No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
16 Lhamaean (base: 25mm) |
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0‑4 | 16 Lhamaean |
8" | 3+ | 3+ | 3 | 3 | 3 | 2 | 8 | 5+ | 25mm |
22 Medusae (base: 25mm) |
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0‑4 | 22 Medusae |
8" | 3+ | 3+ | 3 | 3 | 3 | 1 | 8 | 5+ | 25mm |
18 Sslyth (base: 40mm) |
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0‑4 | 18 Sslyth |
8" | 3+ | 3+ | 5 | 3 | 3 | 3 | 6 | 5+ | 40mm |
16 Ur-Ghul (base: 25mm) |
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0‑4 | 16 Ur-Ghul |
8" | 3+ | - | 4 | 3 | 3 | 4 | 4 | 7+ | 25mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Eyeburst | ||||||
Eyeburst | 12" | Pistol D6 | 4 | -2 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Splinter pistol | ||||||
Splinter pistol | 12" | Pistol 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Poisoned Weapon (4+) | ||||||
Shardcarbine | ||||||
Shardcarbine | 18" | Assault 3 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Poisoned Weapon (4+) | ||||||
Shaimeshi blade | ||||||
Shaimeshi blade | Melee | Melee | User | 0 | 1 | Poisoned Weapon (2+). Each time an attack is made with this weapon, if the target is not a VEHICLE unit, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Poisoned Weapon (2+). Each time an attack is made with this weapon, if the target is not a VEHICLE unit, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Sslyth battle-blade | ||||||
Sslyth battle-blade | Melee | Melee | User | -2 | 1 | - |
Ur-Ghul talons | ||||||
Ur-Ghul talons | Melee | Melee | User | -1 | 1 | - |
ABILITIES | |
ABILITIES |
Blade Artists (LHAMAEAN models only), Power From Pain Court of the Archon: This unit can only be included in a Detachment if that Detachment also includes one or more ARCHON units, and you can only include a maximum of 1 COURT OF THE ARCHON units for each ARCHON unit in that Detachment. This unit does not take up slots in a Detachment. Cold-blooded Bodyguard: While this unit contains any Sslyth models, while a friendly ARCHON unit is within 3" of this unit,that ARCHON unit can use the Look Out, Sir rule even if this unit contains fewer than 3 models. Resilient Species: Each time a Sslyth or Ur-Ghul model in this unit would lose a wound, roll one D6: on a 5+, that wound is not lost. Ferocious Charge: Each time this unit fights, if it made a charge move this turn, add 2 to the Attacks characteristic of Ur-Ghul models in this unit. Toxin Crafter (Aura): While a friendly ARCHON or KABALITE TRUEBORN unit is within 3" of this unit, if this unit contains any LHAMAEAN models, each time a model in that ARCHON or KABALITE TRUEBORN unit makes an attack with a poisoned weapon an unmodified hit roll of 6 automatically wounds the target. |
FACTION KEYWORDS: AELDARI, DRUKHARI, | |
KEYWORDS: INFANTRY, CORE, COURT OF THE ARCHON |
Commorrite society is founded upon opportunistic deception.
The Chaos God Slaanesh is reviled by the Aeldari, who hate and despise his followers with a ferocious loathing.
The hyper-fast reflexes of the Drukhari allow them to duck and weave to avoid all but the swiftest enemy strikes.
The denizens of Commorragh use the shadows to their advantage.
Few armies are able to maintain their mettle when the sounds of their leader’s tortured screams fill the air.
The Supreme Overlord of Commorragh develops countermeasures for every conceivable course of events.
By hurling rune-graven orbs into the air, the Drukhari can tear a route into the webway through which more of their kin can pour.
The Drukhari are masters at using hit-and-run tactics, engaging a target with a flurry of shots before quickly manoeuvring into cover or out of sight.
The scent of a foe in pain draws Drukhari to it like hungry predators to an injured beast, their senses sharpening at its tang.
A few rare poisons contain virulent acidic compounds, ferrogangrenous venoms or even inorganic nanophages, which swiftly break down the most formidable of armour plating. When showered with these potent shards, enemy crews find their vehicles dissolving around them, or even swelling with infection and crushing them inside.
Splinter pistol used in the following datasheets:
The Drukhari frequently use virulent poisons to kill their prey in excruciating ways.
Many Drukhari weapons have the Poisoned Weapon ability. Such a weapon will have an ability that reads ‘Poisoned Weapon’ and then a value, such as (4+) or (2+). Each time an attack is made with a poisoned weapon against a unit (excluding VEHICLE or TITANIC units), an unmodified wound roll of this value is always successful.
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As the Drukhari feed on the souls of the slain, they become imbued with supernatural might, eventually turning into killing machines.
This ability only applies if every unit in your army is a DRUKHARI or UNALIGNED unit. At the start of each battle round, this ability gains additional effects. These effects are cumulative.BATTLE ROUND | ADDITIONAL EFFECT |
1+ | Inured to Suffering: Models in this unit have a 6+ invulnerable save. |
2+ | Eager to Flay: This unit is eligible to declare a charge in a turn in which they Advanced. |
3+ | Flensing Fury: Each time a model in this unit makes a melee attack, add 1 to that attack’s hit roll. If this unit has the VEHICLE or MONSTER keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it. |
4+ | Mantle of Agony: Models in this unit have a 5+ invulnerable save. |
5+ | Emboldened by Bloodshed: Each time a Morale test is taken for this unit, it is automatically passed. If this unit's characteristics can change as it suffers damage, this unit is considered to have double the number of wounds remaining for the purposes of determining what those characteristics are. |
The AELDARI keyword is used in the following Drukhari datasheets:
The DRUKHARI keyword is used in the following Drukhari datasheets:
The INFANTRY keyword is used in the following Drukhari datasheets:
The ARCHON keyword is used in the following Drukhari datasheets:
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The DRUKHARI and INFANTRY keywords are used in the following Drukhari datasheets:
The DRUKHARI and VEHICLE keywords are used in the following Drukhari datasheets:
The DRUKHARI and BIKER keywords are used in the following Drukhari datasheets:
The URIEN RAKARTH keyword is used in the following Drukhari datasheets:
The <HAEMONCULUS COVEN> keyword is used in the following Drukhari datasheets:
The DRUKHARI and BEAST keywords are used in the following Drukhari datasheets:
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This datasheet has Elites Battlefield Role. Full list of Drukhari units sharing same Battlefield Role follows:
Shardcarbine used in the following datasheets:
Every denizen of Commorragh learns from a young age the value of blades, and all are adept in their usage, whether those wielded by their cruel hands or as part of their razor-edged armour.
Each time a model in this unit makes an attack with a melee weapon, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1.The CORE keyword is used in the following Drukhari datasheets:
The DRUKHARI and CORE keywords are used in the following Drukhari datasheets:
The COURT OF THE ARCHON keyword is used in the following Drukhari datasheets:
The COURT OF THE ARCHON keyword is used in the following Drukhari datasheets: