Soulblight Gravelords – Gorslav the Gravekeeper
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Gorslav the Gravekeeper

The macabre creature known as Gorslav the Gravekeeper lords over the many cemeteries and mausoleums of Ulfenkarn. In battle, he leads hordes of shambling Deadwalkers that hurl themselves at the foe, infused with a rabid determination.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Gravekeeper’s Spade
Gravekeeper’s Spade2"34+3+-1D3

Unit Size: 1      Points: 755
Battlefield Role: Leader
Notes: Unique. Gorslav the Gravekeeper, Radukar the Wolf, Torgillius the Chamberlain, Watch Captain Halgrim, Kosargi Nightguard, Vyrkos Blood-born and Vargskyr must be taken as a set for 755 points. Although taken as a set, each is a separate unit.


Gorslav the Gravekeeper is a named character that is a single model. He is armed with a Gravekeeper’s Spade.


Keeper of the Corpse-gardens: Those victims buried within the crypts and charnel pits of Ulfenkarn are bound to Gorslav through death magic. In battle, he can call upon his Deadwalker minions to throw themselves into enemy attacks and blunt their blades.
Roll a dice before you allocate a wound or mortal wound to this model if it is within 3" of any friendly DEADWALKERS units. On a 4+, that wound or mortal wound is allocated to 1 of those units instead of this model.


Arise! Arise!: With a rasping cry, the Gravekeeper beckons his freshly buried victims to arise once more in death and devour any living souls they find before them.
You can use this command ability at the end of your movement phase. If you do so, pick 1 friendly SUMMONABLE DEADWALKERS unit that has been destroyed. A new replacement unit with half of the models from the unit that was destroyed (rounding up) is added to your army. Set up that unit wholly within 9" of a friendly model with this command ability and more than 9" from any enemy units. Each destroyed unit can only be replaced once – replacement units cannot themselves be replaced.

Named Characters
Named characters such as Nagash, Archaon and Alarielle are singular and mighty warriors, with their own personalities and artefacts of power. As such, these models cannot have a command trait or artefact of power.
Allocating Wounds
Once all of a unit’s attacks have been resolved, add up the damage that was inflicted. The player commanding the target unit must then allocate a number of wounds to the target unit equal to the damage that was inflicted.

Wounds are allocated one at a time to models in the target unit. You can allocate the wounds inflicted on your units as you see fit (the models do not have to be within range or visible to the attacking unit). However, if you allocate a wound to a model, you must keep on allocating wounds to that model until it is slain – a unit can never have more than one wounded model.

Some abilities allow you to make a roll to negate a wound or mortal wound allocated to a model; in this case the roll is made for each individual wound or mortal wound as it is allocated to the model in question. If the wound or mortal wound is negated it has no effect on the model.
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.

The DEADWALKERS keyword is used in following Soulblight Gravelords warscrolls:

Command Abilities
If you have any HEROES in your army, you can use command abilities. Some command abilities are available to all armies, like the three on the right, while others are specific to certain models and appear on their warscroll. Some of these command abilities can only be used if that model is your general; when this is the case, it will be noted in the rules for the command ability.

In order to use any command ability you must spend 1 command point. You start the battle with 1 command point for each warscroll battalion you have in your army. In addition, you receive 1 command point at the start of each of your hero phases. You can use the same command ability several times in the same phase as long as you have enough command points to do so. Any command points you do not use can be used in a future turn. A command ability will usually specify when it is used; if it does not, it is used in your hero phase.

The SUMMONABLE and DEADWALKERS keywords are used in following Soulblight Gravelords warscrolls:

© Vyacheslav Maltsev 2013-2021