No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
105 Helbrute (base: 60mm) |
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1 | 105 Helbrute |
6" | 3+ | 3+ | 6 | 7 | 8 | 5 | 8 | 3+ | 60mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Combi-bolter | ||||||
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
Heavy flamer | ||||||
Heavy flamer | 12" | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Helbrute plasma cannon | ||||||
Helbrute plasma cannon | 36" | Heavy D3 | 8 | -3 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
Missile launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Missile launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag missile | ||||||
- Frag missile | 48" | Heavy D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
- Krak missile | ||||||
- Krak missile | 48" | Heavy 1 | 8 | -2 | D6 | - |
Multi-melta | ||||||
Multi-melta | 24" | Heavy 2 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Reaper autocannon | ||||||
Reaper autocannon | 36" | Heavy 4 | 7 | -2 | 1 | - |
Twin heavy bolter | ||||||
Twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 2 | - |
+10 Twin lascannon | ||||||
+10 Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - |
Helbrute fist | ||||||
Helbrute fist | Melee | Melee | x2 | -3 | 3 | Each time the bearer fights, if it is equipped with 2 Helbrute fists, it makes 1 additional attack with this weapon. |
Each time the bearer fights, if it is equipped with 2 Helbrute fists, it makes 1 additional attack with this weapon. | ||||||
Helbrute hammer | ||||||
Helbrute hammer | Melee | Melee | x2 | -4 | D6 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Power scourge | ||||||
Power scourge | Melee | Melee | +1 | -2 | 2 | Each time the bearer fights, it makes 3 additional attacks with this weapon. |
Each time the bearer fights, it makes 3 additional attacks with this weapon. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model’s multi-melta can be replaced with one of the following: 1 Helbrute plasma cannon; 1 twin heavy bolter; 1 twin lascannon; 1 reaper autocannon; 1 Helbrute fist. • 1 of this model’s Helbrute fists can be replaced with 1 missile launcher. • 1 of this model’s Helbrute fists can be replaced with one of the following: 1 Helbrute hammer; 1 power scourge. • For each Helbrute fist this model is equipped with, it can be equipped with one of the following: 1 combi-bolter; 1 heavy flamer. That Helbrute fist cannot then be replaced.
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ABILITIES | |
ABILITIES |
Contagions of Nurgle Monstrous Resilience: Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Frenzy: Each time this model makes an attack, if it has 7 or fewer wounds remaining, re-roll a wound roll of 1. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound. |
FACTION KEYWORDS: CHAOS, NURGLE, HERETIC ASTARTES, DEATH GUARD, | |
KEYWORDS: VEHICLE, CORE, BUBONIC ASTARTES, HELBRUTE |
Empyric fever-heat burns through the Helbrutes brain, causing it to fire with ever more frenzied ferocity as it rails against its agony.
The close combat weapons of many Death Guard warriors are coated with terrible venoms. When they swing these weapons, the air is filled with corruption that can infect those nearby.
As the foe press forward they are engulfed in a whirling storm of fleshrust flakes that clog lungs and eyes.
Like a sickness flaring back to life, these stolid warriors erupt from their dug-in positions to counter attack.
With a thrumming roar, a thick cloud of daemon flies whirls around the Death Guard and obscures them from the enemy’s sight.
On occasion a contagion of Nurgle will flare up brilliantly in an all-consuming wave of infection.
Upon their destruction, the seven-cursed hulls of Death Guard battle tanks have an alarming tendency to burst like ruptured boils, exploding in a swelling mass of pus and foulness.
The Death Guard know countless revolting ways to render their bolt rounds horrifically virulent.
The Death Guard know countless revolting ways to render their bolt rounds horrifically virulent.
Revolting toxins and infectious slime weeps from this weapon in a ceaseless stream. Even shallow cuts or glancing blows will leave the enemy’s flesh seething with incurable diseases.
Each time an attack is made with this weapon, re-roll a wound roll of 1.
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The Death Guard are carriers of countless infections and contagions, each a gift from Nurgle. Whenever they march to war, these diseases spread, contaminating all around, sapping the strength of its victims, draining them of energy, withering their muscles and overwhelming their immune system. Such is its malefic nature, they can even undo metallic bonds, alien psychic materials and all manner of other elements and components, rendering even armoured vehicles vulnerable.
If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:
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The CHAOS keyword is used in the following Death Guard datasheets:
The NURGLE keyword is used in the following Death Guard datasheets:
The HERETIC ASTARTES keyword is used in the following Death Guard datasheets:
The DEATH GUARD keyword is used in the following Death Guard datasheets:
The keyword is used in the following Death Guard datasheets:
The VEHICLE keyword is used in the following Death Guard datasheets:
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The DEATH GUARD and VEHICLE keywords are used in the following Death Guard datasheets:
Combi-bolter used in the following datasheets:
The BUBONIC ASTARTES keyword is used in the following Death Guard datasheets:
The TERMINATOR keyword is used in the following Death Guard datasheets:
This datasheet has Elites Battlefield Role. Full list of Death Guard units sharing same Battlefield Role follows:
The CORE keyword is used in the following Death Guard datasheets:
The DEATH GUARD and CORE keywords are used in the following Death Guard datasheets:
Heavy flamer used in the following datasheets:
Multi-melta used in the following datasheets:
Twin heavy bolter used in the following datasheets:
Twin lascannon used in the following datasheets:
The DEATH GUARD and HELBRUTE keywords are used in the following Death Guard datasheets:
Missile launcher used in the following datasheets:
Reaper autocannon used in the following datasheets: