24Death Guard Possessed (base: 32mm)
24Death Guard Possessed
Contagions of Nurgle, Disgustingly Resilient, Remorseless
Daemonic: Models in this unit have a 5+ invulnerable save.
|FACTION KEYWORDS: CHAOS, NURGLE, HERETIC ASTARTES, DEATH GUARD, <PLAGUE COMPANY>|
|KEYWORDS: INFANTRY, CORE, DAEMON, BUBONIC ASTARTES, DEATH GUARD POSSESSED|
This warp-plague spreads fingers of corrosion through armour, flesh, bone and even air with equal virulence.
The close combat weapons of many Death Guard warriors are coated with terrible venoms. When they swing these weapons, the air is filled with corruption that can infect those nearby.
The hatred of the Traitor Legions has burned for millennia.
Assault force troops arrive on the battlefield amid billowing clouds of pestilence, diseased Drop Pod exhaust fumes, the leaking effluence of landing crafts and rot blooms expelled directly from their foetid teleportation chambers.
With a thrumming roar, a thick cloud of daemon flies whirls around the Death Guard and obscures them from the enemy's sight.
On occasion a contagion of Nurgle will flare up brilliantly in an all-consuming wave of infection.
Revolting toxins and infectious slime weeps from this weapon in a ceaseless stream. Even shallow cuts or glancing blows will leave the enemy’s flesh seething with incurable diseases.Each time an attack is made with this weapon, re-roll a wound roll of 1.
Those favoured by Nurgle are inured to pain, their rotting bodies shrugging off all but the most traumatic damage with ease.Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
The Death Guard are carriers of countless infections and contagions, each a gift from Nurgle. Whenever they march to war, these diseases spread, contaminating all around, sapping the strength of its victims, draining them of energy, withering their muscles and overwhelming their immune system. Such is its malefic nature, they can even undo metallic bonds, alien psychic materials and all manner of other elements and components, rendering even armoured vehicles vulnerable.If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:
The CHAOS keyword is used in the following Death Guard datasheets:
The NURGLE keyword is used in the following Death Guard datasheets:
The HERETIC ASTARTES keyword is used in the following Death Guard datasheets:
The DEATH GUARD keyword is used in the following Death Guard datasheets:
The <PLAGUE COMPANY> keyword is used in the following Death Guard datasheets:
The DAEMON keyword is used in the following Death Guard datasheets:
The BUBONIC ASTARTES keyword is used in the following Death Guard datasheets:
The INFANTRY keyword is used in the following Death Guard datasheets:
This datasheet has Elites Battlefield Role. Full list of Death Guard units sharing same Battlefield Role follows:
The BUBONIC ASTARTES and INFANTRY keywords are used in the following Death Guard datasheets:
Death Guard warships contain rusted, baroque chambers fitted with ancient technologies that can teleport the sons of Mortarion into the very heart of battle.During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
The Death Guard are never perturbed, for there are few things more horrifying than they, and they know the Plague God smiles down upon them.Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
The CORE keyword is used in the following Death Guard datasheets: