No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
Starstele (base: Use model) | |||||||||||
3 | Starstele | - | - | 3+ | 6 | 8 | 6-10 | - | - | 3+ | Use model |
- | - | 4+ | 6 | 8 | 3-5 | - | - | 3+ | |||
- | - | 5+ | 6 | 8 | 1-2 | - | - | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Transdimensional abductor | ||||||
Transdimensional abductor | 12" | Assault D3 | 4 | -3 | 3 | - |
ABILITIES | |
ABILITIES |
Living Metal, Command Protocols Convergence of Dominion: When this unit is first set up on the battlefield, its models do not have to be set up in unit coherency. Instead, each model must be set up wholly within 12" of one other model from its unit. From that point on, each model in this unit is treated as a separate unit. Dominion Protocols (Aura): While a friendly CORE unit is within 6" of this model, add 2 to the Leadership characteristic of models in that unit. Dynastic Command Node: While a command protocol is active for your army, friendly units with the Command Protocols ability that are within 6" of this model benefit from the selected directive(s) of the active command protocol. Translocation Protocols: While there are any STARSTELE units from your army on the battlefield, CRYPTEK units in your army can attempt the following action: ‘Activate Trans location Protocols (Action): At the end of your Movement phase, one friendly CRYPTEK unit from your army that is within 3" of any friendly STARSTELE units can start to perform this action. The action is completed at the end of your turn. Once completed, select one of those STARSTELE units and remove it from the battlefield; in the Reinforcements step of your next Movement phase, set that STARSTELE unit back up on the battlefield, anywhere that is more than 9" away from any enemy models. If the battle ends and that STARSTELE unit is not on the battlefield, it is destroyed.’ |
FACTION KEYWORDS: NECRONS, | |
KEYWORDS: BUILDING, CORE, VEHICLE, STARSTELE, CONVERGENCE OF DOMINION |
Anointed in the spurting blood of the foe, the movements of the Novokh legions become ever more swift, purposeful and deadly.
The Sautekh Dynasty excel in systematic killing, marking each target then concentrating their fury upon it until it is completely obliterated.
Guided by the painstaking predictions of a conclave of astromancers, this shot strikes inescapably true.
The Necrons have access to dark and terrible technologies that they can fold into their warriors weapons with horrifying ease, enabling them to overcome the most sophisticated enemy defences.
The Mephrit seek not merely to defeat their foes, but to entirely expunge them from the face of the galaxy.
Driven by Cryptek manipulation, a key Necron war engine activates backup systems in order to fulfil its crucial pre-aligned role in the wider battle plan.
Engaging a secondary prismatic filter built into its invasion beam projector, the Necron construct splits the skin of realspace with multiple dimensional doorways from which the dynastic legions advance.
Many Szarekhan bear finely worked noctilith chest-ankhs that create an ambient counter-empyric field that deadens the abilities of even the most powerful psykers.
The thrumming aura of negative energy known as a disruption field warps and dissolves both armour and flesh.
The thrumming aura of negative energy known as a disruption field warps and dissolves both armour and flesh.
Many Necron weapons contain pulsing orbs, within which is bound the awesome power of a solar flare.
The Necrons' semi-sentient metal skin lets them heal mid-battle.
At the start of your Command phase, each model in this unit regains 1 lost wound.The DYNASTIC AGENT keyword is used in the following Necrons datasheets:
The C’TAN SHARD keyword is used in the following Necrons datasheets:
The NECRONS and CHARACTER keywords are used in the following Necrons datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
|
Should a Necron be slain, its body becomes wreathed in an eerie glow. Crawling limbs reattach. Sundered torsos and smashed skulls reform amidst emerald sparks. Witchlights flare back to life within dead eye-lenses and the Necron rises again, shambling back into their battle line. Those Necrons too catastrophically damaged to reform vanish instead, teleported away to their tombs for repair.
Each time an enemy unit shoots or fights, after it makes its attacks, if any models in this unit were destroyed as a result of those attacks but this unit was not destroyed, this unit's reanimation protocols are enacted and those destroyed models begin to reassemble.The Necron nobility make war in a codified and relentless fashion. Their command protocols crackle out across multi-dimensional spectra from carrier-wave projectors, compelling their semi-sentient soldiery into battle one overriding directive at a time.
1. Protocol of the Eternal Guardian Temporary dimensional shielding flickers into being around the Necrons as they stand tall upon the battlefield like graven statues.
|
2. Protocol of the Sudden Storm Arcing energies leap from one Necron unit to the next, lending speed to their limbs and causing their eye lenses to blaze.
|
3. Protocol of the Vengeful Stars Criss-cross fire leaps from the Necron ranks, forming a blazing corona of deadly energy from which there can be no escape.
|
4. Protocol of the Hungry Void The Necrons strike with data-augmented accuracy, their murderous attacks as inescapable as the killing cold of space.
|
5. Protocol of the Undying Legions At a hissing static signal, nanoscarabs are released in boiling black clouds that whirl about the legions and effect constant repairs.
|
6. Protocol of the Conquering Tyrant The legions employ the strategies of their masters in perfect synchronicity, laying down hails of mechanically coordinated fire.
|
The NECRONS keyword is used in the following Necrons datasheets:
The keyword is used in the following Necrons datasheets:
The CRYPTEK keyword is used in the following Necrons datasheets:
The NECRONS and CORE keywords are used in the following Necrons datasheets:
The VEHICLE keyword is used in the following Necrons datasheets:
The NECRONS and VEHICLE keywords are used in the following Necrons datasheets:
The CORE keyword is used in the following Necrons datasheets:
This datasheet has Fortifications Battlefield Role. Full list of Necrons units sharing same Battlefield Role follows:
The STARSTELE keyword is used in the following Necrons datasheets:
The BUILDING keyword is used in the following Necrons datasheets: