Forces of the Emperor – Datasheets


Warlord


Constantin Valdor
UNIT COMPOSITION: 1 CONSTANTIN VALDOR
400 PointsPts
Captain-General of the Legio Custodes, The Shield of the Emperor, Magisterium Ultima

Constantin Valdor sits at the right hand of the Emperor as perhaps his most trusted companion and guardian, a watchman of inviolable purpose and all but unmatched fighting skill. Such in fact is Valdor’s martial power and superhuman physical and mental abilities that there are those, even within the Imperial Court, who have in whispers called him ’Primarch in all but name’. This is no doubt a disingenuous claim, as for all his power Valdor was made and trained to serve a different and far more focused purpose, that of Lord Commander of the Custodian Guard, and to Valdor the petty concerns of conquest and glory, dominion and victory are as nothing when compared to his own sworn duty. Thus while Constantin Valdor holds a rank in some ways higher than that of even Primarch, and sits at the centre of Imperial power on Terra, he seldom exercises his influence, save where his purview is directly concerned, and then never with ambition or aggrandisement. But should his purpose be challenged or, worse yet, should anyone or anything seek to endanger the Emperor or his chosen representatives, Valdor is as a demi-god of vengeance made incarnate: unstoppable and unrelenting.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Constantin Valdor (⌀40mm) 12 10 10 10
Constantin Valdor (⌀40mm) 8 7 6 5 5 6 6 6 12 10 10 10 2+ 4+
WARGEAR
  • The Apollonian Spear
  • Misericordia
  • Arae-Shrike
TRAITS
  • Legio Custodes
  • Loyalist
  • Golden Exemplar
  • The Sodality
SPECIAL RULES
  • Bulky (4)
  • Eternal Warrior (2)
  • Hatred (Paragon)
  • Master of the Golden Legion
  • Vanguard (3)
TYPE
  • Paragon (Unique)
WARGEAR

The Apollonian Spear

Believed to be crafted by the hand of the Emperor himself and once wielded by his own hand in battle as far back as the Unification Wars in which he rose to power on Terra, the Apollonian Spear was given to Valdor upon his accession to the mantle of Chief Custodian, and it has served no other since. Like the signature armament of the Custodian Guard, it incorporates both a power blade and an in-built bolt weapon, though in both cases these are of a potency far exceeding those that even the Emperor’s elite carry into battle.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
The Apollonian Spear (Ranged)
The Apollonian Spear (Ranged)
18
2
5
2
2
Suppressive (1)
Assault, Bolt

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
The Apollonian Spear (Melee)
The Apollonian Spear (Melee)
I
A
+2
2
2
Critical Hit (5+), Duellist’s Edge (2), Impact (AM)
Power

SPECIAL RULES

Master of the Golden Legion

Constantin Valdor carries with him the inviolate authority of Terra itself, and should he see fit to deploy them in battle, the Legio Custodes at his command are a terrifying force of destruction more powerful even than the Legiones Astartes.

If a Model with this Special Rule is part of an Army, then the Fear (1) Special Rule is granted to all Models with the Legio Custodes Trait (excluding Models with the Vehicle Type) in the same Army until the end of the first Battle Turn.

Furthermore, if a Model with this Special Rule is part of an Army, then once per Turn, when the Controlling Player makes a Reserves Test for a Unit which only contains Models with the Legio Custodes Trait and the Deep Strike Special Rule, before the Reserves Test is made, that Player can choose to modify that roll by + 1. If this modifier is applied, that Unit must be deployed using the Deep Strike Special Rule.

High Command


Jenetia Krole
UNIT COMPOSITION: 1 JENETIA KROLE
125 PointsPts
Knight-Commander of the Silent Sisterhood, The Witch-Bane, The Soulless Queen

One of the most mysterious and feared warlords of the Imperium, Jenetia Krole, or as the remembrancers were wont to name her ‘The Soulless Queen’, was the indomitable Knight-Commander of the Silent Sisterhood. The foremost battle leader of her Order, Jenetia Krole stalked the shadows of the Great Crusade at the behest of her master, the Emperor. She commanded whole armies of the Sisters of Silence on those dread occasions when such were required to take to the field, sought out and slew psykers turned would-be gods, and cut the lives short of any who aimed either to deny or subvert the Great Tithe.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Jenetia Krole (⌀32mm) 10 10 12 10
Jenetia Krole (⌀32mm) 6 6 5 3 3 4 5 5 10 10 12 10 2+ 4+
WARGEAR
  • The Sword of Oblivion
  • Archaeotech pistol
TRAITS
  • Loyalist
  • Anathema Psykana
  • Talons of the Emperor
  • Investigatus-Militant
SPECIAL RULES
  • Eternal Warrior (1)
  • Ex Oblivio
  • Fear (1)
  • Hatred (Psyker, Malefic)
  • Precision (5+)
  • The Soulless Queen
TYPE
  • Infantry (Unique, Command, Light)
WARGEAR

The Sword of Oblivion

Fashioned in the manner of a highly ornate Execution blade, the Sword of Oblivion is in fact the pattern from which all others of its kind were said to have been made, and stands as the symbol of the High Commander of the Silent Sisterhood. The sword’s true mystery lies in the substance of the blade itself, for it can cut almost anything without evidence of any kind of power field or disruption generator, its origins an enigma to all save perhaps the Emperor.

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
The Sword of Oblivion
The Sword of Oblivion
I
A
+2
2
2
Critical Hit (6+), Duellist’s Edge (2)
-

SPECIAL RULES

The Soulless Queen

One of the most potent psychic nulls in the Imperium, Jenetia Krole is capable of harnessing and focusing the emptiness within her, inflicting a moment of crippling weakness and terror upon an opponent.

This Gambit allows the Controlling Player to apply a modifier to their Focus Roll equal to the difference between Krole’s and the enemy Model’s Willpower Characteristics.

While a Model with this Special Rule is in a Challenge, its Controlling Player can select the following Gambit:

Abyssal Strike: When this Gambit is selected, the Controlling Player gains a positive modifier to their Focus Roll equal to Jenetia Krole’s Base Willpower Characteristic minus the current Willpower Characteristic of the opposing Model in the Challenge.


Tribune
UNIT COMPOSITION: 1 TRIBUNE
250 PointsPts

Below the absolute authority of the Captain-General and the three Legatii lies the Custodian Tribunate: the Legio Custodes’ council of war and policy, granted the incomparable privilege of providing counsel to the Emperor himself. Each Tribune must have earned at least ten names and won three great victories to be considered for service, and such figures are held in immense esteem by their fellow Custodians. Only by a Tribune’s authority may an entire Shield Host of the Legio Custodes be mustered for battle, for they are among the greatest warriors and strategists in the Imperium, and where they tread, death follows.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Tribune (⌀40mm) 12 10 10 10
Tribune (⌀40mm) 8 7 5 5 5 5 6 6 12 10 10 10 2+ 4+
WARGEAR
  • Eternity spear
  • Misericordia
  • Arae-Shrike
TRAITS
  • Loyalist
  • Legio Custodes
  • Golden Exemplar
  • The Sodality
SPECIAL RULES
  • Bulky (2)
  • Eternal Warrior (2)
  • Vanguard (3)
TYPE
  • Infantry (Command)
OPTIONS
  • This Model may have its eternity spear exchanged for one eternity blade and one praesidium shield for Free.

Command


Knight-Centura
UNIT COMPOSITION: 1 KNIGHT-CENTURA
75 PointsPts

Drawn from the elite ranks of the Chamber of Oblivion, the Knights-Centura serve as the battlefield commanders of the Sisters of Silence. Elevated as a result of their seniority, martial prowess and power as psychic nulls, they are charged with the inviolate duty of commanding the tactical operations of the Great Tithe and the sworn duty of destroying rogue psykers deemed too dangerous to live. Each Knight-Centura is the unquestioned mistress of her own mission force through not only the strict customs of the Order but also the trust placed in her abilities by those under her command.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Knight-Centura (⌀32mm) 9 8 12 8
Knight-Centura (⌀32mm) 6 5 4 3 3 3 5 3 9 8 12 8 2+ 5+
WARGEAR
  • Paragon blade
TRAITS
  • Loyalist
  • Anathema Psykana
  • Talons of the Emperor
  • Investigatus-Militant
SPECIAL RULES
  • Ex Oblivio
  • Fear (1)
  • Hatred (Psyker, Malefic)
  • Precision (6+)
TYPE
  • Infantry (Command, Light)


Shield Captain
UNIT COMPOSITION: 1 SHIELD CAPTAIN
175 PointsPts

Elevated both through the trust of their peers and by the Emperor’s direct approval, Shield Captains are warriors of not only consummate and superhuman ability but also rare insight, acumen and knowledge. Afforded the finest of the Imperium’s arms, each of these legendary fighters commands the Legio Custodes against all manner of threats, and whether their Shield Company numbers a handful of Sodalities detached to mete out the Emperor’s judgement or over a hundred warriors assembled for mass battle, they bear with them the might and power of the Legio manifested in a single indomitable warrior.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Shield Captain (⌀40mm) 10 10 9 9
Shield Captain (⌀40mm) 8 6 5 5 5 3 5 4 10 10 9 9 2+ 4+
WARGEAR
  • Eternity blade
  • Misericordia
  • Praesidium Shield
TRAITS
  • Loyalist
  • Legio Custodes
  • The Sodality
SPECIAL RULES
  • Bulky (2)
  • Eternal Warrior (1)
  • Vanguard (3)
TYPE
  • Infantry (Command)
OPTIONS
  • This Model may have its eternity blade and praesidium shield exchanged for one eternity spear for Free.
  • This Model may have an arae-shrike selected for it for +50 Points.

Elites


Adrasite Guard Sodality
UNIT COMPOSITION: 6 ADRASITE GUARDS
360 PointsPts
May include up to 6 additional Adrasite Guards at +60 Points per Model.

When the ranks of the Hykanatoi are called together en masse, individual Sodalities will occasionally be outfitted with the Adrasite spear, a rare guardian weapon which substitutes the guardian spear’s lastrum bolter component for an Adrathic firearm. So equipped, these ‘Adrasite Sodalities’ hunt down the most monstrous creatures and constructs among their enemy’s hosts, matching peerless bladework with the annihilating energies of their Adrathic arsenal.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Adrasite Guard (⌀40mm) 10 10 8 8
Adrasite Guard (⌀40mm) 8 5 5 5 5 2 5 3 10 10 8 8 2+ 6+
WARGEAR
  • Adrasite spear
  • Misericordia
TRAITS
  • Loyalist
  • Legio Custodes
  • The Sodality
SPECIAL RULES
  • Bulky (2)
  • Eternal Warrior (1)
  • Lightning Blows
  • Vanguard (2)
TYPE
  • Infantry
OPTIONS
  • One Adrasite Guard in this Unit may have its adrasite spear exchanged for one magisterium vexilla for Free.
WARGEAR

Adrasite Spear

A rare counterpart to the guardian spear, Adrasite spears mount not bolters but compact Adrathic disintegration beamers, specialised sub-weapons issued against the deadliest of expected foes.

This Weapon has both a Ranged and Melee Profile.
Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Adrasite spear (Ranged)
Adrasite spear (Ranged)
12
1
5
2
2
Rending (6+)
Assault, Disintegrator

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Adrasite spear (Melee)
Adrasite spear (Melee)
I
A
+1
2
1
Impact (AM)
Power


Pyrithite Guard Sodality
UNIT COMPOSITION: 6 PYRITHITE GUARDS
360 PointsPts
May include up to 6 additional Pyrithite Guards at +60 Points per Model.

Incorporating a short ranged melta weapon in place of the guardian spear’s typical bolter, Pyrithite spears are wielded by the Legio Custodes in circumstances where vehicle mounted anti-armour weaponry is unavailable. Often fielded in the press of hive cities or the depths of voidcraft, ‘Pyrithite Sodalities’ can blast through fortifications and engage armoured elements against which bolter fire would prove insufficient, whilst maintaining the same fearsome melee prowess for which the Custodians are famed.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Pyrithite Guard (⌀40mm) 10 10 8 8
Pyrithite Guard (⌀40mm) 8 5 5 5 5 2 5 3 10 10 8 8 2+ 6+
WARGEAR
  • Pyrithite spear
  • Misericordia
TRAITS
  • Loyalist
  • Legio Custodes
  • The Sodality
SPECIAL RULES
  • Bulky (2)
  • Eternal Warrior (1)
  • Lightning Blows
  • Vanguard (2)
TYPE
  • Infantry
OPTIONS
  • One Pyrithite Guard in this Unit may have its pyrithite spear exchanged for one magisterium vexilla for Free.
WARGEAR

Pyrithite Spear

Originating with the wars of Unification, when the nascent Legio Custodes had yet to obtain their expansive arsenal of dedicated support vehicles, Pyrithite spears are one of several sub-variants of the guardian spear, featuring a melta weapon as its ranged component to provide specialised anti-armour firepower.

This Weapon has both a Ranged and Melee Profile.
Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Pyrithite spear (Ranged)
Pyrithite spear (Ranged)
6
1
8
2
2
Melta (3)
Assault, Melta

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Pyrithite spear (Melee)
Pyrithite spear (Melee)
I
A
+1
2
1
Impact (AM)
Power

Heavy Assault


Aquilon Terminator Sodality
UNIT COMPOSITION: 3 AQUILON TERMINATORS
255 PointsPts
May include up to 6 additional Aquilon Terminators at +85 Points per Model.

Advancing further upon the Cataphractii Terminator armour patterns of the Legiones Astartes, Aquilon plate is designed around the Custodians’ enhanced physiques, fitted with additional integrated power systems and capacitors to ameliorate the original pattern’s failings. Aquilon Terminator Sodalities were employed only as absolute need dictated, including the rare occasions which required the Custodians to operate in ‘Zone Mortalis’ environs, where the Legio was loath to risk unwarranted loss of life and relied on the superior defences of Aquilon Terminator armour to provide a platform of mobile heavy firepower.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Aquilon Terminator (⌀50mm) 10 10 8 8
Aquilon Terminator (⌀50mm) 7 5 5 5 6 3 5 3 10 10 8 8 2+ 4+
WARGEAR
  • Infernus firepike
  • Solarite power talon
  • Misericordia
TRAITS
  • Loyalist
  • Legio Custodes
SPECIAL RULES
  • Bulky (3)
  • Eternal Warrior (1)
  • Implacable Advance
  • Vanguard (3)
TYPE
  • Infantry (Heavy)
OPTIONS
  • Any Model in this Unit may have its infernus firepike exchanged for one of the following:
  • Lastrum storm bolter
    Free
  • Adrathic combi-destructor
    +5 Points per Model
  • Any Model in this Unit may have its Solarite power talon exchanged for one Solarite power gauntlet for +5 Points per Model.

Troops


Anathema Cadre
UNIT COMPOSITION: 4 NULL SISTERS, 1 NULL MISTRESS
65 PointsPts
May include up to 5 additional Null Sisters at +10 Points per Model.

Beyond their unique abilities as psychic nulls, the Sisters of Silence are a highly trained and relentless paramilitary force, ably equipped to their task and skilled in overcoming any opposition they may encounter in their sworn duty, be they deluded bystanders, mind-slaved soldiers, hordes of psychically puppeted corpses or even armed cults occupying a world’s ruling caste. Remorseless, dedicated and as formidably skilled as any of the Imperium’s human militaries, the line cadres of the Sisterhood’s fighting force weaponise their null aura as a tool of fear, while their vratine armour turns aside projectiles and blades alike.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Null Sister (⌀32mm) 7 7 10 7
Null Sister (⌀32mm) 6 4 4 3 3 1 4 2 7 7 10 7 3+ -
Null Mistress (⌀32mm) 8 7 10 7
Null Mistress (⌀32mm) 6 4 4 3 3 1 4 2 8 7 10 7 3+ -
WARGEAR
  • Bolter
TRAITS
  • Loyalist
  • Anathema Psykana
  • Talons of the Emperor
SPECIAL RULES
  • Fear (1)
  • Hatred (Psyker, Malefic)
TYPE
  • Null Sister: Infantry (Light)
  • Null Mistress: Infantry (Sergeant, Light)
OPTIONS
  • Every Model in this Unit may have its bolter exchanged for one of the following. If this option is selected, every Model in this Unit must have its bolter exchanged for the same item:
  • Two bolt pistols
    Free
  • Flamer
    +5 Points per Model
  • Execution blade
    +10 Points per Model


Custodian Guard Sodality
UNIT COMPOSITION: 6 CUSTODIAN GUARDS
270 PointsPts
May include up to 6 additional Custodian Guards at +45 Points per Model.

Stronger, faster and more resilient than even the transhuman Space Marines, the Custodian Guard are terrifyingly potent fighters, the uniquely alloyed armour and lethal guardian spears they carry serving to render them into both living symbols of the Emperor’s authority and unrivalled warriors. Both in their duty of guardianship and in those shadowed situations requiring the action of the Legio Custodes abroad from the Emperor’s holdings, the Custodian Guard are the first to be deployed in service, and across its history, the majority of the Hykanatoi which made up the Legio Custodes’ ranks fought in this manner.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Custodian Guard (⌀40mm) 10 10 8 8
Custodian Guard (⌀40mm) 8 5 5 5 5 2 5 3 10 10 8 8 2+ 6+
WARGEAR
  • Guardian spear
  • Misericordia
TRAITS
  • Loyalist
  • Legio Custodes
  • The Sodality
SPECIAL RULES
  • Bulky (2)
  • Eternal Warrior (1)
  • Lightning Blows
  • Vanguard (2)
TYPE
  • Infantry
OPTIONS
  • One Custodian Guard in this Unit may have its guardian spear exchanged for one magisterium vexilla for Free.


Sentinel Guard Sodality
UNIT COMPOSITION: 6 SENTINEL GUARDS
240 PointsPts
  • May include up to 6 additional Sentinel Guards at +40 Points per Model.
  • One Sentinel Guard in this Unit may be replaced with 1 Sentinel Vexillarius for +30 Points.

Sentinel Guard Sodalities are principally deployed to protect emissaries on hazardous ground and hold defensive positions against the most grievous onslaught, outfitted with energy field-reinforced ‘praesidium’ shields – a precursor to the Legiones Astartes’ later storm shields – that are capable of resisting the heaviest weapons fire. In spite of this protective role, the physical prowess of each Custodian and the peerless wargear with which they are outfitted also affords the Sentinel Guard the mobility to perform far more aggressive functions in open battle, where their resilience makes them formidable linebreakers.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Sentinel Guard (⌀40mm) 10 10 8 8
Sentinel Guard (⌀40mm) 8 5 5 5 5 2 5 3 10 10 8 8 2+ 5+
Sentinel Vexillarius (⌀40mm) 10 10 8 8
Sentinel Vexillarius (⌀40mm) 8 5 5 5 5 2 5 3 10 10 8 8 2+ 6+
WARGEAR
  • Sentinel warblade
  • Misericordia
  • Praesidium shield (Sentinel Guard only)
  • Magisterium vexilla (Sentinel Vexillarius only)
TRAITS
  • Loyalist
  • Legio Custodes
  • Shield (Sentinel Guard only)
  • The Sodality
SPECIAL RULES
  • Bulky (2)
  • Eternal Warrior (1)
  • Lightning Blows
  • Vanguard (2)
TYPE
  • Infantry

Support


Adamus Assassin
UNIT COMPOSITION: 1 ADAMUS ASSASSIN
125 PointsPts

Perhaps the oldest formal order of assassins operating with Imperial sanction, the Adamus Clade has its roots in the forbidden blademaster traditions of the Panpacific Terran region. The Clade’s history is much shrouded by the losses of the Dark Age of Technology, though scholars have posited that the Clade’s very name is drawn from an ancient theologic provenance, meaning ‘the first blades’. To practise the ways of Clade Adamus is to study the enemy, to learn their martial language and to reflect it against them, countering their strengths to reveal weaknesses. When these weaknesses are uncovered, the killing blow is struck.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Adamus Assassin (⌀32mm) 10 10 7 7
Adamus Assassin (⌀32mm) 8 5 5 4 4 3 5 4 10 10 7 7 4+ 4+
WARGEAR
  • Needlespine Blaster
  • Nemesii Blade
  • Nemesii grenades
TRAITS
  • Loyalist
  • Divisio Assassinorum
  • Talons of the Emperor
SPECIAL RULES
  • Death’s Artisan
  • Heedless
  • Infiltrate (9)
  • Move Through Cover
  • Shrouded (5+)
TYPE
  • Infantry (Champion, Light)
WARGEAR

Needlespine Blaster

The needlespine blaster combines a rapid fire bolt pistol component with a deadly needler that makes use of an enhanced synthetic venom. The preserve of Clade Adamus operatives, the needlespine blaster fires an intensified pulse-beam of las energy, through which darts of an exotic metallic alloy are projected at incredible speeds. In the trained hands of an Adamus Assassin, this weapon can make a mockery of even the thickest armour but to the uninitiated, its bulk and complexity make it all but unusable.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Needlespine Blaster
Needlespine Blaster
- Bolt pistol (Primary)
- Bolt pistol (Primary)
12
1
4
5
1
Pistol, Combi
Assault, Bolt
- Needlespine launcher (Secondary)
- Needlespine launcher (Secondary)
12
3
6
4
1
Precision (2+), Breaching (5+), Phage (T), Limited (1), Combi
Assault, Needle

Nemesii Blade

Forged by the indentured tech-wrights of Clade Adamus, each nemesii blade is alleged to be patterned after an Ancient Terran artefact, held in stasis within the core vaults of Temple Adamus itself. Despite having no obvious force-projectors or augmentations, these weapons are possessed with an unnaturally sharp edge, able to cut through flesh and armour with ease.

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Nemesii Blade
Nemesii Blade
I
A
S
2
1
Critical Hit (5+), Shred (5+)
-

Nemesii grenades

When thrown, nemesii grenades scatter a cluster of sub-munitons over a small area, impeding any foes which might attempt to intervene as the Adamus Assassin closes with their target.

Any Charge declared against a Unit which contains any Models with nemesii grenades and which is not Locked in Combat is always a Disordered Charge, and if a Charge Move is made for such a Charge, all Models in the Charging Unit count as moving through Dangerous Terrain.

SPECIAL RULES

Death’s Artisan

The so-called ’mirror-form’ employed by the Assassins of Clade Adamus requires intensive practice and the study of a specific foe’s mannerisms, body language and fighting style. It has been used to deadly effect against countless master duellists, their moment of death preceded by utter horror as their own movements are reflected back at them with uncanny precision.

This Gambit allows an Adamus Assassin to Hit on a fixed Target Number in a Challenge and fight in a Strike Step in which it loses its last wound.

While a Model with this Special Rule is engaged in a Challenge, its Controlling Player must select the following Gambit - any Special Rule or Gambit that would stop the Controlling Player from selecting this Gambit is ignored and has no effect:

Mirror-form: If this Gambit is selected, Hit Tests made for this Model in the following Strike Step are always successful on a roll of 4+, regardless of the opposing Model’s Weapon Skill Characteristic. Additionally, if the Controlling Player does not have Challenge Advantage in the following Strike Step and this Model’s Wounds Characteristic is reduced to 0 or less, the Controlling Player may still make attacks for this Model in that Strike Step before it is Removed as a Casualty.


Callidus Assassin
UNIT COMPOSITION: 1 CALLIDUS ASSASSIN
125 PointsPts

The Callidus Assassin is an architect of anarchy, who uses a compound known as polymorphine in conjunction with subdermal implants to change their appearance, shape and size to confuse and misdirect their enemies. Taking the forms of bodyguards, commanders and close confidants of their foe, a Callidus Assassin gives contradictory orders to cause disarray among enemy lines. Only when confusion has reached its height among an enemy force does a Callidus Assassin strike directly against their target, revealing their true nature and arsenal of archaeotech weapons for the briefest of moments before making their kill.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Callidus Assassin (⌀32mm) 10 10 7 7
Callidus Assassin (⌀32mm) 8 5 5 4 4 3 5 4 10 10 7 7 4+ 4+
WARGEAR
  • Neural shredder
  • Poison blades
  • Phase sword
TRAITS
  • Loyalist
  • Divisio Assassinorum
  • Talons of the Emperor
SPECIAL RULES
  • Polymorphine
  • Reign of Confusion
  • Heedless
  • Infiltrate (6)
  • Move Through Cover
  • Shrouded (5+)
TYPE
  • Infantry (Champion, Light)
WARGEAR

Neural Shredder

An exotic and extremely rare piece of equipment bequeathed to the Clade Callidus by the wardens of the Adeptus Astra Telepathica, a neural shredder fires a psionic pulse which is capable of crippling the synapses of its victims’ brains, leaving them little more than mindless husks.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Neural Shredder
Neural Shredder
Template
1
3
3
1
Template, Pinning (3)
Assault

Poison Blades

The needle-like poison blades that a Callidus keeps about their person enable the operative to make their kill even when appearing defenceless. Each Callidus trains in the art of driving these blades through weak spots in armour, scaly hide or the eye sockets of protective helms.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Poison Blades
Poison Blades
12
3
2
5
1
Precision (3+), Poisoned (3+), Breaching (4+), Limited (1)
Assault

SPECIAL RULES

Polymorphine

The mutable appearance of a Callidus Assassin can make it incredibly difficult for an enemy to rapidly determine whether they are friend or foe.

A Model with this Special Rule cannot be targeted by Shooting Attacks or Charges unless it has already attacked in the Battle or an enemy Unit has passed a specific Intelligence Check.

A Unit composed entirely of Models with this Special Rule may not be selected as the Target Unit of a Shooting Attack or a Charge.

When an enemy Unit finishes a Move within 3" of a Model with this Special Rule, that Unit’s Controlling Player can make an Intelligence Check for that Unit. If that Check is passed, this Special Rule has no effect for that Model for the rest of the Battle. In addition, if a Model with this Special Rule makes a Shooting Attack or ends a Charge Move in Base Contact with an enemy Model, this Special Rule has no effect for that Model for the rest of the Battle.

Reign of Confusion

A Callidus Assassin can spend weeks or even months masquerading as a member of an enemy force, subtly spreading lies and misinformation to undermine their foe’s battle-readiness and hamper any strategic planning.

The first Unit Charged by a Model with this Special Rule in a Battle becomes Stunned.

The first time in a Battle each Model with this Special Rule has a Charge declared for it, as long as that Model is still under the effects of the Polymorphine Special Rule, the Target Unit of that Charge immediately gains the Stunned Tactical Status.

Bypass (X)

Though incredibly rare, some weapons use means esoteric or metaphysical to permeate defensive energy barriers and power fields, affording them almost inescapable lethality.

Attacks made with the Bypass (X) Special Rule can sometimes ignore all Saves and Damage Mitigation Rolls.

When any Wound Test is made for an attack with the Bypass (X) Special Rule, if the result of the Dice roll, before any modifiers are applied, is equal to or greater than the value of X attached to this variant of the Bypass (X) Special Rule, then if a wound is inflicted by that Wound Test, that wound ignores all Saving Throws and Damage Mitigation Rolls. Note that the Bypass (X) Special Rule may only be triggered by a Wound Test and has no effect when making an Armour Penetration Test.


Culexus Assassin
UNIT COMPOSITION: 1 CULEXUS ASSASSIN
140 PointsPts

In addition to being extraordinarily resilient and physically capable, each Assassin of the Culexus Clade is an extremis-grade ‘Pariah’, manifesting as a dark void of nothingness in the Immaterium, a vacuum so powerful that it drains the essence of other beings and, in a sense, consumes their very souls. Using arcane devices developed behind a veil of secrecy by the combined efforts of the Divisio Assassinorum and the Mechanicum’s Biologis Genetors, the abilities of these Pariahs can be manipulated and their potency contained or attenuated at will, rendering them into a formidable weapon.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Culexus Assassin (⌀32mm) 10 10 10 7
Culexus Assassin (⌀32mm) 8 5 5 4 4 3 5 4 10 10 10 7 4+ 4+
WARGEAR
  • Animus speculum
  • Psyk-out bombs
TRAITS
  • Loyalist
  • Divisio Assassinorum
  • Talons of the Emperor
SPECIAL RULES
  • Etherium
  • Anathema
  • Ex Oblivio
  • Fear (1)
  • Hatred (Psyker)
  • Heedless
  • Infiltrate (9)
  • Move Through Cover
  • Shrouded (5+)
TYPE
  • Infantry (Champion, Light)
WARGEAR

Animus speculum

The animus speculum takes the form of an enclosed helmet integrating storage coils that can absorb and discharge focused blasts of negative warp energy at the wearer’s will. These powerful devices have a dual purpose, primarily to dampen the vile aura of the Culexus en route to their target, but once deployed in combat, its polarity can be reversed in order to magnify the anathematic horror of its wearer to lethal levels.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Animus speculum
Animus speculum
Template
1
5
4
1
Template, Breaching (5+), Panic (1), Psy-Shock
Assault

Psyk-out Bombs

Produced under secret conditions within the temples of the Great Astronomican on Terra, the material that comprises the payload of these weapons is saturated with psychically charged particulates. On detonation, this substance blankets the immediate area, refracting psychic energy and distorting a psyker’s abilities with potentially lethal results.

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Psyk-out Bombs
Psyk-out Bombs
I
3
5
3
2
Aflame (2), Rending (6+), Precision (6+), Breaching (6+), Limited (3)
-

SPECIAL RULES

Etherium

The Etherium is an intricate, composite nodal matrix built into the Culexus’ synskin bodyglove which shifts the wearer’s body out of phase with realspace, making them appear ethereal and all but invisible to unenhanced eyes.

When a Model with this Special Rule is allocated an Unsaved Wound as part of a Shooting Attack, the Damage of that Unsaved Wound is reduced by 1 to a minimum of 1.


Eversor Assassin
UNIT COMPOSITION: 1 EVERSOR ASSASSIN
125 PointsPts

Eversor Assassins are a weapon released in extremis, beyond the point at which collateral damage or the return of the Assassin themself are considerations. When an Eversor is deemed ready to undertake a mission, they are frozen in stasis at the height of an artificially induced fury before being inserted remotely into a killzone by means of orbital drop. When the Assassin emerges from stasis lock, their undiminished wrath is released to murderous effect, further fuelled by rage-inducing stim injectors. Indeed, when such a consummate killer is unleashed, their target’s death is all but assured, and only ruin is to be found in their wake.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Eversor Assassin (⌀32mm) 10 10 7 7
Eversor Assassin (⌀32mm) 8 6 5 4 4 3 5 4 10 10 7 7 4+ 4+
WARGEAR
  • Executioner pistol
  • Neuro-gauntlet
  • Power sword
TRAITS
  • Loyalist
  • Divisio Assassinorum
  • Talons of the Emperor
SPECIAL RULES
  • Frenzon Rage
  • Reaping Blow (3)
  • Eternal Warrior (1)
  • Explodes (2+)
  • Heedless
  • Infiltrate (9)
  • Move Through Cover
  • Shrouded (5+)
TYPE
  • Infantry (Champion, Light)
WARGEAR

Executioner pistol

These combination needle and bolt weapons were developed by the Clade Eversor to allow their nigh-psychotic Assassins to cripple their quarry with a hail of explosive bolts and toxin-enriched needle shards, leaving them vulnerable to the onslaught of the Assassins’ blades.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Executioner pistol
Executioner pistol
- Bolt pistol (Primary)
- Bolt pistol (Primary)
12
1
4
5
1
Pistol, Combi
Assault, Bolt
- Needle pistol (Secondary)
- Needle pistol (Secondary)
12
2
2
-
1
Poisoned (3+), Pistol, Pinning (1), Combi
Assault, Needle

Neuro-gauntlet

Eversor Assassins are equipped with a neuro-gauntlet, an exo-skeletal claw forged from fine, but incredibly robust, molecularly sharp blades that exude a potent mixture of deadly toxins. Despite the appearance of these weapons, Clade Eversor Assassins rarely rely on the finesse offered by them and opt instead for brutal evisceration of their enemies.

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Neuro-gauntlet
Neuro-gauntlet
+1
+1
S
3
2
Rending (4+), Poisoned (4+)
Assault, Bolt

Power sword

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Power sword
Power sword
I
A
S
3
1
Breaching (6+)
Power

SPECIAL RULES

Frenzon Rage

A potent mixture of refined combat stimulants laced with dangerously volatile chemicals, frenzon could fairly be considered a lethal poison. This cocktail is continuously pumped through an Eversor Assassin’s veins, instilling a state of murderous frenzy.

This Gambit increases the Eversor Assassin’s Attacks Characteristic and the result of a Focus Roll made for it in a Challenge at the cost of suffering an automatic wound.

While a Model with this Special Rule is engaged in a Challenge, its Controlling Player must select the following Gambit - any Special Rule or Gambit that would stop the Controlling Player from selecting this Gambit is ignored and has no effect:

Biological Overload: If this Gambit is selected, the Controlling Player gains a +3 modifier to the Focus Roll in the following Focus Step, and this Model modifies its Attacks Characteristic by +3 for the duration of the following Strike Step. However, for each unmodified Hit Test result of a 1 rolled in the following Strike Step for this Model’s Attacks, the Model suffers a wound, with an AP of 2 and a Damage of 1, allocated at the end of the Strike Step.


Vanus Infocyte Assassin
UNIT COMPOSITION: 1 VANUS INFOCYTE ASSASSIN
105 PointsPts

Assassins like no others, the Vanus are superlative warriors but are foremost manipulators, thieves and hoarders of information. The mind of a Vanus Infocyte is trained and further augmented to sift vast quantities of data; hacking into vox, wire and noospheric networks and utilising a number of scrying devices and drones to gather ever-more knowledge, forming an intricate profile of their target’s life. The Clade Vanus Assassin then viciously exploits this information to manipulate others into making an assassination, through bribery, coercion and override control, whilst the Vanus Infocyte themself is safely ensconced at a distance.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Vanus Infocyte Assassin (⌀32mm) 10 10 8 10
Vanus Infocyte Assassin (⌀32mm) 7 5 5 4 4 3 5 3 10 10 8 10 4+ 4+
WARGEAR
  • Two laspistols
  • Sympatic dataspikes
TRAITS
  • Loyalist
  • Divisio Assassinorum
  • Talons of the Emperor
  • Disruptor
SPECIAL RULES
  • Autonomic Servo-limbs
  • Infocyte
  • Heedless
  • Infiltrate (9)
  • Move Through Cover
  • Shrouded (5+)
TYPE
  • Infantry (Light)
WARGEAR

Sympatic dataspikes

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Sympatic dataspikes
Sympatic dataspikes
+1
+2
S
3
1
Rending (6+), Precision (6+), Shock (Stunned)
-

Laspistol

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Laspistol
Laspistol
12
1
3
-
1
Pistol
Assault, Las

SPECIAL RULES

Autonomic Servo-limbs

The mechadendrite-like appendages and captive servo-skulls incorporated into the harness of the Clade Vanus Infocyte are used to assist in data harvesting and infiltration, but under combat conditions the appendages can be shed at will and remotely operated for a short time, distracting the Assassin’s assailants and allowing them to slip away.

A Model with this Special Rule which is in a Combat may always have the Disengage aftermath option selected for it in the Aftermath Step of the Resolution Sub-Phase of the Assault Phase, regardless of which Player has won that Combat.

Infocyte

The multi-spectral augury scanners carried by Clade Vanus Infocytes allow them to pry into an array of data networks, from vox-matrices to the noosphere of the Mechanicum.

The Controlling Player of any Models with this Special Rule can spend Reaction Points to make the Auspectre and Signum Shunt Advanced Reactions.


Venenum Assassin
UNIT COMPOSITION: 1 VENENUM ASSASSIN
125 PointsPts

Each Assassin of Clade Venenum is a rigorously trained and genetically enhanced shadow warrior, specialised in the study of alchemical and biological sciences. The Clade Venenum’s Assassins are selected from the finest alchemists and tox-artisans of their order, each a master of creating and improvising delicate, exotic poisons, cocktails of toxins, and recombinant virals which act to inflict death without leaving a metabolic trace, and in the case of some of the most deadly, leaving little more of their target than a steaming puddle of disassembled molecular matter.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Venenum Assassin (⌀32mm) 10 10 7 7
Venenum Assassin (⌀32mm) 8 5 5 4 4 3 5 4 10 10 7 7 4+ 4+
WARGEAR
  • Toxin ejector
  • Poison globes
  • Hookfang
TRAITS
  • Loyalist
  • Divisio Assassinorum
  • Talons of the Emperor
SPECIAL RULES
  • Unnatural Conditioning
  • Heedless
  • Infiltrate (9)
  • Move Through Cover
  • Shrouded (5+)
TYPE
  • Infantry (Champion, Light)
WARGEAR

Toxin ejector

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Toxin ejector
Toxin ejector
Template
1
5
4
1
Template, Breaching (5+), Poisoned (3+), Armourbane
Assault

Poison globes

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Poison globes
Poison globes
8
1
1
3
2
Blast (3"), Poisoned (3+), Panic (1), Limited (1)
Assault

Hookfang

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Hookfang
Hookfang
+1
A
S
3
1
Rending (6+), Precision (2+), The Venum
-

SPECIAL RULES

Unnatural Conditioning

To counteract the constant exposure to harmful chem and rad-phages or other deadly poisons, Clade Venenum Assassins must undergo extensive surgeries and genetic manipulation to purify their bodies and build a resistance to even the most harmful agents.

The Phage (X) and Poisoned (X) Special Rules have no effect on a Model with this Special Rule.

The effects of any variant of the Phage (X) and/or Poisoned (X) Special Rules are ignored when targeting a Unit that contains a Model with this Special Rule.

The Venum

Synthesised from a dizzying array of incredibly potent poisons uncovered throughout the passage of the Great Crusade, the ’Venum’ used in the hookfangs of Clade Venenum is unrivalled in its ability to gradually overcome the resistance of almost any foe. The Grandmaster of the Clade Venenum keeps records in her private archive of all those who have managed to shrug off the toxin during her reign; a list with only three names upon it, one of them her own.

A Model wounded by a Weapon with this Special Rule must pass a Toughness Test at the end of each subsequent Turn or suffer an additional wound.

Any Model that suffers one or more Unsaved Wounds as a result of an attack made with a Weapon with this Special Rule must make a Toughness Test in each of the Controlling Player’s subsequent Morale Sub-Phases for the remainder of the Battle. For each failed Test, that Model immediately suffers a single automatic wound with a Damage of 1 against which no Saves or Damage Mitigation Rolls can be made. Models whose Wound Characteristic is reduced to 0 as a result of this Special Rule while Embarked on another Model or while in Reserves still count as being Removed as Casualties for all purposes.


Vindicare Assassin
UNIT COMPOSITION: 1 VINDICARE ASSASSIN
150 PointsPts

The Assassins of Clade Vindicare are the subject of myth and legend, for it is said that once one of these unseen killers sights their quarry, death is inescapable, delivered via a single shot of unerring precision. Trained over decades to elevate their craft to a deadly artform, they utilise a combination of physical positioning, topological mapping and intricate study of their mark to deliver a swift kill from afar before vanishing and leaving only death in their wake. Of all the marksmen and sharpshooters that watch over the battlefields of the galaxy, none can claim to be the equal of a Vindicare Assassin.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Vindicare Assassin (⌀32mm) 10 10 7 7
Vindicare Assassin (⌀32mm) 8 5 7 4 4 3 5 2 10 10 7 7 4+ 4+
WARGEAR
  • Exitus rifle
  • Exitus pistol
  • Assassin’s blade
TRAITS
  • Loyalist
  • Divisio Assassinorum
  • Talons of the Emperor
SPECIAL RULES
  • Deadshot
  • Heedless
  • Infiltrate (9)
  • Move Through Cover
  • Shrouded (5+)
TYPE
  • Infantry (Light)
WARGEAR

Assassin’s blade

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Assassin’s blade
Assassin’s blade
I
A
S
3
1
Breaching (6+)
Power

Exitus Armaments

Issued as a paired set of an Exitus rifle and an Exitus pistol to every Vindicare Assassin, no two weapons are quite alike for they are artificed to the specific anatomical requirements and individual preferences of each operative. Responsibility for the creation of these fell instruments remains a closely guarded secret of the Divisio Assassinorum, although it is said that the quality of the elemental materials used exceeds even the most stringent standards of the Martian adepts and the precision of the mechanisms within defies the understanding of any beyond the Imperial Household.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Exitus rifle
Exitus rifle
100
1
7
-
2
Ordnance (AP), Precision (2+), Pinning (1)
-

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Exitus pistol
Exitus pistol
12
3
6
3
1
Pistol, Precision (4+)
Assault

SPECIAL RULES

Deadshot

During the Great Crusade, Assassins of the Vindicare Clade were tasked with the execution of monstrous xenos hegemons, inviolate cybernetic overlords and undying psychic warlords, against whom even a flawlessly placed single shot proved insufficient. As such, Vindicare Assassins are outfitted with a range of specialist munitions and provided with a comprehensive dossier on any given target’s anatomy and panoply, which – combined with the Assassin’s unparalleled marksmanship – allows them to fell even the most resilient of foes with a sequence of precision shots.

Models with this Special Rule ignore Shrouded (X) Damage Mitigation Rolls and never have to make Snap Shots if they remain Stationary, and gain one optional additional Special Rule when making a Shooting Attack.

When a Shooting Attack is made for a Model with this Special Rule in the Controlling Player’s Shooting Phase, if that Model remained Stationary during the Controlling Player’s previous Movement Phase, that Shooting Attack never has to be made as Snap Shots and Shrouded (X) Damage Mitigation Rolls may never be made against wounds inflicted as part of that Shooting Attack.

Additionally, when a Shooting Attack is made for a Model with this Special Rule, at the start of Step 3 of the Shooting Attack procedure, the Attacking Player can select one of the following Special Rules to apply to all Weapons that Model has for the duration of that Shooting Attack:
  • Murderous (5+)
  • Shred (5+)
  • Shock (Pinned, Suppressed)

Murderous (X)

Some weapons are so cruel of form or powerful in aspect that a well-placed strike can slay even the toughest opponent.

Wounds inflicted by a Weapon with this Special Rule can ignore the Eternal Warrior (X) Special Rule.

When any Wound Test is made for an attack with the Murderous (X) Special Rule, if the result of the Dice roll, before any modifiers are applied, is equal to or greater than the value of X attached to this variant of the Murderous (X) Special Rule, then if a wound is inflicted by that Wound Test, that wound’s Damage may not be modified by any instance of the Eternal Warrior (X) Special Rule.


Sagittarum Guard Sodality
UNIT COMPOSITION: 6 SAGITTARUM GUARDS
240 PointsPts
May include up to 6 additional Sagittarum Guards at +40 Points per Model.

Though less common within the ranks of the Legio Custodes than their peers, those warriors who comprise the Sagittarum Guard nevertheless fulfil a vital role within the Legio’s order of battle, for their art of war – unlike much of the Custodian Guard – is focussed on the slaying of the foe at range and upon the devastating application of firepower. When the Emperor walked the battlefields of the Great Crusade, their task was to precisely excise the greatest threats among the enemy assault, annihilating it in the actinic fire of weapons whose like had been unseen in such numbers since the dreaded Dark Age of Technology.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Sagittarum Guard (⌀40mm) 10 10 8 8
Sagittarum Guard (⌀40mm) 8 5 5 5 5 2 5 2 10 10 8 8 2+ 6+
WARGEAR
  • Adrastus bolt caliver
  • Misericordia
TRAITS
  • Loyalist
  • Legio Custodes
  • The Sodality
SPECIAL RULES
  • Bulky (2)
  • Eternal Warrior (1)
  • Vanguard (2)
TYPE
  • Infantry
OPTIONS
  • One Sagittarum Guard in this Unit may have its Adrastus bolt caliver exchanged for one magisterium vexilla for Free.
WARGEAR

Adrastus bolt caliver

A hybrid of Imperial pattern bolt weapon designs and Dark Age of Technology ‘Adrathic’ disintegration beam weapons prohibited from general Great Crusade issue, the Adrastus bolt caliver is a potent shoulder arm serving as a portable heavy weapon for the Legio Custodes. This combination weapon is able to unleash a fusillade of explosive rounds at long range with the potency of the heavy bolters carried by the Legiones Astartes, or at shorter ranges fire a disintegration beam able to rip a target apart at a molecular level, causing its victims to cease to exist in a howling flare of energy.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Adrastus bolt caliver
Adrastus bolt caliver
- Bolt volley (Primary)
- Bolt volley (Primary)
36
2
6
4
2
Heavy (FP), Combi
Bolt
- Adrathic beam (Secondary)
- Adrathic beam (Secondary)
24
1
6
2
2
Rending (6+), Limited (1), Combi
Disintegrator

War Engine


Contemptor-Achillus Dreadnought
UNIT COMPOSITION: 1 CONTEMPTOR-ACHILLUS DREADNOUGHT
250 PointsPts

There is little short of utter destructive force able to fell a Custodian, and few injuries they cannot fully recover from given time. However, in those isolated cases where a Custodian has sustained irrevocable harm with their mind intact, interment within the cold and unyielding body of a Dreadnought is assured, for no Custodian would countenance an end to their service short of death. The Legio Custodes’ few Dreadnoughts are singularly advanced, with the most common being the Contemptor-Achillus, a general battle unit that weds phenomenal strength and speed with the interred Custodes’ own unmatched martial skill.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Contemptor-Achillus (⌀60mm) 12 10 9 5
Contemptor-Achillus (⌀60mm) 8 5 5 8 7 6 4 5 12 10 9 5 2+ 5+
WARGEAR
  • Achillus dreadspear
  • Two infernus incinerators
  • Smoke Launchers
TRAITS
  • Loyalist
  • Legio Custodes
  • Smokescreen
SPECIAL RULES
  • Bulky (6)
  • Eternal Warrior (1)
  • Explodes (6+)
  • Implacable Advance
  • Lightning Blows
  • Vanguard (2)
TYPE
  • Walker
OPTIONS
  • Each of this Model’s infernus incinerators may be exchanged for one of the following:
  • Lastrum storm bolter
    Free
  • Adrathic combi-destructor
    +5 Points each


Contemptor-Galatus Dreadnought
UNIT COMPOSITION: 1 CONTEMPTOR-GALATUS DREADNOUGHT
225 PointsPts

A sub-variant of the Contemptor-Achillus, the Contemptor-Galatus is designed to provide a mobile anchor point for the Legio Custodes in the field. The immense power blade with which the Contemptor-Galatus is armed allows it to swiftly and efficiently reap a murderous toll on any massed infantry assault, or indeed hack through armoured vehicles and monstrous xenos with equal ease. It is the defensive power of its hulking shield, however, that is the Contemptor-Galatus’ most singular feature, as with it the already durable Contemptor chassis becomes nigh on impregnable, even against the heaviest firepower.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Contemptor-Galatus (⌀60mm) 12 10 9 5
Contemptor-Galatus (⌀60mm) 8 5 5 8 7 6 4 5 12 10 9 5 2+ 4+
WARGEAR
  • Galatus warblade
  • Gravis Praesidium Shield
  • Smoke Launchers
TRAITS
  • Loyalist
  • Legio Custodes
  • Shield
  • Smokescreen
SPECIAL RULES
  • Bulky (6)
  • Eternal Warrior (1)
  • Explodes (6+)
  • Implacable Advance
  • Lightning Blows
  • Vanguard (2)
TYPE
  • Walker
WARGEAR

Gravis Praesidium Shield

Combining both a series of energy fields and a formidable barrier of reinforced plasteel and ceramite, the gravis praesidium shield presents a near impenetrable bulwark against attacks. Such is its sheer size and weight that no normal warrior could make use of it; only the armoured shell of a Dreadnought can carry such a device into battle.

A Model with a gravis praesidium shield gains a 4+ Invulnerable Save and the Shield Trait.


Telemon Heavy Dreadnought
UNIT COMPOSITION: 1 TELEMON HEAVY DREADNOUGHT
360 PointsPts

The Telemon is thought to be the rarest among the Legio Custodes’ arsenal of masterwork Dreadnought patterns, each intended to stand sentinel over its charges no matter the force brought against it. The cost in labour and resources to create even one of these superlative engines of war is immense, and each bears at least one plate worked by the Emperor’s own hand. Despite this, the sheer power of an unleashed Telemon class Dreadnought far outweighs the trials of its construction, for few can stand against its array of esoteric, hand-crafted weapons or the ferocious warrior skill of the Custodian veteran interred within.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Telemon Heavy Dreadnought (⌀100mm) 12 10 9 3
Telemon Heavy Dreadnought (⌀100mm) 7 5 5 9 8 8 3 3 12 10 9 3 2+ 4+
WARGEAR
  • Spiculus missile launcher
  • Smoke launchers
TRAITS
  • Loyalist
  • Legio Custodes
  • Smokescreen
SPECIAL RULES
  • Bulky (8)
  • Eternal Warrior (1)
  • Explodes (5+)
  • Implacable Advance
  • Vanguard (2)
TYPE
  • Walker (Heavy)
OPTIONS
This Model must have one of the following options selected for it:
  • Two options from the following list:
  • Telemon caestus and one twin neutronium cascade projector
    +5 Points each
  • Arachnus storm cannon
    +20 Points each
  • Adrathic desolator
    +15 Points each
  • Iliastus accelerator culverin
    +15 Points each
  • •Paired Telemon caestus and two twin neutronium cascade projectors
    +15 Points

Transport


Kharon Pattern Acquisitor
UNIT COMPOSITION: 1 KHARON ACQUISITOR
120 PointsPts

One of several unique and highly specialised vehicles utilised by the Silent Sisterhood, the Kharon pattern Acquisitor is a specialised design intended for the execution of the great psyker cull of the burgeoning Imperium. Incorporating numerous systems to approach its targets silently and with utmost stealth, it is also deliberately fashioned to be an object of mystery and terror when its presence is unveiled, cowing potential resistance through fear as much as the threat of force. When that force is required, however, the Kharon is fully capable of releasing a hail of murderous weapons fire to annihilate any opposition.

Armour Transport Capacity
M BS Front Side Rear HP
Kharon Acquisitor (⌀170 x 109mm)
Kharon Acquisitor (⌀170 x 109mm) 12 4 13 12 11 5 12
WARGEAR
  • Hull (Front) Mounted hellion heavy cannon array
  • Two Centreline Mounted Vratine heavy missiles
TRAITS
  • Loyalist
  • Anathema Psykana
  • Talons of the Emperor
SPECIAL RULES
  • Assault Vehicle
  • Fear (1)
  • Light Transport
  • Outflank
  • Shrouded (5+)
TYPE
ACCESS POINTS
  • This Model has one Access Point on the Front Facing.

Heavy Transport


Coronus Grav-carrier
UNIT COMPOSITION: 1 CORONUS GRAV-CARRIER
180 PointsPts

The Legio Custodes employ a range of heavily protected grav-craft, granting their forces a degree of speed and agility unmatched by the grinding armour of the Imperium’s other hosts, and which allows them to deploy, redeploy and evade without risk of being pinned down by enemy troops or hazardous terrain. The Coronus grav-carrier is perhaps the most widespread example of this, being both the primary transport for the Sodalities of the Legio and the template upon which several later Enyalas-pattern grav-craft would be based, furnishing the Legio Custodes with an arsenal of exclusive and highly advanced armoured vehicles.

Armour Transport Capacity
M BS Front Side Rear HP
Coronus Grav-carrier (⌀170 x 109mm)
Coronus Grav-carrier (⌀170 x 109mm) 12 5 13 13 11 8 14
WARGEAR
  • Turret Mounted twin Arachnus blaze cannon
  • Hull (Front) Mounted twin lastrum bolt cannon
TRAITS
  • Loyalist
  • Legio Custodes
SPECIAL RULES
  • Assault Vehicle
  • Auto-repair (3+)
  • Deep Strike
  • Explodes (6+)
TYPE
OPTIONS
  • This Model may have its Hull (Front) Mounted twin lastrum bolt cannon exchanged for one Hull (Front) Mounted twin neutronium cascade projector for +15 Points.
ACCESS POINTS
  • This Model has one Access Point on the Rear Facing.

Recon


Venatari Sodality
UNIT COMPOSITION: 3 VENATARI
165 PointsPts
May include up to 3 additional Venatari at +55 Points per Model.

Vaunted as a high honour among their Legio, the role of Custodian Venatari is reserved for those who have proven themselves both with success in the Blood Games – an exercise designed to test the Emperor’s personal defences – and through aptitude with the sophisticated flight systems and archaeotech weaponry which are the hallmark of the Venatari. Their domain resides both among the rooftops and spires of the Imperial Palace and in the skies above any Custodian assault, overseeing and assessing potential threats below before swooping into a killing dive – be it from their eyries on Terra or a dropship’s assault bay.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Venatari (⌀40mm) 10 10 8 8
Venatari (⌀40mm) 14 5 5 5 5 2 5 3 10 10 8 8 3+ 6+
WARGEAR
  • Kinetic destroyer
  • Tarsus buckler
  • Misericordia
TRAITS
  • Loyalist
  • Legio Custodes
  • The Sodality
SPECIAL RULES
  • Bulky (3)
  • Deep Strike
  • Eternal Warrior (1)
  • Firestorm
  • Outflank
  • Vanguard (3)
TYPE
  • Infantry (Antigrav, Light)
OPTIONS
  • Any Model in this Unit may have its kinetic destroyer and tarsus buckler exchanged for one verutum lance for Free.
  • Every Model in this Unit may have neutronium cascade mines selected for it for +10 Points per Model.
WARGEAR

Tarsus buckler

These small shields do not offer much protection on their own, but the complex energy fields housed within serve to diffract and weaken radiation and kinetic energy directed at the wielder. These fields are directional and relatively small, and must be angled precisely to affect incoming strikes - a feat that only the Legio Custodes can easily accomplish.

The Ranged Strength of attacks made as part of a Volley Attack or Overwatch Reaction are modified by -1 when resolving Wound Tests against a Unit that includes one or more Models with a tarsus buckler.

Fast Attack


Gyrfalcon Jetbike Sodality
UNIT COMPOSITION: 2 GYRFALCON AGAMATUS
140 PointsPts
May include up to 8 additional Gyrfalcon Agamatus at +70 Points per Model.

One of several customised jetbike designs used by the Legio Custodes, the heavy duty, plasma motor-boosted Gyrfalcon pattern is favoured by Agamatus Sodalities due to the design’s increased power, which can support both a heavily armoured Custodian pilot and one among a slew of potent on-board armaments. So equipped, Agamatus Sodalities operate as rapid response and suppression units, screening the main Custodian force from potential encirclement, reacting quickly to blunt enemy attacks and mercilessly hunting down any foe which flees before the might of the Legio Custodes, ensuring the enemy’s utter extermination.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Gyrfalcon Agamatus (⌀75 x 42mm) 10 10 8 8
Gyrfalcon Agamatus (⌀75 x 42mm) 16 5 5 5 5 3 5 2 10 10 8 8 3+ 6+
WARGEAR
  • Lastrum bolt cannon
  • Solarite power lance
  • Misericordia
TRAITS
  • Loyalist
  • Legio Custodes
SPECIAL RULES
  • Bulky (5)
  • Deep Strike
  • Eternal Warrior (1)
  • Implacable Advance
  • Outflank
  • Vanguard (3)
TYPE
  • Cavalry (Antigrav)
OPTIONS
  • Any Model in this Unit may have its lastrum bolt cannon exchanged for one of the following:
  • Adrathic devastator
    +10 Points per Model
  • Twin corvae las-pulser
    +10 Points per Model


Pallas Grav-attack
UNIT COMPOSITION: 1 PALLAS GRAV-ATTACK
105 PointsPts

A high manoeuvrability hunter-killer, the Pallas pattern grav-attack affords the Legio Custodes with a rapid strike capacity greater than any ground asset. Based upon advanced repulsor-lift technology pioneered by the Coronus, the Pallas’ battlefield role is centred around its superior agility, enabling it to inflict devastating hit-and-run assaults on the enemy and hunt down fleeing targets. Thanks to the unparalleled technology and craft afforded to the Legio Custodes’ arsenal, the Pallas also boasts a remarkable durability and weight of fire for its size, factors only amplified by the martial skill of its Custodian pilot.

Armour Transport Capacity
M BS Front Side Rear HP
Pallas Grav-attack (⌀105 x 70mm)
Pallas Grav-attack (⌀105 x 70mm) 16 5 12 11 11 4 -
WARGEAR
  • Centreline Mounted twin Iliastus accelerator fusil
TRAITS
  • Loyalist
  • Legio Custodes
SPECIAL RULES
  • Auto-repair (3+)
  • Deep Strike
  • Explodes (6+)
TYPE
OPTIONS
  • This Model may have its Centreline Mounted twin Iliastus accelerator fusil exchanged for one Centreline Mounted twin Arachnus blaze cannon for +25 Points.

Armour


Caladius Grav-tank
UNIT COMPOSITION: 1 CALADIUS GRAV-TANK
225 PointsPts
This Model may be replaced with 1 Caladius Annihilator Grav-tank for +10 Points.

Built upon the technology of the Coronus, the Caladius grav-tank is designed to provide a highly mobile, protected platform from which to mount some of the heaviest elements of the Legio Custodes’ arsenal in the form of a twin Iliastus accelerator cannon or Arachnus blaze carronade. Given this fusion of advanced systems and weapons, the Caladius is perhaps the most powerful battleline armoured unit of its size in the Imperium’s forces, utilising technologies and materials derived not only from the Dark Age of Technology, but also developments made as a result of the Great Crusade’s two centuries of warfare.

Armour Transport Capacity
M BS Front Side Rear HP
Caladius Grav-tank (⌀170 x 109mm)
Caladius Grav-tank (⌀170 x 109mm) 14 5 13 13 11 7 -
Caladius Annihilator Grav-tank (⌀170 x 109mm)
Caladius Annihilator Grav-tank (⌀170 x 109mm) 14 5 13 13 11 7 -
WARGEAR
Caladius Grav-tank
  • Turret Mounted twin Iliastus accelerator cannon
  • Hull (Front) Mounted twin lastrum bolt cannon
Caladius Annihilator Grav-tank
  • Turret Mounted twin Arachnus blaze carronade
  • Hull (Front) Mounted twin lastrum bolt cannon
TRAITS
  • Loyalist
  • Legio Custodes
SPECIAL RULES
  • Auto-repair (3+)
  • Deep Strike
  • Explodes (6+)
TYPE
OPTIONS
  • This Model may have its Hull (Front) Mounted twin lastrum bolt cannon exchanged for one Hull (Front) Mounted twin neutronium cascade projector for +15 Points.

Lords of War


Ares Gunship
UNIT COMPOSITION: 1 ARES GUNSHIP
650 PointsPts

Constructed around a redesigned Orion fuselage, the Ares Gunship mounts a neutronium magna-cascade cannon in its midst, a nightmarishly destructive weapon which requires immense resources to construct and which is only feasible on the Ares’ airframe due to a stripped-back rear housing, facilitating an array of massive power and cooling mechanisms. Fielded as a weapon of terror and utter devastation, the Ares is used by the Legio Custodes to obliterate both hardened fortresses and revered monuments, crushing an enemy’s defence and breaking their will such that none can doubt the Emperor’s absolute dominion.

Armour Transport Capacity
M BS Front Side Rear HP
Ares Gunship (⌀160mm)
Ares Gunship (⌀160mm) 18 5 13 13 13 12 -
WARGEAR
  • Centreline Mounted twin Arachnus storm carronade
  • Hull (Front) Mounted neutronium magna-cascade cannon
  • Two Centreline (Front, Rear) Mounted infernus firebomb clusters
  • Eclipse shield
TRAITS
  • Loyalist
  • Legio Custodes
SPECIAL RULES
  • None
TYPE


Orion Assault Dropship
UNIT COMPOSITION: 1 ORION ASSAULT DROPSHIP
600 PointsPts

Created as a dedicated super-heavy assault dropship for the Legio Custodes, the Enyalas pattern Orion is capable of carrying multiple Custodian Sodalities into combat and unleashing punishing aerial salvoes in support of an ongoing assault. Protected by frontal armour unmatched for an aircraft of its size, the Orion’s twin Arachnus blaze carronade can tear through both aircraft and ground armour, while a combination of spiculus pods and lastrum bolt cannon scour its landing zone clear, allowing the warriors within to deploy before it soars back into the sky to unleash death upon any foe who dares approach.

Armour Transport Capacity
M BS Front Side Rear HP
Orion Assault Dropship (⌀160mm)
Orion Assault Dropship (⌀160mm) 18 5 13 13 13 12 26
WARGEAR
  • Centreline Mounted twin Arachnus blaze carronade
  • Two Hull (Front) Mounted twin lastrum bolt cannon
  • Two Hull (Front) Mounted spiculus heavy missile pods
  • Eclipse shield
TRAITS
  • Loyalist
  • Legio Custodes
SPECIAL RULES
  • Assault Vehicle
TYPE
  • Vehicle (Transport, Super-heavy, Flyer)
ACCESS POINTS
  • This Model has one Access Point on the Rear Facing.

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The Legio Custodes Trait is used in the following Forces of the Emperor datasheets:

The Loyalist Trait is used in the following Forces of the Emperor datasheets:

The Golden Exemplar Trait is used in the following Forces of the Emperor datasheets:

Warlord
High Command
• Tribune

The The Sodality Trait is used in the following Forces of the Emperor datasheets:

Warlord
High Command
• Tribune
Command

The Shield Trait is used in the following Forces of the Emperor datasheets:

The Smokescreen (see Smokescreen Advanced Reaction) Trait is used in the following Forces of the Emperor datasheets:

The Anathema Psykana Trait is used in the following Forces of the Emperor datasheets:

High Command
Command
Troops

The Talons of the Emperor Trait is used in the following Forces of the Emperor datasheets:

High Command
Command
Troops

The Investigatus-Militant Trait is used in the following Forces of the Emperor datasheets:

High Command
Command

The Divisio Assassinorum Trait is used in the following Forces of the Emperor datasheets:

© Vyacheslav Maltsev 2013-2026