No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
5 Chaos Cultist (base: 25mm) |
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9‑19 | 5 Chaos Cultist |
6" | 4+ | 4+ | 3 | 3 | 1 | 1 | 5 | 6+ | 25mm |
5 Cultist Champion (base: 25mm) |
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1 | 5 Cultist Champion |
6" | 4+ | 4+ | 3 | 3 | 1 | 2 | 6 | 6+ | 25mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Autopistol | ||||||
Autopistol | 12" | Pistol 1 | 3 | 0 | 1 | - |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Cultist firearm | ||||||
Cultist firearm | 24" | Rapid Fire 1 | 3 | 0 | 1 | - |
Cultist grenade launcher | ||||||
Cultist grenade launcher | 24" | Assault 1 | 6 | -1 | D3 | - |
Flamer | ||||||
Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Heavy stubber | ||||||
Heavy stubber | 36" | Heavy 3 | 4 | 0 | 1 | - |
Brutal assault weapon | ||||||
Brutal assault weapon | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Frag grenade | ||||||
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Krak grenade | ||||||
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• Any number of models can each have their autopistol and brutal assault weapon replaced with 1 Cultist firearm. • 1 Chaos Cultist’s autopistol and brutal assault weapon can be replaced with 1 flamer*. • 1 Chaos Cultist’s autopistol and brutal assault weapon can be replaced with 1 heavy stubber*. • 1 Chaos Cultist’s autopistol and brutal assault weapon can be replaced with 1 Cultist grenade launcher*. • The Cultist Champion’s autopistol can be replaced with 1 bolt pistol. * If this unit contains 15 or more models, you can select each of these wargear options a second time.
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FACTION KEYWORDS: CHAOS, TRAITORIS ASTARTES, | |
KEYWORDS: INFANTRY, CULTISTS, CULTISTS MOB |
Even as the foe take aim at Vashtorr’s faithful, every artificial light source blinks out at once. Their stuttering reignition is slow, grudging and incomplete.
Employing technoparasitic neuro-jacks and crude scrapcode prayers, the faithful of Vashtorr force their awarenesses into flickering auspicator webs to help them range and triangulate the foe.
Vashtorr is a being unfettered by linear time and possessed of infinite patience and inventiveness. He thinks nothing of setting in motion centuries-long chains of cause and effect that transform reality into a mechanism of death calibrated to do his bidding and leave his foes with nowhere to hide from his worshippers’ wrath.
The visceral sensation of every fresh kill causes the warriors of the Emperor’s Children to enter an ecstatic frenzy of butchery and dismemberment.
With unceasing firepower do the Iron Warriors prevail.
Veterans of centuries or millennia, the Long War’s most embittered warriors have learnt how best to focus their need for vengeance.
The hatred the warriors of the Traitor Legions hold for the Imperium and the Emperor has burned for millennia.
Fervent mortal followers flock to the champions of the Word Bearers, damning their souls seeking promises of dark power.
To be snatched away for experimentation by Fabius Bile and his followers is an altogether nightmarish fate.
To be snatched away for experimentation by Fabius Bile and his creations is a truly horrifying fate.
The machine spirits of bellicose weapons blaze in Vashtorr’s sight just as mortal souls do to other daemons. With but a flicker of his will, the Arkifane twists and redirects those fierce energies back against the weapons’ wielders.
Ancient artefacts have exchanged hands many times, but only the most ambitious champions have the strength to wield them.
The galaxy is filled with countless pathetic wretches hiding in the shadows and waiting for their opportunity to give themselves willingly to Chaos for the chance to win power and glory.
Those unfortunate enough to be taken alive by Chaos Cultists only serve as fuel for their fanatical devotions.
Allies are of little concern when a hated foe must be obliterated.
The Heretic Astartes have embedded loyal Cultists amongst the crew of the target ship. These devoted men and women know the ship intimately, and are well placed to guide their masters to its most vital areas once aboard.
Where the Cult of the Arkifane makes war, the influence of Vashtorr flickers through vital systems seemingly at random. Foes attempting to access them may find themselves confronted with gheist-laced static, scrolling infernal runes or myriad even more sinister and impenetrable techno-phenomena.
More illusive than shadows, the Alpha Legion are amongst the keenest infiltrators in the galaxy.
Woe betide those who put their trust in unsecured mechanical systems when battling the faithful of Vashtorr: hatches slam shut like hungry maws on those passing through them; long dormant sentry systems wake to sudden, violent fury; even the simple act of passing through a bulkhead door may prove a fatal error…
Many and far-scattered are the imps, gremlets, wredjinn and cakosparks of Vashtorr. They manifest around his followers, triggering mechanical systems with seemingly random impulses of motive force.
Having raided a techno-arcane facility following the inloaded insights of their daemonic patron, these warriors rig a priceless teleportarium for a scrap-code-laced one-way trip.
The Black Legion let nothing stand in their way.
The gibbering of Vashtorr’s imps replicates itself through the enemy’s command and control networks, a data-daemonic wall of binharic gibberish that fouls the best-laid plans.
Daring pre-emptive strikes against the enemy’s supply lines and rearguard ensure that their reinforcements are either diverted or delayed by logistical anarchy.
Death is but another thrilling experience, and the Emperor’s Children are loathe to deny the enemy such vistas of ecstatic sensation.
The Iron Warriors see their thrall-servants as mere tools, fit only to soak up the foes ammunition and clog their blades.
The ploys and machinations of the Alpha Legion are ineffable to outsiders, the heretics' foes kept guessing or else deliberately fed contradictory disinformation.
Alpha Legion agents and saboteurs infiltrate enemy targets long before the foe join the battle.
A wise commander never takes their eyes off the Alpha Legion for a moment, for they will disappear in an instant, biding their time before reappearing for the final strike.
The Alpha Legion are as illusive as a shadow, their operatives stealing forward to occupy advanced positions or swiftly outmanoeuvre the foes carefully laid fire lanes.
The Hydra knows all. Accessing scan-feeds from hidden Legion ships, interpreting the whispers of warp gheists or acting on data from embedded traitors, few esoteric incursions are unexpected by the Alpha Legion.
These clandestine warriors can disappear at a moment’s notice, employing psychocrystalline camouflage, distorting warp-emitters or silenced servos coupled with obscuration skills honed over millennia.
The sons of Nostramo strike from the dark, outmanoeuvring the foe in the murk of war before surging forward like bloodhungry spectres.
The honourable fight is a laughable concept to the Night Lords, who employ darting strikes, feigned retreats and all manner of dirty tactics to win the battle.
Crafted on tainted forge worlds and infused with warp energy, these shells release a mind-sickening scream as they are launched, voicing a craving to consume the soul of their target.
Hideous screams of an aggressive techno-virus infiltrate the communication systems of the target, temporarily rendering it incapable of command.
Diabolical wards of protection can turn aside the enemy’s blows, and every Word Bearers armour is covered in dark script devoted to the Chaos Gods.
Diabolical wards of protection can turn aside the enemy’s blows.
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The TRAITORIS ASTARTES keyword is used in the following Chaos Space Marines datasheets:
With skills honed in vast, bloody wars against the most heavily armoured or dug-in opposition, Chaos Space Marines punish such enemies with malicious barrages of utter destruction.
While this unit is engaged in Wanton Destruction, each time a model in this unit makes an attack with a Heavy, Rapid Fire or Grenade weapon, an unmodified hit roll of 6 scores 1 additional hit.Barbarous firefights and the indiscriminate slaying of foes have been notorious hallmarks of the Heretic Astartes wars for millennia.
While this unit is engaged in Wanton Massacre, each time a model in this unit makes an attack with a Rapid Fire, Assault or Pistol weapon, an unmodified hit roll of 6 scores 1 additional hit.Close assaults are the favoured tactics of many traitors, coupling murderous short-ranged firepower with the unrestrained slaughter of hand-to-hand execution.
While this unit is engaged in Wanton Slaughter, each time a model in this unit makes an attack with an Assault, Pistol or melee weapon, an unmodified hit roll of 6 scores 1 additional hit.The CHAOS keyword is used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES keyword is used in the following Chaos Space Marines datasheets:
The VEHICLE keyword is used in the following Chaos Space Marines datasheets:
The TERMINATOR keyword is used in the following Chaos Space Marines datasheets:
The POSSESSED keyword is used in the following Chaos Space Marines datasheets:
To commit to battle within the claustrophobic corridors and gothic chambers of a void ship necessitates near-suicidal courage, or else sufficient fear of the consequences of refusal. To stand their ground against impossible odds during such a fight requires warriors to exhibit a kind of single-minded madness.
Battle aboard a void ship is anarchic and confusing. Auspicators and map-slates must be watched constantly. Enemy contacts ghost in and out of sight as steam billows in clouds, lumen flicker and gunfire roars on every side. Amidst such conditions, the steady hand of a veteran commander is more important than ever, and can spell the difference between triumph and disaster.
The CULTISTS keyword is used in the following Chaos Space Marines datasheets:
The INFANTRY keyword is used in the following Chaos Space Marines datasheets:
This datasheet has Troops Battlefield Role. Full list of Chaos Space Marines units sharing same Battlefield Role follows:
Bolt pistol used in the following datasheets:
Frag grenade used in the following datasheets:
Krak grenade used in the following datasheets:
Autopistol used in the following datasheets:
Brutal assault weapon used in the following datasheets:
Flamer used in the following datasheets:
The EMPEROR’S CHILDREN and INFANTRY keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and INFANTRY keywords are used in the following Chaos Space Marines datasheets:
The IRON WARRIORS and INFANTRY keywords are used in the following Chaos Space Marines datasheets:
The IRON WARRIORS and CULTISTS keywords are used in the following Chaos Space Marines datasheets:
The ALPHA LEGION and INFANTRY keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and BIKER keywords are used in the following Chaos Space Marines datasheets:
The DAEMONKIN keyword is used in the following Chaos Space Marines datasheets:
Heavy stubber used in the following datasheets:
The TRAITORIS ASTARTES and INFANTRY keywords are used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and BIKER keywords are used in the following Chaos Space Marines datasheets:
The CULTISTS keyword is used in the following Chaos Space Marines datasheets:
The WORD BEARERS and CULTISTS keywords are used in the following Chaos Space Marines datasheets:
The WORD BEARERS and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and CULTISTS keywords are used in the following Chaos Space Marines datasheets:
HYPER-GROWTH BOLTS
These rounds contain Bile’s most unstable growth-inducing serums, causing victims to explode in eruptions of swelling flesh.
CREATIONS OF BILE model with bolt weapon only. When you give a model this Relic, select one bolt weapon that the bearer is equipped with. That weapon is considered to be a Relic for all rules purposes. Each time the bearer is selected to shoot, you can choose for that weapon to fire a hyper-growth bolt. If you do so, the bearer can only make one attack with that weapon this phase, but if that attack scores a hit, unless the target is a VEHICLE unit, it automatically wounds the target, has an Armour Penetration characteristic of -1, and has a Damage characteristic of D3+3.MAELSTROM’S BITE
This weapon heretically blends the pinnacle of Imperial thermal technology with the twisted energies of the immaterium.
RED CORSAIRS model with combi-melta only. This Relic replaces a combi-melta and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Warp-twisted meltagun | |||||
Warp-twisted meltagun | 18" | Assault 1 | 9 | -4 | D6+2 |
Master-crafted boltgun | |||||
Master-crafted boltgun | 24" | Rapid Fire 1 | 4 | -1 | 2 |
ASHEN AXE
A malefic nexus for the warp’s denizens, foes of the Word Bearers find themselves unable to flee the Ashen Axes blows, as invisible claws seem to root them to the spot. In truth, their minds are assailed by the entities, who circle impatiently for the soul feast the Ashen Axe will deliver.
WORD BEARERS model with power axe, exalted power axe, daemonic axe, axe of dismemberment or accursed weapon only. This Relic replaces a power axe, exalted power axe, daemonic axe, axe of dismemberment or accursed weapon and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Ashen Axe | |||||
Ashen Axe | Melee | Melee | +2 | -3 | 2 |
Abilities: Each time the bearer fights, if any enemy models are destroyed as the result of an attack made with this weapon, roll 2D6. If the result equals or exceeds the Leadership characteristic of the destroyed model’s unit, then until the end of the battle, that unit cannot Advance or Fall Back, and that unit is not eligible to fight in the Fight phase until after all eligible units from your army have done so. |
THE ARMOUR DIABOLUS
This ancient battle plate is etched with a thousand and one dark runes of vengeance. Should the wearer’s blood flow into one of these graven sigils, it glows white hot and the infidels who dealt the blow burst into warpflame.
WORD BEARERS model only.VIPER’S SPITE
This ornate bolt pistol has a wide, serpent head muzzle and a magazine that never seems to run dry. When fired, it makes no noise louder than a dry hiss, but a cacophony of screams is never far behind. The projectiles it fires glow with acrid viridian witchfire so virulent that they can sizzle through even Terminator war plate.
ALPHA LEGION model with bolt pistol only. This Relic replaces a bolt pistol and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Viper’s Spite | |||||
Viper’s Spite | 18" | Pistol 6 | 4 | -3 | 1 |
The ALPHA LEGION and CULTISTS keywords are used in the following Chaos Space Marines datasheets:
ICON OF THE HYDRA CULT
This unassuming, apparently meanly finished sigil hides a powerful device beneath its serpentine exterior. Within its coils lies unknown cloaking technology that emits a gloomy pall to hide the vilest of deeds from the most vigilant of sentinels.
ALPHA LEGION model only. This Relic can be given to a CULTISTS model. The bearer has the following ability:DISTORTION
The unblemished sheen of this faultless blade reflects an alluring countenance to the bearer, their seemingly unmatched beauty a peerless example of perfection. In reality, the bearer is a hideous wretch, every ounce of elegance leached away to power the blade’s fearsome edge.
EMPEROR’S CHILDREN model with power sword, force sword or accursed weapon only. This Relic replaces a power sword, force sword or accursed weapon and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Elegant incision | |||||
Elegant incision | Melee | Melee | User | -2 | 1 |
Abilities: Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | |||||
Inelegant slash | |||||
Inelegant slash | Melee | Melee | x2 | -4 | 2 |
ARMOUR OF ABHORRENCE
A canvas of the perverse, this suit of armour is adorned with fleshy mementos of captured warriors. The war plate turns its wearer into an effigy of excess, a mosaic of dark exuberance that delights the Emperors Children, but instils sheer horror in their enemies. In battle, enemy warriors experience utter revulsion at this ghastly display, yet they are unable to turn away from its mesmerising repulsiveness.
EMPEROR’S CHILDREN model only. The bearer has the following ability:The NIGHT LORDS and FLY keywords are used in the following Chaos Space Marines datasheets:
TALONS OF THE NIGHT TERROR
Attached to armoured boots or melded with daemonic flesh, these talons give the wielder the appearance of some eldritch raptor-beast that has evolved to better disembowel prey. Should the bearer descend feet first into the ranks of his quarry, these talons will eviscerate all those too slow to evade them.
NIGHT LORDS FLY model only.CLAW OF THE STYGIAN COUNT
This vicious taloned gauntlet has spilt the blood of thousands of victims since its creation for the infamous champion known as the Stygian Count. When plunged into flesh, nano-barbs slide out of each of the weapons claws, tearing open cratered wounds when yanked out.
NIGHT LORDS model with lightning claw, malefic talons or accursed weapon only. This Relic replaces a lightning claw, malefic talons or accursed weapon and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Claw of the Stygian Count | |||||
Claw of the Stygian Count | Melee | Melee | +2 | -3 | 2 |
Abilities: Each time the bearer fights, it makes 2 additional attacks with this weapon. Each time an attack made with this weapon is allocated to an enemy model, that enemy model cannot use any rules to ignore the wounds it loses. |
SPITESPITTER
For each servant of the Corpse Emperor destroyed, this hate-filled weapon allows its wielder one step towards victory in the Long War, and one closer to damnation.
IRON WARRIORS model with combi-bolter, combi-flamer, combi-melta or combi-plasma only. This weapon replaces a combi-bolter or the ‘boltgun’ profile of a combi-flamer, combi-melta or combi-plasma (note that that weapon still keeps any of its other profiles, and you can select which of its profiles to make attacks with as normal, as specified in that weapons profile). If this Relic replaces a combi-bolter, it has the ‘combi-bolter’ profile below; otherwise, its ‘boltgun’ profile is replaced with the ‘combi-weapon’ profile below.WEAPON | RANGE | TYPE | S | AP | D |
Combi-bolter | |||||
Combi-bolter | 30" | Rapid Fire 2 | 5 | -3 | 2 |
Combi-weapon | |||||
Combi-weapon | 30" | Rapid Fire 1 | 5 | -3 | 2 |
AXE OF THE FORGEMASTER
Masters of the soul forges have long had to ensure dominance over their creations. Such are the energies of unmaking bound into this axe’s haft that a single blow can turn an armoured tank into a pile of rusted scrap.
IRON WARRIORS model with power axe, exalted power axe, axe of dismemberment or daemonic axe only. This Relic replaces a power axe, exalted power axe, axe of dismemberment or daemonic axe and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Axe of the Forgemaster | |||||
Axe of the Forgemaster | Melee | Melee | +3 | -3 | 2 |
Abilities: Each time an attack is made with this weapon, on an unmodified wound roll of 6, the target suffers 1 mortal wound in addition to any normal damage (if the target is a VEHICLE unit, it suffers 3 mortal wounds in addition to any normal damage instead). |
LOYALTY’S REWARD
This daemon-infused machine spirit earned its name at the Siege of Terra, transforming a fell bolter into a terrifying weapon that has slain countless loyalists. Over the millennia, this gheist-like entity has delighted in slaughtering those faithful to the Emperor.
BLACK LEGION model with bolt weapon only. Select one bolt weapon that the bearer is equipped with.TROPHIES OF SLAUGHTER
This gore-crusted and sigil-carved trophy rack carries gruesome spoils taken from defeated challengers all over the galaxy, and cements the bearers right to lead.
BLACK LEGION model only.THE BLACK MACE
This malefic mace is said to have been cursed by each of the Daemon Primarchs. One who is struck by it instantly collapses into a mouldering pile of bones, while the curse spreads in a deadly shock wave.
Model with power maul, accursed crozius or accursed weapon only. This Relic replaces a power maul, accursed crozius or accursed weapon and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
The Black Mace | |||||
The Black Mace | Melee | Melee | +2 | -2 | 3 |
Abilities: Each time an attack is made with this weapon, excess damage it inflicts is not lost. Instead, keep allocating excess damage to another model in the target unit until either all the excess damage has been allocated or the target unit is destroyed. |
THE WARP’S MALICE
From the dawn of the Horus Heresy until now, this accursed bolt pistol has murdered countless heroes of the Imperium, its wielders mere conduits for its malignity. The weapons hatred is bloated with the malice of the warp and its fury is fanned by ten thousand years of treachery and betrayal.
Model with bolt pistol only. This Relic replaces a bolt pistol and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
The Warp’s Malice | |||||
The Warp’s Malice | 18" | Pistol 2 | 5 | -2 | 2 |
Abilities: While the bearer is engaged in Wanton Massacre or Wanton Slaughter, this weapon’s Type is changed to Pistol 4. Each time an attack is made with this weapon, on an unmodified hit roll of 6, the target suffers 2 mortal wounds and the attack sequence ends. |
BLADE OF THE RELENTLESS
Fabled to have once been known as the Imperator Blade, this weapon has long been titled for the deeds of he that wields it. As it feeds on the blood of its victims, so too does it feed on their souls.
Model with power sword, daemon blade or accursed weapon only. This Relic replaces a power sword, daemon blade or accursed weapon and has the following profile:WEAPON | RANGE | TYPE | S | AP | D |
Blade of the Relentless | |||||
Blade of the Relentless | Melee | Melee | +1 | -4 | 2 |
Abilities: Each time the bearer fights, it can make 1 additional attack with this weapon. Each time an attack is made with this weapon, on an unmodified hit roll of 6, the target suffers 2 mortal wounds and the attack sequence ends. |
BLACK RUNE OF DAMNATION
This accursed rune, forged of sentient shadow, hovers in black warp-light above the forehead of the damned like a malefic electoo-hologram. The malign influence of the warp emanates from it, disrupting the flow of the empyrean, as the bearer burns a portion of their soul to protect themselves from mortal harm.
This Relic can be given to a CULTISTS model.Cultist grenade launcher used in the following datasheets:
The CULTISTS MOB keyword is used in the following Chaos Space Marines datasheets: