving to new positions before attacking once more.
Even in the press and whirl of close combat, the fires of Nocturne are undimmed, a roaring inferno consuming the foe.
The Salamanders’ expertise with weapons that recall their volcanic heritage is unmatched.
Vanguard Spearheads utilise advanced scanning equipment and orbital augurs to grant them an awareness of the battle-sphere's layout few forces can match. With such tactical advantage, they make pinpoint shots into enemy strongpoints and through dense defence lines, driving the foe out of cover and onto the blades of the Spearhead's encircling executioners.
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Space Marines stand unafraid before the terrors of the galaxy.
Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.The INFANTRY keyword is used in the following Space Marines datasheets:
The CENTURION keyword is used in the following Space Marines datasheets:
The TERMINATOR keyword is used in the following Space Marines datasheets:
The BIKER keyword is used in the following Space Marines datasheets:
To a Space Marine, the boltgun is more than a weapon - it is an instrument of Mankind’s divinity, the bringer of death to his foes.
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:The Adeptus Astartes are elite troops who strike with the fury of a thunderbolt. Few opponents can withstand this onslaught.
Each time this unit fights, if it made a charge move, was charged, or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The datasheets using AGENT OF THE IMPERIUM keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Agents of the Imperium, Imperial Knights, Inquisition.The AGENT OF THE IMPERIUM keyword is used in the following datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which Combat Doctrine is active for your army. During the first battle round, the Devastator Doctrine is active for your army. From the second battle round onwards, at the start of the battle round, you can change which Combat Doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.The IMPERIUM keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The ARTILLERY keyword is used in the following Space Marines datasheets:
The IRON HANDS and VEHICLE keywords are used in the following Space Marines datasheets:
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Vanguard forces often infiltrate the battlefield ahead of the main advance, taking up forward positions to ambush the foe.
During deployment, when you set up this unit, if every model in this unit has this ability then it can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone and any enemy models.The FALLEN keyword is used in the following Chaos Space Marines datasheets:
The VEHICLE keyword is used in the following Space Marines datasheets:
The RAVENWING keyword is used in the following Space Marines datasheets:
The CHAPTER MASTER keyword is used in the following Space Marines datasheets:
Those with true knowledge of the Unforgivens history and quest for absolution are utterly intractable warriors who are implacable in their Chapter’s secret hunt for the Fallen.
If this unit has the Grim Resolve Chapter Tactic, or it has the Inheritors of the Primarch Successor tactic and it is using the Chapter Tactic of the Dark Angels, then:The DREADNOUGHT keyword is used in the following Space Marines datasheets:
The FLY keyword is used in the following Space Marines datasheets:
Heavy bolter used in the following datasheets:
The VEHICLE keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES and VEHICLE keywords are used in the following Space Marines datasheets:
The BLOOD ANGELS and VEHICLE keywords are used in the following Space Marines datasheets:
This datasheet has Elites Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
Fragstorm grenade launcher used in the following datasheets:
Twin ironhail heavy stubber used in the following datasheets: