WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+20 Aiolos missile launcher | ||||||
+20 Aiolos missile launcher | 48" | Heavy 3D3 | 6 | -1 | 1 | Blast |
Blast | ||||||
Anvillus autocannon battery | ||||||
Anvillus autocannon battery | 36" | Heavy 8 | 7 | -2 | 2 | - |
Arachnus heavy lascannon battery | ||||||
Arachnus heavy lascannon battery | 48" | Heavy 2 | 9 | -3 | D3+3 | - |
Autogun | ||||||
Autogun | 24" | Rapid Fire 1 | 3 | 0 | 1 | - |
Autopistol | ||||||
Autopistol | 12" | Pistol 1 | 3 | 0 | 1 | - |
Baleflamer | ||||||
Baleflamer | 18" | Assault 2D3 | 6 | -2 | 2 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Belly-flamer | ||||||
Belly-flamer | 12" | Assault D6 | 4 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Bile maw | ||||||
Bile maw | 18" | Assault D6 | 7 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target and re-roll a wound roll of 1. |
Each time an attack is made with this weapon, that attack automatically hits the target and re-roll a wound roll of 1. | ||||||
+15..25 Blastmaster | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+15..25 Blastmaster | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Single frequency | ||||||
- Single frequency | 48" | Heavy 3 | 8 | -3 | 3 | Sonic Weapon |
Sonic Weapon | ||||||
- Varied frequency | ||||||
- Varied frequency | 36" | Assault 6 | 5 | -2 | 1 | Sonic Weapon |
Sonic Weapon | ||||||
Blight grenades | ||||||
Blight grenades | 6" | Grenade D6 | 4 | 0 | 1 | Blast. Plague Weapon |
Blast. Plague Weapon | ||||||
Blight launcher | ||||||
Blight launcher | 24" | Assault 2 | 6 | -2 | 2 | Plague Weapon |
Plague Weapon | ||||||
Blightreaper cannon | ||||||
Blightreaper cannon | 36" | Heavy 4 | 7 | -1 | 1 | Each time an attack is made with this weapon, re-roll a wound roll of 1. |
Each time an attack is made with this weapon, re-roll a wound roll of 1. | ||||||
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Boltgun | ||||||
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
+20 Boreas air defence missiles | ||||||
+20 Boreas air defence missiles | 48" | Heavy 1 | 9 | -3 | D6 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 2 to that attack’s hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of D3+3. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 2 to that attack’s hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of D3+3. | ||||||
Cerberus neutron pulse array | ||||||
Cerberus neutron pulse array | 48" | Heavy 4 | 14 | -4 | 2D3 | Each time an attack made with this weapon is allocated to a model, if the bearer Remained Stationary in your previous Movement phase, that attack has a Damage characteristic of 6. |
Each time an attack made with this weapon is allocated to a model, if the bearer Remained Stationary in your previous Movement phase, that attack has a Damage characteristic of 6. | ||||||
+0..5 Combi-bolter | ||||||
+0..5 Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
+0..10 Combi-flamer | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+0..10 Combi-flamer | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Flamer | ||||||
- Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon profile, that attack automatically hits the target. |
Each time an attack is made with this weapon profile, that attack automatically hits the target. | ||||||
+0..10 Combi-melta | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+0..10 Combi-melta | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Meltagun | ||||||
- Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
+0..10 Combi-plasma | ||||||
Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+0..10 Combi-plasma | Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Plasma gun (standard) | ||||||
- Plasma gun (standard) | 24" | Rapid Fire 1 | 7 | -3 | 1 | - |
- Plasma gun (supercharge) | ||||||
- Plasma gun (supercharge) | 24" | Rapid Fire 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
+0..5 Conversion beam cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+0..5 Conversion beam cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Short range | ||||||
- Short range | 0"-24" | Heavy D3 | 6 | -1 | 2 | Blast |
Blast | ||||||
- Medium range | ||||||
- Medium range | 24"-48" | Heavy D3 | 7 | -2 | 3 | Blast |
Blast | ||||||
- Long range | ||||||
- Long range | 48"-72" | Heavy D3 | 8 | -3 | 4 | Blast |
Blast | ||||||
Cultist firearm | ||||||
Cultist firearm | 24" | Rapid Fire 1 | 3 | 0 | 1 | - |
Cultist grenade launcher | ||||||
Cultist grenade launcher | 24" | Assault 1 | 6 | -1 | D3 | - |
Cultist sniper rifle | ||||||
Cultist sniper rifle | 36" | Heavy 1 | 4 | -1 | 1 | Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
+20 Cyclonic melta lance | ||||||
+20 Cyclonic melta lance | 18" | Heavy D6 | 9 | -4 | D6 | Blast. Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Blast. Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Cypher’s bolt pistol | ||||||
Cypher’s bolt pistol | 18" | Pistol 6 | 4 | -1 | 1 | - |
Cypher’s plasma pistol | ||||||
Cypher’s plasma pistol | 12" | Pistol 3 | 8 | -3 | 2 | - |
Daemongore cannon | ||||||
Daemongore cannon | 18" | Heavy D6 | 10 | -4 | D3+3 | Blast |
Blast | ||||||
Decimator butcher cannon | ||||||
Decimator butcher cannon | 36" | Heavy 4 | 7 | -2 | 2 | - |
Decimator conversion beamer | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Decimator conversion beamer | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Short range | ||||||
- Short range | 0"-24" | Heavy D3 | 6 | -1 | 2 | Blast |
Blast | ||||||
- Medium range | ||||||
- Medium range | 24"-48" | Heavy D3 | 7 | -2 | 3 | Blast |
Blast | ||||||
- Long range | ||||||
- Long range | 48"-72" | Heavy D3 | 8 | -3 | 4 | Blast |
Blast | ||||||
Defiler cannon | ||||||
Defiler cannon | 72" | Heavy D6 | 8 | -2 | 3 | Blast |
Blast | ||||||
Demnos bolter | ||||||
Demnos bolter | 24" | Rapid Fire 2 | 4 | -1 | 1 | - |
Demolisher cannon | ||||||
Demolisher cannon | 24" | Heavy D6 | 10 | -3 | D6 | Blast |
Blast | ||||||
Demolisher siege cannon | ||||||
Demolisher siege cannon | 24" | Heavy D3+3 | 10 | -4 | D6 | Blast |
Blast | ||||||
+0..30 Doom siren | ||||||
+0..30 Doom siren | 12" | Assault D6 | 5 | -3 | 1 | Sonic Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. |
Sonic Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Dreadhammer siege cannon | ||||||
Dreadhammer siege cannon | 24" | Heavy 2D6 | 10 | -4 | 3 | Blast |
Blast | ||||||
+15 Ectoplasma cannon | ||||||
+15 Ectoplasma cannon | 36" | Heavy D3 | 7 | -3 | 3 | Blast |
Blast | ||||||
Excruciator cannon | ||||||
Excruciator cannon | 36" | Assault 3 | 6 | -2 | 2 | - |
Fellblade accelerator cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Fellblade accelerator cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- HE shells | ||||||
- HE shells | 72" | Heavy 2D6 | 8 | -3 | 2 | Blast |
Blast | ||||||
- AE shells | ||||||
- AE shells | 72" | Heavy 2 | 14 | -4 | 6 | - |
+0..5 Flamer | ||||||
+0..5 Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Flamer tendril | ||||||
Flamer tendril | 12" | Pistol D6 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
- Warp hail | ||||||
- Warp hail | 24" | Heavy D6+9 | 5 | -1 | 1 | - |
- Ruinous salvo | ||||||
- Ruinous salvo | 24" | Heavy D3+3 | 7 | -2 | 2 | - |
- Focused malice | ||||||
- Focused malice | 24" | Heavy D3 | 9 | -3 | 4 | - |
Frag grenade | ||||||
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Frag grenade | ||||||
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Frag grenades | ||||||
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Gorestorm cannon | ||||||
Gorestorm cannon | 24" | Heavy 3D3 | 9 | -2 | 3 | Blast |
Blast | ||||||
24" | Heavy 2D3 | 8 | -3 | 2 | Blast. Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 3. | |
Blast. Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 3. | ||||||
+5 Graviton blaster | ||||||
+5 Graviton blaster | 18" | Assault 2 | 5 | -3 | 1 | Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2. |
Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2. | ||||||
Graviton cannon | ||||||
Graviton cannon | 36" | Heavy D6 | 6 | -3 | 2 | Blast. When resolving an attack made with this weapon against a unit with a Save characteristic of 3+ or better, this weapon has a Damage characteristic of 3 instead of 2. |
Blast. When resolving an attack made with this weapon against a unit with a Save characteristic of 3+ or better, this weapon has a Damage characteristic of 3 instead of 2. | ||||||
Grenade launcher | ||||||
When attacking with this weapon, choose one of the profiles below. | ||||||
Grenade launcher | When attacking with this weapon, choose one of the profiles below. | |||||
- Frag grenade | ||||||
- Frag grenade | 24" | Assault D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
- Krak grenade | ||||||
- Krak grenade | 24" | Assault 1 | 6 | -1 | D3 | - |
Hades autocannon | ||||||
Hades autocannon | 36" | Heavy 4 | 8 | -2 | 2 | - |
Hades gatling cannon | ||||||
Hades gatling cannon | 48" | Heavy 12 | 8 | -3 | 2 | - |
Havoc autocannon | ||||||
Havoc autocannon | 48" | Heavy 2 | 7 | -2 | 2 | - |
Havoc launcher | ||||||
Havoc launcher | 48" | Heavy D6 | 5 | 0 | 1 | Blast |
Blast | ||||||
+0..15 Heavy bolter | ||||||
+0..15 Heavy bolter | 36" | Heavy 3 | 5 | -1 | 2 | - |
+0..15 Heavy flamer | ||||||
+0..15 Heavy flamer | 12" | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+25 Heavy hades autocannon | ||||||
+25 Heavy hades autocannon | 48" | Heavy 4 | 8 | -2 | 2 | - |
Heavy stubber | ||||||
Heavy stubber | 36" | Heavy 3 | 4 | 0 | 1 | - |
Helbrute plasma cannon | ||||||
Helbrute plasma cannon | 36" | Heavy D3 | 8 | -3 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
+10 Hellfire plasma carronade | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+10 Hellfire plasma carronade | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 36" | Heavy 6 | 7 | -3 | 2 | - |
- Supercharge | ||||||
- Supercharge | 36" | Heavy 6 | 8 | -3 | 3 | Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
Hellfire torch | ||||||
Hellfire torch | 8" | Assault D6 | 5 | -1 | 2 | This weapon automatically hits its target. |
This weapon automatically hits its target. | ||||||
Hellflamer | ||||||
Hellflamer | 12" | Heavy D6 | 5 | -1 | 2 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+25 Hellforged cyclone missile launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+25 Hellforged cyclone missile launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag missile | ||||||
- Frag missile | 36" | Heavy 2D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
- Krak missile | ||||||
- Krak missile | 36" | Heavy 2 | 8 | -2 | D6 | - |
Hellforged heavy plasma cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Hellforged heavy plasma cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 36" | Heavy D3 | 7 | -3 | 2 | Blast |
Blast | ||||||
- Supercharge | ||||||
- Supercharge | 36" | Heavy D3 | 8 | -3 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
+5 Hellforged hunter-killer missile | ||||||
+5 Hellforged hunter-killer missile | 48" | Heavy 1 | 10 | -2 | D6 | The bearer can only shoot with each hellforged hunter-killer missile it is equipped with once per battle. |
The bearer can only shoot with each hellforged hunter-killer missile it is equipped with once per battle. | ||||||
+10 Hellforged kheres-pattern assault cannon | ||||||
+10 Hellforged kheres-pattern assault cannon | 24" | Heavy 6 | 7 | -1 | 1 | - |
+5 Hellforged plasma blaster | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Hellforged plasma blaster | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 18" | Assault 2 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 18" | Assault 2 | 8 | -3 | 2 | Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
Hellforged typhoon missile launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Hellforged typhoon missile launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag missile | ||||||
- Frag missile | 48" | Heavy 2D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
- Krak missile | ||||||
- Krak missile | 48" | Heavy 2 | 8 | -2 | D6 | - |
Hellmaw flame cannon | ||||||
Hellmaw flame cannon | 12" | Assault D6 | 8 | -2 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Hellstrike missile battery | ||||||
Hellstrike missile battery | 72" | Heavy 4 | 8 | -3 | 3 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack's hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of D3+3. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack's hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of D3+3. | ||||||
Helspear | ||||||
Helspear | 12" | Assault 1 | 7 | -3 | 3 | Each time an attack is made with this weapon, if a hit is scored, draw a straight line between the closest point of this model’s base (or hull) and that of the closest model in the target unit. Make one wound roll against the target unit, and each other unit this line passes over. |
Each time an attack is made with this weapon, if a hit is scored, draw a straight line between the closest point of this model’s base (or hull) and that of the closest model in the target unit. Make one wound roll against the target unit, and each other unit this line passes over. | ||||||
Helstalker autocannon | ||||||
Helstalker autocannon | 48" | Heavy 3 | 7 | -1 | 2 | - |
Herakles-pattern autocannon | ||||||
Herakles-pattern autocannon | 48" | Heavy 6 | 7 | -2 | 3 | - |
Ichor cannon | ||||||
Ichor cannon | 48" | Heavy D6+3 | 7 | -3 | 2 | Blast |
Blast | ||||||
Impaler harpoon | ||||||
Impaler harpoon | 18" | Assault 1 | 8 | -3 | 3 | Each time a model (excluding AIRCRAFT models) loses any wounds as a result of an attack made with this weapon but is not destroyed, it is impaled until the start of your next Shooting phase. While a model is impaled, its Move characteristic is halved and each time a charge roll is made for the bearer, if that model’s unit is a target of that charge, add 2 to that charge roll. |
Each time a model (excluding AIRCRAFT models) loses any wounds as a result of an attack made with this weapon but is not destroyed, it is impaled until the start of your next Shooting phase. While a model is impaled, its Move characteristic is halved and each time a charge roll is made for the bearer, if that model’s unit is a target of that charge, add 2 to that charge roll. | ||||||
Inferno bolt pistol | ||||||
Inferno bolt pistol | 12" | Pistol 1 | 4 | -2 | 1 | - |
Inferno boltgun | ||||||
Inferno boltgun | 24" | Rapid Fire 1 | 4 | -2 | 1 | - |
+20 Infernus cannon | ||||||
+20 Infernus cannon | 18" | Heavy 2D6 | 6 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Kharybdis storm launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Kharybdis storm launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag missile | ||||||
- Frag missile | 36" | Heavy 2D6 | 4 | -1 | 1 | Blast |
Blast | ||||||
- Krak missile | ||||||
- Krak missile | 36" | Heavy 2 | 8 | -3 | D6 | - |
Krak grenade | ||||||
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
Krak grenades | ||||||
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
Kytan gatling cannon | ||||||
Kytan gatling cannon | 48" | Heavy 8 | 8 | -2 | 2 | - |
+0..20 Lascannon | ||||||
+0..20 Lascannon | 48" | Heavy 1 | 9 | -3 | D6 | - |
+0..35 Laser destroyer | ||||||
+0..35 Laser destroyer | 36" | Heavy 3 | 10 | -4 | D3+3 | - |
Laser volley cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Laser volley cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Volley fire | ||||||
- Volley fire | 36" | Heavy 3 | 9 | -3 | D3+3 | - |
- Overcharge fire | ||||||
- Overcharge fire | 36" | Heavy 3 | 10 | -4 | 6 | Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, if the bearer did not Remain Stationary in your previous Movement phase, it suffers 1 mortal wound after shooting with this weapon. |
Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, if the bearer did not Remain Stationary in your previous Movement phase, it suffers 1 mortal wound after shooting with this weapon. | ||||||
Lashing warp energies | ||||||
Lashing warp energies | 6" | Assault 8 | User | -2 | 2 | - |
Laspistol | ||||||
Laspistol | 12" | Pistol 1 | 3 | 0 | 1 | - |
Magma cutter | ||||||
Magma cutter | 6" | Assault 1 | 8 | -4 | D6+2 | - |
+25 Magna-melta cannon | ||||||
+25 Magna-melta cannon | 36" | Heavy 2D3 | 8 | -4 | D6 | Blast. Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Blast. Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Melta tendril | ||||||
Melta tendril | 6" | Pistol 1 | 8 | -4 | D6+2 | - |
+0..10 Meltagun | ||||||
+0..10 Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
+0..20 Missile launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+0..20 Missile launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag missile | ||||||
- Frag missile | 48" | Heavy D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
- Krak missile | ||||||
- Krak missile | 48" | Heavy 1 | 8 | -2 | D6 | - |
+0..25 Multi-melta | ||||||
+0..25 Multi-melta | 24" | Heavy 2 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Plague belcher | ||||||
Plague belcher | 12" | Assault D6 | 4 | 0 | 1 | Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. |
Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Plague spewer | ||||||
Plague spewer | 12" | Heavy D6 | 5 | -1 | 1 | Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. |
Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+15 Plasma destroyer | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+15 Plasma destroyer | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 36" | Heavy D3 | 7 | -4 | 1 | Blast |
Blast | ||||||
- Supercharge | ||||||
- Supercharge | 36" | Heavy D3 | 8 | -4 | 2 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
+0..10 Plasma gun | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+0..10 Plasma gun | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 24" | Rapid Fire 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 24" | Rapid Fire 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
+0..5 Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+0..5 Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
+0..5 Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+0..5 Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
+0..5 Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+0..5 Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
Predator autocannon | ||||||
Predator autocannon | 48" | Heavy 2D3 | 7 | -1 | 3 | - |
Punisher rotary cannon | ||||||
Punisher rotary cannon | 36" | Heavy 18 | 6 | -1 | 1 | - |
+0..30 Quad heavy bolter | ||||||
+0..30 Quad heavy bolter | 36" | Heavy 12 | 5 | -1 | 2 | - |
Quad lascannon | ||||||
Quad lascannon | 48" | Heavy 4 | 9 | -3 | D6 | - |
+0..35 Quad launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+0..35 Quad launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Shatter shells | ||||||
- Shatter shells | 24" | Heavy 4 | 8 | -2 | 3 | - |
- Thunderfire shells | ||||||
- Thunderfire shells | 60" | Heavy 4D3 | 4 | 0 | 1 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. | ||||||
+0..5 Reaper autocannon | ||||||
+0..5 Reaper autocannon | 36" | Heavy 4 | 7 | -2 | 1 | - |
+0..5 Reaper chaincannon | ||||||
+0..5 Reaper chaincannon | 24" | Heavy 8 | 5 | -1 | 1 | - |
Scorpion cannon | ||||||
Scorpion cannon | 36" | Heavy 15 | 5 | -2 | 1 | - |
Scorpius multi-launcher | ||||||
Scorpius multi-launcher | 48" | Heavy 3D3 | 6 | -2 | 2 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. | ||||||
Sicaran laser cannon | ||||||
Sicaran laser cannon | 48" | Heavy 3 | 12 | -3 | D6 | Each time an attack made with this weapon is allocated to a model, if the bearer Remained Stationary in its previous Movement phase, that attack has a Damage characteristic of 6. |
Each time an attack made with this weapon is allocated to a model, if the bearer Remained Stationary in its previous Movement phase, that attack has a Damage characteristic of 6. | ||||||
Siege melta array | ||||||
Siege melta array | 24" | Heavy 6 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Skullhurler | ||||||
Skullhurler | 60" | Heavy 2D6 | 10 | -3 | 3 | Blast |
Blast | ||||||
Skyreaper battery | ||||||
Skyreaper battery | 48" | Heavy 8 | 7 | -2 | 2 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4. | ||||||
+5 Sonic blaster | ||||||
+5 Sonic blaster | 24" | Assault 3 | 4 | -1 | 1 | Sonic Weapon |
Sonic Weapon | ||||||
+10 Soulburner petard | ||||||
+10 Soulburner petard | 24" | Assault 2D3 | 1 | 0 | 1 | Each time the bearer shoots, if any unmodified hit rolls of 1 are made for attacks with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. Each time an attack is made with this weapon, an unmodified wound roll of 2+ inflicts 1 mortal wound on the target and the attack sequence ends. |
Each time the bearer shoots, if any unmodified hit rolls of 1 are made for attacks with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. Each time an attack is made with this weapon, an unmodified wound roll of 2+ inflicts 1 mortal wound on the target and the attack sequence ends. | ||||||
Soulburner pistol | ||||||
Soulburner pistol | 12" | Pistol 2 | * | * | * | Each time a successful hit roll is made for an attack with this weapon, the target suffers 1 mortal wound and the attack sequence ends. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. |
Each time a successful hit roll is made for an attack with this weapon, the target suffers 1 mortal wound and the attack sequence ends. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
+5 Soulreaper cannon | ||||||
+5 Soulreaper cannon | 24" | Heavy 5 | 6 | -3 | 1 | - |
+10 Storm cannon | ||||||
+10 Storm cannon | 36" | Heavy 8 | 7 | -1 | 2 | - |
+20 Storm Eagle multi-melta | ||||||
+20 Storm Eagle multi-melta | 24" | Heavy 4 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Storm laser | ||||||
Storm laser | 36" | Assault 6 | 6 | -2 | 1 | - |
Stubcarbine | ||||||
Stubcarbine | 18" | Pistol 3 | 4 | 0 | 1 | - |
Talon of Horus (shooting) | ||||||
Talon of Horus (shooting) | 24" | Assault 4 | 5 | -1 | 2 | - |
Terrax combi-bolter | ||||||
Terrax combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
Terrax heavy flamer | ||||||
Terrax heavy flamer | 12" | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Terrax melta cutter | ||||||
Terrax melta cutter | 12" | Heavy 5 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Thunderhawk heavy cannon | ||||||
Thunderhawk heavy cannon | 48" | Heavy 2D6 | 8 | -2 | D3+2 | Blast |
Blast | ||||||
Turbo-laser destructor | ||||||
Turbo-laser destructor | 96" | Heavy 3 | 16 | -5 | 6 | - |
Twin autocannon | ||||||
Twin autocannon | 48" | Heavy 4 | 7 | -1 | 2 | - |
Twin avenger bolt cannon | ||||||
Twin avenger bolt cannon | 36" | Heavy 10 | 6 | -2 | 2 | - |
Twin Falchion volcano cannon | ||||||
Twin Falchion volcano cannon | 120" | Heavy 2D3 | 14 | -5 | 6 | Blast. Each time an attack is made with this weapon against a TITANIC unit, you can re-roll the wound roll. |
Blast. Each time an attack is made with this weapon against a TITANIC unit, you can re-roll the wound roll. | ||||||
+0..30 Twin heavy bolter | ||||||
+0..30 Twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 2 | - |
+0..20 Twin heavy flamer | ||||||
+0..20 Twin heavy flamer | 12" | Heavy 2D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+0..15 Twin hellforged autocannon | ||||||
+0..15 Twin hellforged autocannon | 48" | Heavy 4 | 7 | -1 | 2 | - |
+20 Twin hellforged multi-melta | ||||||
+20 Twin hellforged multi-melta | 24" | Heavy 4 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Twin hellstrike launcher | ||||||
Twin hellstrike launcher | 72" | Heavy 2 | 8 | -3 | 3 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of D3+3. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of D3+3. | ||||||
+0..25 Twin lascannon | ||||||
+0..25 Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - |
Twin soulshatter lascannon | ||||||
Twin soulshatter lascannon | 48" | Heavy 2 | 9 | -3 | D6+2 | - |
+5 Twin Terrax volkite charger | ||||||
+5 Twin Terrax volkite charger | 20" | Heavy 4 | 5 | 0 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Twin volkite caliver | ||||||
Twin volkite caliver | 30" | Heavy 4 | 5 | 0 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
+0..15 Twin volkite culverin | ||||||
+0..15 Twin volkite culverin | 45" | Heavy 8 | 6 | 0 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Tyrant’s Claw (shooting) | ||||||
Tyrant’s Claw (shooting) | 12" | Assault D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Vashtorr’s claw | ||||||
Vashtorr’s claw | 12" | Assault D6 | 5 | -2 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Vengeance launcher | ||||||
Vengeance launcher | 48" | Heavy 2D6 | 6 | -1 | 1 | Blast |
Blast | ||||||
Voidcutter | ||||||
Voidcutter | 8" | Assault 1 | 8 | -4 | 3 | Each time an attack is made with this weapon against a VEHICLE unit, add 1 to that attack’s wound roll. |
Each time an attack is made with this weapon against a VEHICLE unit, add 1 to that attack’s wound roll. | ||||||
+10 Volkite falconet battery | ||||||
+10 Volkite falconet battery | 36" | Heavy 6 | 8 | -2 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 2 mortal wounds on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 2 mortal wounds on the target in addition to any normal damage. | ||||||
Warpfire lance | ||||||
Warpfire lance | 16" | Heavy 2 | 6 | -3 | D6 | - |
Warpflame pistol | ||||||
Warpflame pistol | 12" | Pistol D6 | 3 | -2 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+3 Warpflamer | ||||||
+3 Warpflamer | 12" | Assault D6 | 4 | -2 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Xiphon missile battery | ||||||
Xiphon missile battery | 60" | Heavy 3 | 7 | -2 | 3 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. | ||||||
Xyclos Needler | ||||||
Xyclos Needler | 18" | Pistol 3 | 2 | -2 | 2 | Each time an attack is made with this weapon against a unit (excluding VEHICLE or TITANIC units), an unmodified wound roll of 2+ is always successful. |
Each time an attack is made with this weapon against a unit (excluding VEHICLE or TITANIC units), an unmodified wound roll of 2+ is always successful. |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Accursed crozius | ||||||
Accursed crozius | Melee | Melee | +2 | -1 | 2 | - |
Accursed weapon | ||||||
Accursed weapon | Melee | Melee | +1 | -3 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Astartes chainsword | ||||||
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Axe of dismemberment | ||||||
Axe of dismemberment | Melee | Melee | +3 | -3 | 2 | Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 2 mortal wounds on the target and the attack sequence ends. |
Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 2 mortal wounds on the target and the attack sequence ends. | ||||||
Berzerker chainblade | ||||||
Berzerker chainblade | Melee | Melee | User | -2 | 1 | - |
Black Blade of Venom | ||||||
Black Blade of Venom | Melee | Melee | User | -2 | 3 | Each time an attack is made with this weapon against a unit (excluding VEHICLE units), add 1 to that attack’s wound roll. |
Each time an attack is made with this weapon against a unit (excluding VEHICLE units), add 1 to that attack’s wound roll. | ||||||
Blade struts | ||||||
Blade struts | Melee | Melee | x2 | -4 | 3 | - |
Bladed horn | ||||||
Bladed horn | Melee | Melee | 5 | -1 | 1 | When the bearer fights, it makes 3 additional attacks with this weapon and no more than 3 attacks can be made with this weapon. |
When the bearer fights, it makes 3 additional attacks with this weapon and no more than 3 attacks can be made with this weapon. | ||||||
Bladed limbs | ||||||
Bladed limbs | Melee | Melee | 6 | -2 | 2 | Each time the bearer fights, it makes 4 additional attacks with this weapon. |
Each time the bearer fights, it makes 4 additional attacks with this weapon. | ||||||
Blasphemous appendages | ||||||
Blasphemous appendages | Melee | Melee | User | -1 | 1 | - |
Brutal assault weapon | ||||||
Brutal assault weapon | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Brutal weapons | ||||||
Brutal weapons | Melee | Melee | User | -1 | 1 | - |
Bubotic axe | ||||||
Bubotic axe | Melee | Melee | +2 | -2 | 1 | Plague Weapon |
Plague Weapon | ||||||
+0..5 Chainfist | ||||||
+0..5 Chainfist | Melee | Melee | x2 | -4 | D3 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll, and if that attack is allocated to a VEHICLE model, that attack has a Damage characteristic of 3. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll, and if that attack is allocated to a VEHICLE model, that attack has a Damage characteristic of 3. | ||||||
Chainsword | ||||||
Chainsword | Melee | Melee | User | 0 | 1 | When the bearer fights, it makes 1 additional attack with this weapon. |
When the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Chaos stave | ||||||
Chaos stave | Melee | Melee | User | -1 | D3 | - |
Chirurgeon | ||||||
Chirurgeon | Melee | Melee | 4 | -1 | 1 | Each time the bearer fights, it makes 4 additional attacks with this weapon. |
Each time the bearer fights, it makes 4 additional attacks with this weapon. | ||||||
Claw of Demnos | ||||||
Claw of Demnos | Melee | Melee | x2 | -3 | 3 | - |
Close combat weapon | ||||||
Close combat weapon | Melee | Melee | User | 0 | 1 | - |
Commune blade | ||||||
Commune blade | Melee | Melee | User | -3 | 2 | - |
Commune stave | ||||||
Commune stave | Melee | Melee | User | -1 | D3 | - |
Crushing fists | ||||||
Crushing fists | Melee | Melee | x2 | -3 | 2 | - |
Crushing tracks | ||||||
Crushing tracks | Melee | Melee | User | -2 | D3 | - |
Daemon blade | ||||||
Daemon blade | Melee | Melee | User | -2 | 2 | Each time an attack is made with this weapon, on an unmodified wound roll of 6, the target suffers 1 mortal wound in addition to any normal damage. |
Each time an attack is made with this weapon, on an unmodified wound roll of 6, the target suffers 1 mortal wound in addition to any normal damage. | ||||||
+10 Daemonic axe | ||||||
+10 Daemonic axe | Melee | Melee | +2 | -2 | 3 | - |
Daemonic plague blade | ||||||
Daemonic plague blade | Melee | Melee | +1 | -1 | 1 | Plague Weapon |
Plague Weapon | ||||||
Decimator claw | ||||||
Decimator claw | Melee | Melee | x2 | -3 | 3 | - |
Defiler claws | ||||||
Defiler claws | Melee | Melee | x2 | -3 | D6 | - |
Defiler scourge | ||||||
Defiler scourge | Melee | Melee | +4 | -2 | 2 | Each time the bearer fights, it makes 3 additional attacks with this weapon. |
Each time the bearer fights, it makes 3 additional attacks with this weapon. | ||||||
Disc’s blades | ||||||
Disc’s blades | Melee | Melee | 4 | 0 | 1 | When the bearer fights, it makes 1 additional attack with this weapon and no more than 1 attack can be made with this weapon. |
When the bearer fights, it makes 1 additional attack with this weapon and no more than 1 attack can be made with this weapon. | ||||||
Diseased claws and fangs | ||||||
Diseased claws and fangs | Melee | Melee | User | 0 | 1 | Each time an attack is made with this weapon, re-roll a wound roll of 1. |
Each time an attack is made with this weapon, re-roll a wound roll of 1. | ||||||
Drach’nyen | ||||||
Drach’nyen | Melee | Melee | +3 | -4 | 3 | Each time an attack is made with this weapon, on an unmodified wound roll of 6, the target suffers D3 mortal wounds in addition to any normal damage. |
Each time an attack is made with this weapon, on an unmodified wound roll of 6, the target suffers D3 mortal wounds in addition to any normal damage. | ||||||
Duellist’s sword | ||||||
Duellist’s sword | Melee | Melee | User | -3 | 2 | - |
Electro-goads | ||||||
Electro-goads | Melee | Melee | +2 | 0 | 1 | Each hit roll of 6+ made with this weapon scores 3 hits. |
Each hit roll of 6+ made with this weapon scores 3 hits. | ||||||
Exalted power axe | ||||||
Exalted power axe | Melee | Melee | +2 | -2 | 2 | - |
Flail of corruption | ||||||
Flail of corruption | Melee | Melee | +1 | -2 | 2 | Plague Weapon. Each time an attack is made with this weapon, make 2 hit rolls instead of 1. |
Plague Weapon. Each time an attack is made with this weapon, make 2 hit rolls instead of 1. | ||||||
Force axe | ||||||
Force axe | Melee | Melee | +2 | -2 | D3 | - |
Force stave | ||||||
Force stave | Melee | Melee | +3 | -1 | D3 | - |
Force stave | ||||||
Force stave | Melee | Melee | +3 | -1 | D3 | - |
Force sword | ||||||
Force sword | Melee | Melee | +1 | -3 | D3 | - |
Forgefiend jaws | ||||||
Forgefiend jaws | Melee | Melee | User | -1 | 2 | - |
Great cleaver of Khorne | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Great cleaver of Khorne | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Smash | ||||||
- Smash | Melee | Melee | x2 | -4 | 6 | - |
- Slash | ||||||
- Slash | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
Great plague cleaver | ||||||
Great plague cleaver | Melee | Melee | x2 | -3 | D6 | Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Greater plague probe | ||||||
Greater plague probe | Melee | Melee | User | -2 | 1 | Each time an attack is made with this weapon, re-roll a wound roll of 1. |
Each time an attack is made with this weapon, re-roll a wound roll of 1. | ||||||
Heavy chainaxe | ||||||
Heavy chainaxe | Melee | Melee | +4 | -4 | 2 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Helbrute fist | ||||||
Helbrute fist | Melee | Melee | x2 | -3 | 3 | Each time the bearer fights, if it is equipped with 2 Helbrute fists, it makes 1 additional attack with 1 of those weapons. |
Each time the bearer fights, if it is equipped with 2 Helbrute fists, it makes 1 additional attack with 1 of those weapons. | ||||||
Helbrute hammer | ||||||
Helbrute hammer | Melee | Melee | x2 | -4 | D6 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Heldrake claws | ||||||
Heldrake claws | Melee | Melee | User | -2 | 2 | Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4. |
Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4. | ||||||
Hellcrusher claws | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Hellcrusher claws | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Crush | ||||||
- Crush | Melee | Melee | x2 | -4 | 6 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -2 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
+5 Hellforged Dreadnought chainfist | ||||||
+5 Hellforged Dreadnought chainfist | Melee | Melee | x2 | -4 | 2D3 | Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 6. |
Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 6. | ||||||
Hellforged Dreadnought combat weapon | ||||||
Hellforged Dreadnought combat weapon | Melee | Melee | x2 | -3 | 3 | - |
+10 Hellforged sword | ||||||
+10 Hellforged sword | Melee | Melee | +1 | -3 | 3 | - |
Herald’s Talon | ||||||
Herald’s Talon | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
Hideous mutations | ||||||
Hideous mutations | Melee | Melee | User | -2 | 2 | - |
Hideous mutations | ||||||
Hideous mutations | Melee | Melee | +1 | -2 | 2 | - |
Impaler chainglaive | ||||||
Impaler chainglaive | Melee | Melee | +2 | -3 | 2 | Each time an attack is made with this weapon, if the bearer made a charge move this turn, add 1 to that attack’s wound roll. |
Each time an attack is made with this weapon, if the bearer made a charge move this turn, add 1 to that attack’s wound roll. | ||||||
Improvised blade | ||||||
Improvised blade | Melee | Melee | User | -1 | 1 | - |
Infernal axe | ||||||
Infernal axe | Melee | Melee | +1 | -3 | 2 | - |
+5 Khornate eviscerator | ||||||
+5 Khornate eviscerator | Melee | Melee | +3 | -4 | 2 | - |
Kytan cleaver | ||||||
Before selecting targets .select one of the profiles below to make attacks with. | ||||||
Kytan cleaver | Before selecting targets .select one of the profiles below to make attacks with. | |||||
- Smash | ||||||
- Smash | Melee | Melee | x2 | -4 | 6 | - |
- Slash | ||||||
- Slash | Melee | Melee | User | -2 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
+10 Lasher tendrils | ||||||
+10 Lasher tendrils | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 6 additional attacks with this weapon. |
Each time the bearer fights, it makes 6 additional attacks with this weapon. | ||||||
Lashing tongue | ||||||
Lashing tongue | Melee | Melee | 4 | 0 | 1 | When the bearer fights, it makes 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. |
When the bearer fights, it makes 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. | ||||||
Leviathan siege claw | ||||||
Leviathan siege claw | Melee | Melee | x2 | -3 | 3 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Leviathan siege drill | ||||||
Leviathan siege drill | Melee | Melee | x2 | -4 | 2D3 | Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 6. |
Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 6. | ||||||
+0..5 Lightning claw | ||||||
+0..5 Lightning claw | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
Mace of contagion | ||||||
Mace of contagion | Melee | Melee | +2 | -1 | 3 | Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Malefic talons | ||||||
Malefic talons | Melee | Melee | User | -1 | 2 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Maulerfiend fists | ||||||
Maulerfiend fists | Melee | Melee | x2 | -3 | D3+3 | - |
Mechatendrils | ||||||
Mechatendrils | Melee | Melee | 4 | 0 | 1 | Each time the bearer fights, it makes 4 additional attacks with this weapon. |
Each time the bearer fights, it makes 4 additional attacks with this weapon. | ||||||
Melta array | ||||||
Melta array | Melee | Melee | 8 | -4 | D6+2 | Each time the bearer fights, it makes 1 additional attack with this weapon and no more than one attack can be made with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon and no more than one attack can be made with this weapon. | ||||||
Mutant claw | ||||||
Mutant claw | Melee | Melee | User | -2 | 3 | Each time the bearer fights, it makes 1 additional attack with this weapon, and no more than 1 attack can be made with this weapon while resolving that fight. |
Each time the bearer fights, it makes 1 additional attack with this weapon, and no more than 1 attack can be made with this weapon while resolving that fight. | ||||||
Nurglings’ claws and teeth | ||||||
Nurglings’ claws and teeth | Melee | Melee | 2 | 0 | 1 | When the bearer fights, it makes D6 additional attacks with this weapon and no more than those D6 attacks can be made with this weapon. When resolving an attack made with this weapon, re-roll a wound roll of 1. |
When the bearer fights, it makes D6 additional attacks with this weapon and no more than those D6 attacks can be made with this weapon. When resolving an attack made with this weapon, re-roll a wound roll of 1. | ||||||
Plague knife | ||||||
Plague knife | Melee | Melee | User | -1 | 1 | Plague Weapon |
Plague Weapon | ||||||
+0..5 Power axe | ||||||
+0..5 Power axe | Melee | Melee | +2 | -2 | 1 | - |
+0..10 Power fist | ||||||
+0..10 Power fist | Melee | Melee | x2 | -3 | 2 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
+0..5 Power maul | ||||||
+0..5 Power maul | Melee | Melee | +3 | -1 | 1 | - |
Power scourge | ||||||
Power scourge | Melee | Melee | +1 | -2 | 2 | Each time the bearer fights, it makes 3 additional attacks with this weapon. |
Each time the bearer fights, it makes 3 additional attacks with this weapon. | ||||||
+0..5 Power sword | ||||||
+0..5 Power sword | Melee | Melee | +1 | -3 | 1 | - |
Rod of Torment | ||||||
Rod of Torment | Melee | Melee | User | -2 | 3 | - |
Scavenged maul | ||||||
Scavenged maul | Melee | Melee | +1 | -1 | 2 | - |
Skulltaker axe | ||||||
Skulltaker axe | Melee | Melee | +1 | -2 | 1 | Each time the bearer fights, it makes 2 additional attacks with this weapon. |
Each time the bearer fights, it makes 2 additional attacks with this weapon. | ||||||
Slaughter blade | ||||||
Slaughter blade | Melee | Melee | +2 | -3 | 3 | - |
Soulflayer tendrils and claws | ||||||
Soulflayer tendrils and claws | Melee | Melee | User | -3 | 2 | - |
Staff of possession | ||||||
Staff of possession | Melee | Melee | +3 | -1 | D3 | Each time the bearer fights, if one or more attacks made with this weapon were allocated to a PSYKER model, after the bearer has resolved all of its attacks, that PSYKER model’s unit suffers Perils of the Warp. |
Each time the bearer fights, if one or more attacks made with this weapon were allocated to a PSYKER model, after the bearer has resolved all of its attacks, that PSYKER model’s unit suffers Perils of the Warp. | ||||||
+0..5 Tainted chainaxe | ||||||
+0..5 Tainted chainaxe | Melee | Melee | +1 | -1 | 2 | - |
Talon of Horus (melee) | ||||||
Talon of Horus (melee) | Melee | Melee | User | -4 | 1 | Each time an attack is made with this weapon, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon, make 2 hit rolls instead of 1. | ||||||
Termite drill | ||||||
Termite drill | Melee | Melee | x2 | -4 | D3+3 | Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of D3+6. |
Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of D3+6. | ||||||
+0..20 Thunder hammer | ||||||
+0..20 Thunder hammer | Melee | Melee | x2 | -2 | 3 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Tyrant’s Claw (melee) | ||||||
Tyrant’s Claw (melee) | Melee | Melee | User | -2 | 1 | Each time an attack is made with this weapon, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon, make 2 hit rolls instead of 1. | ||||||
Vashtorr’s hammer | ||||||
Vashtorr’s hammer | Melee | Melee | x2 | -2 | 3 | Each time an attack is made with this weapon against a VEHICLE unit, on a successful unmodified wound roll of 5+, the target suffers 4 mortal wounds and the attack sequence ends. |
Each time an attack is made with this weapon against a VEHICLE unit, on a successful unmodified wound roll of 5+, the target suffers 4 mortal wounds and the attack sequence ends. | ||||||
Warp claws | ||||||
Warp claws | Melee | Melee | User | -2 | 1 | Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time an attack is made with this weapon, you can re-roll the wound roll. |
OTHER WARGEAR | ABILITIES | ||||||
+20 Balefire tome | |||||||
The bearer’s unit gains the PSYKER keyword (see below). | |||||||
+20 Balefire tome | The bearer’s unit gains the PSYKER keyword (see below). | ||||||
+5 Berzerker icon | |||||||
The bearer’s unit gains the ICON keyword. Each time this unit makes a Blood Surge move (see below), before making that move, if this unit is performing an action, that action is completed instead of failing. | |||||||
+5 Berzerker icon | The bearer’s unit gains the ICON keyword. Each time this unit makes a Blood Surge move (see below), before making that move, if this unit is performing an action, that action is completed instead of failing. | ||||||
