No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
35 Company Commander (base: 25mm) |
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1 | 35 Company Commander |
6" | 3+ | 3+ | 3 | 3 | 4 | 3 | 8 | 5+ | 25mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Laspistol | ||||||
Laspistol | 12" | Pistol 1 | 3 | 0 | 1 | - |
Chainsword | ||||||
Chainsword | Melee | Melee | User | 0 | 1 | When the bearer fights, it makes 1 additional attack with this weapon. |
When the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Frag grenades | ||||||
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast |
• This model may take a chainsword or an item from the Melee Weapons list. • This model may replace its laspistol with an item from the Ranged Weapons list.
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ABILITIES | |
ABILITIES |
Unquestioning Loyalty, Voice of Command Refractor Field: This model has a 5+ invulnerable save. Senior Officer: This model may use the Voice of Command ability twice in each of your turns. Resolve the effects of the first order before issuing the second order. |
FACTION KEYWORDS: IMPERIUM, ASTRA MILITARUM, | |
KEYWORDS: CHARACTER, INFANTRY, OFFICER, COMPANY COMMANDER |
While even a single Cadian soldier refuses to yield, Cadia still stands.
The Guardsmen of Cadia are famed for their decisive shock tactics.
Should a unit’s senior officers be slain, it will fall to a junior officer to take charge and see the battle plan is executed to victory.
1CP | ||
EMPEROR’S BLADE ASSAULT COMPANY Specialist Detachment Stratagem Designed to quickly seize key strategic locations, the core of the Emperor’s Blade Assault Company comprises squads of hardened troopers mounted aboard fastmoving armoured transports. Use this Stratagem when choosing your army. Pick an ASTRA MILITARUM Detachment from your army to be an Emperor’s Blade Specialist Detachment. COMPANY COMMANDERS, PLATOON COMMANDERS, COMMAND SQUADS, SPECIAL WEAPON SQUADS, VETERANS, INFANTRY SQUADS, CHIMERAS and TAUROXES in that Detachment gain the EMPEROR’S BLADE keyword. | ||
1CP | ||
MECHANISED FIRE SUPPORT Astra Militarum Stratagem The transports of an Emperor’s Blade Assault Company lay down supporting fire to protect infantry from close quarters attacks. Use this Stratagem in the enemy Charge phase after an EMPEROR’S BLADE INFANTRY unit from your army is chosen as the target of an enemy unit’s charge. Pick an EMPEROR’S BLADE CHIMERA or EMPEROR’S BLADE TAUROX from your army within 6" of the unit being charged. The vehicle picked can fire Overwatch at the charging unit even if it is not the target of the charge, and when doing so, will hit the enemy on hit rolls of 4+, regardless of modifiers. | ||
1CP | ||
RAPID REDEPLOY Astra Militarum Stratagem The soldiers of an Emperor’s Blade Assault Company are expertly drilled in disembarking from their transport at the last moment to secure critical points on the battlefield. Use this Stratagem at the end of your Movement phase. An EMPEROR’S BLADE unit embarked within an EMPEROR’S BLADE CHIMERA or EMPEROR’S BLADE TAUROX can disembark. That unit cannot move further in this phase, but can otherwise act normally for the rest of the turn. That unit counts as having moved for any rules purposes, such as shooting Heavy weapons. | ||
1CP | ||
EMPEROR’S WRATH ARTILLERY COMPANY Specialist Detachment Stratagem The world fills with fire and thunder as the shells of the Emperor’s Wrath Artillery Company strike home. Use this Stratagem when choosing your army. Pick an ASTRA MILITARUM Detachment from your army to be an Emperor’s Wrath Specialist Detachment. COMPANY COMMANDERS, MASTERS OF ORDNANCE, BASILISKS, HYDRAS, and WYVERNS in that Detachment gain the EMPEROR’S WRATH keyword. | ||
1CP | ||
EMPEROR’S CONCLAVE INFANTRY COMPANY Specialist Detachment Stratagem Regiments raised from shrine worlds and other centres of the Imperial Creed have an unshakeable faith in the Emperor. Use this Stratagem when choosing your army. Pick an ASTRA MILITARUM Detachment from your army to be an Emperor’s Conclave Specialist Detachment. COMPANY COMMANDERS, PLATOON COMMANDERS, COMMAND SQUADS, INFANTRY SQUADS, CONSCRIPTS, MINISTORUM PRIESTS and CRUSADERS units in that Detachment gain the EMPEROR’S CONCLAVE keyword. | ||
1CP/3CP | ||
IMPERIAL COMMANDER’S ARMOURY Astra Militarum Stratagem By leveraging their considerable influence upon the Departmento Munitorum, high-ranking Imperial commanders can secure vital resources for their military campaigns. Use this Stratagem before the battle. Your army can have one extra relic from the Heirlooms of Conquest for 1 CP, or two extra relics for 3 CPs. All of the relics that you include must be different and be given to different ASTRA MILITARUM CHARACTERS. You can only use this Stratagem once per battle. | ||
1CP | ||
MOBILE COMMAND VEHICLE Astra Militarum Stratagem Command vehicles allow intrepid officers to lead from the front of the battle, racing across the lines, raising the spirits of their warriors and reacting with speed to any emerging threats. Use this Stratagem at the start of any turn. Choose a Chimera from your army. Until the end of the turn, an OFFICER from your army with the Voice of Command ability may still issue orders whilst embarked within that Chimera (measuring ranges from any point on the vehicle), and is treated as being within 3" of a vox-caster. | ||
1CP | ||
INSPIRED TACTICS Astra Militarum Stratagem A skilled officer can turn a battle on its head, throwing the enemy into confusion and inspiring their own soldiers to acts of remarkable heroism. Use this Stratagem after an OFFICER from your army has issued an order or tank order. That officer may immediately issue an additional order. | ||
1CP | ||
TAKE COVER! Astra Militarum Stratagem Sometimes the only possible response to overwhelming enemy fire is to hit the dirt and wait for the storm to pass, before springing up to unleash an answering volley. Use this Stratagem in your opponent’s Shooting phase when your opponent selects one of your ASTRA MILITARUM INFANTRY units as a target. You can add 1 to armour saving throws you make for this unit until the end of the phase. | ||
1CP | ||
VOLLEY FIRE Mordian Stratagem Mordian troops are trained to hold their fire until the perfect moment, before unleashing a single, devastatingly accurate volley that cuts the foe to pieces. Use this Stratagem before a MORDIAN INFANTRY unit from your army shoots in the Shooting phase. Each time you roll a hit roll of 6+ for an attack made by a model in that unit, immediately make one additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate any further hit rolls. | ||
1CP | ||
ARMOURED FIST Armageddon Stratagem The Armageddon Steel Legions have perfected the art of the mechanised assault. Gas-masked troopers leap from their transports into the heart of the foe, lasguns blasting. Use this Stratagem at the start of your Shooting phase. Select an ARMAGEDDON INFANTRY unit from your army that disembarked from an ARMAGEDDON TRANSPORT VEHICLE this turn. You can re-roll hit rolls of 1 for that unit until the end of the phase. | ||
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Boltgun | ||||||
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
+5 Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Power axe | ||||||
Power axe | Melee | Melee | +2 | -2 | 1 | - |
+5 Power fist | ||||||
+5 Power fist | Melee | Melee | x2 | -3 | 2 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Power maul | ||||||
Power maul | Melee | Melee | +3 | -1 | 1 | - |
Power sword | ||||||
Power sword | Melee | Melee | +1 | -3 | 1 | - |
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The IMPERIUM keyword is used in the following Astra Militarum datasheets:
The ASTRA MILITARUM keyword is used in the following Astra Militarum datasheets:
The CHARACTER keyword is used in the following Astra Militarum datasheets:
The INFANTRY keyword is used in the following Astra Militarum datasheets:
The ASTRA MILITARUM and INFANTRY keywords are used in the following Astra Militarum datasheets:
Bolt pistol used in the following datasheets:
Power axe used in the following datasheets:
Power maul used in the following datasheets:
The ASTRA MILITARUM and CHARACTER keywords are used in the following Astra Militarum datasheets:
Boltgun used in the following datasheets:
Plasma pistol used in the following datasheets:
Power fist used in the following datasheets:
Power sword used in the following datasheets:
This datasheet has HQ Battlefield Role. Full list of Astra Militarum units sharing same Battlefield Role follows:
Laspistol used in the following datasheets:
Chainsword used in the following datasheets:
Frag grenades used in the following datasheets:
The <CULT> keyword is used in the following Genestealer Cults datasheets:
The BROOD BROTHERS keyword is used in the following Astra Militarum datasheets:
The PATRIARCH keyword is used in the following Genestealer Cults datasheets:
Genestealer Cults broodkin are so fanatically loyal that they do not hesitate to sacrifice themselves to protect their leaders.
Each time a saving throw made for a <CULT> CHARACTER model from your army is failed, you can select one other friendly <CULT> or BROOD BROTHERS model with this ability within 3" of that CHARACTER model and take an Unquestioning Loyalty test. To do so, roll one D6, adding 1 to the result if that CHARACTER model is a PATRIARCH model: on a 4+, the test is passed and that CHARACTER model does not suffer damage. Instead, the friendly model you selected is destroyed and the attack sequence ends.The INFANTRY keywords are used in the following Astra Militarum datasheets:
andThe OFFICER keyword is used in the following Astra Militarum datasheets:
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ORDER | |
Take Aim! | Even amid the clangorous din of battle, the bellowed instructions of an officer recall the countless days each soldier spent conducting targeted fire drills. Re-roll hit rolls of 1 for all the models in the ordered unit until the end of the phase. |
First Rank,Fire! Second Rank, Fire! | By sheer weight of fire, the mortal soldiers of the Astra Militarum can annihilate whole armies of enemies. A good officer is quick to take advantage of this. All lasguns and all hot-shot lasguns in the ordered unit change their Type to Rapid Fire 2 until the end of the phase. |
Bring it Down! | Guided by the experienced eye of their leader, a squad is able to pinpoint an enemy’s weakest point, and in doing so fell the most terrifying enemies of the Imperium. Re-roll wound rolls of 1 for all the models in the ordered unit until the end of the phase. |
Forwards, for the Emperor! | With the correct motivation, Astra Militarum soldiers can march at full pace without eschewing their duty to fire upon their enemy. The ordered unit can shoot this phase even if it Advanced in its Movement phase. |
Get Back in the Fight! | To retreat is not always to concede defeat, and a tactical withdrawal can open up new opportunities for troops to showcase their firing skills. The ordered unit can shoot this phase even if it Fell Back in its Movement phase. |
Move! Move! Move! | When the needs of the battle dictate, soldiers can be ordered to march double-time, moving quickly to close range with the enemy or to secure an open flank. Instead of shooting this phase the ordered unit immediately moves as if it were the Movement phase. It must Advance as part of this move, and cannot declare a charge during this turn. |
Fix Bayonets! | With a bellicose cry, troops can be ordered to descend upon their foe with close-quarter weaponry, stabbing, slashing and bludgeoning until they have secured victory for the Emperor. This order can only be issued to units that are within 1" of an enemy unit. The ordered unit immediately fights as if it were the Fight phase. |
The
keyword is used in the following Astra Militarum datasheets:The OFFICER keyword is used in the following Astra Militarum datasheets:
The COMPANY COMMANDER keyword is used in the following Astra Militarum datasheets:
The CADIAN and INFANTRY keywords are used in the following Astra Militarum datasheets:
The CADIAN and OFFICER keywords are used in the following Astra Militarum datasheets:
The PLATOON COMMANDER keyword is used in the following Astra Militarum datasheets:
The COMMAND SQUAD keyword is used in the following Astra Militarum datasheets:
The SPECIAL WEAPONS SQUAD keyword is used in the following Astra Militarum datasheets:
The VETERANS keyword is used in the following Astra Militarum datasheets:
The INFANTRY SQUAD keyword is used in the following Astra Militarum datasheets:
The CHIMERA keyword is used in the following Astra Militarum datasheets:
The TAUROX keyword is used in the following Astra Militarum datasheets:
The MASTER OF ORDNANCE keyword is used in the following Astra Militarum datasheets:
The BASILISKS keyword is used in the following Astra Militarum datasheets:
The HYDRAS keyword is used in the following Astra Militarum datasheets:
The WYVERNS keyword is used in the following Astra Militarum datasheets:
The CONSCRIPTS keyword is used in the following Astra Militarum datasheets:
The MINISTORUM PRIEST keyword is used in the following Astra Militarum datasheets:
The CRUSADERS keyword is used in the following Astra Militarum datasheets:
The MORDIAN and INFANTRY keywords are used in the following Astra Militarum datasheets:
The ARMAGEDDON and INFANTRY keywords are used in the following Astra Militarum datasheets:
The ARMAGEDDON, TRANSPORT and VEHICLE keywords are used in the following Astra Militarum datasheets: