Cities of Sigmar – Helstorm Rocket Battery
 ]
This warscroll does not meet the selection criteria (see Filter combo-box or Settings tab).
3"
7
4+
5
WARSCROLL

Helstorm Rocket Battery

Imprecise yet utterly terrifying weapons, Helstorm Rocket Batteries fire off intense volleys of screaming missiles that rain down amidst the ranks of the enemy, blasting them into shreds.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Helstorm Rocket Salvo
Helstorm Rocket Salvo10"-36"35+3+-2D3
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Crew’s Tools
Crew’s Tools1"35+5+-1
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 135
Battlefield Role: Artillery
Base size: 90 x 52mm
Notes: Single

BATTALIONS

This warscroll can be used in the following warscroll battalions:
 • Greywater Artillery Company

DESCRIPTION

A Helstorm Rocket Battery consists of a Rocket Battery and a crew of three Gunnery Crew. The Rocket Battery is armed with a Helstorm Rocket Salvo, while the Gunnery Crew are armed with Crew’s Tools.

The Rocket Battery and its crew are treated as a single model, using the characteristics given above. The crew must remain within 1" of the Rocket Battery.

ABILITIES

Rocket Salvo: A relentless bombardment of rockets rains down upon the enemy, detonating in a series of blossoming fireballs.
Add 1 to hit rolls for attacks made with this model’s Helstorm Rocket Salvo if all of the attacks made by that Helstorm Rocket Salvo in the same phase target the same enemy unit.

Calculated Trajectory: Ironweld engineers are excellent judges of wind speed, orientation and other factors, and they can vastly improve a Rocket Battery’s chances of hitting the foe.
You can re-roll hit rolls of 1 for attacks made with this model’s Helstorm Rocket Salvo if this model is within 3" of a friendly IRONWELD ARSENAL ENGINEER.

KEYWORDS
ORDER, HUMAN, CITIES OF SIGMAR, IRONWELD ARSENAL, WAR MACHINE, HELSTORM ROCKET BATTERY
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The IRONWELD ARSENAL and ENGINEER keywords are used in the following Cities of Sigmar warscrolls:

Leader

The IRONWELD ARSENAL keyword is used in the following Cities of Sigmar warscrolls:

None
Artillery
Leader
Leader, Behemoth
Behemoth

The WAR MACHINE keyword is used in the following Cities of Sigmar warscrolls:

None
Artillery
Leader, Behemoth
Behemoth
Army List
Warscrolls collated
Faction Rules
• Allies
© Vyacheslav Maltsev 2013-2021