No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
82 Herald of Slaanesh on Steed (base: 60 x 35mm) |
|||||||||||
1 | 82 Herald of Slaanesh on Steed |
14" | 2+ | 2+ | 4 | 3 | 5 | 4 | 8 | 6+ | 60 x 35mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Lashing tongue | ||||||
Lashing tongue | Melee | Melee | 4 | 0 | 1 | When the bearer fights, it makes 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. |
When the bearer fights, it makes 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. | ||||||
Ravaging claws | ||||||
Ravaging claws | Melee | Melee | User | -2 | 2 | - |
ABILITIES | |
ABILITIES |
Daemonic, Quicksilver Swiftness, Daemonic Ritual Locus of Slaanesh: Add 1 to the Strength characteristic of models in friendly SLAANESH DAEMON units whilst their unit is within 6" of any units with this ability. Unholy Speed: Add 1 to charge rolls made for this unit. |
This model can attempt to manifest one psychic power in your Psychic phase, and attempt to deny one psychic power in your opponent’s Psychic phase. It knows the Smite psychic power and one psychic power from the Slaanesh discipline. | |
FACTION KEYWORDS: CHAOS, LEGIONES DAEMONICA, SLAANESH | |
KEYWORDS: CAVALRY, CHARACTER, PSYKER, DAEMONETTE, HERALD OF SLAANESH |
As extensions of their patron deity, the daemons of Slaanesh salivate with undisguised desire at the thought of devouring Aeldari souls.
The keenness of the Daemonettes’ desire to torment their foes manifests in the razored kiss of their vicious talons.
These daemons flow ever-onward through the steps of an immortal ballet, a hideously graceful and wholly unnatural performance that speeds them across the battlefields of realspace.
The greatest ofSlaanesh’s daemons move with an idealised grace and agility rendered hideous by its sheer precision and impossibility.
The most exalted of Slaanesh’s daemons wield mighty artefacts, powerful symbols of the favour of the Dark Prince.
Many daemons can shift their forms at will, drawing on the powers of the warp to manifest new weapons, powers and otherworldly abilities in the blink of an eye.
Daemons of Slaanesh possess a sickening yet mesmerising beauty that renders their enemies glassy-eyed with entrancement.
Daemons are not mortal creatures, their forms shifting between the warp and realspace, passing through solid barriers with ease.
Born of the warp, daemons are highly attuned to its power and tides, able to draw upon it and weave it at will.
D6 | PSYCHIC POWER |
1 | CACOPHONIC CHOIR The psyker emits an ear-piercing chorus of screams that shatters the sanity of its foes. Cacophonic Choir has a warp charge value of 6. If manifested, roll 2D6 (adding 2 to the result if the Psychic test result was more than 10). The closest enemy unit that is within 18" of the psyker and visible to it suffers a mortal wound for each point that the total exceeds their highest Leadership characteristic. |
2 | SYMPHONY OF PAIN The psyker’s chants unleash destructive Chaos energy. Symphony of Pain has a warp charge value of 6. If manifested, the nearest enemy unit that is within 18" of the psyker and visible to it is struck by unbearable pain. Your opponent must subtract 1 from all hit rolls made for this unit until the start of your next Psychic phase. |
3 | HYSTERICAL FRENZY The psyker sends out a psychic lash that goads its allies. Hysterical Frenzy has a warp charge value of 8. If manifested, select a single friendly SLAANESH DAEMON unit within 18" of the psyker that is within 1" of an enemy unit. That unit can fight as if it were the Fight phase. |
4 | DELIGHTFUL AGONIES The psyker manipulates the pleasure centres of its allies’ minds, causing even great pain to register as sheer ecstasy. Delightful Agonies has a warp charge value of 5. If manifested, select a single friendly SLAANESH DAEMON unit within 18" of the psyker. Until the start of your next Psychic phase, roll a D6 each time a model in that unit loses a wound – on a 6 that model does not lose a wound. |
5 | PAVANE OF SLAANESH As the psyker sings, its spasming victims’ flesh tears and bones snap as they dance themselves to death. Pavane of Slaanesh has a warp charge value of 6. If manifested, select an enemy unit that is within 18" of the psyker and visible to them. Roll a D6 for each model in the unit; the unit suffers a mortal wound for each roll of 6. |
6 | PHANTASMAGORIA The psyker summons illusions to terrify and entice their foes. Phantasmagoria has a warp charge value of 6. If manifested, enemy units must subtract 1 from their Leadership characteristic until the start of your next Psychic phase whilst they are within 12" of the psyker. |
This datasheet has HQ Battlefield Role. Full list of Chaos Daemons units sharing same Battlefield Role follows:
|
The LEGIONES DAEMONICA keyword is used in the following Chaos Daemons datasheets:
The KHORNE keyword is used in the following Chaos Daemons datasheets:
The TZEENTCH keyword is used in the following Chaos Daemons datasheets:
The NURGLE keyword is used in the following Chaos Daemons datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
|
The CHAOS keyword is used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA keyword is used in the following Chaos Daemons datasheets:
The CHARACTER keyword is used in the following Chaos Daemons datasheets:
The PSYKER keyword is used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA and PSYKER keywords are used in the following Chaos Daemons datasheets:
The CAVALRY keyword is used in the following Chaos Daemons datasheets:
Ravaging claws used in the following datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
The DAEMONETTES keyword is used in the following Chaos Daemons datasheets:
The LEGIONES DAEMONICA and SLAANESH keywords are used in the following Chaos Daemons datasheets:
The datasheets using AELDARI keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Rogue Traders.The AELDARI keyword is used in the following datasheets:
The LEGIONES DAEMONICA, SLAANESH and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The CHAOS and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The CHARACTER and KHORNE keywords are used in the following Chaos Daemons datasheets:
The KHORNE and DAEMON keywords are used in the following Chaos Daemons datasheets:
Through dark pacts and blasphemous rituals, a champion of Chaos can weaken the fabric of reality to create a gateway to the warp. From this rent pour forth the Daemons of that realm, ready to rend and tear those who stand against the Ruinous Powers.
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they were themselves summoned to the battlefield this turn).The denizens of the warp do not have a true physical form; they are beings of energy, given fell shape and terrible purpose. Such a creature defies the natural laws of the universe, and many of the most powerful weapons are all but useless against them.
Units with this ability have a 5+ invulnerable save.The LEGIONES DAEMONICA, SLAANESH, CHARACTER and VEHICLE keywords are used in the following Chaos Daemons datasheets:
Slaanesh’s Daemons are graceful and impossibly quick, moving to strike their foes faster than the eye can see.
This unit always fight first in the Fight phase, even if it didn’t charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.The SLAANESH and DAEMON keywords are used in the following Chaos Daemons datasheets:
The DAEMONETTE keyword is used in the following Chaos Daemons datasheets: