No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
130 Sagitaur (base: Use model) |
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1‑2 | 130 Sagitaur |
12" | 6+ | 3+ | 6 | 7 | 9 | 3 | 8 | 3+ | Use model |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+20 HYLas beam cannon | ||||||
+20 HYLas beam cannon | 24" | Heavy 2 | 9 | -3 | D6 | Beam |
Beam | ||||||
+10 L7 missile launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with: | ||||||
+10 L7 missile launcher | Before selecting targets, select one of the profiles below to make attacks with: | |||||
- Focused | ||||||
- Focused | 30" | HunTR 1 | 9 | -2 | D6 | - |
- Blast | ||||||
- Blast | 30" | HunTR D6 | 5 | -1 | 1 | Blast |
Blast | ||||||
MATR autocannon | ||||||
MATR autocannon | 24" | Heavy 6 | 7 | -2 | 2 | - |
Sagitaur missile launcher | ||||||
Sagitaur missile launcher | 36" | Heavy 2 | 10 | -3 | 3 | - |
Twin bolt cannon | ||||||
Twin bolt cannon | 36" | HunTR 6 | 6 | -2 | 2 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• Any number of models can each have their HYLas beam cannon replaced with one of the following: 1 L7 missile launcher and 1 Sagitaur missile launcher; 1 MATR autocannon.
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ABILITIES | |
ABILITIES |
Eye of the Ancestors, Steady Advance, Void Armour Sagitaur Squadron: If this unit contains two models, the first time it is set up on the battlefield, each model must be set up within 6" of the other. From that point onwards, each model operates independently and is treated as a separate unit. Explodes: When this transportis destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound. Mounted Assault: If this unit contains two models, then before the battle, at the start of the Declare Reserves and Transports step of the mission sequence, you can select one HEARTHKYN WARRIORS or BESERKS unit that contains 10 models. If you do so, that unit is split into two units, each containing 5 models (when splitting a unit using this ability, make a note of which models form each of the two new units), which must start the battle embarked within one of these two SAGITAUR models. If you are playing a Crusade mission, the Split Unit rules do not apply to INFANTRY units that split using this ability: if that unit has any Battle Honours or Battle Scars, both its split units count as having those Battle Honours and Scars, and you only need to take an Out of Action test for that unit if both its split units are destroyed during the battle. |
TRANSPORT | |
TRANSPORT |
Each model in this unit has a transport capacity of 5 INFANTRY models. It cannot transport EXO-ARMOUR or EXO-FRAME models. |
FACTION KEYWORDS: VOTANN, | |
KEYWORDS: TRANSPORT, VEHICLE, ACCELERATED, SAGITAUR |
The Ancestor worship within the Trans-Hyperian Alliance borders on the puritanical. So wholly determined are its Kin to live up to the impossible standards of their forebears, that they will endure unbelievable hardships and keep fighting to survive and prevail - even should they be terribly injured.
With a few stern words, the war leaders of the Kronus Hegemony remind their warriors what is expected of them. They must fight all the harder, for the Ancestors expect their due.
It is a point of honour to Kin military forces that they be precisely where their leaders need them, exactly when they are required.
Some foes are so loathed that the Ancestors themselves are said to pass sentence upon them, marking them for death.
Originally perfected for explosively excavating especially resistant mining obstacles, this intersectional beam weapon fire pattern works equally well to blast the heart from the enemy battle line.
Sensor-network calibration tied in to the HunTR modules on Kin weaponry can be used to part-automate targetting based on the casting of the Eye of the Ancestors. This ensures that, if the Votann have marked a victim, their will is carried out without fail.
Should the foe gather in sufficient numbers, it becomes more efficient to hammer the tight-packed enemy targets with a full-auto hail of bolt fire than to conserve ammunition.
Ownership of a prize is earned through honest toil, the Kin believe, and where such effort has been expended, they will stubbornly refuse to let their hard-won gains fall from their grip.
Skilled in breaching space hulks and in defending their mining ventures, the Kin have perfected the art of unleashing blistering salvoes of focused fire in the confines of narrow passages.
By carefully manipulating localised warp flow via their barrier tech implements, the Grimnyr are able to ward their allies against malefic empyric manifestations.
To strike down a hero amongst the Kin is to earn the immediate and murderous ire of all their warrior comrades.
With advanced breaching and sealing gear and the data-picking cogitations of the Ironkin, few hatches are beyond the Kin’s control.
The strong family bonds between all members of a Kindred ensure that they will spare no effort to aid their imperilled comrades.
With specific modifications it is possible to focus a beam weapon’s output into a more deadly stream of energy.
Coupled with the natural steadiness and sturdiness of the Kin and their combat vehicles, the auto-calibration and gravitic nudge-assist provided by HunTR modules ensures a stable firing platform, even when on the move.
Many ranged Votann weapons have the type ‘HunTR’. The number of attacks that a model makes with a HunTR weapon is equal to the number written on that weapon’s profile after its type. For example, a model shooting a ‘HunTR 1’ weapon can make one attack with that weapon; a model firing a ‘HunTR 3’ weapon can make three attacks, and so on.The Brôkhyr of the Leagues of Votann are masters of focused energy beam technology. They have spent millennia perfecting the manufacture of focusing lenses, stream modulators, capacitor-shunts and other technological esoterica, which render these weapons as reliable as they are lethal. Beam weapons spit out a sustained stream of energy that bores through everything in its path, and can be played over the target region to wreak further havoc amongst the foe.
Some Votann weapons have the Beam ability. Each time an attack is made with such a weapon, if a hit is scored, draw a line between the closest point of this model’s base (or hull) and that of the closest model in the target unit. Make one wound roll against the target unit, and each other unit this line passes over (excluding units that were not eligible to be targeted by this weapon when targets were selected). When a VEHICLE model makes an attack with beam weapons that targets an enemy unit in Engagement Range of it, that attack is only resolved against that target unit and it cannot hit any other unit.L7 missile launcher used in the following datasheets:
The VOTANN keyword is used in the following Leagues of Votann datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
The TRANSPORT keyword is used in the following Leagues of Votann datasheets:
The COG keyword is used in the following Leagues of Votann datasheets:
Kin war leaders learn the ability to cast the Eye of the Ancestors, judging swiftly which foes take priority for destruction.
If every unit from your army has the VOTANN keyword and is from the same League (excluding models with the UNALIGNED keyword), then enemy units will gain Judgement tokens (to a maximum of 3) throughout the battle as follows:
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The ACCELERATED keyword is used in the following Leagues of Votann datasheets:
The Kin stride into battle with an unwavering sense of purpose, their advance steady and deliberate.
Void armour comprises hardened, jointed segments hooked into the void suit beneath. It is fashioned from magnaferrite weave, and often reinforced with adamantine and enhanced with micro-field generators.
The VOTANN keyword is used in the following Leagues of Votann datasheets:
The TRANS-HYPERIAN ALLIANCE keyword is used in the following Leagues of Votann datasheets:
The KRONUS HEGEMONY keyword is used in the following Leagues of Votann datasheets:
The HEARTHKYN WARRIORS keyword is used in the following Leagues of Votann datasheets:
The GRIMNYR keyword is used in the following Leagues of Votann datasheets:
The YMYR CONGLOMERATE keyword is used in the following Leagues of Votann datasheets:
The EXO-ARMOUR keyword is used in the following Leagues of Votann datasheets:
This datasheet has Fast Attack Battlefield Role. Full list of Leagues of Votann units sharing same Battlefield Role follows:
The ACCELERATED keyword is used in the following Leagues of Votann datasheets:
The VOTANN and ACCELERATED keywords are used in the following Leagues of Votann datasheets:
MATR autocannon used in the following datasheets:
The BESERKS keyword is used in the following Leagues of Votann datasheets:
The and INFANTRY keywords are used in the following Leagues of Votann datasheets:
The EXO-FRAME keyword is used in the following Leagues of Votann datasheets:
The TRANSPORT keyword is used in the following Leagues of Votann datasheets:
The VEHICLE keyword is used in the following Leagues of Votann datasheets: