No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
240 Bloodthirster of Insensate Rage (base: 120 x 92mm) |
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1 | 240 Bloodthirster of Insensate Rage |
12" | 2+ | 2+ | 7 | 7 | 9-16 | 6 | 10 | 3+ | 120 x 92mm |
8" | 3+ | 2+ | 7 | 7 | 5-8 | 4 | 10 | 3+ | |||
6" | 4+ | 2+ | 7 | 7 | 1-4 | 2 | 10 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Great axe of Khorne | ||||||
When attacking with this weapon, choose one of the profiles below. | ||||||
Great axe of Khorne | When attacking with this weapon, choose one of the profiles below. | |||||
- Mighty strike | ||||||
- Mighty strike | Melee | Melee | x2 | -4 | D6 | Each time you roll to determine how much damage this weapon inflicts, roll 2 dice and discard the lowest result. |
Each time you roll to determine how much damage this weapon inflicts, roll 2 dice and discard the lowest result. | ||||||
- Sweeping blow | ||||||
- Sweeping blow | Melee | Melee | User | -2 | 1 | Make 2 hit rolls instead of 1 for each attack made with this weapon. |
Make 2 hit rolls instead of 1 for each attack made with this weapon. |
ABILITIES | |
ABILITIES |
Daemonic, Unstoppable Ferocity, Daemonic Ritual Greater Daemon: Friendly KHORNE DAEMON units within 6" of this model when they take a Morale test can use this model’s Leadership instead of their own. Deathbringer: Each unmodified hit roll of 6 made for this model’s attacks in the Fight phase scores 2 hits instead of 1. |
FACTION KEYWORDS: CHAOS, DAEMON, KHORNE | |
KEYWORDS: CHARACTER, MONSTER, BLOODTHIRSTER, FLY |
1CP | ||
EXALTED BLOODTHIRSTER Khorne Daemons Stratagem Use this Stratagem before the battle. Select one BLOODTHIRSTER model from your army that is not a named character. Until the end of the battle, that model gains the EXALTED keyword, and you select one of the Exalted Bloodthirster abilities below for this model for the duration of the battle. Alternatively, you can randomly determine two abilities by rolling two D6 and applying them both to this model for the duration of the battle (if a double is rolled, roll again until two different results are rolled). Each model can only be affected by this Stratagem once.
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2CP | ||
SOUL SACRIFICE Chaos Daemons Stratagem A daemonic pact of terrible power can be assured for a price… Use this Stratagem before a CHAOS CHARACTER from your army attempts to summon a unit of DAEMONS to the battlefield using a Daemonic Ritual. That character suffers D3 mortal wounds, but you can roll up to 4 dice rather than 3 for the summoning roll. In addition, re-roll hit rolls of 1 for the summoned unit while it is within 6" of the character that performed the Daemonic Ritual. | ||
1CP/3CP | ||
REWARDS OF CHAOS Chaos Daemons Stratagem The Dark Gods sometimes bestow their daemonic lieutenants with powerful artefacts and rewards. Use this Stratagem before the battle. Your army can have one extra Hellforged Artefact for 1 CP, or two extra Hellforged Artefacts for 3 CPs. All of the Hellforged Artefacts that you include must be different and be given to different DAEMON CHARACTERS. You can only use this Stratagem once per battle. | ||
1CP | ||
DAEMONIC PACT Chaos Daemons Stratagem Many foul champions are adept at summoning daemonic allies. Use this Stratagem after a CHAOS CHARACTER from your army summons a unit of DAEMONS to the battlefield using a Daemonic Ritual. That character can immediately attempt to summon a second unit of Daemons to the battlefield by performing another Daemonic Ritual. | ||
2CP | ||
LOCUS OF WRATH Khorne Daemons Stratagem Khorne’s wrath empowers those who fight beside his champions. Use this Stratagem at the start of any Fight phase. Select a KHORNE DAEMON CHARACTER from your army – until the end of the phase you can re-roll any failed hit rolls made for friendly KHORNE DAEMON units within 6" of that model. | ||
This datasheet has HQ Battlefield Role. Full list of Chaos Daemons units sharing same Battlefield Role follows:
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The denizens of the warp do not have a true physical form; they are beings of energy, given fell shape and terrible purpose. Such a creature defies the natural laws of the universe, and many of the most powerful weapons are all but useless against them.
Units with this ability have a 5+ invulnerable save.The CHAOS and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The KHORNE keyword is used in the following Chaos Daemons datasheets:
The TZEENTCH keyword is used in the following Chaos Daemons datasheets:
The NURGLE keyword is used in the following Chaos Daemons datasheets:
The SLAANESH keyword is used in the following Chaos Daemons datasheets:
The CHARACTER and KHORNE keywords are used in the following Chaos Daemons datasheets:
The KHORNE and DAEMON keywords are used in the following Chaos Daemons datasheets:
Through dark pacts and blasphemous rituals, a champion of Chaos can weaken the fabric of reality to create a gateway to the warp. From this rent pour forth the Daemons of that realm, ready to rend and tear those who stand against the Ruinous Powers.
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they were themselves summoned to the battlefield this turn).The CHAOS keyword is used in the following Chaos Daemons datasheets:
The DAEMON keyword is used in the following Chaos Daemons datasheets:
The CHARACTER keyword is used in the following Chaos Daemons datasheets:
The DAEMON and CHARACTER keywords are used in the following Chaos Daemons datasheets:
The FLY keyword is used in the following Chaos Daemons datasheets:
The MONSTER keyword is used in the following Chaos Daemons datasheets:
The KHORNE keyword is used in the following Chaos Daemons datasheets:
Khorne Daemons hunger to spill blood and claim skulls, and their fury in the midst of battle is without limit.
If this unit makes a charge move, is charged, or performs a Heroic Intervention, then until the end of the turn add 1 to the Attacks characteristic of all its models and add 1 to the Strength characteristic of all the melee weapons the unit is armed with.The BLOODTHIRSTER keyword is used in the following Chaos Daemons datasheets:
The DAEMON, KHORNE and CHARACTER keywords are used in the following Chaos Daemons datasheets: