No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
150 Corvus Blackstar (base: 120 x 92mm flying base) |
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1 | 150 Corvus Blackstar |
20-50" | 6+ | 3+ | 8 | 7 | 8-14 | 3 | 8 | 3+ | 120 x 92mm flying base |
20-40" | 6+ | 4+ | 8 | 7 | 4-7 | D3 | 8 | 3+ | |||
20-30" | 6+ | 5+ | 8 | 7 | 1-3 | 1 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Blackstar rocket launcher | ||||||
Blackstar rocket launcher | 30" | Heavy 2D3 | 5 | -1 | 1 | Blast |
Blast | ||||||
Hurricane bolter | ||||||
Hurricane bolter | 24" | Rapid Fire 6 | 4 | 0 | 1 | - |
Stormstrike missile launcher | ||||||
Stormstrike missile launcher | 72" | Heavy 1 | 8 | -3 | 3 | - |
Twin assault cannon | ||||||
Twin assault cannon | 24" | Heavy 12 | 6 | -1 | 1 | - |
Twin lascannon | ||||||
Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - |
OTHER WARGEAR | ABILITIES | ||||||
Auspex Array | |||||||
Each time the bearer makes a ranged attack, the target does not receive the benefits of cover against that attack. | |||||||
Auspex Array | Each time the bearer makes a ranged attack, the target does not receive the benefits of cover against that attack. | ||||||
Infernum halo-launcher | |||||||
Each time a ranged attack made by an AIRCRAFT model is allocated to the bearer, add 1 to any armour saving throw made against that attack. | |||||||
Infernum halo-launcher | Each time a ranged attack made by an AIRCRAFT model is allocated to the bearer, add 1 to any armour saving throw made against that attack. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model can have their twin assault cannon replaced with 1 twin lascannon. • This model can have their 2 blackstar rocket launchers replaced with 2 stormstrike missile launchers. • This model can be equipped with 1 hurricane bolter. • This model can be equipped with 1 infernum halo-launcher or 1 auspex array.
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ABILITIES | |
ABILITIES |
Angels of Death Airborne: You cannot declare a charge with this model, and it can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this model if it is within Engagement Range of any enemy units that can FLY, and this model can only make melee attacks against units that can FLY. Enemy units can only make melee attacks against this model if they can FLY. Supersonic: Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot. Hard to Hit: Each time a ranged attack is made against this model, subtract 1 from that attack’s hit roll. Hover Jet: In your Command phase, this model can hover. If it does, then until the start of your next Command phase, its Move characteristic becomes 20" and it loses the Airborne, Hard to Hit and Supersonic abilities. Explodes: When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds. Blackstar Cluster Launcher: In your Movement phase, after this model has made a Normal Move or Advanced, you can select one enemy unit this model moved across as part of that move. If you do, roll one D6 for each model in that enemy unit (up to a maximum of ten D6). That enemy unit suffers 1 mortal wound for each result of 6. |
TRANSPORT | |
TRANSPORT |
This model has a transport capacity of 12 DEATHWATCH INFANTRY or DEATHWATCH BIKER models. Each JUMP PACK or TERMINATOR model takes up the space of 2 models and each CENTURION model takes up the space of 3 models. Each BIKER model takes the space of three other models. It cannot transport PRIMARIS models. |
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, DEATHWATCH | |
KEYWORDS: VEHICLE, TRANSPORT, AIRCRAFT, FLY, CORVUS BLACKSTAR |
Blessed with incredible strength, Space Marines deliver blows that inflict terrifying damage.
The belligerency of some Adeptus Astartes machine spirits makes them unyielding foes to face.
A measured advance allows Space Marines to unleash a steady stream of accurate fire on the move.
The battle-brothers of the Deathwatch hail from many different Space Marine brotherhoods, resulting in the combination of many doctrines and tactics to use against the xenos threat.
Unknown stealth technologies are hidden within each Corvus Blackstar.
Space Marines stand unafraid before the terrors of the galaxy.
Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.The INFANTRY keyword is used in the following Space Marines datasheets:
The CENTURION keyword is used in the following Space Marines datasheets:
The TERMINATOR keyword is used in the following Space Marines datasheets:
The BIKER keyword is used in the following Space Marines datasheets:
To a Space Marine, the boltgun is more than a weapon - it is an instrument of Mankind’s divinity, the bringer of death to his foes.
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:The Adeptus Astartes are elite troops who strike with the fury of a thunderbolt. Few opponents can withstand this onslaught.
Each time this unit fights, if it made a charge move, was charged, or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The datasheets using AGENT OF THE IMPERIUM keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Agents of the Imperium, Imperial Knights, Inquisition.The AGENT OF THE IMPERIUM keyword is used in the following datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which Combat Doctrine is active for your army. During the first battle round, the Devastator Doctrine is active for your army. From the second battle round onwards, at the start of the battle round, you can change which Combat Doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.The IMPERIUM keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The PRIMARIS keyword is used in the following Space Marines datasheets:
The DEATHWATCH and INFANTRY keywords are used in the following Space Marines datasheets:
The DEATHWATCH and BIKER keywords are used in the following Space Marines datasheets:
The FLY keyword is used in the following Space Marines datasheets:
The JUMP PACK keyword is used in the following Space Marines datasheets:
The VEHICLE keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES and VEHICLE keywords are used in the following Space Marines datasheets:
Twin lascannon used in the following datasheets:
Twin assault cannon used in the following datasheets:
The TRANSPORT keyword is used in the following Space Marines datasheets:
This datasheet has Flyers Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
Stormstrike missile launcher used in the following datasheets:
The AIRCRAFT keyword is used in the following Space Marines datasheets:
The DEATHWATCH keyword is used in the following Space Marines datasheets:
Hurricane bolter used in the following datasheets:
Infernum halo-launcher used in the following datasheets:
The CORVUS BLACKSTAR keyword is used in the following Space Marines datasheets: