No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
175 Defiler (base: Use model) |
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1 | 175 Defiler |
8" | 3+ | 3+ | 8 | 7 | 8-14 | 5 | 8 | 3+ | Use model |
6" | 4+ | 4+ | 8 | 7 | 4-7 | 5 | 8 | 3+ | |||
4" | 5+ | 5+ | 8 | 7 | 1-3 | 5 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Combi-bolter | ||||||
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
Combi-flamer | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
Combi-flamer | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Flamer | ||||||
- Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon profile, that attack automatically hits the target. |
Each time an attack is made with this weapon profile, that attack automatically hits the target. | ||||||
Combi-melta | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
Combi-melta | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Meltagun | ||||||
- Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Combi-plasma | ||||||
Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
Combi-plasma | Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Plasma gun (standard) | ||||||
- Plasma gun (standard) | 24" | Rapid Fire 1 | 7 | -3 | 1 | - |
- Plasma gun (supercharge) | ||||||
- Plasma gun (supercharge) | 24" | Rapid Fire 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
Defiler cannon | ||||||
Defiler cannon | 72" | Heavy D6 | 8 | -2 | 3 | Blast |
Blast | ||||||
Havoc launcher | ||||||
Havoc launcher | 48" | Heavy D6 | 5 | 0 | 1 | Blast |
Blast | ||||||
Reaper autocannon | ||||||
Reaper autocannon | 36" | Heavy 4 | 7 | -2 | 1 | - |
Twin heavy bolter | ||||||
Twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 2 | - |
Twin heavy flamer | ||||||
Twin heavy flamer | 12" | Heavy 2D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Twin lascannon | ||||||
Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - |
Defiler claws | ||||||
Defiler claws | Melee | Melee | x2 | -3 | D6 | - |
Defiler scourge | ||||||
Defiler scourge | Melee | Melee | +4 | -2 | 2 | Each time the bearer fights, it makes 3 additional attacks with this weapon. |
Each time the bearer fights, it makes 3 additional attacks with this weapon. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model’s twin heavy flamer can be replaced with one of the following: 1 havoc launcher; 1 defiler scourge. • This model’s reaper autocannon can be replaced with one of the following: 1 twin heavy bolter; 1 twin lascannon. • This model can be equipped with 1 of the following: 1 combi-bolter; 1 combi-flamer; 1 combi-melta; 1 combi-plasma.
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ABILITIES | |
ABILITIES |
Contagions of Nurgle Infernal Regeneration: In your Command phase, this model regains 1 lost wound. Daemonic: This model has a 5+ invulnerable save. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. |
FACTION KEYWORDS: CHAOS, NURGLE, HERETIC ASTARTES, DEATH GUARD, | |
KEYWORDS: VEHICLE, DAEMON, DAEMON ENGINE, SMOKESCREEN, DEFILER |
Consumed by rage, the Daemon Engines of the Poxmongers open fire at their enemies at extremely close ranges.
As the foe press forward they are engulfed in a whirling storm of fleshrust flakes that clog lungs and eyes.
Like a sickness flaring back to life, these stolid warriors erupt from their dug-in positions to counter attack.
Daemons can restore their energy and strength by consuming the souls of mortals.
On occasion a contagion of Nurgle will flare up brilliantly in an all-consuming wave of infection.
Upon their destruction, the seven-cursed hulls of Death Guard battle tanks have an alarming tendency to burst like ruptured boils, exploding in a swelling mass of pus and foulness.
The Death Guard know countless revolting ways to render their bolt rounds horrifically virulent.
Throwing down a hail of smoke grenades or deploying their smoke launchers, the Death Guard screen themselves from the enemy.
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The Death Guard are carriers of countless infections and contagions, each a gift from Nurgle. Whenever they march to war, these diseases spread, contaminating all around, sapping the strength of its victims, draining them of energy, withering their muscles and overwhelming their immune system. Such is its malefic nature, they can even undo metallic bonds, alien psychic materials and all manner of other elements and components, rendering even armoured vehicles vulnerable.
If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:
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The CHAOS keyword is used in the following Death Guard datasheets:
The NURGLE keyword is used in the following Death Guard datasheets:
The HERETIC ASTARTES keyword is used in the following Death Guard datasheets:
The DEATH GUARD keyword is used in the following Death Guard datasheets:
The keyword is used in the following Death Guard datasheets:
The VEHICLE keyword is used in the following Death Guard datasheets:
The DAEMON keyword is used in the following Death Guard datasheets:
The DAEMON ENGINE keyword is used in the following Death Guard datasheets:
The POXMONGERS and DAEMON ENGINE keywords are used in the following Death Guard datasheets:
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The DEATH GUARD and DAEMON ENGINE keywords are used in the following Death Guard datasheets:
The DEATH GUARD and VEHICLE keywords are used in the following Death Guard datasheets:
This datasheet has Heavy Support Battlefield Role. Full list of Death Guard units sharing same Battlefield Role follows:
Combi-bolter used in the following datasheets:
The SMOKESCREEN keyword is used in the following Death Guard datasheets:
The TERMINATOR keyword is used in the following Death Guard datasheets:
The DEATH GUARD and SMOKESCREEN keywords are used in the following Death Guard datasheets:
Combi-flamer used in the following datasheets:
Combi-melta used in the following datasheets:
Combi-plasma used in the following datasheets:
Twin heavy bolter used in the following datasheets:
Twin lascannon used in the following datasheets:
Twin heavy flamer used in the following datasheets:
Havoc launcher used in the following datasheets:
Reaper autocannon used in the following datasheets: