Ranged Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Absolvor bolt pistol
Absolvor bolt pistol
18"
Pistol 1
5
-1
2
-
Accelerator autocannon
Accelerator autocannon
48"
Heavy 3
7
-1
2
-
Assault bolter
Assault bolter
18"
Assault 3
5
-1
1
-
Assault plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
Assault plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
 - Standard
 - Standard
24"
Assault 3
6
-4
1
-
 - Supercharge
 - Supercharge
24"
Assault 3
7
-4
2
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Astartes grenade launcher
Before selecting targets, select one of the profiles below to make attacks with.
Astartes grenade launcher
Before selecting targets, select one of the profiles below to make attacks with.
 - Frag grenade
 - Frag grenade
30"
Assault D6
3
0
1
Blast
Blast
 - Krak grenade
 - Krak grenade
30"
Assault 1
6
-1
D3
-
Auto bolt rifle
Auto bolt rifle
24"
Assault 3
4
0
1
-
Auto boltstorm gauntlet (shooting)
Auto boltstorm gauntlet (shooting)
18"
Assault 3
4
0
1
-
Auto-flamer
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
Auto-flamer
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
 - Auto bolt rifle
 - Auto bolt rifle
24"
Assault 3
4
0
1
-
 - Flamer
 - Flamer
12"
Assault D6
4
0
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Auto-plasma
Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
Auto-plasma
Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
 - Auto bolt rifle
 - Auto bolt rifle
24"
Assault 3
4
0
1
-
 - Plasma gun (standard)
 - Plasma gun (standard)
24"
Rapid Fire 1
7
-3
1
-
 - Plasma gun (supercharge)
 - Plasma gun (supercharge)
24"
Rapid Fire 1
8
-3
2
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Bellicatus missile array
Before selecting targets, select one of the profiles below to make attacks with.
Bellicatus missile array
Before selecting targets, select one of the profiles below to make attacks with.
 - Krak missiles
 - Krak missiles
48"
Heavy 1
8
-2
D6
-
 - Frag missiles
 - Frag missiles
48"
Heavy D6
4
0
1
Blast
Blast
 - Icarus missiles
 - Icarus missiles
48"
Heavy D3
7
-1
2
Blast. Each time an attack is made with this weapon profile against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Blast. Each time an attack is made with this weapon profile against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Bolt carbine
Bolt carbine
24"
Assault 2
4
0
1
-
Bolt pistol
Bolt pistol
12"
Pistol 1
4
0
1
-
Bolt rifle
Bolt rifle
30"
Rapid Fire 1
4
-1
1
-
Bolt sniper rifle
Before selecting targets, select one of the profiles below to make attacks with. Each time you select a target for this weapon, you can ignore the Look Out, Sir rule.
Bolt sniper rifle
Before selecting targets, select one of the profiles below to make attacks with. Each time you select a target for this weapon, you can ignore the Look Out, Sir rule.
 - Executioner round
 - Executioner round
36"
Heavy 1
5
-1
1
Each time an attack is made with this weapon profile, add 1 to that attack’s hit roll. Targets do not receive the benefits of cover against attacks made with this weapon profile.
Each time an attack is made with this weapon profile, add 1 to that attack’s hit roll. Targets do not receive the benefits of cover against attacks made with this weapon profile.
 - Hyperfrag round
 - Hyperfrag round
36"
Heavy D3
5
0
1
Blast.
Blast.
 - Mortis round
 - Mortis round
36"
Heavy 1
5
-2
2
Each time an attack is made with this weapon profile, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Each time an attack is made with this weapon profile, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Boltstorm gauntlet (shooting)
Boltstorm gauntlet (shooting)
18"
Pistol 3
4
-1
1
-
Castellan launcher
Castellan launcher
36"
Heavy D3
4
-1
1
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer.
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer.
+0..10
Combi-flamer
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
+0..10
Combi-flamer
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
 - Boltgun
 - Boltgun
24"
Rapid Fire 1
4
0
1
-
 - Flamer
 - Flamer
12"
Assault D6
4
0
1
Each time an attack is made with this weapon profile, that attack automatically hits the target.
Each time an attack is made with this weapon profile, that attack automatically hits the target.
Executor bolt rifle
Executor bolt rifle
42"
Heavy 1
5
-2
2
-
Executor heavy bolter
Executor heavy bolter
42"
Heavy 2
5
-2
3
-
Flamestorm gauntlet (shooting)
Flamestorm gauntlet (shooting)
12"
Assault D6
4
0
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Forge bolter
Forge bolter
24"
Assault 3
5
-1
2
Each time the bearer shoots, it can make attacks with this weapon even if it also makes attacks with Pistols or Grenades.
Each time the bearer shoots, it can make attacks with this weapon even if it also makes attacks with Pistols or Grenades.
Frag grenades
Frag grenades
6"
Grenade D6
3
0
1
Blast
Blast
Fragstorm grenade launcher
Fragstorm grenade launcher
18"
Assault D6
4
0
1
Blast
Blast
+0..5
Grav-pistol
+0..5
Grav-pistol
12"
Pistol 1
5
-3
1
Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2.
Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2.
Hammerstrike missile launcher
Hammerstrike missile launcher
36"
Heavy 2
8
-3
3
-
+0..5
Hand flamer
+0..5
Hand flamer
12"
Pistol D6
3
0
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Heavy bolt pistol
Heavy bolt pistol
18"
Pistol 1
4
-1
1
-
Heavy bolt rifle
Heavy bolt rifle
36"
Rapid Fire 1
5
-1
1
-
Heavy bolter
Heavy bolter
36"
Heavy 3
5
-1
2
-
Heavy flamer
Heavy flamer
12"
Heavy D6
5
-1
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Heavy laser destroyer
Heavy laser destroyer
72"
Heavy 2
12
-4
D3+3
-
Heavy melta rifle
Heavy melta rifle
24"
Heavy 1
8
-4
D6+2
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+4.
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+4.
Heavy onslaught gatling cannon
Heavy onslaught gatling cannon
30"
Heavy 12
6
-1
1
-
Heavy plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
Heavy plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
 - Standard
 - Standard
36"
Heavy 1
8
-4
2
-
 - Supercharge
 - Supercharge
36"
Heavy 1
9
-4
3
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Hellstorm bolt rifle
Hellstorm bolt rifle
30"
Assault 3
5
0
1
-
Hellstorm heavy bolter
Hellstorm heavy bolter
30"
Heavy 4
5
0
2
-
Hunter-slayer missile
Hunter-slayer missile
48"
Heavy 1
10
-2
D6
Indirect Fire. The bearer can only shoot with each hunter-slayer missile it is equipped with once per battle. This weapon can target units that are not visible to the bearer.
Indirect Fire. The bearer can only shoot with each hunter-slayer missile it is equipped with once per battle. This weapon can target units that are not visible to the bearer.
Icarus ironhail heavy stubber
Icarus ironhail heavy stubber
36"
Heavy 4
4
-1
1
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Icarus rocket pod
Icarus rocket pod
24"
Heavy D3
7
-1
2
Blast. Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Blast. Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Incendium cannon
Incendium cannon
12"
Heavy 2D6
5
-1
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Instigator bolt carbine
Instigator bolt carbine
24"
Assault 1
4
-1
2
Each time you select a target for this weapon, you can ignore the Look Out, Sir rule.
Each time you select a target for this weapon, you can ignore the Look Out, Sir rule.
+0..5
Ironhail heavy stubber
+0..5
Ironhail heavy stubber
36"
Heavy 4
4
-1
1
-
Ironhail skytalon array
Ironhail skytalon array
36"
Heavy 8
4
-1
1
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Krak grenades
Krak grenades
6"
Grenade 1
6
-1
D3
-
Krakstorm grenade launcher
Krakstorm grenade launcher
18"
Assault 1
6
-1
D3
-
Lancer laser destroyer
Lancer laser destroyer
72"
Heavy 2
10
-3
D3+3
-
Las fusil
Las fusil
36"
Heavy 1
8
-3
3
-
Las-talon
Las-talon
24"
Heavy 2
9
-3
D6
-
Macro plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
Macro plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
 - Standard
 - Standard
36"
Heavy D6
8
-4
2
Blast
Blast
 - Supercharge
 - Supercharge
36"
Heavy D6
9
-4
3
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon.
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon.
Marksman bolt carbine
Marksman bolt carbine
24"
Rapid Fire 1
4
0
1
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Master-crafted auto bolt rifle
Master-crafted auto bolt rifle
24"
Assault 3
4
0
2
-
Master-crafted bolt rifle
Master-crafted bolt rifle
30"
Rapid Fire 1
4
-1
2
-
Master-crafted heavy bolt rifle
Master-crafted heavy bolt rifle
36"
Rapid Fire 1
5
-1
2
-
Master-crafted instigator bolt carbine
Master-crafted instigator bolt carbine
30"
Assault 1
4
-2
3
Each time you select a target for this weapon, you can ignore the Look Out, Sir rule.
Each time you select a target for this weapon, you can ignore the Look Out, Sir rule.
Master-crafted occulus bolt carbine
Master-crafted occulus bolt carbine
24"
Rapid Fire 1
4
0
2
Each time an attack is made with this weapon, the target does not receive the benefits of cover against that attack.
Each time an attack is made with this weapon, the target does not receive the benefits of cover against that attack.
Master-crafted special issue bolt pistol
Master-crafted special issue bolt pistol
12"
Pistol 1
4
-2
2
-
Master-crafted stalker bolt rifle
Master-crafted stalker bolt rifle
36"
Heavy 1
4
-2
3
-
Melta destroyer
Melta destroyer
24"
Heavy 3
8
-4
D6
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
Melta rifle
Melta rifle
24"
Assault 1
8
-4
D6
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
+0..25
Multi-melta
+0..25
Multi-melta
24"
Heavy 2
8
-4
D6
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
Neo-volkite pistol
Neo-volkite pistol
15"
Pistol 2
5
0
2
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Occulus bolt carbine
Occulus bolt carbine
24"
Rapid Fire 1
4
0
1
Each time an attack is made with this weapon the target does not receive the benefits of cover against that attack.
Each time an attack is made with this weapon the target does not receive the benefits of cover against that attack.
Onslaught gatling cannon
Onslaught gatling cannon
24"
Heavy 8
5
-1
1
-
+10
Plasma exterminator
Before selecting targets, select one of the profiles below to make attacks with.
+10
Plasma exterminator
Before selecting targets, select one of the profiles below to make attacks with.
 - Standard
 - Standard
18"
Assault D3
7
-3
1
Blast
Blast
 - Supercharge
 - Supercharge
18"
Assault D3
8
-3
2
Blast. If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Blast. If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
Plasma incinerator
Before selecting targets, select one of the profiles below to make attacks with.
 - Standard
 - Standard
30"
Rapid Fire 1
7
-4
1
-
 - Supercharge
 - Supercharge
30"
Rapid Fire 1
8
-4
2
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
+0..5
Plasma pistol
Before selecting targets, select one of the profiles below to make attacks with.
+0..5
Plasma pistol
Before selecting targets, select one of the profiles below to make attacks with.
 - Standard
 - Standard
12"
Pistol 1
7
-3
1
-
 - Supercharge
 - Supercharge
12"
Pistol 1
8
-3
2
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Reductor pistol
Reductor pistol
3"
Pistol 1
4
-4
2
-
Special issue bolt carbine
Special issue bolt carbine
24"
Assault 2
4
-2
2
-
Special issue bolt pistol
Special issue bolt pistol
12"
Pistol 1
4
-2
1
-
Stalker bolt rifle
Stalker bolt rifle
36"
Heavy 1
4
-2
2
-
+0..5
Storm bolter
+0..5
Storm bolter
24"
Rapid Fire 2
4
0
1
-
Stormfury missiles
Stormfury missiles
48"
Heavy 1
10
-3
D6
-
Superfrag rocket launcher
Superfrag rocket launcher
48"
Heavy D3+3
4
-1
1
Blast
Blast
Superkrak rocket launcher
Superkrak rocket launcher
48"
Heavy 1
8
-3
D3+3
-
Tempest bolter
Tempest bolter
30"
Rapid Fire 4
4
-1
1
-
Thunderstrike las-talon
Thunderstrike las-talon
36"
Heavy 2
9
-3
D6
-
Twin auto bolt rifle
Twin auto bolt rifle
24"
Assault 6
4
0
1
-
Twin bolt rifle
Twin bolt rifle
30"
Rapid Fire 2
4
-1
1
-
+0..30
Twin heavy bolter
+0..30
Twin heavy bolter
36"
Heavy 6
5
-1
2
-
Twin heavy onslaught gatling cannon
Twin heavy onslaught gatling cannon
30"
Heavy 24
6
-1
1
-
Twin Icarus ironhail heavy stubber
Twin Icarus ironhail heavy stubber
36"
Heavy 8
4
-1
1
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Twin Icarus rocket pod
Twin Icarus rocket pod
24"
Heavy 2D3
7
-1
2
Blast. Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Blast. Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll.
Twin ironhail autocannon
Twin ironhail autocannon
48"
Heavy 6
7
-1
2
-
Twin ironhail heavy stubber
Twin ironhail heavy stubber
36"
Heavy 8
4
-1
1
-
Twin las-talon
Twin las-talon
24"
Heavy 4
9
-3
D6
-
+0..40
Twin lascannon
+0..40
Twin lascannon
48"
Heavy 2
9
-3
D6
-
+10
Vengor launcher
+10
Vengor launcher
48"
Heavy D6
6
-1
2
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer.
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer.

Melee Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Astartes chainsword
Astartes chainsword
Melee
Melee
User
-1
1
Each time the bearer fights, it makes 1 additional attack with this weapon.
Each time the bearer fights, it makes 1 additional attack with this weapon.
Auto boltstorm gauntlet (melee)
Auto boltstorm gauntlet (melee)
Melee
Melee
x2
-3
2
Each time an attack is made with this weapon, subtract 1 from that attack's hit roll.
Each time an attack is made with this weapon, subtract 1 from that attack's hit roll.
Boltstorm gauntlet (melee)
Boltstorm gauntlet (melee)
Melee
Melee
x2
-3
2
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Combat knife
Combat knife
Melee
Melee
User
0
1
Each time the bearer fights, it makes 1 additional attack with this weapon.
Each time the bearer fights, it makes 1 additional attack with this weapon.
Crozius arcanum
Crozius arcanum
Melee
Melee
+2
-1
2
-
Executioner relic blade
Executioner relic blade
Melee
Melee
+3
-3
2
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Flamestorm gauntlet (melee)
Flamestorm gauntlet (melee)
Melee
Melee
x2
-3
2
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Force sword
Force sword
Melee
Melee
+1
-3
D3
-
Invictor fist
Invictor fist
Melee
Melee
x2
-3
3
-
Master-crafted power axe
Master-crafted power axe
Melee
Melee
+2
-2
2
-
+0..5
Master-crafted power sword
+0..5
Master-crafted power sword
Melee
Melee
+1
-3
2
-
Mechadendrite
Mechadendrite
Melee
Melee
+1
0
1
Each time the bearer fights, it makes 2 additional attacks with this weapon.
Each time the bearer fights, it makes 2 additional attacks with this weapon.
Omnissian power axe
Omnissian power axe
Melee
Melee
+2
-2
2
-
Paired combat blades
Paired combat blades
Melee
Melee
User
-1
1
-
+0..10
Power fist
+0..10
Power fist
Melee
Melee
x2
-3
2
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
+0..5
Power sword
+0..5
Power sword
Melee
Melee
+1
-3
1
-
Redemptor fist
Redemptor fist
Melee
Melee
x2
-3
D3+3
-
Servo-arm
Servo-arm
Melee
Melee
x2
-2
3
Each time the bearer fights, no more than one attack can be made with each servo-arm.
Each time the bearer fights, no more than one attack can be made with each servo-arm.
+0..12
Thunder hammer
+0..12
Thunder hammer
Melee
Melee
x2
-2
3
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.

Other Wargear

OTHER WARGEAR
ABILITIES 
Auto launchers
The bearer has the SMOKESCREEN keyword.
Auto launchers
The bearer has the SMOKESCREEN keyword.
Grapnel launcher
The bearer has the Outflank ability. When the bearer’s unit makes a Normal Move Advances or Falls Back, the bearer does not count any vertical distance it moves against the total that it can move this turn.
Grapnel launcher
The bearer has the Outflank ability. When the bearer’s unit makes a Normal Move Advances or Falls Back, the bearer does not count any vertical distance it moves against the total that it can move this turn.
Haywire Mine
Once per battle, when an enemy unit finishes a charge move within Engagement Range of the bearer’s unit, the bearer can use its Haywire mine. If it does, roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds (if it has the VEHICLE keyword, it suffers 3 mortal wounds instead).

Designer’s Note: We recommend placing a Haywire Mine model next to the bearer as a reminder, removing it once this ability has been used (a Haywire Mine does not count as a model for any rules purposes).
Haywire Mine
Once per battle, when an enemy unit finishes a charge move within Engagement Range of the bearer’s unit, the bearer can use its Haywire mine. If it does, roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds (if it has the VEHICLE keyword, it suffers 3 mortal wounds instead).

Designer’s Note: We recommend placing a Haywire Mine model next to the bearer as a reminder, removing it once this ability has been used (a Haywire Mine does not count as a model for any rules purposes).
Helix gauntlet
Once per turn, the first time a saving throw is failed for the bearer’s unit, the Damage characteristic of that attack is changed to 0.
Helix gauntlet
Once per turn, the first time a saving throw is failed for the bearer’s unit, the Damage characteristic of that attack is changed to 0.
Infiltrator comms array
The bearer’s unit is always considered to be within range of the following aura abilities of any friendly CASTELLANS OF THE RIFT PHOBOS units that are on the battlefield: Rites of Battle; Tactical Precision.
Infiltrator comms array
The bearer’s unit is always considered to be within range of the following aura abilities of any friendly CASTELLANS OF THE RIFT PHOBOS units that are on the battlefield: Rites of Battle; Tactical Precision.
+0..20
Orbital comms array
In your Command phase, one model from your army with an orbital comms array that has not been used this battle can use it to call in an orbital barrage. If it does, select one point on the battlefield and roll one D6 for each unit within D6" of that point, subtracting 1 from the result if the unit being rolled for is a CHARACTER. On a 4+, that unit suffers D3 mortal wounds.
+0..20
Orbital comms array
In your Command phase, one model from your army with an orbital comms array that has not been used this battle can use it to call in an orbital barrage. If it does, select one point on the battlefield and roll one D6 for each unit within D6" of that point, subtracting 1 from the result if the unit being rolled for is a CHARACTER. On a 4+, that unit suffers D3 mortal wounds.
Reiver grav-chute
The bearer has the Death From Above ability.
Reiver grav-chute
The bearer has the Death From Above ability.
Relic shield
Add 1 to armour saving throws made for the bearer. In addition, each time the bearer would lose a wound as the result of a mortal wound, roll one D6: on a 4+, that wound is not lost.
Relic shield
Add 1 to armour saving throws made for the bearer. In addition, each time the bearer would lose a wound as the result of a mortal wound, roll one D6: on a 4+, that wound is not lost.
Shield dome
The bearer has a 5+ invulnerable save.
Shield dome
The bearer has a 5+ invulnerable save.
+0..5
Storm shield
The bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer.
+0..5
Storm shield
The bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer.
Targeter optics
Each time the bearer makes a ranged attack with a Heavy weapon, add 1 to that attack’s hit roll.
Targeter optics
Each time the bearer makes a ranged attack with a Heavy weapon, add 1 to that attack’s hit roll.

Absolvor bolt pistol used in the following datasheets:

Elites
HQ

Accelerator autocannon used in the following datasheets:

Fast Attack

Assault bolter used in the following datasheets:

Fast Attack

Assault plasma incinerator used in the following datasheets:

Heavy Support

Astartes grenade launcher used in the following datasheets:

Troops
Elites

Auto bolt rifle used in the following datasheets:

Troops
Elites

Auto boltstorm gauntlet (shooting) used in the following datasheets:

Elites

Auto-flamer used in the following datasheets:

HQ

Auto-plasma used in the following datasheets:

HQ

Bellicatus missile array used in the following datasheets:

Dedicated Transport

Bolt carbine used in the following datasheets:

Elites

Bolt pistol used in the following datasheets:

Bolt rifle used in the following datasheets:

Troops
Elites

Bolt sniper rifle used in the following datasheets:

Heavy Support

Boltstorm gauntlet (shooting) used in the following datasheets:

HQ

Castellan launcher used in the following datasheets:

Heavy Support
Indirect Fire Weapons
An Indirect Fire weapon is one that can target units that are not visible to the bearer (e.g. mortars, smart-missile systems, impaler cannons, etc.). If such a weapon targets a unit that is not visible (i.e. no models in a target unit are visible to the firing unit when you selected it as a target), then each time an attack is made with that weapon against that target this phase, worsen the Ballistic Skill characteristic of that attack by 1 and add 1 to any armour saving throws made against that attack.

Combi-flamer used in the following datasheets:

HQ

Executor bolt rifle used in the following datasheets:

Troops

Executor heavy bolter used in the following datasheets:

Troops

Flamestorm gauntlet (shooting) used in the following datasheets:

Elites

Forge bolter used in the following datasheets:

HQ

Frag grenades used in the following datasheets:

Fragstorm grenade launcher used in the following datasheets:

Elites
Invictor Tactical Warsuit
Redemptor Dreadnought
Heavy Support
Dedicated Transport
Fast Attack

Grav-pistol used in the following datasheets:

HQ

Hammerstrike missile launcher used in the following datasheets:

Fast Attack

Hand flamer used in the following datasheets:

Troops
Elites

Heavy bolt pistol used in the following datasheets:

Troops
Elites
Fast Attack
HQ

Heavy bolt rifle used in the following datasheets:

Troops
INFANTRY/other model

Heavy bolter used in the following datasheets:

Troops
Elites

Heavy flamer used in the following datasheets:

Elites

Heavy laser destroyer used in the following datasheets:

Heavy Support

Heavy melta rifle used in the following datasheets:

Heavy Support

Heavy onslaught gatling cannon used in the following datasheets:

Elites
Heavy Support

Heavy plasma incinerator used in the following datasheets:

Heavy Support

Hellstorm bolt rifle used in the following datasheets:

Troops

Hellstorm heavy bolter used in the following datasheets:

Troops

Hunter-slayer missile used in the following datasheets:

Heavy Support

Icarus ironhail heavy stubber used in the following datasheets:

Heavy Support

Icarus rocket pod used in the following datasheets:

Heavy Support
Gladiator Reaper
Gladiator Valiant
Elites

Incendium cannon used in the following datasheets:

Elites

Instigator bolt carbine used in the following datasheets:

Heavy Support

Ironhail heavy stubber used in the following datasheets:

Heavy Support
Gladiator Reaper
Gladiator Valiant
Dedicated Transport

Ironhail skytalon array used in the following datasheets:

Dedicated Transport

Krak grenades used in the following datasheets:

Krakstorm grenade launcher used in the following datasheets:

Heavy Support
Fast Attack

Lancer laser destroyer used in the following datasheets:

Heavy Support

Las fusil used in the following datasheets:

Heavy Support

Las-talon used in the following datasheets:

Heavy Support

Macro plasma incinerator used in the following datasheets:

Elites
Heavy Support

Marksman bolt carbine used in the following datasheets:

Troops

Master-crafted auto bolt rifle used in the following datasheets:

HQ

Master-crafted bolt rifle used in the following datasheets:

HQ

Master-crafted heavy bolt rifle used in the following datasheets:

HQ

Master-crafted instigator bolt carbine used in the following datasheets:

HQ

Master-crafted occulus bolt carbine used in the following datasheets:

HQ

Master-crafted special issue bolt pistol used in the following datasheets:

HQ

Master-crafted stalker bolt rifle used in the following datasheets:

HQ

Melta destroyer used in the following datasheets:

Fast Attack

Melta rifle used in the following datasheets:

Heavy Support

Multi-melta used in the following datasheets:

Heavy Support
Gladiator Lancer
Gladiator Reaper
Gladiator Valiant
Dedicated Transport
Fast Attack

Neo-volkite pistol used in the following datasheets:

Elites
HQ

Occulus bolt carbine used in the following datasheets:

Troops

Onslaught gatling cannon used in the following datasheets:

Fast Attack
Storm Speeder Hailstrike
Elites
Heavy Support

Plasma exterminator used in the following datasheets:

Fast Attack

Plasma incinerator used in the following datasheets:

Heavy Support

Plasma pistol used in the following datasheets:

Troops
Elites
Heavy Support
HQ

Reductor pistol used in the following datasheets:

Elites

Special issue bolt carbine used in the following datasheets:

HQ

Special issue bolt pistol used in the following datasheets:

Elites

Stalker bolt rifle used in the following datasheets:

Troops
Elites

Storm bolter used in the following datasheets:

Heavy Support
Dedicated Transport
Elites

Stormfury missiles used in the following datasheets:

Fast Attack

Superfrag rocket launcher used in the following datasheets:

Heavy Support

Superkrak rocket launcher used in the following datasheets:

Heavy Support

Tempest bolter used in the following datasheets:

Heavy Support

Thunderstrike las-talon used in the following datasheets:

Fast Attack

Twin auto bolt rifle used in the following datasheets:

Fast Attack

Twin bolt rifle used in the following datasheets:

Fast Attack
HQ

Twin heavy bolter used in the following datasheets:

Heavy Support

Twin heavy onslaught gatling cannon used in the following datasheets:

Heavy Support

Twin Icarus ironhail heavy stubber used in the following datasheets:

Heavy Support

Twin Icarus rocket pod used in the following datasheets:

Fast Attack

Twin ironhail autocannon used in the following datasheets:

Elites

Twin ironhail heavy stubber used in the following datasheets:

Elites
Fast Attack

Twin las-talon used in the following datasheets:

Heavy Support

Twin lascannon used in the following datasheets:

Heavy Support

Vengor launcher used in the following datasheets:

Heavy Support

Astartes chainsword used in the following datasheets:

Troops
Fast Attack
Elites
HQ

Auto boltstorm gauntlet (melee) used in the following datasheets:

Elites

Boltstorm gauntlet (melee) used in the following datasheets:

HQ

Combat knife used in the following datasheets:

HQ
Elites

Crozius arcanum used in the following datasheets:

HQ

Executioner relic blade used in the following datasheets:

Elites

Flamestorm gauntlet (melee) used in the following datasheets:

Elites

Force sword used in the following datasheets:

HQ

Invictor fist used in the following datasheets:

Elites

Master-crafted power axe used in the following datasheets:

HQ

Master-crafted power sword used in the following datasheets:

Elites
HQ

Mechadendrite used in the following datasheets:

HQ

Omnissian power axe used in the following datasheets:

HQ

Paired combat blades used in the following datasheets:

Troops
HQ

Power fist used in the following datasheets:

Troops
HQ
Elites

Power sword used in the following datasheets:

Troops
Elites
HQ

Redemptor fist used in the following datasheets:

Elites

Servo-arm used in the following datasheets:

HQ

Thunder hammer used in the following datasheets:

Troops
Elites

Auto launchers used in the following datasheets:

Heavy Support
Gladiator Reaper
Gladiator Valiant

The SMOKESCREEN keyword is used in the following Space Marines datasheets:

HQ
Troops
Fast Attack
Heavy Support
Gladiator Reaper
Gladiator Valiant

– if equipped with the Auto launchers this unit gains the SMOKESCREEN keyword.

Grapnel launcher used in the following datasheets:

Elites

Haywire Mine used in the following datasheets:

Troops

Helix gauntlet used in the following datasheets:

Troops

Infiltrator comms array used in the following datasheets:

Troops

Orbital comms array used in the following datasheets:

Dedicated Transport

Reiver grav-chute used in the following datasheets:

Elites

Relic shield used in the following datasheets:

HQ

Shield dome used in the following datasheets:

Dedicated Transport

Storm shield used in the following datasheets:

Elites
HQ

Targeter optics used in the following datasheets:

Heavy Support