Soulblight Gravelords – Legion of Shyish
This warscroll does not meet the selection criteria (see Settings tab).
Warscroll Battalion

Legion of Shyish

A Legion of Shyish is a nightmare given form, a seemingly endless horde of the risen dead driven against the bastions of the living. Such is the concentration of necromantic power drawn to these hosts that undead warriors rise again almost as soon as they are struck down, hacking down the foe through relentless attrition.
ORGANISATION
 • 1 Red Banqueters
 • 1 Deathmarch
 • 1 Fellwing Flock
 • 1 Deathstench Drove
PITCHED BATTLE PROFILE

Unit Size: -      Points: 60
Battlefield Role: Warscroll Battalion

ABILITIES

Horror Unending: The never-ending waves of deathly minions summoned by the Legion of Shyish shatter all hopes of victory for those who stand against them.
Do not roll a dice to determine the number of wounds healed or models returned by the Deathly Invocation battle trait for a friendly SOULBLIGHT GRAVELORDS SUMMONABLE unit in this battalion. Instead, you can heal up to 3 wounds allocated to that unit or, if no wounds are allocated to it, you can return a number of slain models to that unit that have a combined Wounds characteristic of 3 or less.
14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.

The SOULBLIGHT GRAVELORDS and SUMMONABLE keywords are used in the following Soulblight Gravelords warscrolls:

None
Battleline
14.1 Allocating Wounds
Wounds are allocated to the models in a unit 1 wound at a time. You can allocate the wounds caused to your units as you see fit. However, once you have allocated a wound to a model, you cannot allocate wounds to other models in the unit until that model is slain (see 14.2). If a unit is destroyed, all wounds that remain to be allocated to the unit are negated and have no effect.
14.2 Slain Models
Once the number of wounds allocated to a model equals its Wounds characteristic, the model is slain and you cannot allocate any more wounds to it. A slain model is removed from play (see 1.2.2) after all of the wounds caused to its unit have been allocated and all attacks that inflicted damage on the unit have been resolved.
© Vyacheslav Maltsev 2013-2021