No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
45 Hearthguard (base: 32mm) |
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4‑9 | 45 Hearthguard |
5" | 3+ | 3+ | 5 | 5 | 2 | 2 | 8 | 2+ | 32mm |
45 Hesyr (base: 32mm) |
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1 | 45 Hesyr |
5" | 3+ | 3+ | 5 | 5 | 2 | 3 | 9 | 2+ | 32mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
EtaCarn plasma gun | ||||||
EtaCarn plasma gun | 24" | HunTR 1 | 8 | -4 | 2 | - |
Exo-armour grenade launcher | ||||||
Exo-armour grenade launcher | 18" | HunTR D6 | 4 | -1 | 1 | Blast |
Blast | ||||||
Volkanite disintegrator | ||||||
Volkanite disintegrator | 18" | HunTR 3 | 5 | 0 | 1 | Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 1 mortal wound on the target and the attack’s sequence ends. |
Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 1 mortal wound on the target and the attack’s sequence ends. | ||||||
Concussion gauntlet | ||||||
Concussion gauntlet | Melee | Melee | +3 | -2 | 2 | - |
+10 Concussion hammer | ||||||
+10 Concussion hammer | Melee | Melee | x2 | -2 | 3 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Plasma blade gauntlet | ||||||
Plasma blade gauntlet | Melee | Melee | +1 | -3 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. |
OTHER WARGEAR | ABILITIES | ||||||
Weavefield crest | |||||||
The bearer’s unit gains the SHIELD CREST keyword. In addition, the bearer increases its Wounds characteristic to 3 and has a 4+ invulnerable save. | |||||||
Weavefield crest | The bearer’s unit gains the SHIELD CREST keyword. In addition, the bearer increases its Wounds characteristic to 3 and has a 4+ invulnerable save. | ||||||
Teleport crest | |||||||
The bearer’s unit gains the TELEPORTATION keyword. During deployment, you can set up this unit in a teleportation dock instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. | |||||||
Teleport crest | The bearer’s unit gains the TELEPORTATION keyword. During deployment, you can set up this unit in a teleportation dock instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• All of the models in the unit can have their EtaCarn plasma gun replaced with 1 volkanite disintegrator each. • All of the models in the unit can have their concussion gauntlet replaced with 1 plasma blade gauntlet each. • The Hesyr’s concussion gauntlet or plasma blade gauntlet can be replaced with 1 concussion hammer. • The Hesyr’s Weavefield crest can be replaced with 1 teleport crest.
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ABILITIES | |
ABILITIES |
Eye of the Ancestors, Steady Advance, Void Armour Exo-armour: Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
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FACTION KEYWORDS: VOTANN, | |
KEYWORDS: INFANTRY, CORE, EXO-ARMOUR, EINHYR, HEARTHGUARD |
The Ancestor worship within the Trans-Hyperian Alliance borders on the puritanical. So wholly determined are its Kin to live up to the impossible standards of their forebears, that they will endure unbelievable hardships and keep fighting to survive and prevail - even should they be terribly injured.
With a few stern words, the war leaders of the Kronus Hegemony remind their warriors what is expected of them. They must fight all the harder, for the Ancestors expect their due.
Some foes are so loathed that the Ancestors themselves are said to pass sentence upon them, marking them for death.
Sensor-network calibration tied in to the HunTR modules on Kin weaponry can be used to part-automate targetting based on the casting of the Eye of the Ancestors. This ensures that, if the Votann have marked a victim, their will is carried out without fail.
A clone race with a deep-rooted bond of common thought and intent, the Kin can act with eerie - and wholly unspoken - coordination, which helps them to overwhelm and pick apart their foes upon the field of battle.
When the fighting is at its fiercest, a Kindred’s elite Einhyr warriors truly show their quality.
So resolute and steadfast are the Kin that their warriors are able to keep aiming and firing even in the midst of close-quarters battle.
Once an enemy target has been marked out by the Eye of the Ancestors, the Kin focus their efforts upon its destruction, redoubling their fury should it attempt to engage.
Skilled in breaching space hulks and in defending their mining ventures, the Kin have perfected the art of unleashing blistering salvoes of focused fire in the confines of narrow passages.
Ownership of a prize is earned through honest toil, the Kin believe, and where such effort has been expended, they will stubbornly refuse to let their hard-won gains fall from their grip.
By carefully manipulating localised warp flow via their barrier tech implements, the Grimnyr are able to ward their allies against malefic empyric manifestations.
Should a lower-ranking Kin hero show particular promise, they may be extended a Bequest of the Votann - an item of rarefied wargear they have proved themselves worthy of wielding.
The strong family bonds between all members of a Kindred ensure that they will spare no effort to aid their imperilled comrades.
With advanced breaching and sealing gear and the data-picking cogitations of the Ironkin, few hatches are beyond the Kin’s control.
Not for the Kin the sudden panic of the rout. Instead, they fall back steadily and by squads, laying down furious suppressing fire to drive back pursuing foes.
To strike down a hero amongst the Kin is to earn the immediate and murderous ire of all their warrior comrades.
The Kin believe that rightful ownership lies with whoever strives hard enough to posses the prize.
The strong family bond between all members of a Kindred ensures that they will spare no effort to aid their imperilled comrades.
Kindred shield crests are capable of projecting strengthened energy fields to attenuate incoming attacks for short periods of time.
Kin teleport crests are capable of performing short site-to-site transportations, but doing so drains their power cores.
Coupled with the natural steadiness and sturdiness of the Kin and their combat vehicles, the auto-calibration and gravitic nudge-assist provided by HunTR modules ensures a stable firing platform, even when on the move.
Many ranged Votann weapons have the type ‘HunTR’. The number of attacks that a model makes with a HunTR weapon is equal to the number written on that weapon’s profile after its type. For example, a model shooting a ‘HunTR 1’ weapon can make one attack with that weapon; a model firing a ‘HunTR 3’ weapon can make three attacks, and so on.Concussion gauntlet used in the following datasheets:
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The VOTANN keyword is used in the following Leagues of Votann datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
The TRANSPORT keyword is used in the following Leagues of Votann datasheets:
The COG keyword is used in the following Leagues of Votann datasheets:
Kin war leaders learn the ability to cast the Eye of the Ancestors, judging swiftly which foes take priority for destruction.
If every unit from your army has the VOTANN keyword and is from the same League (excluding models with the UNALIGNED keyword), then enemy units will gain Judgement tokens (to a maximum of 3) throughout the battle as follows:
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The ACCELERATED keyword is used in the following Leagues of Votann datasheets:
The Kin stride into battle with an unwavering sense of purpose, their advance steady and deliberate.
Void armour comprises hardened, jointed segments hooked into the void suit beneath. It is fashioned from magnaferrite weave, and often reinforced with adamantine and enhanced with micro-field generators.
The VOTANN keyword is used in the following Leagues of Votann datasheets:
The INFANTRY keyword is used in the following Leagues of Votann datasheets:
The CORE keyword is used in the following Leagues of Votann datasheets:
The SHIELD CREST keyword is used in the following Leagues of Votann datasheets:
The TRANS-HYPERIAN ALLIANCE keyword is used in the following Leagues of Votann datasheets:
The KRONUS HEGEMONY keyword is used in the following Leagues of Votann datasheets:
The VOTANN and CORE keywords are used in the following Leagues of Votann datasheets:
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The VOTANN and INFANTRY keywords are used in the following Leagues of Votann datasheets:
The VOTANN and BIKER keywords are used in the following Leagues of Votann datasheets:
The HEARTHKYN WARRIORS keyword is used in the following Leagues of Votann datasheets:
The GRIMNYR keyword is used in the following Leagues of Votann datasheets:
THE GREY CREST
This cunningly wrought armour crest contains helical circuit-threads believed to have been traded from a mysterious alien race, long since lost to the darkness between the stars. It projects a veil of obfuscatory energies able to fool both organic and artificial targeting senses, and conceal the bearer from the enemy’s sights.
SHIELD CREST model only.GRUDGE’S END
Manufactured over three centuries by a dedicated team of Brôkhyr and Ironkin savants, Grudges End is not one single object. Rather, it is an entire suite of conjoined adaptor modules which can autoadjust to integrate themselves with any forgewrought bolt weapon. Introducing intelligent ballistic calibrators, a hypermunition micro-factory and a bewildering host of additional one-off augmentations, Grudges End transforms the host weapon into a tool that will indeed bring about the fatal demise of many a loathed nemesis of the Kin.
Model equipped with a bolt weapon only. When you give a model this Relic, select one bolt weapon that model is equipped with.THE HEARTHFIST
This gauntlet contains a thermoreactive plasma core of unique design. When clenched into a fist, it begins to blaze with what is said to be the raw and furious fire of the Hearth itself. Each blow from the Hearthfist discharges furious blasts of plasmic energy that scorch and disintegrate, and it is said that those foes marked for death by the Ancestors feel the burning wrath of the Hearth worst of all.
Model equipped with a mass gauntlet or concussion gauntlet only. This Relic replaces a mass gauntlet or concussion gauntlet and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
The Hearthfist | |||||
The Hearthfist | Melee | Melee | +4 | -3 | 3 |
Abilities: Each time an attack made by this weapon is allocated to a model in a unit that has 1 or more Judgement tokens, that attack has a Damage characteristic of 4. |
The TELEPORTATION keyword is used in the following Leagues of Votann datasheets:
The VOTANN and TELEPORTATION keywords are used in the following Leagues of Votann datasheets:
Kin teleport crests are capable of performing short site-to-site transportations, but doing so drains their power cores.
WÂRPESTRYK
Hailed as the physical proof of Kin technological superiority, this incredible armour crest nonetheless has a somewhat dark reputation. None knows who fashioned it, how or when, and all attempts to replicate Wârpestryk have seen ill fate befall those who tried. Nonetheless, the crest allows its bearer to step between realspace and the warp almost at will, crossing the battlefield in a series of flickering strides. Moreover, its mysterious inner workings project a directed field of intermingled energistic and empyric interference, which fouls nearby enemy communications and seems to jam all attempts to gain a teleport fix within proximity to Wârpestryk.
TELEPORTATION model only.The VOTANN, CORE and INFANTRY keywords are used in the following Leagues of Votann datasheets:
The VOTANN and SHIELD CREST keywords are used in the following Leagues of Votann datasheets:
This datasheet has Elites Battlefield Role. Full list of Leagues of Votann units sharing same Battlefield Role follows:
Volkanite disintegrator used in the following datasheets:
Weavefield crest used in the following datasheets:
Teleport crest used in the following datasheets:
The EXO-ARMOUR keyword is used in the following Leagues of Votann datasheets:
The EINHYR keyword is used in the following Leagues of Votann datasheets: