No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
125 Chaos Lord on Juggernaut of Khorne (base: 90 x 52mm) |
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1 | 125 Chaos Lord on Juggernaut of Khorne |
8" | 2+ | 2+ | 4 | 5 | 7 | 6 | 10 | 3+ | 90 x 52mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
+5 Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
Bladed horn | ||||||
Bladed horn | Melee | Melee | 5 | -1 | 1 | When the bearer fights, it makes 3 additional attacks with this weapon and no more than 3 attacks can be made with this weapon. |
When the bearer fights, it makes 3 additional attacks with this weapon and no more than 3 attacks can be made with this weapon. | ||||||
Chainsword | ||||||
Chainsword | Melee | Melee | User | 0 | 1 | When the bearer fights, it makes 1 additional attack with this weapon. |
When the bearer fights, it makes 1 additional attack with this weapon. | ||||||
+5 Lightning claw | ||||||
+5 Lightning claw | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
Frag grenade | ||||||
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Krak grenade | ||||||
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
• This model’s bolt pistol can be replaced with one of the following: 1 weapon from the Melee weapons list; 1 weapon from the Combi-weapons list; 1 lightning claw; 1 plasma pistol. • This model’s chainsword can be replaced with one of the following: 1 weapon from the Melee weapons list; 1 weapon from the Pistols weapons list; 1 lightning claw.
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ABILITIES | |
ABILITIES |
Let the Galaxy Burn Devastating Charge: This model’s bladed horn weapon has a Strength characteristic of 7 if the bearer made a charge move this turn. Lord of Khorne (Aura): While a friendly KHORNE CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. Sigil of Corruption: This model has a 4+ invulnerable save. |
FACTION KEYWORDS: CHAOS, KHORNE, HERETIC ASTARTES, TRAITORIS ASTARTES, | |
KEYWORDS: CAVALRY, CHARACTER, DAEMON, MARK OF CHAOS, CHAOS LORD |
The hatred the warriors of the Traitor Legions hold for the Imperium and the Emperor has burned for millennia.
With unceasing firepower do the Iron Warriors prevail.
No armour is safe from the guns of the IV Legion, and once an enemy war engine is marked for destruction, its doomed is sealed.
The Legion’s contempt for the Imperial Fists runs deep, unleashed in a surge of violent atrocity whenever they clash with Dorn’s sons.
Vashtorr is a being unfettered by linear time and possessed of infinite patience and inventiveness. He thinks nothing of setting in motion centuries-long chains of cause and effect that transform reality into a mechanism of death calibrated to do his bidding and leave his foes with nowhere to hide from his worshippers’ wrath.
Having fought countless campaigns of terror in complete darkness, the Night Lords know how to make an ally of the shadows.
It is a great honour to be the first to slay the foe, and the Black Legion charge their enemies lines with devastating ferocity.
Isolated survivors and the meek of mind are favoured quarry of the VIII Legion.
The seething hatred that the Heretic Astartes harbour for the Corpse Emperor and his weakling, thin-blooded Space Marines is a weapon unto itself.
Never will the outrage in beloved Monarchia be forgiven; the idols toppled there by Guillimans sons will be reforged from their bones.
There is no greater way to venerate Chaos than to bond mortal with daemon. When battle is joined, the daemons within such warriors can burn through their soul, boosting their unholy power.
The bloodlust of Khorne’s followers is never sated, and is only heightened by the arterial sprays of their enemies’ gore.
Bile’s experimental ministrations have left these warriors as freakish monsters. Cursed with clusters of compound eyes, distended, fang-stuffed jaws or myriad other grotesqueries, they are hideous to behold.
Death does not always follow defeat. To the enemy’s most influential champions, the Night Lords reveal their most sadistic talents, the victims’ chilling screams broadcast to erode their allies’ mettle.
To be snatched away for experimentation by Fabius Bile and his followers is an altogether nightmarish fate.
To be snatched away for experimentation by Fabius Bile and his creations is a truly horrifying fate.
The machine spirits of bellicose weapons blaze in Vashtorr’s sight just as mortal souls do to other daemons. With but a flicker of his will, the Arkifane twists and redirects those fierce energies back against the weapons’ wielders.
The Chaos Gods will reward those who prove themselves worthy.
Behind every warband leader are numerous power-hungry warriors who commit atrocities in the name of personal glory.
Like the deity they worship, the warriors of the Blood God despise psykers, and their sheer hatred can quell the sorceries of foes.
Like the god they worship, the warriors of Khorne despise psykers and their trickery, and through the sheer force of their hatred can cause sorcerous powers to be undone.
More illusive than shadows, the Alpha Legion are amongst the keenest infiltrators in the galaxy.
Marching relentlessly onward, the Black Legion sweep aside those enemies who dare contest their martial prizes.
The Black Legions ranks are host to warriors of diverse origins, enabling their warbands to draw upon an array of deadly skills.
The Black Legion let nothing stand in their way.
The Black Legion’s warships darken the battlefields skies, their lance batteries carving paths of ruin with deadly stabs of spite.
The gibbering of Vashtorr’s imps replicates itself through the enemy’s command and control networks, a data-daemonic wall of binharic gibberish that fouls the best-laid plans.
Daring pre-emptive strikes against the enemy’s supply lines and rearguard ensure that their reinforcements are either diverted or delayed by logistical anarchy.
The Red Corsairs maintain the mightiest fleet of warships in the Maelstrom, able to rain death upon their victims from high orbit.
The ploys and machinations of the Alpha Legion are ineffable to outsiders, the heretics' foes kept guessing or else deliberately fed contradictory disinformation.
Alpha Legion agents and saboteurs infiltrate enemy targets long before the foe join the battle.
The Hydra knows all. Accessing scan-feeds from hidden Legion ships, interpreting the whispers of warp gheists or acting on data from embedded traitors, few esoteric incursions are unexpected by the Alpha Legion.
When the Night Lords descend, there is no mercy.
The honourable fight is a laughable concept to the Night Lords, who employ darting strikes, feigned retreats and all manner of dirty tactics to win the battle.
Crafted on tainted forge worlds and infused with warp energy, these shells release a mind-sickening scream as they are launched, voicing a craving to consume the soul of their target.
Hideous screams of an aggressive techno-virus infiltrate the communication systems of the target, temporarily rendering it incapable of command.
Diabolical wards of protection can turn aside the enemy’s blows, and every Word Bearers armour is covered in dark script devoted to the Chaos Gods.
Diabolical wards of protection can turn aside the enemy’s blows.
1CP | ||
VESSELS FOR THE NEVERBORN Chaos Space Marines Stratagem The proximity of a Master of Possession allows Daemon and mortal to bond more closely, allowing even greater power to be unleashed. Use this Stratagem at the start of the Fight phase. Pick a DAEMONKIN RITUALISTS DAEMON unit from your army that is within 6" of a friendly DAEMONKIN RITUALISTS MASTER OF POSSESSION. Add 1 to the Strength and Attacks characteristics of models in the unit you picked until the end of the phase. | ||
1CP | ||
DEVASTATION BATTERY Specialist Detachment Stratagem When enemy fortifications or armoured forces must be brought low, many Chaos Lords will gather their most destructive followers together to focus their tremendous firepower. Use this Stratagem when choosing your army. Pick a Chaos Space Marine Detachment from your army to be a Devastation Battery Specialist Detachment. CHAOS LORDS, WARPSMITHS, HAVOCS and OBLITERATORS in that Detachment gain the DEVASTATION BATTERY keyword. | ||
Many of the units you will find on this page reference one or more of the following wargear lists (e.g. Combi-weapons). When this is the case, the unit may take any item from the appropriate list below. | ||
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
+5 Combi-bolter | ||||||
+5 Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
+10 Combi-flamer | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+10 Combi-flamer | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Flamer | ||||||
- Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon profile, that attack automatically hits the target. |
Each time an attack is made with this weapon profile, that attack automatically hits the target. | ||||||
+10 Combi-melta | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+10 Combi-melta | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Meltagun | ||||||
- Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
+10 Combi-plasma | ||||||
Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+10 Combi-plasma | Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Plasma gun (standard) | ||||||
- Plasma gun (standard) | 24" | Rapid Fire 1 | 7 | -3 | 1 | - |
- Plasma gun (supercharge) | ||||||
- Plasma gun (supercharge) | 24" | Rapid Fire 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
+5 Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Astartes chainsword | ||||||
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
+5 Lightning claw | ||||||
+5 Lightning claw | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
+5 Power axe | ||||||
+5 Power axe | Melee | Melee | +2 | -2 | 1 | - |
+10 Power fist | ||||||
+10 Power fist | Melee | Melee | x2 | -3 | 2 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
+5 Power maul | ||||||
+5 Power maul | Melee | Melee | +3 | -1 | 1 | - |
+5 Power sword | ||||||
+5 Power sword | Melee | Melee | +1 | -3 | 1 | - |
Tainted chainaxe | ||||||
Tainted chainaxe | Melee | Melee | +1 | -1 | 2 | - |
Combi-bolter used in the following datasheets:
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The TRAITORIS ASTARTES keyword is used in the following Chaos Space Marines datasheets:
The AGENT OF CHAOS keyword is used in the following Chaos Space Marines datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
The ABADDON THE DESPOILER keyword is used in the following Chaos Space Marines datasheets:
With skills honed in vast, bloody wars against the most heavily armoured or dug-in opposition, Chaos Space Marines punish such enemies with malicious barrages of utter destruction.
While this unit is engaged in Wanton Destruction, each time a model in this unit makes an attack with a Heavy, Rapid Fire or Grenade weapon, an unmodified hit roll of 6 scores 1 additional hit.Barbarous firefights and the indiscriminate slaying of foes have been notorious hallmarks of the Heretic Astartes wars for millennia.
While this unit is engaged in Wanton Massacre, each time a model in this unit makes an attack with a Rapid Fire, Assault or Pistol weapon, an unmodified hit roll of 6 scores 1 additional hit.Close assaults are the favoured tactics of many traitors, coupling murderous short-ranged firepower with the unrestrained slaughter of hand-to-hand execution.
While this unit is engaged in Wanton Slaughter, each time a model in this unit makes an attack with an Assault, Pistol or melee weapon, an unmodified hit roll of 6 scores 1 additional hit.Drawing upon countless years of festering bitterness and hate, Chaos Space Marines attack with a ferocity that is terrible to behold. Whether annihilating the foe at range or butchering them without mercy at close quarters, there is no aspect of death unknown to these traitors. Unencumbered by stultifying doctrines, they are capable of adapting their murderous priorities with horrifying ease, and there are no limits to the levels of devastation they will unleash to vent their anger.
If every unit from your army has the TRAITORIS ASTARTES keyword (excluding models with the AGENT OF CHAOS or UNALIGNED keyword) and every unit from your army (excluding ABADDON THE DESPOILER) is from the same Legion, this unit gains the following rules:The CHAOS keyword is used in the following Chaos Space Marines datasheets:
The HERETIC ASTARTES keyword is used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES keyword is used in the following Chaos Space Marines datasheets:
The VEHICLE keyword is used in the following Chaos Space Marines datasheets:
The TERMINATOR keyword is used in the following Chaos Space Marines datasheets:
The POSSESSED keyword is used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and KHORNE keywords are used in the following Chaos Space Marines datasheets:
The CREATIONS OF BILE and CORE keywords are used in the following Chaos Space Marines datasheets:
The CREATIONS OF BILE and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
The CREATIONS OF BILE and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The IRON WARRIORS and HERETIC ASTARTES keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and CORE keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and CORE keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
To commit to battle within the claustrophobic corridors and gothic chambers of a void ship necessitates near-suicidal courage, or else sufficient fear of the consequences of refusal. To stand their ground against impossible odds during such a fight requires warriors to exhibit a kind of single-minded madness.
Battle aboard a void ship is anarchic and confusing. Auspicators and map-slates must be watched constantly. Enemy contacts ghost in and out of sight as steam billows in clouds, lumen flicker and gunfire roars on every side. Amidst such conditions, the steady hand of a veteran commander is more important than ever, and can spell the difference between triumph and disaster.
The NIGHT LORDS and HERETIC ASTARTES keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and HERETIC ASTARTES keywords are used in the following Chaos Space Marines datasheets:
This datasheet has HQ Battlefield Role. Full list of Chaos Space Marines units sharing same Battlefield Role follows:
Plasma pistol used in the following datasheets:
The CHARACTER keyword is used in the following Chaos Space Marines datasheets:
The CHAOS LORD keyword is used in the following Chaos Space Marines datasheets:
The and OBLITERATORS keywords are used in the following Chaos Space Marines datasheets:
Bolt pistol used in the following datasheets:
Frag grenade used in the following datasheets:
Krak grenade used in the following datasheets:
Chainsword used in the following datasheets:
The KHORNE keyword is used in the following Chaos Space Marines datasheets:
The DAEMON keyword is used in the following Chaos Space Marines datasheets:
The WORD BEARERS and DAEMON keywords are used in the following Chaos Space Marines datasheets:
The MASTER OF POSSESSION keyword is used in the following Chaos Space Marines datasheets:
The <MARK OF CHAOS> keyword is used in the following Chaos Space Marines datasheets:
The RED CORSAIRS and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The MARK OF CHAOS and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
Astartes chainsword used in the following datasheets:
Power axe used in the following datasheets:
Power fist used in the following datasheets:
Power maul used in the following datasheets:
Power sword used in the following datasheets:
Tainted chainaxe used in the following datasheets:
Combi-flamer used in the following datasheets:
Combi-melta used in the following datasheets:
Lightning claw used in the following datasheets:
Combi-plasma used in the following datasheets:
1 Can’t be taken by Chaos Lord in Terminator Armour and Sorcerer in Terminator Armour
The , KHORNE and CORE keywords are used in the following Chaos Space Marines datasheets:
The CAVALRY keyword is used in the following Chaos Space Marines datasheets: