No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
45 Pox Rider (base: 60mm) |
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3‑6 | 45 Pox Rider |
8" | 4+ | 4+ | 5 | 5 | 5 | 3 | 7 | 6+ | 60mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Grasping tongue | ||||||
Grasping tongue | 8" | Assault D3 | 5 | 0 | 1 | Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
Pox Rider plaguesword | ||||||
Pox Rider plaguesword | Melee | Melee | 4 | 0 | 1 | Each time the bearer fights, it can make 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time the bearer fights, it can make 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
Yawning maw | ||||||
Yawning maw | Melee | Melee | 5 | -1 | 2 | Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hit. |
Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hit. |
OTHER WARGEAR | ABILITIES | ||||||
+10 Instrument of Chaos | |||||||
While this unit contains any models equipped with an instrument of Chaos:
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+10 Instrument of Chaos | While this unit contains any models equipped with an instrument of Chaos:
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WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• One Pox Rider can be equipped with 1 Instrument of Chaos. • One other Pox Rider can be equipped with 1 Daemonic Icon.
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ABILITIES | |
ABILITIES |
Daemonic Ritual, Daemonic, Disgustingly Resilient Daemonic Icon:
+15 If you roll a 1 when taking a Morale test for a unit with any Daemonic Icons, reality blinks and the daemonic horde is bolstered. No models flee and D6 slain Plaguebearers are instead added to the unit. |
FACTION KEYWORDS: CHAOS, LEGIONES DAEMONICA, NURGLE | |
KEYWORDS: BEAST, PLAGUEBEARERS, POX RIDERS |
The supernatural corruption of Plaguebearers’ physical forms is such that even the most grievous wounds do not trouble them.
Many daemons can shift their forms at will, drawing on the powers of the warp to manifest new weapons, powers and otherworldly abilities in the blink of an eye.
Daemons are not mortal creatures, their forms shifting between the warp and realspace, passing through solid barriers with ease.
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The LEGIONES DAEMONICA keyword is used in the following Chaos Daemons datasheets:
The KHORNE keyword is used in the following Chaos Daemons datasheets:
The TZEENTCH keyword is used in the following Chaos Daemons datasheets:
The NURGLE keyword is used in the following Chaos Daemons datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
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The CHAOS keyword is used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA keyword is used in the following Chaos Daemons datasheets:
This datasheet has Fast Attack Battlefield Role. Full list of Chaos Daemons units sharing same Battlefield Role follows:
The BEAST keyword is used in the following Chaos Daemons datasheets:
The CHAOS and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The CHARACTER and KHORNE keywords are used in the following Chaos Daemons datasheets:
The KHORNE and DAEMON keywords are used in the following Chaos Daemons datasheets:
Through dark pacts and blasphemous rituals, a champion of Chaos can weaken the fabric of reality to create a gateway to the warp. From this rent pour forth the Daemons of that realm, ready to rend and tear those who stand against the Ruinous Powers.
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they were themselves summoned to the battlefield this turn).The denizens of the warp do not have a true physical form; they are beings of energy, given fell shape and terrible purpose. Such a creature defies the natural laws of the universe, and many of the most powerful weapons are all but useless against them.
Units with this ability have a 5+ invulnerable save.Daemons of Nurgle are inured to pain, their rotting bodies shrugging off all but the most traumatic damage with ease.
Each time a model with this ability loses a wound, roll a dice; on a 5+, the model does not lose that wound.The NURGLE keyword is used in the following Chaos Daemons datasheets:
Instrument of Chaos used in the following datasheets:
The INSTRUMENT keyword is used in the following Chaos Daemons datasheets:
The PLAGUEBEARERS keyword is used in the following Chaos Daemons datasheets:
The PLAGUEBEARER keyword is used in the following Chaos Daemons datasheets:
Grasping tongue used in the following datasheets:
Yawning maw used in the following datasheets: