No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
430 Knight Abominant (base: 170 x 109mm) |
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1 | 430 Knight Abominant |
10" | 3+ | 3+ | 8 | 8 | 13-24 | 3 | 9 | 3+ | 170 x 109mm |
8" | 4+ | 4+ | 8 | 8 | 7-12 | 3 | 9 | 3+ | |||
6" | 5+ | 5+ | 8 | 8 | 1-6 | 3 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
Volkite combustor | ||||||
Volkite combustor | 30" | Heavy 6 | 10 | -1 | 3 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 3 mortal wounds on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 3 mortal wounds on the target in addition to any normal damage. | ||||||
Balemace | ||||||
Balemace | Melee | Melee | User | -2 | 2 | Each time the bearer fights, it makes D3 additional attacks with this weapon. |
Each time the bearer fights, it makes D3 additional attacks with this weapon. | ||||||
Electroscourge | ||||||
Electroscourge | Melee | Melee | User | -2 | 3 | Each time an attack is made with this weapon, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon, make 3 hit rolls instead of 1. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Super-heavy Walker, Harbingers of Dread Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds.
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PSYKER | ||||||||||||||||||||||||||||||||||||||||||||||
PSYKER |
This model can attempt to manifest two psychic powers in your Psychic phase and attempt to deny one psychic power in your opponent’s Psychic phase. It knows Smite and two psychic powers from the Warp Storm discipline. | |||||||||||||||||||||||||||||||||||||||||||||
UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
Knight Abominant can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, TITANIC, CORE, PTERRORSHADES, ABHORRENT-CLASS, PSYKER, KNIGHT ABOMINANT |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
400 Knight Desecrator (base: 170 x 109mm) |
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1 | 400 Knight Desecrator |
10" | 2+ | 3+ | 8 | 8 | 13-24 | 4 | 9 | 3+ | 170 x 109mm |
8" | 3+ | 4+ | 8 | 8 | 7-12 | 4 | 9 | 3+ | |||
6" | 4+ | 5+ | 8 | 8 | 1-6 | 4 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Desecrator laser destructor | ||||||
Desecrator laser destructor | 72" | Heavy 2 | 14 | -5 | D3+6 | - |
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
Reaper chainsword | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chainsword | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +6 | -4 | 6 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
Warpstrike claw | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Warpstrike claw | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | x2 | -3 | 8 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | +2 | -2 | 3 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• This model’s reaper chainsword can be replaced with 1 warpstrike claw.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Super-heavy Walker, Harbingers of Dread Taskmaster (Aura): While a friendly WAR DOG-CLASS model is within 9" of this model, each time that friendly model makes a ranged attack, re-roll a hit roll of 1. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
Knight Desecrator can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, TITANIC, CORE, ABHORRENT-CLASS, KNIGHT DESECRATOR |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
Knight Despoiler (base: 170 x 109mm) | |||||||||||
1 | Knight Despoiler | 10" | 3+ | 3+ | 8 | 8 | 13-24 | 4 | 9 | 3+ | 170 x 109mm |
8" | 4+ | 4+ | 8 | 8 | 7-12 | 4 | 9 | 3+ | |||
6" | 5+ | 5+ | 8 | 8 | 1-6 | 4 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+5 Daemonbreath meltagun | ||||||
+5 Daemonbreath meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
+50 Daemonbreath thermal cannon | ||||||
+50 Daemonbreath thermal cannon | 30" | Heavy 2D3 | 9 | -4 | D6+2 | Blast. Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+4. |
Blast. Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+4. | ||||||
+50 Despoiler battle cannon | ||||||
+50 Despoiler battle cannon | 72" | Heavy 2D6 | 8 | -2 | 3 | Blast |
Blast | ||||||
+60 Despoiler gatling cannon | ||||||
+60 Despoiler gatling cannon | 36" | Heavy 12 | 6 | -2 | 2 | - |
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
+20 Havoc missile pod | ||||||
+20 Havoc missile pod | 72" | Heavy D6 | 5 | -1 | 2 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. | ||||||
Heavy darkflamer | ||||||
Heavy darkflamer | 12" | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+40 Ruinspear rocket pod | ||||||
+40 Ruinspear rocket pod | 48" | Heavy 3 | 8 | -2 | D6 | - |
+20 Twin hellstorm autocannon | ||||||
+20 Twin hellstorm autocannon | 48" | Heavy 4 | 7 | -1 | 2 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. | ||||||
Reaper chainsword | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chainsword | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +6 | -4 | 6 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
Warpstrike claw | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Warpstrike claw | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | x2 | -3 | 8 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | +2 | -2 | 3 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• This model’s daemonbreath meltagun can be replaced with 1 diabolus heavy stubber. • This model’s reaper chainsword can be replaced with 1 of the following: ○ 1 daemonbreath thermal cannon ○ 1 despoiler gatling cannon and 1 heavy darkflamer ○ 1 despoiler battle cannon and 1 diabolus heavy stubber • This model’s warpstrike claw can be replaced with 1 of the following: ○ 1 daemonbreath thermal cannon ○ 1 despoiler gatling cannon and 1 heavy darkflamer ○ 1 despoiler battle cannon and 1 diabolus heavy stubber • This model can be equipped with one of the following: 1 havoc missile pod; 1 ruinspear rocket pod; 1 twin hellstorm autocannon.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Super-heavy Walker, Harbingers of Dread Dread Dominion (Aura): While a friendly WAR DOG-CLASS model is within 9" of this model, that friendly model is eligble to perform Heroic Interventions as if it were a CHARACTER. Engine of Destruction: Each time this model fights, if it is equipped with both a warpstrike claw and a reaper chainsword (including any Relic that replaces such a weapon), and if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of this model. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
Knight Despoiler can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, TITANIC, ABHORRENT-CLASS, KNIGHT DESPOILER |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
400 Knight Rampager (base: 170 x 109mm) |
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1 | 400 Knight Rampager |
12" | 2+ | 3+ | 8 | 8 | 13-24 | 5 | 9 | 3+ | 170 x 109mm |
10" | 3+ | 4+ | 8 | 8 | 7-12 | 5 | 9 | 3+ | |||
8" | 4+ | 5+ | 8 | 8 | 1-6 | 5 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
Reaper chainsword | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chainsword | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +6 | -4 | 6 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
Warpstrike claw | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Warpstrike claw | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | x2 | -3 | 8 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | +2 | -2 | 3 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Super-heavy Walker, Harbingers of Dread Frenzied Rampage (Aura): While a friendly WAR DOG-CLASS model is within 9" of this model, each time that friendly model makes a melee attack, re-roll a hit roll of 1. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
Knight Rampager can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, TITANIC, CORE, ABHORRENT-CLASS, KNIGHT RAMPAGER |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
585 Knight Tyrant (base: 170 x 109mm) |
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1 | 585 Knight Tyrant |
8" | 4+ | 3+ | 8 | 8 | 15-28 | 4 | 9 | 2+ | 170 x 109mm |
6" | 5+ | 4+ | 8 | 8 | 8-14 | 4 | 9 | 2+ | |||
4" | 6+ | 5+ | 8 | 8 | 1-7 | 4 | 9 | 2+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+10 Brimstone volcano lance | ||||||
+10 Brimstone volcano lance | 80" | Heavy D3 | 16 | -5 | D6+8 | Blast |
Blast | ||||||
Darkflame cannon | ||||||
Darkflame cannon | 18" | Heavy 3D6 | 7 | -2 | 2 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Ectoplasma decimator | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Ectoplasma decimator | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 48" | Heavy 2D6 | 8 | -4 | 2 | Blast |
Blast | ||||||
- Supercharge | ||||||
- Supercharge | 48" | Heavy 2D6 | 9 | -4 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 2 mortal wounds after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 2 mortal wounds after shooting with this weapon. | ||||||
Gheiststrike missile | ||||||
Gheiststrike missile | 48" | Heavy 1 | 10 | -4 | D6 | Each time the bearer is selected to shoot, it can only make attacks with one gheiststrike missile, and it can only shoot each gheiststrike missile it is equipped with once per battle. Each time an attack is made with this weapon, invulnerable saving throws cannot be made against that attack. |
Each time the bearer is selected to shoot, it can only make attacks with one gheiststrike missile, and it can only shoot each gheiststrike missile it is equipped with once per battle. Each time an attack is made with this weapon, invulnerable saving throws cannot be made against that attack. | ||||||
Twin daemonbreath meltagun | ||||||
Twin daemonbreath meltagun | 12" | Assault 2 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
+15 Twin desecrator cannon | ||||||
+15 Twin desecrator cannon | 36" | Heavy 2D3 | 7 | -1 | 2 | Blast |
Blast | ||||||
Warpshock harpoon | ||||||
Warpshock harpoon | 18" | Heavy 1 | 16 | -6 | 10 | Each time an attack is made with this weapon against a MONSTER or VEHICLE unit (excluding AIRCRAFT units), add 1 to that attack’s hit roll. Each time an attack made with this weapon is allocated to a model, that model’s unit suffers 3 mortal wounds in addition to any normal damage. |
Each time an attack is made with this weapon against a MONSTER or VEHICLE unit (excluding AIRCRAFT units), add 1 to that attack’s hit roll. Each time an attack made with this weapon is allocated to a model, that model’s unit suffers 3 mortal wounds in addition to any normal damage. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• This model’s brimstone volcano lance and ectoplasma decimator can be replaced with 1 darkflame cannon and 1 warpshock harpoon. • This model’s 4 gheiststrike missiles and twin desecrator cannon can be replaced with 2 gheiststrike missiles and 2 twin desecrator cannons.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Super-heavy Walker, Harbingers of Dread Explodes: When this model is destroyed, roll two D6 before removing it from play. If either of the dice are a 6, it explodes, and each unit within 2D6" suffers D6 mortal wounds (if both of the dice are a 6, each unit within 3D6" suffers D6 mortal wounds instead).
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
Knight Tyrant can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, TITANIC, TYRANT-CLASS, KNIGHT TYRANT |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
155 War Dog Brigand (base: 100mm) |
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1‑3 | 155 War Dog Brigand |
12" | 3+ | 3+ | 6 | 7 | 7-12 | 4 | 8 | 3+ | 100mm |
10" | 4+ | 4+ | 6 | 7 | 4-6 | 4 | 8 | 3+ | |||
8" | 5+ | 5+ | 6 | 7 | 1-3 | 4 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Avenger chaincannon | ||||||
Avenger chaincannon | 36" | Assault 12 | 6 | -2 | 1 | - |
Daemonbreath spear | ||||||
Daemonbreath spear | 30" | Heavy 2 | 9 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
+5 Havoc multi-launcher | ||||||
+5 Havoc multi-launcher | 48" | Heavy D6 | 5 | 0 | 1 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• Any number of models can each have their havoc multi-launcher replaced with 1 diabolus heavy stubber.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Harbingers of Dread, War Dog Squadron Explodes: When a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
War Dog Brigand can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, CORE, WAR DOG-CLASS, PTERRORSHADES, WAR DOG BRIGAND |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
155 War Dog Executioner (base: 100mm) |
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1‑3 | 155 War Dog Executioner |
12" | 3+ | 3+ | 6 | 7 | 7-12 | 4 | 8 | 3+ | 100mm |
10" | 4+ | 4+ | 6 | 7 | 4-6 | 4 | 8 | 3+ | |||
8" | 5+ | 5+ | 6 | 7 | 1-3 | 4 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+5 Daemonbreath meltagun | ||||||
+5 Daemonbreath meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
War Dog autocannon | ||||||
War Dog autocannon | 60" | Heavy 2D3 | 7 | -2 | 3 | - |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• Any number of models can each have their daemonbreath meltagun replaced with 1 diabolus heavy stubber.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Harbingers of Dread, War Dog Squadron Explodes: When a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
War Dog Executioner can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, CORE, WAR DOG-CLASS, WAR DOG EXECUTIONER |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
145 War Dog Huntsman (base: 100mm) |
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1‑3 | 145 War Dog Huntsman |
12" | 3+ | 3+ | 6 | 7 | 7-12 | 4 | 8 | 3+ | 100mm |
10" | 4+ | 4+ | 6 | 7 | 4-6 | 4 | 8 | 3+ | |||
8" | 5+ | 5+ | 6 | 7 | 1-3 | 4 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+5 Daemonbreath meltagun | ||||||
+5 Daemonbreath meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Daemonbreath spear | ||||||
Daemonbreath spear | 30" | Heavy 2 | 9 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
Reaper chaintalon | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chaintalon | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +4 | -4 | 3 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 1 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• Any number of models can each have their daemonbreath meltagun replaced with 1 diabolus heavy stubber.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Harbingers of Dread, War Dog Squadron Explodes: When a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
War Dog Huntsman can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, CORE, WAR DOG-CLASS, WAR DOG HUNTSMAN |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
140 War Dog Karnivore (base: 100mm) |
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1‑3 | 140 War Dog Karnivore |
14" | 2+ | 3+ | 6 | 7 | 7-12 | 5 | 8 | 3+ | 100mm |
12" | 3+ | 4+ | 6 | 7 | 4-6 | 5 | 8 | 3+ | |||
10" | 4+ | 5+ | 6 | 7 | 1-3 | 5 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
+5 Havoc multi-launcher | ||||||
+5 Havoc multi-launcher | 48" | Heavy D6 | 5 | 0 | 1 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. | ||||||
Reaper chaintalon | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chaintalon | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +4 | -4 | 3 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 1 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | ||||||
Slaughterclaw | ||||||
Slaughterclaw | Melee | Melee | x2 | -3 | D3+3 | - |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• Any number of models can each have their havoc multi-launcher replaced with 1 diabolus heavy stubber.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Harbingers of Dread, War Dog Squadron Explodes: When a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
War Dog Karnivore can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, CORE, WAR DOG-CLASS, PTERRORSHADES, WAR DOG KARNIVORE |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
145 War Dog Stalker (base: 100mm) |
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1‑3 | 145 War Dog Stalker |
12" | 3+ | 3+ | 6 | 7 | 7-12 | 4 | 8 | 3+ | 100mm |
10" | 4+ | 4+ | 6 | 7 | 4-6 | 4 | 8 | 3+ | |||
8" | 5+ | 5+ | 6 | 7 | 1-3 | 4 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Avenger chaincannon | ||||||
Avenger chaincannon | 36" | Assault 12 | 6 | -2 | 1 | - |
Daemonbreath spear | ||||||
Daemonbreath spear | 30" | Heavy 2 | 9 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Diabolus heavy stubber | ||||||
Diabolus heavy stubber | 36" | Heavy 4 | 5 | 0 | 1 | - |
+5 Havoc multi-launcher | ||||||
+5 Havoc multi-launcher | 48" | Heavy D6 | 5 | 0 | 1 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. | ||||||
Reaper chaintalon | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chaintalon | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +4 | -4 | 3 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 1 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | ||||||
Slaughterclaw | ||||||
Slaughterclaw | Melee | Melee | x2 | -3 | D3+3 | - |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• Any number of models can each have their havoc multi-launcher replaced with 1 diabolus heavy stubber. • Any number of models can each have their slaughterclaw replaced with 1 reaper chaintalon. • Any number of models can each have their avenger chaincannon replaced with 1 daemonbreath spear.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Ion Shields, Harbingers of Dread, War Dog Squadron Explodes: When a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
War Dog Stalker can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, CORE, WAR DOG-CLASS, PTERRORSHADES, WAR DOG STALKER |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
750 Chaos Acastus Knight Asterius (base: Use model) |
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1 | 750 Chaos Acastus Knight Asterius |
8" | 4+ | 3+ | 8 | 8 | 16-30 | 3 | 9 | 3+ | Use model |
6" | 5+ | 4+ | 8 | 8 | 8-15 | 3 | 9 | 3+ | |||
4" | 6+ | 5+ | 8 | 8 | 1-7 | 3 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Asterius volkite culverin | ||||||
Asterius volkite culverin | 45" | Heavy 4 | 6 | 0 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Karacnos mortar battery | ||||||
Karacnos mortar battery | 60" | Heavy 3D3 | 5 | -1 | 1 | Blast. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. |
Blast. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. | ||||||
Twin conversion beam cannon | ||||||
When attacking with this weapon, select one of the profiles below | ||||||
Twin conversion beam cannon | When attacking with this weapon, select one of the profiles below | |||||
- Short range | ||||||
- Short range | 0-24" | Heavy 2D3 | 12 | -1 | 2 | Blast |
Blast | ||||||
- Medium range | ||||||
- Medium range | 24-48" | Heavy 2D3 | 14 | -2 | 4 | Blast |
Blast | ||||||
- Long range | ||||||
- Long range | 48-72" | Heavy 2D3 | 16 | -3 | 6 | Blast |
Blast | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
ABILITIES | |
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Ion Shield: This model has a 5+ invulnerable save against attacks made with ranged weapons. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | |
KEYWORDS: VEHICLE, TITANIC, ACASTUS CLASS, KNIGHT ASTERIUS |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
780 Chaos Acastus Knight Porphyrion (base: Use model) |
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1 | 780 Chaos Acastus Knight Porphyrion |
8" | 4+ | 3+ | 8 | 8 | 16-30 | 3 | 9 | 3+ | Use model |
6" | 5+ | 4+ | 8 | 8 | 8-15 | 3 | 9 | 3+ | |||
4" | 6+ | 5+ | 8 | 8 | 1-7 | 3 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Acastus autocannon | ||||||
Acastus autocannon | 48" | Heavy 2 | 7 | -1 | 2 | - |
+10 Helios defence missiles | ||||||
+10 Helios defence missiles | 60" | Heavy 2 | 8 | -2 | 3 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. | ||||||
Ironstorm missile pod | ||||||
Ironstorm missile pod | 72" | Heavy D6 | 5 | -1 | 2 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. | ||||||
+5 Acastus lascannon | ||||||
+5 Acastus lascannon | 48" | Heavy 1 | 9 | -3 | D6 | - |
Twin magna lascannon | ||||||
Twin magna lascannon | 72" | Heavy 2D3 | 12 | -3 | 6 | Blast |
Blast | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model's Acastus autocannons can each be replaced with 1 Acastus lascannon. • This model’s ironstorm missile pod can be replaced with helios defence missiles.
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ABILITIES | |
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Ion Shield: This model has a 5+ invulnerable save against attacks made with ranged weapons. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | |
KEYWORDS: VEHICLE, TITANIC, ACASTUS CLASS, KNIGHT PORPHYRION |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
480 Chaos Cerastus Knight Acheron (base: 170 x 109mm) |
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1 | 480 Chaos Cerastus Knight Acheron |
12" | 3+ | 3+ | 8 | 8 | 14-26 | 4 | 9 | 3+ | 170 x 109mm |
10" | 4+ | 4+ | 8 | 8 | 7-13 | 4 | 9 | 3+ | |||
8" | 5+ | 5+ | 8 | 8 | 1-6 | 4 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Acheron flame cannon | ||||||
Acheron flame cannon | 18" | Heavy 2D6 | 7 | -2 | 3 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Acheron twin heavy bolter | ||||||
Acheron twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 2 | - |
Reaper chainfist | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Reaper chainfist | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Sweep | ||||||
- Sweep | Melee | Melee | User | -2 | D3 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
- Saw | ||||||
- Saw | Melee | Melee | x2 | -4 | 6 | - |
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
ABILITIES | |
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Ion Shield: This model has a 5+ invulnerable save against attacks made with ranged weapons. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | |
KEYWORDS: VEHICLE, TITANIC, CERASTUS CLASS, KNIGHT ACHERON |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
520 Chaos Cerastus Knight Atrapos (base: 170 x 109mm) |
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1 | 520 Chaos Cerastus Knight Atrapos |
12" | 3+ | 3+ | 8 | 8 | 14-26 | 4 | 9 | 3+ | 170 x 109mm |
10" | 4+ | 4+ | 8 | 8 | 7-13 | 4 | 9 | 3+ | |||
8" | 5+ | 5+ | 8 | 8 | 1-6 | 4 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Atropos lascutter (shooting) | ||||||
Atropos lascutter (shooting) | 9" | Heavy 1 | 12 | -4 | 6 | Each time an attack is made with this weapon against a VEHICLE or MONSTER unit, you can re-roll the wound roll. |
Each time an attack is made with this weapon against a VEHICLE or MONSTER unit, you can re-roll the wound roll. | ||||||
Graviton singularity cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Graviton singularity cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Contained | ||||||
- Contained | 36" | Heavy 4 | 8 | -3 | 3 | - |
- Singularity | ||||||
- Singularity | 36" | Heavy D6+4 | 14 | -4 | 3 | Each time you select this profile to shoot with roll one D6; on a 1-3, the bearer suffers D3 mortal wounds. |
Each time you select this profile to shoot with roll one D6; on a 1-3, the bearer suffers D3 mortal wounds. | ||||||
Atrapos lascutter (melee) | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Atrapos lascutter (melee) | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Sweep | ||||||
- Sweep | Melee | Melee | 6 | -2 | 3 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
- Focus | ||||||
- Focus | Melee | Melee | 12 | -4 | 6 | Each time an attack is made with this weapon against a VEHICLE or MONSTER unit, you can re-roll the wound roll. |
Each time an attack is made with this weapon against a VEHICLE or MONSTER unit, you can re-roll the wound roll. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
ABILITIES | |
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Macro-extinction Protocols: Each time an attack is made by this model against a TITANIC unit, add 1 to that attack’s hit roll. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. Ionic Flare Shield: This model has a 5+ invulnerable save. |
FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | |
KEYWORDS: VEHICLE, TITANIC, CERASTUS CLASS, KNIGHT ATRAPOS |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
460 Chaos Cerastus Knight Castigator (base: 170 x 109mm) |
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1 | 460 Chaos Cerastus Knight Castigator |
12" | 3+ | 3+ | 8 | 8 | 14-26 | 4 | 9 | 3+ | 170 x 109mm |
10" | 4+ | 4+ | 8 | 8 | 7-13 | 4 | 9 | 3+ | |||
8" | 5+ | 5+ | 8 | 8 | 1-6 | 4 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Castigator bolt cannon | ||||||
Castigator bolt cannon | 36" | Heavy 16 | 6 | -2 | 2 | - |
Tempest warblade | ||||||
Tempest warblade | Melee | Melee | +6 | -3 | 3 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
ABILITIES | |
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Ion Shield: This model has a 5+ invulnerable save against attacks made with ranged weapons. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | |
KEYWORDS: VEHICLE, TITANIC, CERASTUS CLASS, KNIGHT CASTIGATOR |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
440 Chaos Cerastus Knight Lancer (base: 170 x 109mm) |
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1 | 440 Chaos Cerastus Knight Lancer |
14" | 3+ | 3+ | 8 | 8 | 14-26 | 5 | 9 | 3+ | 170 x 109mm |
12" | 4+ | 4+ | 8 | 8 | 7-13 | 5 | 9 | 3+ | |||
10" | 5+ | 5+ | 8 | 8 | 1-6 | 5 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Cerastus shock lance (shooting) | ||||||
Cerastus shock lance (shooting) | 18" | Heavy 6 | 6 | -1 | D3 | - |
Cerastus shock lance (melee) | ||||||
Before selecting targets, select one of the profiles below to make attacks with. You can only select the charged profile if the bearer made a charge move this turn. | ||||||
Cerastus shock lance (melee) | Before selecting targets, select one of the profiles below to make attacks with. You can only select the charged profile if the bearer made a charge move this turn. | |||||
- Standard | ||||||
- Standard | Melee | Melee | +6 | -4 | 6 | - |
- Charged | ||||||
- Charged | Melee | Melee | x2 | -4 | 8 | - |
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
ABILITIES | |
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. Ion Gauntlet Shield: This model has a 5+ invulnerable save. This model has a 4+ invulnerable save against melee attacks. Each time a TITANIC unit makes a melee attack that targets this model, subtract 1 from that attack’s hit roll. |
FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | |
KEYWORDS: VEHICLE, TITANIC, CERASTUS CLASS, KNIGHT LANCER |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
500 Chaos Questoris Knight Magaera (base: 120 x 92mm) |
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1 | 500 Chaos Questoris Knight Magaera |
12" | 3+ | 3+ | 8 | 8 | 13-24 | 4 | 9 | 3+ | 120 x 92mm |
9" | 4+ | 4+ | 8 | 8 | 7-12 | 4 | 9 | 3+ | |||
6" | 5+ | 5+ | 8 | 8 | 1-6 | 4 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Lightning cannon | ||||||
Lightning cannon | 48" | Heavy 8 | 7 | -2 | 3 | Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits. |
Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits. | ||||||
Phased plasma-fusil | ||||||
Phased plasma-fusil | 24" | Rapid Fire 2 | 7 | -3 | 2 | - |
Twin rad cleanser | ||||||
Twin rad cleanser | 12" | Assault 2D6 | 2 | 0 | 3 | Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. |
Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. | ||||||
Hekaton siege claw | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Hekaton siege claw | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Sweep | ||||||
- Sweep | Melee | Melee | User | -2 | 3 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
- Crush | ||||||
- Crush | Melee | Melee | x2 | -4 | 6 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or MONSTER unit, add 2 to the Damage characteristic of that attack. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or MONSTER unit, add 2 to the Damage characteristic of that attack. | ||||||
Reaper chainsword | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chainsword | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +6 | -4 | 6 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• This model’s reaper chainsword can be replaced with 1 hekaton siege claw and 1 twin rad cleanser.
|
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Empyreal Preysight: Each time this model makes a ranged attack, the target does not receive the benefits of cover against that attack. Ionic Flare Shield: This model has a 5+ invulnerable save. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
Chaos Questoris Knight Magaera can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, TITANIC, ABHORRENT-CLASS, KNIGHT MAGAERA |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
475 Chaos Questoris Knight Styrix (base: 120 x 92mm) |
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1 | 475 Chaos Questoris Knight Styrix |
12" | 3+ | 3+ | 8 | 8 | 13-24 | 4 | 9 | 3+ | 120 x 92mm |
9" | 4+ | 4+ | 8 | 8 | 7-12 | 4 | 9 | 3+ | |||
6" | 5+ | 5+ | 8 | 8 | 1-6 | 4 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Graviton crusher | ||||||
Graviton crusher | 18" | Heavy D3 | 6 | -3 | 2 | Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 3. |
Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 3. | ||||||
Twin rad cleanser | ||||||
Twin rad cleanser | 12" | Assault 2D6 | 2 | 0 | 3 | Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. |
Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. | ||||||
Volkite chieorovile | ||||||
Volkite chieorovile | 45" | Heavy 5 | 8 | -3 | D6 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 2 mortal wounds on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 2 mortal wounds on the target in addition to any normal damage. | ||||||
Hekaton siege claw | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Hekaton siege claw | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Sweep | ||||||
- Sweep | Melee | Melee | User | -2 | 3 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
- Crush | ||||||
- Crush | Melee | Melee | x2 | -4 | 6 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or MONSTER unit, add 2 to the Damage characteristic of that attack. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or MONSTER unit, add 2 to the Damage characteristic of that attack. | ||||||
Reaper chainsword | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
Reaper chainsword | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- Strike | ||||||
- Strike | Melee | Melee | +6 | -4 | 6 | - |
- Sweep | ||||||
- Sweep | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1. | ||||||
Titanic feet | ||||||
Titanic feet | Melee | Melee | User | -2 | 2 | - |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• This model’s reaper chainsword can be replaced with 1 hekaton siege claw and 1 twin rad cleanser.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Harbingers of Dread Super-heavy Walker: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. Ionic Flare Shield: This model has a 5+ invulnerable save. Empyreal Preysight: Each time this model makes a ranged attack, the target does not receive the benefits of cover against that attack. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
Chaos Questoris Knight Styrix can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, TITANIC, ABHORRENT-CLASS, KNIGHT STYRIX |
No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
155 War Dog Moirax (base: 100mm) |
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1‑3 | 155 War Dog Moirax |
12" | 3+ | 3+ | 6 | 7 | 7-12 | 4 | 8 | 3+ | 100mm |
10" | 4+ | 4+ | 6 | 7 | 4-6 | 4 | 8 | 3+ | |||
8" | 5+ | 5+ | 6 | 7 | 1-3 | 4 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Graviton pulsar | ||||||
Graviton pulsar | 24" | Heavy D6 | 6 | -3 | 2 | Blast. Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 3. |
Blast. Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 3. | ||||||
+5 Lightning lock | ||||||
+5 Lightning lock | 36" | Heavy 6 | 6 | -2 | 1 | Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits. |
Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits. | ||||||
+10 Moirax conversion beam cannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+10 Moirax conversion beam cannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Short range | ||||||
- Short range | 0-18" | Heavy D3 | 6 | 0 | 2 | Blast |
Blast | ||||||
- Medium range | ||||||
- Medium range | 18-42" | Heavy D3 | 8 | -1 | 3 | Blast |
Blast | ||||||
- Long range | ||||||
- Long range | 42-72" | Heavy D3 | 10 | -2 | 4 | Blast |
Blast | ||||||
Rad cleanser | ||||||
Rad cleanser | 9" | Assault D6 | 2 | 0 | 3 | Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. |
Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit. | ||||||
+5 Volkite veuglaire | ||||||
+5 Volkite veuglaire | 36" | Heavy 5 | 6 | -1 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Siege claw | ||||||
Siege claw | Melee | Melee | x2 | -3 | D6 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or TITANIC unit, add 2 to the Damage characteristic. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or TITANIC unit, add 2 to the Damage characteristic. |
WARGEAR OPTIONS | ||||||||||||||||||||||||||||||||||||||||||||||
WARGEAR OPTIONS |
• Any number of models can each have their volkite veuglaire replaced with one of the following: 1 siege claw and 1 rad cleanser; 1 graviton pulsar; 1 lightning lock; 1 moirax conversion beam cannon. • Any number of models can each have their siege claw and rad cleanser replaced with one of the following: 1 graviton pulsar; 1 lightning lock; 1 moirax conversion beam cannon; 1 volkite veuglaire.
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ABILITIES | ||||||||||||||||||||||||||||||||||||||||||||||
ABILITIES |
Harbingers of Dread, War Dog Squadron Ion Shield: Models in this unit have a 5+ invulnerable save against ranged weapons. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Protection Protocols: Whilst this model is within 6" of any friendly TITANIC models, it can perform Heroic Interventions as if it were a CHARACTER. This model is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of any enemy unit. Each time this model makes a Heroic Intervention move, it can move up to 6" instead of 3". All other rules for Heroic Interventions still apply. |
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UPGRADES | ||||||||||||||||||||||||||||||||||||||||||||||
UPGRADES |
War Dog Moirax can receive the following Favour of the Dark Gods upgrades:
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FACTION KEYWORDS: CHAOS, CHAOS KNIGHTS, , | ||||||||||||||||||||||||||||||||||||||||||||||
KEYWORDS: VEHICLE, WAR DOG-CLASS, WAR DOG MOIRAX |
Diabolus heavy stubber used in the following datasheets:
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Titanic feet used in the following datasheets:
Chaos Knights are protected by a powerful directional energy field, able to ward off incoming attacks.
Models in this unit have a 5+ invulnerable save against ranged attacks.The largest Chaos Knights tower over the battlefield and their footfalls shake the ground. They stride over lesser foes as though they were naught but insects.
This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there.The CHAOS KNIGHTS keyword is used in the following Chaos Knights datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
Where Chaos Knights tread, the skies grow unnaturally dark and the dread of the warp permeates the battlefield. None are immune to its shadowy touch, for those it does not paralyse with fear and despair are wracked with hallucinations and driven mad.
If every unit from your army has the CHAOS KNIGHTS keyword (excluding units with the UNALIGNED or AGENT OF CHAOS keywords), then this unit gains a bonus (see below) depending on which Harbinger abilities are active for your army. At the start of each battle round, you must select one Harbinger ability (either a Despair, Doom or Darkness Harbinger ability) from the corresponding choices for that battle round in the table shown below. Note that when making a selection:The CHAOS keyword is used in the following Chaos Knights datasheets:
The CHAOS KNIGHTS keyword is used in the following Chaos Knights datasheets:
The VEHICLE keyword is used in the following Chaos Knights datasheets:
The TITANIC keyword is used in the following Chaos Knights datasheets:
The CORE keyword is used in the following Chaos Knights datasheets:
The PTERRORSHADES keyword is used in the following Chaos Knights datasheets:
The ABHORRENT-CLASS keyword is used in the following Chaos Knights datasheets:
Reaper chainsword used in the following datasheets:
Warpstrike claw used in the following datasheets:
Daemonbreath meltagun used in the following datasheets:
Avenger chaincannon used in the following datasheets:
Daemonbreath spear used in the following datasheets:
Havoc multi-launcher used in the following datasheets:
War Dogs typically hunt in loose packs, coursing their prey towards their masters before bounding forward on bloodletting whims of their own.
The first time this unit is set up on the battlefield, if it contains more than one model, each model in this unit must be set up within 6" of at least one other model from this unit.The WAR DOG-CLASS keyword is used in the following Chaos Knights datasheets:
Reaper chaintalon used in the following datasheets:
Slaughterclaw used in the following datasheets:
The ACASTUS CLASS keyword is used in the following Chaos Knights datasheets:
The CERASTUS CLASS keyword is used in the following Chaos Knights datasheets:
Twin rad cleanser used in the following datasheets:
Hekaton siege claw used in the following datasheets: