Ranged Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Bellow of endless fury
Bellow of endless fury
12"
Assault 2D6
5
-1
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Bloodflail
Bloodflail
12"
Assault 1
x2
-4
3D3
Each time an attack is made with this weapon, excess damage it inflicts is not lost. Instead, keep allocating excess damage to another model in the target unit until either all the excess damage has been allocated or the target unit is destroyed.
Each time an attack is made with this weapon, excess damage it inflicts is not lost. Instead, keep allocating excess damage to another model in the target unit until either all the excess damage has been allocated or the target unit is destroyed.
Bloodlash
Bloodlash
12"
Assault 2D6
7
-3
2
-
Burning roar
Burning roar
12"
Assault D6
4
-1
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Harvester cannon
Harvester cannon
36"
Heavy 6
7
-1
2
-
Hellfire breath
Hellfire breath
12"
Assault D6
5
-2
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Lash of Khorne
Lash of Khorne
12"
Assault 6
User
-1
2
-
Phlegm bombardment
Phlegm bombardment
36"
Heavy D6
8
-2
3
Blast
Blast
Skull cannon
Skull cannon
48"
Heavy D3+3
8
-2
2
Blast. Each time an attack is made with this weapon, the target does not receive the benefits of cover against that attack.
Blast. Each time an attack is made with this weapon, the target does not receive the benefits of cover against that attack.
The Executioner’s Axe (shooting)
The Executioner’s Axe (shooting)
12"
Pistol 1
User
-3
3
-

Melee Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
An’ggrath’s axe of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
An’ggrath’s axe of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Scythe
 - Scythe
Melee
Melee
User
-2
D3
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
 - Cleave
 - Cleave
Melee
Melee
+3
-4
D3+3
-
Attendants’ hellblades
Attendants’ hellblades
Melee
Melee
User
-3
2
Malefic 4
Malefic 4
Axe of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
Axe of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Mighty strike
 - Mighty strike
Melee
Melee
+4
-4
D6
-
 - Sweeping blow
 - Sweeping blow
Melee
Melee
User
-3
1
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Biting maw
Biting maw
Melee
Melee
User
-1
2
-
Blade of blood
Blade of blood
Melee
Melee
User
-3
3
-
Bladed horn
Bladed horn
Melee
Melee
User
-2
1
Malefic 4. Each time the bearer fights, if it made a charge move this turn, then until that fight is resolved, change the Strength characteristic of this weapon to +2 (even though it is a malefic weapon).
Malefic 4. Each time the bearer fights, if it made a charge move this turn, then until that fight is resolved, change the Strength characteristic of this weapon to +2 (even though it is a malefic weapon).
Churning fangs and claws
Churning fangs and claws
Melee
Melee
User
-2
2
-
+10
Daemonic axe
+10
Daemonic axe
Melee
Melee
+2
-2
3
-
Gore-drenched fangs
Gore-drenched fangs
Melee
Melee
User
-2
1
-
Great axe of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
Great axe of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Mighty strike
 - Mighty strike
Melee
Melee
x2
-4
D3+3
-
 - Sweeping blow
 - Sweeping blow
Melee
Melee
User
-3
2
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Hellblade
Hellblade
Melee
Melee
User
-3
2
-
+10
Hellforged sword
+10
Hellforged sword
Melee
Melee
+1
-3
3
-
Iron claw
Iron claw
Melee
Melee
x2
-3
D6
-
Jagged claws
Jagged claws
Melee
Melee
User
-2
2
Each time the bearer fights, it can make 2 additional attacks with this weapon.
Each time the bearer fights, it can make 2 additional attacks with this weapon.
Malefic talons
Malefic talons
Melee
Melee
User
-1
2
Each time the bearer fights, it makes 1 additional attack with this weapon.
Each time the bearer fights, it makes 1 additional attack with this weapon.
Slaughter and Carnage
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
Slaughter and Carnage
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Mighty strike
 - Mighty strike
Melee
Melee
x2
-4
D3+3
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
 - Sweeping blow
 - Sweeping blow
Melee
Melee
User
-2
2
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Slaughtering blade
Slaughtering blade
Melee
Melee
User
-4
3
Each time an attack is made with this weapon against a unit (excluding VEHICLE units), add 1 to that attack’s wound roll.
Each time an attack is made with this weapon against a unit (excluding VEHICLE units), add 1 to that attack’s wound roll.
Soul-rending fangs
Soul-rending fangs
Melee
Melee
User
-2
2
-
The Blade of Shadows
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
The Blade of Shadows
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Sweeping strike
 - Sweeping strike
Melee
Melee
User
-3
1
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
 - Piercing strike
 - Piercing strike
Melee
Melee
+4
-4
D3+3
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
Each time an attack is made with this weapon profile, invulnerable saving throws cannot be made against that attack.
The Executioner’s Axe (melee)
The Executioner’s Axe (melee)
Melee
Melee
+2
-3
3
Each time an attack is made with this profile, on a wound roll of 6, that attack has a Damage characteristic of 6.
Each time an attack is made with this profile, on a wound roll of 6, that attack has a Damage characteristic of 6.
The Slayer Sword
The Slayer Sword
Melee
Melee
User
-3
3
Each time an attack is made with this weapon, invulnerable saving throws cannot be made against that attack.
Each time an attack is made with this weapon, invulnerable saving throws cannot be made against that attack.
Tusked maw
Tusked maw
Melee
Melee
x2
-3
3
-
Warpclaw
Warpclaw
Melee
Melee
User
-2
2
Malefic 4
Malefic 4
Warpsword
Warpsword
Melee
Melee
User
-3
D3+3
Malefic 2
Malefic 2

Other Wargear

OTHER WARGEAR
ABILITIES 
Daemonic icon
While this unit contains any models equipped with a daemonic icon:
  • It has the ICON keyword.
  • Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
Daemonic icon
While this unit contains any models equipped with a daemonic icon:
  • It has the ICON keyword.
  • Each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
+0..10
Instrument of Chaos
While this unit contains any models equipped with an instrument of Chaos:
  • It has the INSTRUMENT keyword.
  • Add 1 to the Leadership characteristic of models in this unit.
+0..10
Instrument of Chaos
While this unit contains any models equipped with an instrument of Chaos:
  • It has the INSTRUMENT keyword.
  • Add 1 to the Leadership characteristic of models in this unit.
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.

Bellow of endless fury used in the following datasheets:

HQ
ASSAULT
Assault weapons fire so rapidly or indiscriminately that they can be shot from the hip as warriors dash forwards into combat.
If a unit includes any models equipped with Assault weapons, that unit is still eligible to shoot with in your Shooting phase even if it has Advanced this turn, but you can only resolve attacks using those Assault weapons when you select that unit to shoot with. If a model shoots an Assault weapon in the same turn in which its unit has Advanced, subtract 1 from hit rolls when resolving that weapon’s attacks.

  • Can be shot even if firing model’s unit Advanced.
  • Subtract 1 from hit rolls if the firing model’s unit Advanced.

Bloodflail used in the following datasheets:

HQ

Bloodlash used in the following datasheets:

Lords of War

Burning roar used in the following datasheets:

Fast Attack

Harvester cannon used in the following datasheets:

Heavy Support
HEAVY
Heavy weapons are amongst the biggest guns on the battlefield, but they require bracing to fire at full effect and are unwieldy to bring to bear at close quarters.
When an INFANTRY model shoots a Heavy weapon, subtract 1 from the hit rolls when resolving that weapon’s attacks if the firing model’s unit has moved for any reason this turn (e.g. it made a Normal Move this turn).

  • Subtract 1 from hit rolls if firing model is INFANTRY and its unit has moved this turn.

Hellfire breath used in the following datasheets:

HQ

Lash of Khorne used in the following datasheets:

HQ

Phlegm bombardment used in the following datasheets:

Heavy Support
Blast Weapons
Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons:
  1. If a Blast weapon targets a unit that has between 6 and 10 models, it always makes a minimum of 3 attacks. So if, when determining how many attacks are made with that weapon, the dice rolled results in less than 3 attacks being made, make 3 attacks instead. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 6 or more models, and you roll a 2 to determine how many attacks are made, that roll is counted as being a 3 and that weapon makes three attacks against that unit.
  2. When a Blast weapon targets a unit that has 11 or more models, do not roll dice to randomly determine how many attacks are made – instead, make the maximum possible number of attacks. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 11 or more models, that weapon makes six attacks against that unit.
Blast weapons can never be used to make attacks against a unit that is within Engagement Range of the firing model’s unit, even if the weapon has the Pistol type or if the firing model is a VEHICLE or a MONSTER – firing high-explosives at point-blank range is simply unwise.

  • Blast Weapons: Minimum three attacks against units with 6+ models. Always make maximum number of attacks against units with 11+ models.
  • Can never be used to attack units within the firing unit’s Engagement Range.

Skull cannon used in the following datasheets:

Heavy Support
Terrain and Cover
Some pieces of terrain can provide certain bonuses to units in your army. Each bonus and how to acquire it is described in the Terrain Features section of the Core Rules. There are ways for some models to ignore such bonuses while making an attack, but it should be known what kind of benefit is ignored (see the Rare Rules for clarification).

The Executioner’s Axe (shooting) used in the following datasheets:

HQ
PISTOL
Due to their compact size, pistols can even be used in melee to shoot at point-blank range.
A model can make attacks with a Pistol even when its unit is within Engagement Range of enemy units, but it must target an enemy unit that is within Engagement Range of its own unit when it does so. In such circumstances, the model can target an enemy unit even if other friendly units are within Engagement Range of the same enemy unit.

When a model equipped with both a Pistol and another type of ranged weapon (e.g. a Pistol and a Rapid Fire weapon) shoots, it can either shoot with its Pistol(s) or with its other ranged weapons. Choose which it will fire (Pistols or non-Pistols) before selecting targets.

  • Can be shot even if firing model’s unit is within Engagement Range of enemy unit.
  • Cannot be shot alongside any other type of weapon.

An’ggrath’s axe of Khorne used in the following datasheets:

Lords of War

Attendants’ hellblades used in the following datasheets:

HQ
Heavy Support

Axe of Khorne used in the following datasheets:

HQ

Biting maw used in the following datasheets:

Heavy Support

Blade of blood used in the following datasheets:

HQ
Rendmaster on Blood Throne
Skullmaster

Bladed horn used in the following datasheets:

Elites
HQ

Churning fangs and claws used in the following datasheets:

Heavy Support

Daemonic axe used in the following datasheets:

HQ

Gore-drenched fangs used in the following datasheets:

Fast Attack

Great axe of Khorne used in the following datasheets:

HQ

Hellblade used in the following datasheets:

Elites
Troops

Hellforged sword used in the following datasheets:

HQ

Iron claw used in the following datasheets:

Heavy Support

Jagged claws used in the following datasheets:

Heavy Support

Malefic talons used in the following datasheets:

HQ

Slaughter and Carnage used in the following datasheets:

HQ

Slaughtering blade used in the following datasheets:

HQ

Soul-rending fangs used in the following datasheets:

HQ

The Blade of Shadows used in the following datasheets:

HQ

The Executioner’s Axe (melee) used in the following datasheets:

HQ

The Slayer Sword used in the following datasheets:

HQ

Tusked maw used in the following datasheets:

Heavy Support

Warpclaw used in the following datasheets:

Heavy Support

Warpsword used in the following datasheets:

Heavy Support
HQ

Daemonic icon used in the following datasheets:

Elites
Troops

The ICON keyword is used in the following Chaos Daemons datasheets:

Troops
Elites

– if equipped with the Daemonic icon this unit gains the ICON keyword.

Instrument of Chaos used in the following datasheets:

Elites
Troops

Wings used in the following datasheets:

HQ

The FLY keyword is used in the following Chaos Daemons datasheets:

HQ
Bloodthirster
Daemon Prince of Chaos
Lords of War

– if equipped with the Wings this unit gains the FLY keyword.