8" 6 6+ 7+ Horrorghasts are summoned by necromantic rituals or mass sacrifice. They have no form of their own, appearing as whatever will most terrify their prey, feeding off their panic and billowing it back out in a withering miasma of doom. Though most commonly encountered roaming the bleak wilds of Shyish, the battlefield offers much of a Horrorghast’s favoured sustenance. While Horrorghasts have been recorded as taking all manner of forms, there are few mortals who do not fear death, and so many manifest as the distorted visage of the Great Necromancer himself. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Scream of Terror [Shoot in Combat, Anti-INFANTRY (+1 Rend)] | ||||||||
Scream of Terror Shoot in Combat, Anti-INFANTRY (+1 Rend) | 10" | 6 | 2+ | 3+ | 2 | 1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Deathly Touch | ||||||||
Deathly Touch | 4 | 4+ | 4+ | - | 1 |
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KEYWORDS | MANIFESTATION, ENDLESS SPELL, FLY, WARD (6+) |
The MANIFESTATION keyword is used in the following Endless Spells warscrolls:
The ENDLESS SPELL keyword is used in the following Endless Spells warscrolls:
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When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Endless Spells warscrolls:
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The WARD keyword is used in the following Endless Spells warscrolls: