Sequitors are stern warriors who channel the tempest through the magical weaponry bequeathed to them by Sigmar. To be struck by such a warrior is to feel the energy of the storm discharging with thunderclap force.
Unit Size: 5 - 20 Points: 120
Battlefield Role: None
Notes: Battleline in Stormcast Eternal army if general is a LORD-ARCANUM
A unit of Sequitors has any number of models. The unit is armed with one of the following weapon options: Stormsmite Maul and Soulshield; or Tempest Blade and Soulshield. 2 in every 5 models can replace the unit’s weapon option with a Stormsmite Greatmace.
The leader of this unit is a Sequitor-Prime. A Sequitor-Prime can replace the unit’s weapon option with a Stormsmite Greatmace, in addition to any other models in the unit that can do so. Add 1 to the Attacks characteristic of a Sequitor-Prime’s melee weapon. If a Sequitor-Prime is armed with a Stormsmite Maul and Soulshield or Tempest Blade and Soulshield, they may also carry a Redemption Cache.
Greatmace Blast: A stormsmite greatmace emits bursts of celestial energy that are deadly to daemons and spirit creatures.
If the unmodified hit roll
for an attack made with a Stormsmite Greatmace that targets a DAEMON or NIGHTHAUNT unit is 6, that attack inflicts D3 hits on the target instead of 1. Make a wound and save roll
for each hit.
Redemption Cache: A Redemption Cache can drag the souls of the damned from their bodies.
At the start of your shooting phase
, you can pick a CHAOS or DEATH unit within 6" of a Sequitor-Prime with a Redemption Cache and roll a dice. On a 4+, that unit suffers 1 mortal wound
Sequitor Aetheric Channelling: Sequitors can use their knowledge of the arcane arts to channel aetheric energy into their weapons or shields.
At the start of the combat phase
, you must say if this unit will channel aetheric power into its weapons or its shields. If you choose its weapons, you can re-roll failed hit rolls
for attacks made by this unit in that combat phase. If you choose its shields, you can re-roll failed save rolls
for attacks that target this unit in that combat phase (instead of only re-rolling save rolls of 1).
Soulshields: Soulshields are harder than steel and thrice blessed during their forging, so they can withstand any blow.
You can re-roll save rolls
of 1 for attacks that target this unit if any models from this unit are carrying a Soulshield.