No | NAME | M | WS | BS | S | T | W! | A | Ld | DSv | Base |
120 Tormentbringer on Exalted Seeker Chariot (base: 120 x 92mm) |
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1 | 120 Tormentbringer on Exalted Seeker Chariot |
14" | 2+ | 3+ | 4 | 5 | 7-12 | 8 | 8 | 4+/4+ | 120 x 92mm |
12" | 3+ | 3+ | 4 | 5 | 4-6 | 7 | 8 | 4+/4+ | |||
10" | 4+ | 3+ | 4 | 5 | 1-3 | 6 | 8 | 4+/4+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Lashes of torment | ||||||
Lashes of torment | 6" | Assault 6 | 4 | -1 | 1 | - |
Exalted Seeker tongues | ||||||
Exalted Seeker tongues | Melee | Melee | 4 | 0 | 1 | Malefic 8 |
Malefic 8 | ||||||
Ravaging claws | ||||||
Ravaging claws | Melee | Melee | User | -2 | 2 | - |
ABILITIES | |
ABILITIES |
Daemonic Herald of Slaanesh (Aura): While a friendly LEGIONES DAEMONICA SLAANESH CORE unit is within 6" of this model, each time a model in that unit makes an attack, you can re-roll a wound roll of 1. Tormentbringer: In your Command phase, select one friendly LEGIONES DAEMONICA SLAANESH CORE unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes a melee attack, add 1 to that attack’s hit roll. Evasive Speed: Each time a ranged attack is made against this model, subtract 1 from that attack’s hit roll. Scything Impact: Each time this model finishes a charge move:
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This model can attempt to manifest one psychic power in your Psychic phase, and attempt to deny one psychic power in your opponent’s Psychic phase. It knows Smite and one psychic power from the Soulstain discipline. | |
FACTION KEYWORDS: CHAOS, LEGIONES DAEMONICA, SLAANESH | |
KEYWORDS: VEHICLE, CHARACTER, DAEMON, PSYKER, EXALTED SEEKER CHARIOT, HERALD, DAEMONETTES, TORMENTBRINGER |
As extensions of their patron deity, the daemons of Slaanesh salivate with undisguised desire at the thought of devouring Aeldari souls.
The keenness of the Daemonettes’ desire to torment their foes manifests in the razored kiss of their vicious talons.
These daemons flow ever-onward through the steps of an immortal ballet, a hideously graceful and wholly unnatural performance that speeds them across the battlefields of realspace.
The most exalted of Slaanesh’s daemons wield mighty artefacts, powerful symbols of the favour of the Dark Prince.
Many daemons can shift their forms at will, drawing on the powers of the warp to manifest new weapons, powers and otherworldly abilities in the blink of an eye.
Daemons of Slaanesh possess a sickening yet mesmerising beauty that renders their enemies glassy-eyed with entrancement.
Daemons are not mortal creatures, their forms shifting between the warp and realspace, passing through solid barriers with ease.
Born of the warp, daemons are highly attuned to its power and tides, able to draw upon it and weave it at will.
Slicing the skein of reality, Slaaneshi charioteers steer their charge into the warp before re-emerging to run the enemy down.
D6 | PSYCHIC POWER |
1 | CACOPHONIC CHOIR The daemon emits an ear-piercing chorus of warp-infused screams that erupt from its distended maw and shatter the sanity of its foes. Witchfire: Cacophonic Choir has a warp charge value of 7. If manifested, roll 3D6. The closest enemy unit within 18" of and visible to this PSYKER suffers 1 mortal wound for each point that the result exceeds that enemy unit’s Leadership characteristic by (to a maximum of 6 mortal wounds). |
2 | SYMPHONY OF PAIN Drawing in all the screams of pain and pleasure from across the battlefield, the daemon melds them into a disorienting and otherworldly music that beguiles even as it torments. Malediction: Symphony of Pain has a warp charge value of 7. If manifested, select one enemy unit within 18" of and visible to this PSYKER. Until the start of your next Psychic phase, each time a melee attack is made by a model in that unit, subtract 1 from that attack’s hit roll and wound roll. |
3 | HYSTERICAL FRENZY The daemon sends a barbed lash of deranged fervour and furious bliss uncoiling across the battlefield to goad its allies to greater efforts. Blessing: Hysterical Frenzy has a warp charge value of 7. If manifested, select one friendly LEGIONES DAEMONICA SLAANESH CORE unit within 18" of and visible to this PSYKER. Until the start of your next Psychic phase:
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4 | DELIGHTFUL AGONIES Manipulating the very stuff of its allies’ corporeal manifestations, the daemon turns their physical hurts to euphoric stimuli, allowing them to fight on even with their physical selves in tatters. Blessing: Delightful Agonies has a warp charge value of 6. If manifested, select one friendly LEGIONES DAEMONICA SLAANESH CORE unit within 18" of and visible to this PSYKER. Until the start of your next Psychic phase, each time a model in that unit would lose a wound, roll one D6: on a 5+, that wound is not lost. |
5 | PAVANE OF SLAANESH Compelled by this daemons plaintive urging, its victims begin an ever-more-desperate dance, flailing and contorting with wild abandon until flesh tears and bones snap from the unnatural contortions. Witchfire: Pavane of Slaanesh has a warp charge value of 6. If manifested, select one enemy unit within 18" of and visible to this PSYKER. Roll one D6 for each model in that unit. For each 5+, that unit suffers 1 mortal wound (to a maximum of 6 mortal wounds). |
6 | PHANTASMAGORIA Fixing its malevolent gaze upon its chosen victims, the daemon floods their minds with rapturous visions of delight and horror. These escalate to such overwhelming heights that soon those foes not tearing themselves or one another to pieces instead simply drop dead from insupportable sensory overload. Witchfire: Phantasmagoria has a warp charge value of 7. If manifested, select one enemy unit within 18" of and visible to this PSYKER and roll six D6. For each 5+, that unit suffers 1 mortal wound. Until the start of your next Psychic phase, each time that unit suffers a mortal wound as a result of this psychic power, subtract 1 from the Leadership characteristic of models in that unit. |
This datasheet has HQ Battlefield Role. Full list of Chaos Daemons units sharing same Battlefield Role follows:
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The LEGIONES DAEMONICA keyword is used in the following Chaos Daemons datasheets:
Daemons are madness given form. Their very bodies are fashioned from the stuff of the warp, and are difficult to destroy through conventional means. By far the surest way to banish them, short of ritual witchery, is to fight them at close quarters where a warrior’s conviction and faith may strike as surely as their blade.
Instead of a normal Save characteristic as described in the Warhammer 40,000 Core Book, each LEGIONES DAEMONICA datasheet has a Daemonic Save characteristic (abbreviated to DSv on that datasheet’s profile line). This characteristic has two values. The first characteristic is used when a melee attack is allocated to that model, while the second characteristic is used when a ranged attack is allocated to that model. In either case, this saving throw cannot be modified in any way.The WARP LOCUS keyword is used in the following Chaos Daemons datasheets:
The KHORNE keyword is used in the following Chaos Daemons datasheets:
The TZEENTCH keyword is used in the following Chaos Daemons datasheets:
The NURGLE keyword is used in the following Chaos Daemons datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
Daemonic legions tear through the fabric of realspace, malevolent entities flickering into being like phantasms from a nightmare. Worse still, as terror and panic take hold of their victims, so their mortal souls become ever easier prey for the entities pouring through from the warp.
During deployment, you can set up this unit in the warp instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models, or more than 6" away from any enemy models and wholly within 6" of a friendly WARP LOCUS model that was on the battlefield at the start of your turn. If that WARP LOCUS model has an Allegiance keyword, the unit being set up can only use this ability if it has the same Allegiance keyword.To encounter a creature of the warp is to face a being utterly anathema to the fundamental laws of reality. Even the most emotionless warrior feels an unnatural primal terror while in their presence.
While an enemy unit is within 6" of this unit, subtract 1 from that enemy unit’s Leadership characteristic and subtract 1 from any Combat Attrition tests taken for that enemy unit.When daemons pour into realspace, maelstroms of warp energy spill through in their wake. Manifest emotion and unbridled, nightmarish energies twist all that they touch, reshaping the landscape into bizarre forms and tormenting mortal beings.
This ability can be used to apply Warp Storm effects to eligible units from your army.
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The CHAOS keyword is used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA keyword is used in the following Chaos Daemons datasheets:
The CHARACTER keyword is used in the following Chaos Daemons datasheets:
The DAEMON keyword is used in the following Chaos Daemons datasheets:
The PSYKER keyword is used in the following Chaos Daemons datasheets:
The HERALD keyword is used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA and PSYKER keywords are used in the following Chaos Daemons datasheets:
Many daemons fashion forms for themselves that exhibit strange and esoteric weapons, with which they give vent to their spiteful natures. While most fight with blade or claws, often they can also lash out with spiked tails, envenomed pseudopods or other bizarre appendages. Daemons may also ride to battle atop other daemonic creatures that make attacks with weapons of their own, or may be attended by daemonic minions who swipe at those who draw near their masters.
Many Chaos Daemons weapons are malefic weapons. Such a weapon will have an ability that reads ‘Malefic’ and then a value, such as 2 or 4. Each time the bearer fights, it makes a number of additional attacks with that weapon equal to that value, and no more than that number of attacks can be made with that weapon while resolving that fight. If a model is equipped with more than one malefic weapon, it can make additional attacks with each one it is equipped with.The VEHICLE keyword is used in the following Chaos Daemons datasheets:
Lashes of torment used in the following datasheets:
Ravaging claws used in the following datasheets:
The LEGIONES DAEMONICA, SLAANESH and CORE keywords are used in the following Chaos Daemons datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
The DAEMONETTES keyword is used in the following Chaos Daemons datasheets:
The TORMENTBRINGER keyword is used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA and SLAANESH keywords are used in the following Chaos Daemons datasheets:
The datasheets using AELDARI keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Rogue Traders.The AELDARI keyword is used in the following datasheets:
The LEGIONES DAEMONICA, SLAANESH and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA, SLAANESH and VEHICLE keywords are used in the following Chaos Daemons datasheets:
The SOUL GRINDER keyword is used in the following Chaos Daemons datasheets:
Exalted Seeker tongues used in the following datasheets:
The EXALTED SEEKER CHARIOT keyword is used in the following Chaos Daemons datasheets: