ABILITIES | |
ABILITIES |
Pestilent Garden: After it is set up, a Feculent Gnarlmaw is treated as a terrain feature. It cannot move for any reason, is not treated as a friendly or enemy model, and cannot be targeted or affected by any attacks or abilities. Shroud of Flies: All NURGLE DAEMON units – except VEHICLES and MONSTERS – that are completely within 7" of any Feculent Gnarlmaws receive the benefits of cover from them. While a unit is receiving the benefits of cover from any Feculent Gnarlmaws, they count as receiving the benefits of Light Cover. In addition, each time a ranged attack is allocated to a model in that unit, add an additional 1 to any armour saving throw made against that attack. Sickness Blossoms: At the start of your turn, roll a D6 for every unit that is within 3" of any Feculent Gnarlmaws; on a 4+ that unit suffers 1 mortal wound, but on a 6 it suffer D3 mortal wounds instead. NURGLE units are unaffected by this ability. The Plague Bells Chime: NURGLE DAEMON units that are within 7" of any Feculent Gnarlmaws at the start of their turn can shoot and/or charge this turn, even if they Fell Back or Advanced. Conduit to Nurgle’s Domain: You can re-roll any of the dice used in the summoning roll when a CHAOS CHARACTER from your army that is within 7" of any Feculent Gnarlmaw attempts to summon a unit of NURGLE DAEMONS to the battlefield using a Daemonic Ritual. |
FACTION KEYWORDS: CHAOS, DAEMON, NURGLE | |
KEYWORDS: FECULENT GNARLMAW |
The CHAOS and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The KHORNE keyword is used in the following Chaos Daemons datasheets:
The TZEENTCH keyword is used in the following Chaos Daemons datasheets:
The NURGLE keyword is used in the following Chaos Daemons datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
The CHARACTER and KHORNE keywords are used in the following Chaos Daemons datasheets:
The KHORNE and DAEMON keywords are used in the following Chaos Daemons datasheets:
Through dark pacts and blasphemous rituals, a champion of Chaos can weaken the fabric of reality to create a gateway to the warp. From this rent pour forth the Daemons of that realm, ready to rend and tear those who stand against the Ruinous Powers.
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they were themselves summoned to the battlefield this turn).The CHAOS keyword is used in the following Chaos Daemons datasheets:
The DAEMON keyword is used in the following Chaos Daemons datasheets:
The NURGLE keyword is used in the following Chaos Daemons datasheets:
This datasheet has Fortifications Battlefield Role. Full list of Chaos Daemons units sharing same Battlefield Role follows:
The DAEMON and NURGLE keywords are used in the following Chaos Daemons datasheets:
The NURGLE and DAEMON keywords are used in the following Chaos Daemons datasheets: