No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
90 Skulltaker (base: 40mm) |
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1 | 90 Skulltaker |
7" | 2+ | 2+ | 5 | 4 | 4 | 4 | 8 | 3+ | 40mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
The Slayer Sword | ||||||
The Slayer Sword | Melee | Melee | User | -3 | 3 | Each time you make a wound roll of 6+ for this weapon, that hit is resolved with a Damage of D3+3. |
Each time you make a wound roll of 6+ for this weapon, that hit is resolved with a Damage of D3+3. |
ABILITIES | |
ABILITIES |
Daemonic, Unstoppable Ferocity, Daemonic Ritual Skulls for Khorne: You can re-roll failed hit and wound rolls for attacks made by Skulltaker that target a CHARACTER. Locus of Decapitation: You can add 1 to hit rolls made for friendly BLOODLETTER units that are within 8" of Skulltaker in the Fight phase. |
WARLORD TRAIT! | |
WARLORD TRAIT! |
Devastating Blow: Each time your Warlord fights, it can make a single Devastating Blow attack instead of its normal close combat attacks. If it does, make a single hit roll; if successful, the target suffers D3 mortal wounds. |
FACTION KEYWORDS: CHAOS, DAEMON, KHORNE | |
KEYWORDS: CHARACTER, INFANTRY, BLOODLETTER, HERALD OF KHORNE, SKULLTAKER |
1CP | ||
LEGION OF SKULLS Specialist Detachment Stratagem The teeming masses of Khorne’s lesser Daemons can shatter worlds when they are gathered in large numbers. Use this Stratagem when choosing your army. Pick a KHORNE Chaos Daemons Detachment (that is, a Chaos Daemons Detachment in which every unit has the KHORNE keyword) from your army to be a Legion of Skulls Specialist Detachment. BLOODLETTER units in that Detachment gain the LEGION OF SKULLS keyword. | ||
3CP | ||
RAGE ETERNAL Khorne Daemons Stratagem A rage as limitless as that of Khorne’s soldiers overcomes even death’s boundary in its intensity. Use this Stratagem in the Fight phase when a model in a BLOODLETTER INFANTRY unit from your army is destroyed. Until the end of the phase, roll one D6 each time a model from that unit is destroyed; on a 4+, that model is not removed until after all of the attacking unit’s close combat attacks have been resolved, and the destroyed model can make all of its close combat attacks against the unit that destroyed it before being removed (this model can make these close combat attacks even if it would not normally be able to target that unit). | ||
2CP | ||
SOUL SACRIFICE Chaos Daemons Stratagem A daemonic pact of terrible power can be assured for a price… Use this Stratagem before a CHAOS CHARACTER from your army attempts to summon a unit of DAEMONS to the battlefield using a Daemonic Ritual. That character suffers D3 mortal wounds, but you can roll up to 4 dice rather than 3 for the summoning roll. In addition, re-roll hit rolls of 1 for the summoned unit while it is within 6" of the character that performed the Daemonic Ritual. | ||
1CP/3CP | ||
REWARDS OF CHAOS Chaos Daemons Stratagem The Dark Gods sometimes bestow their daemonic lieutenants with powerful artefacts and rewards. Use this Stratagem before the battle. Your army can have one extra Hellforged Artefact for 1 CP, or two extra Hellforged Artefacts for 3 CPs. All of the Hellforged Artefacts that you include must be different and be given to different DAEMON CHARACTERS. You can only use this Stratagem once per battle. | ||
1CP | ||
DAEMONIC PACT Chaos Daemons Stratagem Many foul champions are adept at summoning daemonic allies. Use this Stratagem after a CHAOS CHARACTER from your army summons a unit of DAEMONS to the battlefield using a Daemonic Ritual. That character can immediately attempt to summon a second unit of Daemons to the battlefield by performing another Daemonic Ritual. | ||
2CP | ||
LOCUS OF WRATH Khorne Daemons Stratagem Khorne’s wrath empowers those who fight beside his champions. Use this Stratagem at the start of any Fight phase. Select a KHORNE DAEMON CHARACTER from your army – until the end of the phase you can re-roll any failed hit rolls made for friendly KHORNE DAEMON units within 6" of that model. | ||
This datasheet has HQ Battlefield Role. Full list of Chaos Daemons units sharing same Battlefield Role follows:
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The denizens of the warp do not have a true physical form; they are beings of energy, given fell shape and terrible purpose. Such a creature defies the natural laws of the universe, and many of the most powerful weapons are all but useless against them.
Units with this ability have a 5+ invulnerable save.The CHAOS and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The KHORNE keyword is used in the following Chaos Daemons datasheets:
The TZEENTCH keyword is used in the following Chaos Daemons datasheets:
The NURGLE keyword is used in the following Chaos Daemons datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
The CHARACTER and KHORNE keywords are used in the following Chaos Daemons datasheets:
The KHORNE and DAEMON keywords are used in the following Chaos Daemons datasheets:
Through dark pacts and blasphemous rituals, a champion of Chaos can weaken the fabric of reality to create a gateway to the warp. From this rent pour forth the Daemons of that realm, ready to rend and tear those who stand against the Ruinous Powers.
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they were themselves summoned to the battlefield this turn).The CHAOS keyword is used in the following Chaos Daemons datasheets:
The DAEMON keyword is used in the following Chaos Daemons datasheets:
The CHARACTER keyword is used in the following Chaos Daemons datasheets:
The INFANTRY keyword is used in the following Chaos Daemons datasheets:
The DAEMON and CHARACTER keywords are used in the following Chaos Daemons datasheets:
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The KHORNE keyword is used in the following Chaos Daemons datasheets:
Khorne Daemons hunger to spill blood and claim skulls, and their fury in the midst of battle is without limit.
If this unit makes a charge move, is charged, or performs a Heroic Intervention, then until the end of the turn add 1 to the Attacks characteristic of all its models and add 1 to the Strength characteristic of all the melee weapons the unit is armed with.The DAEMON, KHORNE and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The BLOODLETTER keyword is used in the following Chaos Daemons datasheets:
The BLOODLETTER keyword is used in the following Chaos Daemons datasheets:
The HERALD OF KHORNE keyword is used in the following Chaos Daemons datasheets:
The BLOODLETTER and INFANTRY keywords are used in the following Chaos Daemons datasheets: