No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
120 Zhadsnark da Ripper (base: 100 x 40mm) |
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1 | 120 Zhadsnark da Ripper |
14" | 2+ | 5+ | 6 | 6 | 7 | 5 | 8 | 4+ | 100 x 40mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Slugga | ||||||
Slugga | 12" | Pistol 1 | 4 | 0 | 1 | - |
Big shoota | ||||||
Big shoota | 36" | Dakka 5/3 | 5 | 0 | 1 | - |
Da Pain Klaw | ||||||
Da Pain Klaw | Melee | Melee | x2 | -4 | D3 | Each time an attack is made with this weapon against an INFANTRY or MONSTER unit, an unmodified hit roll of 6 inflicts 1 mortal wound on the target in addition to the normal damage. |
Each time an attack is made with this weapon against an INFANTRY or MONSTER unit, an unmodified hit roll of 6 inflicts 1 mortal wound on the target in addition to the normal damage. | ||||||
Stikkbombz | ||||||
Stikkbombz | 8" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast |
ABILITIES | |
ABILITIES |
’Ere We Go, Mob Rule, Dakka Weapons Breakin’ Heads: If a <CLAN> unit fails a Morale test while it is within 3" of a friendly WARBOSS, the Warboss can restore order with a brutal display of violence. If they do so, the unit suffers D3 mortal wounds but the Morale test is then considered to have been passed. Speedwaaagh!: Friendly BIKER and VEHICLE units within 6" of this model at the start of the Charge phase can charge even if they Advanced this turn. Da Beast: When this model Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of this model. |
WARLORD TRAIT! | |
WARLORD TRAIT! |
Inspiring Leader (Aura): Add 1 to the Leadership characteristic of friendly units while they are within 6" of this WARLORD. |
FACTION KEYWORDS: ORK, EVIL SUNZ | |
KEYWORDS: BIKER, CHARACTER, WARBOSS, SPEED FREEKS, ZHADSNARK DA RIPPER |
The Speed Freeks fire so many rounds, some just have to hit the target.
Speed Freeks take immense pleasure in crushing enemy positions with fiat-out vehicle charges.
When Orks gather in large numbers, their sheer impetus carries them into the foe, destroying everything in their path.
Though it is normally known for its inaccuracy, the typical deluge of Ork shooting is utterly devastating in the close confines of a ship.
Orks live tough lives, their hardy greenskin constitutions pushed to extremes by the danger they surround themselves with. As a result, even the lowliest Ork can take a tremendous amount of punishment before being slain.
It can take a long time for an Ork to grasp the fact that it has been mortally wounded, especially if its enjoying a good fight.
So resilient is Ork physiology - and so slow are Orks on the uptake - that even killing wounds can take a while to register.
Sometimes new targets that emerge are just too juicy to ignore.
Nothing shocks the enemy like an angry mob of Orks suddenly appearing in a blast of green lightning!
Orks react to the sudden availability of a good scrap with immediate and enthusiastic aggression.
Often all an enemy will see of the Evil Sunz is a blur of red as they speed by, guns blazing.
Nothing shocks the enemy like an angry mob of Boyz, or a looming war effigy suddenly appearing in a blast of green lightning!
Orks have no real concept of ammunition preservation, instead tending to hold the trigger down until their weapon stops firing or falls apart in their hands.
1CP | ||
KULT OF SPEED Specialist Detachment Stratagem Orks thrive on the high-octane thrills of the Kults of Speed, large nomadic cavalcades that rampage across war zones leaving carnage in their wake. Use this Stratagem when choosing your army. Pick an ORK Detachment from your army to be a Kult of Speed Specialist Detachment. SPEED FREEKS in that Detachment gain the KULT OF SPEED keyword. | ||
1CP | ||
BLITZ BRIGADE Specialist Detachment Stratagem Blitz Brigades launch devastating opening salvoes of fire, before the Battlewagons, Gunwagons and Bonebreakas ram and smash through everything in their path. Use this Stratagem when choosing your army. Pick an ORK Detachment from your army to be a Blitz Brigade Specialist Detachment. WARBOSSES, BATTLEWAGONS, GUNWAGONS and BONEBREAKA units in that Detachment gain the BLITZ BRIGADE keyword. | ||
Big shoota used in the following datasheets:
Dakka weapons unleash a terrifying volume of shots. Whether these are effective or not depends on the proximity of the target.
Dakka weapons have two values for the number of attacks they make. When a model shoots a Dakka weapon, use the first value if the target is within half the weapon’s range. If the target is not within half the weapon’s range, use the second value instead.Even lumbering Orks can put on a surprising turn of speed when the promise of a good face-to-face fight is in the offing.
You can re-roll charge rolls made for units with this ability.The more Orks in one place, the more the Waaagh! energy flows, and the more fearless they all become.
While this unit is within 6" of a friendly MOB unit that is not under half strength, this unit is never considered to be under half strength.The WARBOSS keyword is used in the following Orks datasheets:
The TRANSPORT keyword is used in the following Orks datasheets:
The ORK and CHARACTER keywords are used in the following Orks datasheets:
The and VEHICLE keywords are used in the following Orks datasheets:
The ORK keyword is used in the following Orks datasheets:
The GRETCHIN keyword is used in the following Orks datasheets:
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The BATTLEWAGON keyword is used in the following Orks datasheets:
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Slugga used in the following datasheets:
Stikkbombz used in the following datasheets:
The CHARACTER keyword is used in the following Orks datasheets:
The VEHICLE keyword is used in the following Orks datasheets:
The SPEED FREEKS keyword is used in the following Orks datasheets:
The KUSTOM BOOSTA-BLASTAS keyword is used in the following Orks datasheets:
The BIKER keyword is used in the following Orks datasheets:
The MEGATRAKK SCRAPJETS keyword is used in the following Orks datasheets:
The BOOMDAKKA SNAZZWAGONS keyword is used in the following Orks datasheets:
The EVIL SUNZ and SPEED FREEKS keywords are used in the following Orks datasheets:
This datasheet has HQ Battlefield Role. Full list of Orks units sharing same Battlefield Role follows:
The EVIL SUNZ keyword is used in the following Orks datasheets:
The BIKER keyword is used in the following Orks datasheets:
The WARBOSS keyword is used in the following Orks datasheets:
The GUNWAGON keyword is used in the following Orks datasheets:
The BONEBREAKA keyword is used in the following Orks datasheets: