Ranged Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Coruscating flames
Coruscating flames
18"
Assault 2
+1
-1
1
-
Fire of Tzeentch
Before selecting targets, select one of the profiles below to make attacks with.
Fire of Tzeentch
Before selecting targets, select one of the profiles below to make attacks with.
 - Blue fire
 - Blue fire
18"
Assault 3
+3
-4
3
-
 - Pink fire
 - Pink fire
12"
Assault 2D6
User
-2
1
Each time an attack is made with this weapon profile, that attack automatically hits the target.
Each time an attack is made with this weapon profile, that attack automatically hits the target.
Flickering flames
Flickering flames
12"
Assault D6+3
User
-2
1
-
Harvester cannon
Harvester cannon
36"
Heavy 6
7
-1
2
-
Phlegm bombardment
Phlegm bombardment
36"
Heavy D6
8
-2
3
Blast
Blast
The Staff of Cataclysm (shooting)
The Staff of Cataclysm (shooting)
48"
Assault D6
8
-4
3
Blast
Blast

Melee Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
+10
Baleful sword
+10
Baleful sword
Melee
Melee
+1
-3
3
Malefic 3
Malefic 3
Churning fangs and claws
Churning fangs and claws
Melee
Melee
User
-2
2
-
+10
Daemonic axe
+10
Daemonic axe
Melee
Melee
+2
-2
3
-
Disc blades
Disc blades
Melee
Melee
4
0
1
Malefic 1
Malefic 1
+10
Hellforged sword
+10
Hellforged sword
Melee
Melee
+1
-3
3
-
Iron claw
Iron claw
Melee
Melee
x2
-3
D6
-
Jagged claws
Jagged claws
Melee
Melee
User
-2
2
Each time the bearer fights, it can make 2 additional attacks with this weapon.
Each time the bearer fights, it can make 2 additional attacks with this weapon.
Lamprey bite
Lamprey bite
Melee
Melee
+2
-3
2
-
Malefic talons
Malefic talons
Melee
Melee
User
-1
2
Each time the bearer fights, it makes 1 additional attack with this weapon.
Each time the bearer fights, it makes 1 additional attack with this weapon.
Ritual dagger
Ritual dagger
Melee
Melee
User
-1
1
-
+10
Rod of sorcery
+10
Rod of sorcery
12"
Assault D6
6
-1
2
-
Screamer bites
Screamer bites
Melee
Melee
6
-3
2
Malefic 6
Malefic 6
Sharp quills
Sharp quills
Melee
Melee
User
0
1
-
+5
Staff of change
+5
Staff of change
18"
Assault 3
+4
-4
2
-
Staff of Tomorrow
Staff of Tomorrow
Melee
Melee
+2
-3
2D3
-
Staff of Tzeentch
Staff of Tzeentch
Melee
Melee
User
-2
3
-
The Blade of Shadows
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
The Blade of Shadows
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Sweeping strike
 - Sweeping strike
Melee
Melee
User
-3
1
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
 - Piercing strike
 - Piercing strike
Melee
Melee
+4
-4
D3+3
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
The Staff of Cataclysm (melee)
The Staff of Cataclysm (melee)
Melee
Melee
x2
-4
3
-
Trickster’s staff
Trickster’s staff
Melee
Melee
User
0
1
Each time the bearer is selected to fight, you can select one melee weapon an enemy INFANTRY model within Engagement Range of the bearer is equipped with. Until that fight is resolved, this weapon has the same profile as the selected weapon.
Each time the bearer is selected to fight, you can select one melee weapon an enemy INFANTRY model within Engagement Range of the bearer is equipped with. Until that fight is resolved, this weapon has the same profile as the selected weapon.
Tusked maw
Tusked maw
Melee
Melee
x2
-3
3
-
Warpclaw
Warpclaw
Melee
Melee
User
-2
2
Malefic 4
Malefic 4
Warpfire talons
Warpfire talons
Melee
Melee
User
-3
D3
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.
Warpsword
Warpsword
Melee
Melee
User
-3
D3+3
Malefic 2
Malefic 2

Other Wargear

OTHER WARGEAR
ABILITIES 
Daemonic icon
While this unit contains any models equipped with a daemonic icon:
  • It has the ICON keyword.
  • Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
Daemonic icon
While this unit contains any models equipped with a daemonic icon:
  • It has the ICON keyword.
  • Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
+5
Horror Infestation
This model has the following ability:

Horror Infestation (Aura): While an enemy unit is within 12" of this model, subtract 1 from Psychic tests taken for that unit.
+5
Horror Infestation
This model has the following ability:

Horror Infestation (Aura): While an enemy unit is within 12" of this model, subtract 1 from Psychic tests taken for that unit.
+0..10
Instrument of Chaos
While this unit contains any models equipped with an instrument of Chaos:
  • It has the INSTRUMENT keyword.
  • Add 1 to the Leadership characteristic of models in this unit.
+0..10
Instrument of Chaos
While this unit contains any models equipped with an instrument of Chaos:
  • It has the INSTRUMENT keyword.
  • Add 1 to the Leadership characteristic of models in this unit.
+5
Retinue of Horrors
Add 1 to Psychic tests taken for the bearer.
+5
Retinue of Horrors
Add 1 to Psychic tests taken for the bearer.
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.

Coruscating flames used in the following datasheets:

Troops
Pink Horrors

Fire of Tzeentch used in the following datasheets:

Heavy Support
Elites

Flickering flames used in the following datasheets:

Elites

Harvester cannon used in the following datasheets:

Heavy Support
HEAVY
Heavy weapons are amongst the biggest guns on the battlefield, but they require bracing to fire at full effect and are unwieldy to bring to bear at close quarters.
When an INFANTRY model shoots a Heavy weapon, subtract 1 from the hit rolls when resolving that weapon’s attacks if the firing model’s unit has moved for any reason this turn (e.g. it made a Normal Move this turn).

  • Subtract 1 from hit rolls if firing model is INFANTRY and its unit has moved this turn.

Phlegm bombardment used in the following datasheets:

Heavy Support
Blast Weapons
Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons:
  1. If a Blast weapon targets a unit that has between 6 and 10 models, it always makes a minimum of 3 attacks. So if, when determining how many attacks are made with that weapon, the dice rolled results in less than 3 attacks being made, make 3 attacks instead. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 6 or more models, and you roll a 2 to determine how many attacks are made, that roll is counted as being a 3 and that weapon makes three attacks against that unit.
  2. When a Blast weapon targets a unit that has 11 or more models, do not roll dice to randomly determine how many attacks are made – instead, make the maximum possible number of attacks. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 11 or more models, that weapon makes six attacks against that unit.
Blast weapons can never be used to make attacks against a unit that is within Engagement Range of the firing model’s unit, even if the weapon has the Pistol type or if the firing model is a VEHICLE or a MONSTER – firing high-explosives at point-blank range is simply unwise.

  • Blast Weapons: Minimum three attacks against units with 6+ models. Always make maximum number of attacks against units with 11+ models.
  • Can never be used to attack units within the firing unit’s Engagement Range.

The Staff of Cataclysm (shooting) used in the following datasheets:

Lords of War

Baleful sword used in the following datasheets:

HQ

Churning fangs and claws used in the following datasheets:

Heavy Support

Daemonic axe used in the following datasheets:

HQ

Disc blades used in the following datasheets:

HQ
The Blue Scribes

Hellforged sword used in the following datasheets:

HQ

Iron claw used in the following datasheets:

Heavy Support

Jagged claws used in the following datasheets:

Heavy Support

Lamprey bite used in the following datasheets:

Fast Attack

Malefic talons used in the following datasheets:

HQ

Ritual dagger used in the following datasheets:

HQ
Fateskimmer
Fluxmaster

Rod of sorcery used in the following datasheets:

HQ

Screamer bites used in the following datasheets:

Heavy Support
HQ

Sharp quills used in the following datasheets:

HQ

Staff of change used in the following datasheets:

HQ
Fateskimmer
+5
Fluxmaster
+5

Staff of Tomorrow used in the following datasheets:

HQ

Staff of Tzeentch used in the following datasheets:

HQ

The Blade of Shadows used in the following datasheets:

HQ

The Staff of Cataclysm (melee) used in the following datasheets:

Lords of War

Trickster’s staff used in the following datasheets:

HQ

Tusked maw used in the following datasheets:

Heavy Support

Warpclaw used in the following datasheets:

Heavy Support

Warpfire talons used in the following datasheets:

Lords of War

Warpsword used in the following datasheets:

Heavy Support

Daemonic icon used in the following datasheets:

Troops

The ICON keyword is used in the following Chaos Daemons datasheets:

Troops

– if equipped with the Daemonic icon this unit gains the ICON keyword.

Horror Infestation used in the following datasheets:

Heavy Support

Instrument of Chaos used in the following datasheets:

Troops

Retinue of Horrors used in the following datasheets:

HQ

Wings used in the following datasheets:

HQ

The FLY keyword is used in the following Chaos Daemons datasheets:

HQ
Daemon Prince of Chaos
Fateskimmer
Fluxmaster
Kairos Fateweaver
Lord of Change
The Blue Scribes
Elites
Flamers
Fast Attack
Heavy Support
Lords of War

– if equipped with the Wings this unit gains the FLY keyword.