Ranged Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Contagion spray
Contagion spray
12"
Assault 3D3
5
-2
2
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Death’s heads
Death’s heads
12"
Assault D3
4
-1
1
Blast
Blast
Disgusting sneezes
Disgusting sneezes
6"
Assault D6
4
0
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Grasping tongue
Grasping tongue
8"
Assault D3
5
0
1
Each time an attack is made with this weapon, you can re-roll the wound roll.
Each time an attack is made with this weapon, you can re-roll the wound roll.
Harvester cannon
Harvester cannon
36"
Heavy 6
7
-1
2
-
Horrific vomit
Horrific vomit
12"
Assault 2D6
6
-2
2
Blast. Each time an attack is made with this weapon, that attack automatically hits the target.
Blast. Each time an attack is made with this weapon, that attack automatically hits the target.
Phlegm bombardment
Phlegm bombardment
36"
Heavy D6
8
-2
3
Blast
Blast
Plague flail
Plague flail
7"
Assault D6+3
User
-3
2
-
Putrid vomit
Putrid vomit
12"
Assault D6
5
-2
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Rancid vomit
Rancid vomit
12"
Pistol D6
5
-2
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Rot cannon
Rot cannon
36"
Heavy D6
7
-3
2
Blast. Each time an attack is made with this weapon against a unit (excluding VEHICLE units), you can re-roll the wound roll.
Blast. Each time an attack is made with this weapon against a unit (excluding VEHICLE units), you can re-roll the wound roll.
Streams of brackish filth
Streams of brackish filth
12"
Assault 2D6
6
-3
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.

Melee Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Acidic maw
Acidic maw
Melee
Melee
7
-4
3
Malefic 2
Malefic 2
Bileblade
Bileblade
Melee
Melee
User
-3
2
Each time an attack is made with this weapon, you can re-roll the wound roll.
Each time an attack is made with this weapon, you can re-roll the wound roll.
Bilesword
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
Bilesword
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Mighty strike
 - Mighty strike
Melee
Melee
+1
-3
D6
Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target.
 - Sweeping blow
 - Sweeping blow
Melee
Melee
User
-3
1
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Blade of Decay
Blade of Decay
Melee
Melee
+2
-4
D3+3
Each time an attack is made with this weapon, you can re-roll that attack’s wound roll.
Each time an attack is made with this weapon, you can re-roll that attack’s wound roll.
Churning fangs and claws
Churning fangs and claws
Melee
Melee
User
-2
2
-
+10
Daemonic axe
+10
Daemonic axe
Melee
Melee
+2
-2
3
-
Diseased claws and teeth
Diseased claws and teeth
Melee
Melee
User
0
1
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Distended maw
Distended maw
Melee
Melee
+1
-1
3
Malefic 1
Malefic 1
Doomsday bell
Doomsday bell
Melee
Melee
+1
-1
2
-
Fanged maw
Fanged maw
Melee
Melee
User
-1
2
Malefic 1
Malefic 1
Fist of Decay
Fist of Decay
Melee
Melee
User
-3
3
-
Foul balesword
Foul balesword
Melee
Melee
User
-3
2
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Foul mouthparts
Foul mouthparts
Melee
Melee
5
-2
2
Malefic 2
Malefic 2
Gaping maw
Gaping maw
Melee
Melee
User
-3
3
-
Gnarlrod
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
Gnarlrod
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Mighty strike
 - Mighty strike
Melee
Melee
+1
-3
3
Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target.
 - Sweeping blow
 - Sweeping blow
Melee
Melee
User
-2
1
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
+10
Hellforged sword
+10
Hellforged sword
Melee
Melee
+1
-3
3
-
Iron claw
Iron claw
Melee
Melee
x2
-3
D6
-
Jagged claws
Jagged claws
Melee
Melee
User
-2
2
Each time the bearer fights, it can make 2 additional attacks with this weapon.
Each time the bearer fights, it can make 2 additional attacks with this weapon.
Lopping shears
Lopping shears
Melee
Melee
+1
-3
2
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Malefic talons
Malefic talons
Melee
Melee
User
-1
2
Each time the bearer fights, it makes 1 additional attack with this weapon.
Each time the bearer fights, it makes 1 additional attack with this weapon.
Marotter
Marotter
Melee
Melee
User
0
1
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Nurgling claws
Nurgling claws
Melee
Melee
2
0
1
Malefic 7
Malefic 7
Nurglings
Nurglings
Melee
Melee
2
0
1
Each time the bearer fights, it makes 2D6 additional attacks with this weapon.
Each time the bearer fights, it makes 2D6 additional attacks with this weapon.
Plaguesword
Plaguesword
Melee
Melee
User
-2
1
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.
Pox Rider plaguesword
Pox Rider plaguesword
Melee
Melee
4
0
1
Each time the bearer fights, it can make 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll.
Each time the bearer fights, it can make 2 additional attacks with this weapon and no more than 2 attacks can be made with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll.
Prehensile proboscis
Prehensile proboscis
Melee
Melee
4
-2
1
Malefic 4
Malefic 4
Putrid appendages
Putrid appendages
Melee
Melee
User
-2
2
Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 2 mortal wounds on the target and the attack sequence ends.
Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 2 mortal wounds on the target and the attack sequence ends.
The Blade of Shadows
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
The Blade of Shadows
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Sweeping strike
 - Sweeping strike
Melee
Melee
User
-3
1
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
 - Piercing strike
 - Piercing strike
Melee
Melee
+4
-4
D3+3
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
Tusked maw
Tusked maw
Melee
Melee
x2
-3
3
-
Warpclaw
Warpclaw
Melee
Melee
User
-2
2
Malefic 4
Malefic 4
Warpsword
Warpsword
Melee
Melee
User
-3
D3+3
Malefic 2
Malefic 2
Yawning maw
Yawning maw
Melee
Melee
5
-1
2
Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hit.
Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hit.

Other Wargear

OTHER WARGEAR
ABILITIES 
Bileblade
Each time the bearer attempts to manifest a psychic power, before taking the Psychic test, you can select for this model to suffer 1 mortal wound. If you do so, add 1 to that Psychic test.
Bileblade
Each time the bearer attempts to manifest a psychic power, before taking the Psychic test, you can select for this model to suffer 1 mortal wound. If you do so, add 1 to that Psychic test.
Daemonic icon
While this unit contains any models equipped with a daemonic icon:
  • It has the ICON keyword.
  • Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
Daemonic icon
While this unit contains any models equipped with a daemonic icon:
  • It has the ICON keyword.
  • Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
Doomsday bell
In your Command phase, you can select one friendly PLAGUEBEARERS CORE unit within 12" of the bearer to be replenished. You can return one destroyed model from that unit to the battlefield with its full wounds remaining. If that unit is an INFANTRY unit, you return D3 destroyed models instead. These models cannot be set up within Engagement Range of any enemy units unless those enemy units are already within Engagement Range of its unit. Each unit can only be replenished once per turn.
Doomsday bell
In your Command phase, you can select one friendly PLAGUEBEARERS CORE unit within 12" of the bearer to be replenished. You can return one destroyed model from that unit to the battlefield with its full wounds remaining. If that unit is an INFANTRY unit, you return D3 destroyed models instead. These models cannot be set up within Engagement Range of any enemy units unless those enemy units are already within Engagement Range of its unit. Each unit can only be replenished once per turn.
+0..10
Instrument of Chaos
While this unit contains any models equipped with an instrument of Chaos:
  • It has the INSTRUMENT keyword.
  • Add 1 to the Leadership characteristic of models in this unit.
+0..10
Instrument of Chaos
While this unit contains any models equipped with an instrument of Chaos:
  • It has the INSTRUMENT keyword.
  • Add 1 to the Leadership characteristic of models in this unit.
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.

Contagion spray used in the following datasheets:

HQ

Death’s heads used in the following datasheets:

Fast Attack
Blast Weapons
Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons:
  1. If a Blast weapon targets a unit that has between 6 and 10 models, it always makes a minimum of 3 attacks. So if, when determining how many attacks are made with that weapon, the dice rolled results in less than 3 attacks being made, make 3 attacks instead. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 6 or more models, and you roll a 2 to determine how many attacks are made, that roll is counted as being a 3 and that weapon makes three attacks against that unit.
  2. When a Blast weapon targets a unit that has 11 or more models, do not roll dice to randomly determine how many attacks are made – instead, make the maximum possible number of attacks. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 11 or more models, that weapon makes six attacks against that unit.
Blast weapons can never be used to make attacks against a unit that is within Engagement Range of the firing model’s unit, even if the weapon has the Pistol type or if the firing model is a VEHICLE or a MONSTER – firing high-explosives at point-blank range is simply unwise.

  • Blast Weapons: Minimum three attacks against units with 6+ models. Always make maximum number of attacks against units with 11+ models.
  • Can never be used to attack units within the firing unit’s Engagement Range.

Disgusting sneezes used in the following datasheets:

HQ

Grasping tongue used in the following datasheets:

Fast Attack

Harvester cannon used in the following datasheets:

Heavy Support
HEAVY
Heavy weapons are amongst the biggest guns on the battlefield, but they require bracing to fire at full effect and are unwieldy to bring to bear at close quarters.
When an INFANTRY model shoots a Heavy weapon, subtract 1 from the hit rolls when resolving that weapon’s attacks if the firing model’s unit has moved for any reason this turn (e.g. it made a Normal Move this turn).

  • Subtract 1 from hit rolls if firing model is INFANTRY and its unit has moved this turn.

Horrific vomit used in the following datasheets:

Lords of War

Phlegm bombardment used in the following datasheets:

Heavy Support

Plague flail used in the following datasheets:

HQ

Putrid vomit used in the following datasheets:

HQ

Rancid vomit used in the following datasheets:

Heavy Support
PISTOL
Due to their compact size, pistols can even be used in melee to shoot at point-blank range.
A model can make attacks with a Pistol even when its unit is within Engagement Range of enemy units, but it must target an enemy unit that is within Engagement Range of its own unit when it does so. In such circumstances, the model can target an enemy unit even if other friendly units are within Engagement Range of the same enemy unit.

When a model equipped with both a Pistol and another type of ranged weapon (e.g. a Pistol and a Rapid Fire weapon) shoots, it can either shoot with its Pistol(s) or with its other ranged weapons. Choose which it will fire (Pistols or non-Pistols) before selecting targets.

  • Can be shot even if firing model’s unit is within Engagement Range of enemy unit.
  • Cannot be shot alongside any other type of weapon.

Rot cannon used in the following datasheets:

Heavy Support

Streams of brackish filth used in the following datasheets:

HQ

Acidic maw used in the following datasheets:

HQ

Bileblade used in the following datasheets:

HQ

Bilesword used in the following datasheets:

HQ

Blade of Decay used in the following datasheets:

Lords of War

Churning fangs and claws used in the following datasheets:

Heavy Support

Daemonic axe used in the following datasheets:

HQ

Diseased claws and teeth used in the following datasheets:

Troops

Distended maw used in the following datasheets:

HQ

Doomsday bell used in the following datasheets:

HQ

Fanged maw used in the following datasheets:

HQ

Fist of Decay used in the following datasheets:

HQ

Foul balesword used in the following datasheets:

HQ
Poxbringer

Foul mouthparts used in the following datasheets:

Fast Attack

Gaping maw used in the following datasheets:

HQ

Gnarlrod used in the following datasheets:

HQ

Hellforged sword used in the following datasheets:

HQ

Iron claw used in the following datasheets:

Heavy Support

Jagged claws used in the following datasheets:

Heavy Support

Lopping shears used in the following datasheets:

HQ

Malefic talons used in the following datasheets:

HQ

Marotter used in the following datasheets:

HQ

Nurgling claws used in the following datasheets:

HQ
Great Unclean One
Rotigus

Nurglings used in the following datasheets:

Lords of War

Plaguesword used in the following datasheets:

Fast Attack
Troops
HQ

Pox Rider plaguesword used in the following datasheets:

Fast Attack

Prehensile proboscis used in the following datasheets:

Fast Attack

Putrid appendages used in the following datasheets:

Elites

The Blade of Shadows used in the following datasheets:

HQ

Tusked maw used in the following datasheets:

Heavy Support

Warpclaw used in the following datasheets:

Heavy Support

Warpsword used in the following datasheets:

Heavy Support

Yawning maw used in the following datasheets:

Fast Attack

Daemonic icon used in the following datasheets:

Fast Attack
Troops

The ICON keyword is used in the following Chaos Daemons datasheets:

Troops
Fast Attack

– if equipped with the Daemonic icon this unit gains the ICON keyword.

Instrument of Chaos used in the following datasheets:

Fast Attack
Troops

Wings used in the following datasheets:

HQ

The FLY keyword is used in the following Chaos Daemons datasheets:

HQ
Daemon Prince of Chaos
Fast Attack

– if equipped with the Wings this unit gains the FLY keyword.