Soulblight Gravelords – Fell Bats
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14"
3
6+
10
WARSCROLL

Fell Bats

Winging their way through the darkness, Fell Bats are hideous aerial predators marked by the Soulblight curse. Even the merest taste of blood sends these beasts into a frenzy; from there, only complete destruction can halt their maddened rampages.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Elongated Fangs
Elongated Fangs1"34+4+-1
PITCHED BATTLE PROFILE

Unit Size: 3 - 9      Points: 75
Battlefield Role: None

BATTALIONS

This warscroll can be used in following warscroll battalions:
 • Fellwing Flock

DESCRIPTION

A unit of Fell Bats has any number of models, each armed with Elongated Fangs.

FLY: This unit can fly.

ABILITIES

Single-minded Ferocity: When a colony of Fell Bats descends upon the foe, they attack in waves, crashing into their prey before retreating and falling upon them again.
This unit can retreat and still charge later in the same turn.

KEYWORDS
DEATH, SOULBLIGHT GRAVELORDS, SUMMONABLE, FELL BATS
Flying
If the warscroll for a model says that the model can fly, it can pass across models and terrain features as if they were not there when it makes any type of move. Any vertical distance up and/or down is ignored when measuring a flying model’s move. It cannot finish the move on top of another model.
Enemy Units and Retreats
When you make a normal move for a model, no part of the move can be within 3" of an enemy unit.

Units starting a normal move within 3" of an enemy unit can either remain stationary or retreat. If a unit retreats, it can move within 3" of an enemy, but must end the move more than 3" from all enemy units. Models in a unit that retreats can’t shoot or charge later in the same turn.
Charge roll, charge move
Any of your units within 12" of the enemy in your charge phase can attempt to make a charge move. Pick an eligible unit and make a charge roll for it by rolling 2D6. Each model in the unit can move a number of inches equal to the charge roll. You cannot make a charge move with a unit that has run or retreated earlier in the turn, or with a unit that is within 3" of an enemy unit.

The first model you move from a unit making a charge move must finish the move within ½" of an enemy model (you do not have to pick the target for the charge before making the charge roll). If that’s impossible, or you decide not to make the charge move, the charge fails and no models in the unit can move in this phase.

Once all models in one unit have made their charge moves, you can pick another eligible unit to make a charge attempt, until all units that you want to make charge attempts have done so.

The SUMMONABLE keyword is used in following Soulblight Gravelords warscrolls:

None
Battleline
© Vyacheslav Maltsev 2013-2021