Chaos familiar | |||||||
Once per battle, you can re-roll one Psychic test taken for this model. We recommend placing a Chaos Familiar model next to this model as a reminder, removing it once this ability has been used (a Chaos Familiar does not count as a model for any rules purposes). | |||||||
Chaos familiar | Once per battle, you can re-roll one Psychic test taken for this model. We recommend placing a Chaos Familiar model next to this model as a reminder, removing it once this ability has been used (a Chaos Familiar does not count as a model for any rules purposes). | ||||||
+0..5 Chaos icon | |||||||
The bearer’s unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer’s unit, add 1 to that Combat Attrition test. | |||||||
+0..5 Chaos icon | The bearer’s unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer’s unit, add 1 to that Combat Attrition test. | ||||||
+15 Explorator augury web | |||||||
Enemy units that are set up on the battlefield as Reinforcements cannot be set up within 12" of the bearer. The bearer has a transport capacity of 6 INFANTRY models, instead of 10. | |||||||
+15 Explorator augury web | Enemy units that are set up on the battlefield as Reinforcements cannot be set up within 12" of the bearer. The bearer has a transport capacity of 6 INFANTRY models, instead of 10. | ||||||
+15 Heavy armour | |||||||
The bearer has a 5+ invulnerable save. | |||||||
+15 Heavy armour | The bearer has a 5+ invulnerable save. | ||||||
Icon of despair | |||||||
In your Morale phase, roll one D6 for each enemy unit within Engagement Range of the bearer’s unit: on a 4+, that enemy unit suffers 1 mortal wound. | |||||||
Icon of despair | In your Morale phase, roll one D6 for each enemy unit within Engagement Range of the bearer’s unit: on a 4+, that enemy unit suffers 1 mortal wound. | ||||||
Icon of Flame | |||||||
At the start of your Psychic phase, if your army is a Cabal of Sorcerers and the bearer is on the battlefield, you generate 1 additional Cabal point. | |||||||
Icon of Flame | At the start of your Psychic phase, if your army is a Cabal of Sorcerers and the bearer is on the battlefield, you generate 1 additional Cabal point. | ||||||
+5 Icon of Slaanesh | |||||||
The bearer’s unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer’s unit, ignore any or all modifiers to that Combat Attrition test. Each time a model in the bearer’s unit makes a melee attack, add 1 to that attack’s hit roll. | |||||||
+5 Icon of Slaanesh | The bearer’s unit gains the ICON keyword. Each time a Combat Attrition test is taken for the bearer’s unit, ignore any or all modifiers to that Combat Attrition test. Each time a model in the bearer’s unit makes a melee attack, add 1 to that attack’s hit roll. | ||||||
Infernal bomb | |||||||
Once per turn, if the bearer has any infernal bombs remaining, it can drop one of them. Immediately after the bearer has moved, you can select one point on the battlefield the bearer moved across this phase. Roll one D6 for each unit within 6" of that point, subtracting 1 if that model is a CHARACTER (excluding VEHICLE or MONSTER units): on a 4-5, that unit suffers D3 mortal wounds; on a 6, that unit suffers D6 mortal wounds. Each infernal bomb can only be dropped once per battle. | |||||||
Infernal bomb | Once per turn, if the bearer has any infernal bombs remaining, it can drop one of them. Immediately after the bearer has moved, you can select one point on the battlefield the bearer moved across this phase. Roll one D6 for each unit within 6" of that point, subtracting 1 if that model is a CHARACTER (excluding VEHICLE or MONSTER units): on a 4-5, that unit suffers D3 mortal wounds; on a 6, that unit suffers D6 mortal wounds. Each infernal bomb can only be dropped once per battle. | ||||||
+25 Jump pack | |||||||
The bearer has a Move characteristic of 12", the Warp Strike ability and the FLY and JUMP PACK keywords. | |||||||
+25 Jump pack | The bearer has a Move characteristic of 12", the Warp Strike ability and the FLY and JUMP PACK keywords. | ||||||
Mark of Khorne | |||||||
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Mark of Khorne |
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Mark of Nurgle | |||||||
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Mark of Nurgle |
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Mark of Tzeentch | |||||||
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Mark of Tzeentch |
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Sigil of decay | |||||||
Each time an attack is made with a bolt weapon by a model in the bearer’s unit, an unmodified hit roll of 6 automatically wounds the target. | |||||||
Sigil of decay | Each time an attack is made with a bolt weapon by a model in the bearer’s unit, an unmodified hit roll of 6 automatically wounds the target. | ||||||
Techno-virus injector | |||||||
Each time the bearer makes a melee attack against a VEHICLE unit, add 1 to the Damage characteristic of that attack. | |||||||
Techno-virus injector | Each time the bearer makes a melee attack against a VEHICLE unit, add 1 to the Damage characteristic of that attack. | ||||||
Thermal jet array | |||||||
After the bearer has moved, you can select one unit this model moved across and roll one D6, subtracting 1 from the roll if that unit has the CHARACTER keyword: on a 2-4, that unit suffers D3 mortal wounds; on a 5+, that unit suffers 2D3 mortal wounds. | |||||||
Thermal jet array | After the bearer has moved, you can select one unit this model moved across and roll one D6, subtracting 1 from the roll if that unit has the CHARACTER keyword: on a 2-4, that unit suffers D3 mortal wounds; on a 5+, that unit suffers 2D3 mortal wounds. | ||||||
Thermal jets | |||||||
After the bearer has moved, you can select one unit the bearer moved across and roll one D6, subtracting 2 from the roll if that unit has the CHARACTER keyword: on a 2-5, that unit suffers D3 mortal wounds; on a 6, that unit suffers D6 mortal wounds. | |||||||
Thermal jets | After the bearer has moved, you can select one unit the bearer moved across and roll one D6, subtracting 2 from the roll if that unit has the CHARACTER keyword: on a 2-5, that unit suffers D3 mortal wounds; on a 6, that unit suffers D6 mortal wounds. | ||||||
Thunderhawk cluster bombs | |||||||
Once per battle, after the bearer has moved, you can select one unit the bearer moved across. Roll six D6s for each VEHICLE or MONSTER model in that unit and roll one D6 for each other model in that unit (to a maximum of 18): for each 4+, that unit suffers 1 mortal wound. | |||||||
Thunderhawk cluster bombs | Once per battle, after the bearer has moved, you can select one unit the bearer moved across. Roll six D6s for each VEHICLE or MONSTER model in that unit and roll one D6 for each other model in that unit (to a maximum of 18): for each 4+, that unit suffers 1 mortal wound. | ||||||
Vindicator siege shield | |||||||
Each time a ranged attack is allocated to the bearer, add 1 to any armour saving throw made against that attack. | |||||||
Vindicator siege shield | Each time a ranged attack is allocated to the bearer, add 1 to any armour saving throw made against that attack. | ||||||
Vox-caster | |||||||
While the bearer’s unit is within 24" of a friendly TRAITOR ENFORCER unit, the bearer’s unit is treated as being in range of that TRAITOR ENFORCER unit’s Forward, For the Dark Gods! ability. | |||||||
Vox-caster | While the bearer’s unit is within 24" of a friendly TRAITOR ENFORCER unit, the bearer’s unit is treated as being in range of that TRAITOR ENFORCER unit’s Forward, For the Dark Gods! ability. | ||||||
+35 Wings | |||||||
The bearer has a Move characteristic of 12" and the FLY keyword. | |||||||
+35 Wings | The bearer has a Move characteristic of 12" and the FLY keyword. |
Aiolos missile launcher used in the following datasheets:
Anvillus autocannon battery used in the following datasheets:
Arachnus heavy lascannon battery used in the following datasheets:
Autogun used in the following datasheets:
Autopistol used in the following datasheets:
Baleflamer used in the following datasheets:
Belly-flamer used in the following datasheets:
Bile maw used in the following datasheets:
Blastmaster used in the following datasheets:
Blight grenades used in the following datasheets:
Revolting toxins and infectious slime weeps from this weapon in a ceaseless stream. Even shallow cuts or glancing blows will leave the enemy’s flesh seething with incurable diseases.
Each time an attack is made with this weapon, re-roll a wound roll of 1.Blight launcher used in the following datasheets:
Blightreaper cannon used in the following datasheets:
Bolt pistol used in the following datasheets:
Boltgun used in the following datasheets:
Boreas air defence missiles used in the following datasheets:
Cerberus neutron pulse array used in the following datasheets:
Combi-bolter used in the following datasheets:
Combi-flamer used in the following datasheets:
Combi-melta used in the following datasheets:
Combi-plasma used in the following datasheets:
Conversion beam cannon used in the following datasheets:
Cultist firearm used in the following datasheets:
Cultist grenade launcher used in the following datasheets:
Cultist sniper rifle used in the following datasheets:
Cyclonic melta lance used in the following datasheets:
Cypher’s bolt pistol used in the following datasheets:
Cypher’s plasma pistol used in the following datasheets:
Daemongore cannon used in the following datasheets:
Decimator butcher cannon used in the following datasheets:
Decimator conversion beamer used in the following datasheets:
Defiler cannon used in the following datasheets:
Demnos bolter used in the following datasheets:
Demolisher cannon used in the following datasheets:
Demolisher siege cannon used in the following datasheets:
Doom siren used in the following datasheets:
Dreadhammer siege cannon used in the following datasheets:
Ectoplasma cannon used in the following datasheets:
Excruciator cannon used in the following datasheets:
Fellblade accelerator cannon used in the following datasheets:
Flamer used in the following datasheets:
Flamer tendril used in the following datasheets:
Fleshmetal guns used in the following datasheets:
Frag grenade used in the following datasheets:
Frag grenades used in the following datasheets:
Gorestorm cannon used in the following datasheets:
Grav-flux bombard used in the following datasheets:
Graviton blaster used in the following datasheets:
Graviton cannon used in the following datasheets:
Grenade launcher used in the following datasheets:
Hades autocannon used in the following datasheets:
Hades gatling cannon used in the following datasheets:
Havoc autocannon used in the following datasheets:
Havoc launcher used in the following datasheets:
Heavy bolter used in the following datasheets:
Heavy flamer used in the following datasheets:
Heavy hades autocannon used in the following datasheets:
Heavy stubber used in the following datasheets:
Helbrute plasma cannon used in the following datasheets:
Hellfire plasma carronade used in the following datasheets:
Hellfire torch used in the following datasheets:
Hellflamer used in the following datasheets:
Hellforged cyclone missile launcher used in the following datasheets:
Hellforged heavy plasma cannon used in the following datasheets:
Hellforged hunter-killer missile used in the following datasheets:
Hellforged kheres-pattern assault cannon used in the following datasheets:
Hellforged plasma blaster used in the following datasheets:
Hellforged typhoon missile launcher used in the following datasheets:
Hellmaw flame cannon used in the following datasheets:
Hellstrike missile battery used in the following datasheets:
Helspear used in the following datasheets:
Helstalker autocannon used in the following datasheets:
Herakles-pattern autocannon used in the following datasheets:
Ichor cannon used in the following datasheets:
Impaler harpoon used in the following datasheets:
Inferno bolt pistol used in the following datasheets:
Inferno boltgun used in the following datasheets:
Infernus cannon used in the following datasheets:
Kharybdis storm launcher used in the following datasheets:
Krak grenade used in the following datasheets:
Krak grenades used in the following datasheets:
Kytan gatling cannon used in the following datasheets:
Lascannon used in the following datasheets:
Laser destroyer used in the following datasheets:
Laser volley cannon used in the following datasheets:
Lashing warp energies used in the following datasheets:
Laspistol used in the following datasheets:
Magma cutter used in the following datasheets:
Magna-melta cannon used in the following datasheets:
Melta tendril used in the following datasheets:
Meltagun used in the following datasheets:
Missile launcher used in the following datasheets:
Multi-melta used in the following datasheets:
Plague belcher used in the following datasheets:
Plague spewer used in the following datasheets:
Plasma destroyer used in the following datasheets:
Plasma gun used in the following datasheets:
Plasma pistol used in the following datasheets:
Predator autocannon used in the following datasheets:
Punisher rotary cannon used in the following datasheets:
Quad heavy bolter used in the following datasheets:
Quad lascannon used in the following datasheets:
Quad launcher used in the following datasheets:
Reaper autocannon used in the following datasheets:
Reaper chaincannon used in the following datasheets:
Scorpion cannon used in the following datasheets:
Scorpius multi-launcher used in the following datasheets:
Sicaran laser cannon used in the following datasheets:
Siege melta array used in the following datasheets:
Skullhurler used in the following datasheets:
Skyreaper battery used in the following datasheets:
Sonic blaster used in the following datasheets:
Soulburner petard used in the following datasheets:
Soulburner pistol used in the following datasheets:
Soulreaper cannon used in the following datasheets:
Storm cannon used in the following datasheets:
Storm Eagle multi-melta used in the following datasheets:
Storm laser used in the following datasheets:
Stubcarbine used in the following datasheets:
Talon of Horus (shooting) used in the following datasheets:
Terrax combi-bolter used in the following datasheets:
Terrax heavy flamer used in the following datasheets:
Terrax melta cutter used in the following datasheets:
Thunderhawk heavy cannon used in the following datasheets:
Turbo-laser destructor used in the following datasheets:
Twin autocannon used in the following datasheets:
Twin Falchion volcano cannon used in the following datasheets:
Twin heavy bolter used in the following datasheets:
Twin heavy flamer used in the following datasheets:
Twin hellforged autocannon used in the following datasheets:
Twin hellforged multi-melta used in the following datasheets:
Twin hellstrike launcher used in the following datasheets:
Twin lascannon used in the following datasheets:
Twin soulshatter lascannon used in the following datasheets:
Twin Terrax volkite charger used in the following datasheets:
Twin volkite caliver used in the following datasheets:
Twin volkite culverin used in the following datasheets:
Tyrant’s Claw (shooting) used in the following datasheets:
Vashtorr’s claw used in the following datasheets:
Vengeance launcher used in the following datasheets:
Voidcutter used in the following datasheets:
Volkite falconet battery used in the following datasheets:
Warpfire lance used in the following datasheets:
Warpflame pistol used in the following datasheets:
Warpflamer used in the following datasheets:
Xiphon missile battery used in the following datasheets:
Xyclos Needler used in the following datasheets:
Accursed crozius used in the following datasheets:
Accursed weapon used in the following datasheets:
Astartes chainsword used in the following datasheets:
Axe of dismemberment used in the following datasheets:
Berzerker chainblade used in the following datasheets:
Black Blade of Venom used in the following datasheets:
Blade struts used in the following datasheets:
Bladed horn used in the following datasheets:
Bladed limbs used in the following datasheets:
Blasphemous appendages used in the following datasheets:
Brutal assault weapon used in the following datasheets:
Brutal weapons used in the following datasheets:
Bubotic axe used in the following datasheets:
Chainfist used in the following datasheets:
Chainsword used in the following datasheets:
Chaos stave used in the following datasheets:
Chirurgeon used in the following datasheets:
Claw of Demnos used in the following datasheets:
Close combat weapon used in the following datasheets:
Commune blade used in the following datasheets:
Commune stave used in the following datasheets:
Crushing fists used in the following datasheets:
Crushing tracks used in the following datasheets:
Daemon blade used in the following datasheets:
Daemonic axe used in the following datasheets:
Daemonic plague blade used in the following datasheets:
Decimator claw used in the following datasheets:
Defiler claws used in the following datasheets:
Defiler scourge used in the following datasheets:
Disc’s blades used in the following datasheets:
Diseased claws and fangs used in the following datasheets:
Drach’nyen used in the following datasheets:
Duellist’s sword used in the following datasheets:
Electro-goads used in the following datasheets:
Exalted power axe used in the following datasheets:
Flail of corruption used in the following datasheets:
Force axe used in the following datasheets:
Force stave used in the following datasheets:
Force sword used in the following datasheets:
Forgefiend jaws used in the following datasheets:
Great cleaver of Khorne used in the following datasheets:
Great plague cleaver used in the following datasheets:
Greater plague probe used in the following datasheets:
Heavy chainaxe used in the following datasheets:
Helbrute fist used in the following datasheets:
Helbrute hammer used in the following datasheets:
Heldrake claws used in the following datasheets:
Hellcrusher claws used in the following datasheets:
Hellforged Dreadnought chainfist used in the following datasheets:
Hellforged Dreadnought combat weapon used in the following datasheets:
Hellforged sword used in the following datasheets:
Herald’s Talon used in the following datasheets:
Hideous mutations used in the following datasheets:
Impaler chainglaive used in the following datasheets:
Improvised blade used in the following datasheets:
Infernal axe used in the following datasheets:
Khornate eviscerator used in the following datasheets:
Kytan cleaver used in the following datasheets:
Lasher tendrils used in the following datasheets:
Lashing tongue used in the following datasheets:
Leviathan siege claw used in the following datasheets:
Leviathan siege drill used in the following datasheets:
Lightning claw used in the following datasheets:
Mace of contagion used in the following datasheets:
Malefic talons used in the following datasheets:
Maulerfiend fists used in the following datasheets:
Mechatendrils used in the following datasheets:
Melta array used in the following datasheets:
Mutant claw used in the following datasheets:
Nurglings’ claws and teeth used in the following datasheets:
Plague knife used in the following datasheets:
Power axe used in the following datasheets:
Power fist used in the following datasheets:
Power maul used in the following datasheets:
Power scourge used in the following datasheets:
Power sword used in the following datasheets:
Rod of Torment used in the following datasheets:
Scavenged maul used in the following datasheets:
Skulltaker axe used in the following datasheets:
Slaughter blade used in the following datasheets:
Soulflayer tendrils and claws used in the following datasheets:
Staff of possession used in the following datasheets:
Tainted chainaxe used in the following datasheets:
Talon of Horus (melee) used in the following datasheets:
Termite drill used in the following datasheets:
Thunder hammer used in the following datasheets:
Tyrant’s Claw (melee) used in the following datasheets:
Vashtorr’s hammer used in the following datasheets:
Warp claws used in the following datasheets:
Balefire tome used in the following datasheets:
Berzerker icon used in the following datasheets:
The ICON keyword is used in the following World Eaters datasheets:
Chaos familiar used in the following datasheets:
Chaos icon used in the following datasheets:
Explorator augury web used in the following datasheets:
Heavy armour used in the following datasheets:
Icon of despair used in the following datasheets:
Icon of Flame used in the following datasheets:
The THOUSAND SONS keyword is used in the following Thousand Sons datasheets:
Favoured as they are by Tzeentch, the Thousand Sons are ever-wreathed in the coiling energies of the empyrean. It is the gift of their sorcerous leaders to channel this power through battlefield ritual, beseeching the Changer of the Ways to gift them forbidden knowledge, to enhance their already potent magicks or to ravage their foes with warpfire and mutation.
Like flame leaping along a trail of spilled promethium, the Thousand Sons’ magicks feed upon the latent energies clouding the air and race hungrily away through them towards the foe.
Use this Cabbalistic Ritual when a psychic power is successfully manifested by a unit from your army. Add 6" to the range of that psychic power’s effects (if that psychic power specifies multiple ranges, e.g. Astral Blast, add 6" to the first range specified in that psychic power).The malefic energies of dark sorcery flow together in ever more lethal concentrations into fiery, mutating storms.
Use this Cabbalistic Ritual when a psychic power is successfully manifested by a unit from your army. If the psychic power inflicts mortal wounds on enemy units, after inflicting the mortal wounds select one of those units and inflict D3 additional mortal wounds on that unit.For an instant, the chanting voices of the Thousand Sons’ champions achieve perfect synchronisation, words of malign incantation rolling out like the peal of some cursed bell.
Use this Cabbalistic Ritual after taking a Psychic test for a unit from your army. Add 1 to that Psychic test.With their tainted souls melded as one amidst the empyrean, what one champion of the cabal sees, all their fellows see also.
Use this Cabbalistic Ritual when a psychic power is successfully manifested by a unit from your army. If the psychic power requires you to select a unit visible to the PSYKER, for that manifestation you can select a unit visible to any friendly unit with the Cabbalistic Rituals ability.Plucked from amidst the howling winds of the immaterium and the gibbering of countless damned voices come whispers of invaluable daemonic prophecy.
Use this Cabbalistic Ritual in your Psychic phase. Select one PSYKER unit from your army. Until the end of the phase, that unit can perform the following psychic action: Echoes From the Warp (Psychic Action - Warp Charge 3): If successful, gain 1 Command point.Though it is always perilous to make deals with the entities of the warp, the support of one’s cabal ameliorates the risks somewhat.
Use this Cabbalistic Ritual when attempting to manifest a psychic power with a unit from your army. Do not make a Psychic test: that Psychic test is passed at the minimum required warp charge value.With the champions of the cabal incanting as one, their sorceries become an unstoppable tidal wave.
Use this Cabbalistic Ritual after a Psychic test made for a unit from your army is passed. That psychic power or psychic action cannot be denied.By establishing a recursive temporal loop, the cabal are able to lash the enemy with the same terrible moment of loss over and over again.
Use this Cabbalistic Ritual when a unit from your army is selected to manifest psychic powers. Until the end of the phase, that unit can attempt to manifest one Witchfire psychic power that another PSYKER in your army has already attempted to manifest during the phase, even though the same psychic power cannot normally be attempted more than once per Psychic phase, and even if that unit does not know that psychic power.Such is the aura of latent energy roiling at the cabal’s command, it is as though the daemons of the warp lend their own unnatural power to the champions’ conjurations.
Use this Cabbalistic Ritual after taking a Psychic test for a unit from your army. Add 2 to that Psychic test.Icon of Slaanesh used in the following datasheets:
Infernal bomb used in the following datasheets:
Jump pack used in the following datasheets:
The FLY keyword is used in the following Chaos Space Marines datasheets:
The JUMP PACK keyword is used in the following Chaos Space Marines datasheets:
Mark of Khorne used in the following datasheets:
Mark of Nurgle used in the following datasheets:
Mark of Tzeentch used in the following datasheets:
Sigil of decay used in the following datasheets:
Techno-virus injector used in the following datasheets:
Thermal jet array used in the following datasheets:
Thermal jets used in the following datasheets:
Thunderhawk cluster bombs used in the following datasheets:
Vindicator siege shield used in the following datasheets:
Vox-caster used in the following datasheets:
The TRAITOR ENFORCER keyword is used in the following Chaos Space Marines datasheets:
Wings used in the following datasheets: