No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
140 Chaos Contemptor Dreadnought (base: 60mm) |
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1 | 140 Chaos Contemptor Dreadnought |
8" | 3+ | 3+ | 7 | 7 | 9 | 4 | 8 | 3+ | 60mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Combi-bolter | ||||||
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
+5 Conversion beam cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Conversion beam cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Short range | ||||||
- Short range | 0"-24" | Heavy D3 | 6 | -1 | 2 | Blast |
Blast | ||||||
- Medium range | ||||||
- Medium range | 24"-48" | Heavy D3 | 7 | -2 | 3 | Blast |
Blast | ||||||
- Long range | ||||||
- Long range | 48"-72" | Heavy D3 | 8 | -3 | 4 | Blast |
Blast | ||||||
+5 Graviton blaster | ||||||
+5 Graviton blaster | 18" | Assault 2 | 5 | -3 | 1 | Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2. |
Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2. | ||||||
+5 Heavy flamer | ||||||
+5 Heavy flamer | 12" | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+25 Hellforged cyclone missile launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+25 Hellforged cyclone missile launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag missile | ||||||
- Frag missile | 36" | Heavy 2D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
- Krak missile | ||||||
- Krak missile | 36" | Heavy 2 | 8 | -2 | D6 | - |
Hellforged heavy plasma cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Hellforged heavy plasma cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 36" | Heavy D3 | 7 | -3 | 2 | Blast |
Blast | ||||||
- Supercharge | ||||||
- Supercharge | 36" | Heavy D3 | 8 | -3 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
+10 Hellforged kheres-pattern assault cannon | ||||||
+10 Hellforged kheres-pattern assault cannon | 24" | Heavy 6 | 7 | -1 | 1 | - |
+5 Hellforged plasma blaster | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Hellforged plasma blaster | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 18" | Assault 2 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 18" | Assault 2 | 8 | -3 | 2 | Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
+10 Multi-melta | ||||||
+10 Multi-melta | 24" | Heavy 2 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
+15 Twin heavy bolter | ||||||
+15 Twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 2 | - |
+15 Twin hellforged autocannon | ||||||
+15 Twin hellforged autocannon | 48" | Heavy 4 | 7 | -1 | 2 | - |
+25 Twin lascannon | ||||||
+25 Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - |
+15 Twin volkite culverin | ||||||
+15 Twin volkite culverin | 45" | Heavy 8 | 6 | 0 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Hellforged Dreadnought combat weapon | ||||||
Hellforged Dreadnought combat weapon | Melee | Melee | x2 | -3 | 3 | - |
+5 Hellforged Dreadnought chainfist | ||||||
+5 Hellforged Dreadnought chainfist | Melee | Melee | x2 | -4 | 2D3 | Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 6. |
Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 6. |
WARGEAR OPTIONS | |||||||||||||
WARGEAR OPTIONS |
• Each of this model’s hellforged heavy plasma cannons can be replaced with one of the following: 1 conversion beam cannon; 1 hellforged kheres-pattern assault cannon; 1 multi-melta; 1 twin hellforged autocannon; 1 twin heavy bolter; 1 twin lascannon; 1 twin volkite culverin; 1 hellforged Dreadnought chainfist and 1 combi-bolter; 1 hellforged Dreadnought combat weapon and 1 combi-bolter. • Each of this model’s combi-bolters can be replaced with one of the following: 1 graviton blaster; 1 heavy flamer; 1 hellforged plasma blaster. • This model can be equipped with 1 hellforged cyclone missile launcher.
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ABILITIES | |||||||||||||
ABILITIES |
Let the Galaxy Burn, Martial Legacy Relentless Hatred: Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Hellforged Atomantic Shielding: This model has a 5+ invulnerable save. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound. |
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Chaos Contemptor Dreadnought can receive the following Marks of Chaos upgrades:
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FACTION KEYWORDS: CHAOS, HERETIC ASTARTES, TRAITORIS ASTARTES, CHAOS UNDIVIDED, | |||||||||||||
KEYWORDS: VEHICLE, CORE, DREADNOUGHT, RELIC, CONTEMPTOR DREADNOUGHT |
The hatred the warriors of the Traitor Legions hold for the Imperium and the Emperor has burned for millennia.
The desire for perfection that drives Slaanesh’s warriors is such that their fighting skills far exceed those of more blinkered forces - an obsessive drive that leads to superior acts of martial precision.
Grandfather Nurgle bestows daemonic fecundity upon his faithful servants, sealing their gaping wounds with pulsating growths and replacing their spilt blood with curdling ichor.
The bloodlust of Khorne’s followers is never sated, and is only heightened by the arterial sprays of their enemies’ gore.
The seething hatred that the Heretic Astartes harbour for the Corpse Emperor and his weakling, thin-blooded Space Marines is a weapon unto itself.
Grandfather Nurgle is eager to bestow daemonic fecundity upon his faithful servants, sealing their gaping wounds with pulsating growths and replacing their spilt blood with curdling ichor.
Vashtorr is a being unfettered by linear time and possessed of infinite patience and inventiveness. He thinks nothing of setting in motion centuries-long chains of cause and effect that transform reality into a mechanism of death calibrated to do his bidding and leave his foes with nowhere to hide from his worshippers’ wrath.
Bile’s experimental ministrations have left these warriors as freakish monsters. Cursed with clusters of compound eyes, distended, fang-stuffed jaws or myriad other grotesqueries, they are hideous to behold.
Plunderers and trophy-takers, the Red Corsairs will not willingly abandon their prize when it is so close to hand.
Warriors who venerate Slaanesh through the most graceful fighting forms are rewarded in their endeavours.
Fulgrim's scions are renowned for their bladecraft, toying with their inferiors while preparing an exquisite, penetrating thrust.
With unceasing firepower do the Iron Warriors prevail.
The Iron Warriors are numb to death and have little room left in their souls for emotion - they are driven only by bitterness and ruthless efficiency.
No armour is safe from the guns of the IV Legion, and once an enemy war engine is marked for destruction, its doomed is sealed.
The Legion’s contempt for the Imperial Fists runs deep, unleashed in a surge of violent atrocity whenever they clash with Dorn’s sons.
From trench warfare to boarding actions, the Iron Warriors meet the grim likelihood of death head on, and often emerge victorious.
Having fought countless campaigns of terror in complete darkness, the Night Lords know how to make an ally of the shadows.
The sites the enemy deem valuable must be cast down and despoiled in the name of the Dark Gods. Only the foolish would stand between the Word Bearers and their unholy task.
The Red Corsairs are raiders with few equals, and never willingly abandon a prize when it is close to hand.
Never will the outrage in beloved Monarchia be forgiven; the idols toppled there by Guillimans sons will be reforged from their bones.
It is a great honour to be the first to slay the foe, and the Black Legion charge their enemies lines with devastating ferocity.
Isolated survivors and the meek of mind are favoured quarry of the VIII Legion.
To be snatched away for experimentation by Fabius Bile and his creations is a truly horrifying fate.
To be snatched away for experimentation by Fabius Bile and his followers is an altogether nightmarish fate.
The Black Legions hatred has burned undimmed for millennia, and they unleash it with every weapon at their disposal.
The machine spirits of bellicose weapons blaze in Vashtorr’s sight just as mortal souls do to other daemons. With but a flicker of his will, the Arkifane twists and redirects those fierce energies back against the weapons’ wielders.
Death does not always follow defeat. To the enemy’s most influential champions, the Night Lords reveal their most sadistic talents, the victims’ chilling screams broadcast to erode their allies’ mettle.
Slaanesh’s chosen delight in inflicting torment and cruelty, and they persecute terrified foes with renewed vigour.
Those in thrall to Tzeentch are gifted with a measure of foresight, allowing them to scry the enemy’s myriad futures and pinpoint exactly where they will strike.
The Black Legion let nothing stand in their way.
The Black Legions ranks are host to warriors of diverse origins, enabling their warbands to draw upon an array of deadly skills.
Like the god they worship, the warriors of Khorne despise psykers and their trickery, and through the sheer force of their hatred can cause sorcerous powers to be undone.
The Chaos Space Marines march to war with the warp as their ally. In their presence walls run with blood, and the land itself seems haunted, preying on their foes’ worst fears and driving them insane with terror.
Many warriors of Slaanesh exude an overpowering musk that is as nauseating as it is intoxicating. Those exposed to it find their senses dulled, their minds unravelling into a state of nightmarish bliss that leaves them bewildered and ripe for slaughter.
More illusive than shadows, the Alpha Legion are amongst the keenest infiltrators in the galaxy.
Marching relentlessly onward, the Black Legion sweep aside those enemies who dare contest their martial prizes.
The honourable fight is a laughable concept to the Night Lords, who employ darting strikes, feigned retreats and all manner of dirty tactics to win the battle.
When the Night Lords descend, there is no mercy.
The Hydra knows all. Accessing scan-feeds from hidden Legion ships, interpreting the whispers of warp gheists or acting on data from embedded traitors, few esoteric incursions are unexpected by the Alpha Legion.
Trust not appearances - the swift retreat can coil back in an instant, for the Hydra is always ready to strike.
Alpha Legion agents and saboteurs infiltrate enemy targets long before the foe join the battle.
Landing coordinates, teleport beacons or signal emitters are tampered with by infiltrating the enemy's vox and data networks.
The ploys and machinations of the Alpha Legion are ineffable to outsiders, the heretics' foes kept guessing or else deliberately fed contradictory disinformation.
Contempt for lesser warriors drives the Emperor’s Children in their punishing reprisals.
Daring pre-emptive strikes against the enemy’s supply lines and rearguard ensure that their reinforcements are either diverted or delayed by logistical anarchy.
The gibbering of Vashtorr’s imps replicates itself through the enemy’s command and control networks, a data-daemonic wall of binharic gibberish that fouls the best-laid plans.
Allies are of little concern when a hated foe must be obliterated.
Like the deity they worship, the warriors of the Blood God despise psykers, and their sheer hatred can quell the sorceries of foes.
With an incessant drone, a feculent swarm of immaterial flies enshrouds Nurgle’s devotees, obscuring their repulsive forms.
Concoctions of hideous euphoria empower the minds of the Legion’s sybaritic warriors.
Arrays of sub-dermal vials inject auto-stimulants and bio-catalysts into the warriors’ enhanced muscles, invigorating them for incredible feats of exertion.
These carefully brewed substances lend the Heretic Astartes who consume them speed and strength even in excess of their post-human capabilities.
Crafted on tainted forge worlds and infused with warp energy, these shells release a mind-sickening scream as they are launched, voicing a craving to consume the soul of their target.
Diabolical wards of protection can turn aside the enemy’s blows, and every Word Bearers armour is covered in dark script devoted to the Chaos Gods.
Hideous screams of an aggressive techno-virus infiltrate the communication systems of the target, temporarily rendering it incapable of command.
Diabolical wards of protection can turn aside the enemy’s blows.
The mark of the Blood God may manifest as a skull-shaped brand of black fire, the visage of a snarling canine, blood-red eyes that weep ichor or a brazen halo erupting from the skull.
The duplicitous worshippers of Tzeentch may bear multitudinous eyes, multi-hued avian mutations, sentient serpentine tattoos or glittering crystalline flesh.
Some pledged to Nurgle bear insectile appendages or boils in the shape of his sigil; others are swollen with corruption.
Those in thrall to the Prince of Excess may exude a cloying musk or stare with lidless black orbs instead of eyes. Others bear repulsive growths or caress foes with barbed talons.
This datasheet has Elites Battlefield Role. Full list of Chaos Space Marines units sharing same Battlefield Role follows:
Combi-bolter used in the following datasheets:
Conversion beam cannon used in the following datasheets:
Heavy flamer used in the following datasheets:
Multi-melta used in the following datasheets:
Twin heavy bolter used in the following datasheets:
Twin hellforged autocannon used in the following datasheets:
Twin lascannon used in the following datasheets:
Twin volkite culverin used in the following datasheets:
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The TRAITORIS ASTARTES keyword is used in the following Chaos Space Marines datasheets:
The AGENT OF CHAOS keyword is used in the following Chaos Space Marines datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
The ABADDON THE DESPOILER keyword is used in the following Chaos Space Marines datasheets:
With skills honed in vast, bloody wars against the most heavily armoured or dug-in opposition, Chaos Space Marines punish such enemies with malicious barrages of utter destruction.
While this unit is engaged in Wanton Destruction, each time a model in this unit makes an attack with a Heavy, Rapid Fire or Grenade weapon, an unmodified hit roll of 6 scores 1 additional hit.Barbarous firefights and the indiscriminate slaying of foes have been notorious hallmarks of the Heretic Astartes wars for millennia.
While this unit is engaged in Wanton Massacre, each time a model in this unit makes an attack with a Rapid Fire, Assault or Pistol weapon, an unmodified hit roll of 6 scores 1 additional hit.Close assaults are the favoured tactics of many traitors, coupling murderous short-ranged firepower with the unrestrained slaughter of hand-to-hand execution.
While this unit is engaged in Wanton Slaughter, each time a model in this unit makes an attack with an Assault, Pistol or melee weapon, an unmodified hit roll of 6 scores 1 additional hit.Drawing upon countless years of festering bitterness and hate, Chaos Space Marines attack with a ferocity that is terrible to behold. Whether annihilating the foe at range or butchering them without mercy at close quarters, there is no aspect of death unknown to these traitors. Unencumbered by stultifying doctrines, they are capable of adapting their murderous priorities with horrifying ease, and there are no limits to the levels of devastation they will unleash to vent their anger.
If every unit from your army has the TRAITORIS ASTARTES keyword (excluding models with the AGENT OF CHAOS or UNALIGNED keyword) and every unit from your army (excluding ABADDON THE DESPOILER) is from the same Legion, this unit gains the following rules:The CHAOS keyword is used in the following Chaos Space Marines datasheets:
The HERETIC ASTARTES keyword is used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES keyword is used in the following Chaos Space Marines datasheets:
The CHAOS UNDIVIDED keyword is used in the following Chaos Space Marines datasheets:
The VEHICLE keyword is used in the following Chaos Space Marines datasheets:
The CORE keyword is used in the following Chaos Space Marines datasheets:
The DREADNOUGHT keyword is used in the following Chaos Space Marines datasheets:
The RELIC keyword is used in the following Chaos Space Marines datasheets:
The TERMINATOR keyword is used in the following Chaos Space Marines datasheets:
The POSSESSED keyword is used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and SLAANESH keywords are used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and NURGLE keywords are used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and KHORNE keywords are used in the following Chaos Space Marines datasheets:
The CREATIONS OF BILE and CORE keywords are used in the following Chaos Space Marines datasheets:
The CREATIONS OF BILE and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
The CREATIONS OF BILE and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The RED CORSAIRS and CORE keywords are used in the following Chaos Space Marines datasheets:
The EMPEROR’S CHILDREN and CORE keywords are used in the following Chaos Space Marines datasheets:
The EMPEROR’S CHILDREN and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
The IRON WARRIORS and CORE keywords are used in the following Chaos Space Marines datasheets:
The IRON WARRIORS and HERETIC ASTARTES keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and CORE keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The WORD BEARERS and CORE keywords are used in the following Chaos Space Marines datasheets:
The WORD BEARERS and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and CORE keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The NIGHT LORDS and DAEMONKIN keywords are used in the following Chaos Space Marines datasheets:
To commit to battle within the claustrophobic corridors and gothic chambers of a void ship necessitates near-suicidal courage, or else sufficient fear of the consequences of refusal. To stand their ground against impossible odds during such a fight requires warriors to exhibit a kind of single-minded madness.
Battle aboard a void ship is anarchic and confusing. Auspicators and map-slates must be watched constantly. Enemy contacts ghost in and out of sight as steam billows in clouds, lumen flicker and gunfire roars on every side. Amidst such conditions, the steady hand of a veteran commander is more important than ever, and can spell the difference between triumph and disaster.
The NIGHT LORDS and HERETIC ASTARTES keywords are used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and TZEENTCH keywords are used in the following Chaos Space Marines datasheets:
The BLACK LEGION and HERETIC ASTARTES keywords are used in the following Chaos Space Marines datasheets:
The TRAITORIS ASTARTES and CHAOS UNDIVIDED keywords are used in the following Chaos Space Marines datasheets:
The ALPHA LEGION and CORE keywords are used in the following Chaos Space Marines datasheets:
The EMPEROR’S CHILDREN and CHARACTER keywords are used in the following Chaos Space Marines datasheets:
The CULTISTS keyword is used in the following Chaos Space Marines datasheets:
The ICON keyword is used in the following Chaos Space Marines datasheets: