No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
90 Callidus Assassin (base: 32mm) |
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1 | 90 Callidus Assassin |
7" | 2+ | 2+ | 4 | 4 | 5 | 5 | 9 | 6+ | 32mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Neural shredder | ||||||
Neural shredder | 9" | Assault 1 | * | * | * | When resolving an attack with this weapon, if a hit is scored, do not make a wound roll: instead roll 3D6; if the result is equal to or greater than the target unit’s highest Leadership characteristic, it suffers D3 mortal wounds. |
When resolving an attack with this weapon, if a hit is scored, do not make a wound roll: instead roll 3D6; if the result is equal to or greater than the target unit’s highest Leadership characteristic, it suffers D3 mortal wounds. | ||||||
Phase sword | ||||||
Phase sword | Melee | Melee | User | -3 | 2 | When resolving an attack made with this weapon, an invulnerable saving throw cannot be made. |
When resolving an attack made with this weapon, an invulnerable saving throw cannot be made. | ||||||
Poison blades | ||||||
Poison blades | Melee | Melee | 2 | -1 | 1 | When the bearer fights, it makes 1 additional attack with this weapon. Attacks made with this weapon wound on a 3+ unless the target is a VEHICLE unit. |
When the bearer fights, it makes 1 additional attack with this weapon. Attacks made with this weapon wound on a 3+ unless the target is a VEHICLE unit. |
ABILITIES | |
ABILITIES |
Agent of the Imperium, Independent Operative Lightning Reflexes: This model has a 4+ invulnerable save. Polymorphine: During deployment, you can set up this model in disguise instead of setting it up on the battlefield. At the end of any of your Movement phases, this model can revert to its true form – set it up anywhere on the battlefield that is more than D6+3" away from any enemy models. For example, if you roll a 4, the model can be set up anywhere that is more than 7" away from any enemy model. Hit and Run: This model can shoot and charge in a turn in which it Fell Back. Reign of Confusion: If you have any models with this ability in your army, then in the first battle round, roll one D6 each time your opponent spends Command Points (CPs) to use a Stratagem. On a 4+ your opponent must spend one additional CP to use that Stratagem, or else it has no effect (any CPs spent so far are lost). This ability cannot affect Stratagems used before the battle. |
FACTION KEYWORDS: IMPERIUM, OFFICIO ASSASSINORUM, AGENTS OF THE IMPERIUM | |
KEYWORDS: INFANTRY, CHARACTER, CALLIDUS ASSASSIN |
This datasheet has HQ Battlefield Role. Full list of Agents of the Imperium units sharing same Battlefield Role follows:
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The AGENT OF THE IMPERIUM keyword is used in the following Agents of the Imperium datasheets:
The FALLEN keyword is used in the following Chaos Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The datasheets using AGENT OF THE IMPERIUM keyword can be found in the following Factions:
Imperium: Adepta Sororitas, Agents of the Imperium, Imperial Knights, Inquisition.The AGENT OF THE IMPERIUM keyword is used in the following datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which Combat Doctrine is active for your army. During the first battle round, the Devastator Doctrine is active for your army. From the second battle round onwards, at the start of the battle round, you can change which Combat Doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.The OFFICIO ASSASSINORUM keyword is used in the following Agents of the Imperium datasheets:
The IMPERIUM keyword is used in the following Agents of the Imperium datasheets:
The OFFICIO ASSASSINORUM keyword is used in the following Agents of the Imperium datasheets:
The AGENTS OF THE IMPERIUM keyword is used in the following Agents of the Imperium datasheets:
The INFANTRY keyword is used in the following Agents of the Imperium datasheets:
The CHARACTER keyword is used in the following Agents of the Imperium datasheets:
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