No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
15 Canoptek Plasmacyte (base: 28mm) |
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1 | 15 Canoptek Plasmacyte |
8" | 4+ | 4+ | 4 | 5 | 1 | 1 | 10 | 4+ | 28mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Monomolecular proboscis | ||||||
Monomolecular proboscis | Melee | Melee | User | -1 | 1 | - |
ABILITIES | |
ABILITIES |
Dimensional Translocation, Command Protocols Viral Construct: If your army is Battle-forged, then for each DESTROYER CULT unit included in a Detachment, one CANOPTEK PLASMACYTE unit can be included in that Detachment without taking up a Battlefield Role slot. You cannot include more CANOPTEK PLASMACYTE units in a Detachment than there are DESTROYER CULT units in that Detachment. Evasion Protocol: While this model is within 3" of a friendly DESTROYER CULT unit, enemy models cannot target this model with ranged weapons unless it is the closest eligible target. In addition, this unit cannot perform actions. Recall Protocol: In the Unit Coherency Checks step of the Morale phase, if this model is not within 6" of any friendly DESTROYER CULT units, this model is destroyed. Infused Madness: Once per turn, at the start of either your Charge phase or the Fight phase, you can select one friendly DESTROYER CULT unit within 3" of this model. If you do, roll one D6: on a 1, one model in that unit is destroyed. Regardless of the result, until the end of the turn, add 1 to the Strength and Attacks characteristics of models in that unit. Each unit can only be selected for this ability once per turn. |
FACTION KEYWORDS: NECRONS, CANOPTEK, | |
KEYWORDS: BEAST, FLY, CANOPTEK PLASMACYTE |
Anointed in the spurting blood of the foe, the movements of the Novokh legions become ever more swift, purposeful and deadly.
When Annihilation Legions go to war they ensure that a ready supply of Canoptek Plasmacytes accompany them, prepared to energise their forces.
Masters of teleportation technology, the Nephrekh ride into battle upon blinding beams of light from deep within their armoured tomb complexes.
Every now and again, the killing urge infecting these warriors lifts, and a semblance of tactical acumen returns, before the efficient butchery begins anew.
Should danger threaten, Canoptek constructs are compelled by their programming to surge selflessly to their masters' aid.
Many Szarekhan bear finely worked noctilith chest-ankhs that create an ambient counter-empyric field that deadens the abilities of even the most powerful psykers.
The thrumming aura of negative energy known as a disruption field warps and dissolves both armour and flesh.
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The Necrons' semi-sentient metal skin lets them heal mid-battle.
At the start of your Command phase, each model in this unit regains 1 lost wound.The DYNASTIC AGENT keyword is used in the following Necrons datasheets:
The C’TAN SHARD keyword is used in the following Necrons datasheets:
The NECRONS and CHARACTER keywords are used in the following Necrons datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
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Should a Necron be slain, its body becomes wreathed in an eerie glow. Crawling limbs reattach. Sundered torsos and smashed skulls reform amidst emerald sparks. Witchlights flare back to life within dead eye-lenses and the Necron rises again, shambling back into their battle line. Those Necrons too catastrophically damaged to reform vanish instead, teleported away to their tombs for repair.
Each time an enemy unit shoots or fights, after it makes its attacks, if any models in this unit were destroyed as a result of those attacks but this unit was not destroyed, this unit's reanimation protocols are enacted and those destroyed models begin to reassemble.The Necron nobility make war in a codified and relentless fashion. Their command protocols crackle out across multi-dimensional spectra from carrier-wave projectors, compelling their semi-sentient soldiery into battle one overriding directive at a time.
1. Protocol of the Eternal Guardian Temporary dimensional shielding flickers into being around the Necrons as they stand tall upon the battlefield like graven statues.
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2. Protocol of the Sudden Storm Arcing energies leap from one Necron unit to the next, lending speed to their limbs and causing their eye lenses to blaze.
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3. Protocol of the Vengeful Stars Criss-cross fire leaps from the Necron ranks, forming a blazing corona of deadly energy from which there can be no escape.
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4. Protocol of the Hungry Void The Necrons strike with data-augmented accuracy, their murderous attacks as inescapable as the killing cold of space.
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5. Protocol of the Undying Legions At a hissing static signal, nanoscarabs are released in boiling black clouds that whirl about the legions and effect constant repairs.
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6. Protocol of the Conquering Tyrant The legions employ the strategies of their masters in perfect synchronicity, laying down hails of mechanically coordinated fire.
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The NECRONS keyword is used in the following Necrons datasheets:
The DESTROYER CULT keyword is used in the following Necrons datasheets:
The keyword is used in the following Necrons datasheets:
The Necrons are unparalleled masters of technological lore, and can even bend the dimensions of space to suit their whims.
During deployment, you can set up this unit in a hyperspace dimension instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.The FLY keyword is used in the following Necrons datasheets:
This datasheet has Elites Battlefield Role. Full list of Necrons units sharing same Battlefield Role follows:
The BEAST keyword is used in the following Necrons datasheets:
The CANOPTEK keyword is used in the following Necrons datasheets:
The CANOPTEK PLASMACYTE keyword is used in the following Necrons datasheets: