Soulblight Gravelords – Black Knights
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Black Knights

Black Knights are skeletal cavaliers who ride at the vanguard of the Deathrattle hosts. Clad in verdigrised armour and wielding wicked lances, they charge towards the foe, unearthly horns resounding as their lethal momentum slams home.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Barrow Lance
Barrow Lance2"24+3+-1
Hooves and Teeth
Hooves and Teeth1"24+4+-1

Unit Size: 5 - 15      Points: 120
Battlefield Role: None
Notes: Battleline if LEGION OF BLOOD


This warscroll can be used in following warscroll battalions:
 • Deathmarch


A unit of Black Knights has any number of models, each armed with a Barrow Lance.

MOUNT: This unit’s Skeletal Steeds attack with their Hooves and Teeth.

CHAMPION: 1 model in this unit can be a Hellknight. Add 1 to the Attacks characteristic of that model’s Barrow Lance.

STANDARD BEARER: 1 in every 5 models in this unit can be a Standard Bearer. You can re-roll rolls of 1 for the Deathless Minions battle trait for this unit while it has any Standard Bearers.

MUSICIAN: 1 in every 5 models in this unit can be a Hornblower. While this unit has any Hornblowers, charge rolls for this unit of less than 6 are treated as being 6.


Deathly Charge: Mounted upon swift skeletal steeds, the Black Knights are capable of attaining a deadly momentum before their lances strike home.
After this unit makes a charge move, you can pick 1 enemy unit within 1" of this unit and roll a dice. On a 2+, that enemy unit suffers D3 mortal wounds.

Charge roll, charge move
Any of your units within 12" of the enemy in your charge phase can attempt to make a charge move. Pick an eligible unit and make a charge roll for it by rolling 2D6. Each model in the unit can move a number of inches equal to the charge roll. You cannot make a charge move with a unit that has run or retreated earlier in the turn, or with a unit that is within 3" of an enemy unit.

The first model you move from a unit making a charge move must finish the move within ½" of an enemy model (you do not have to pick the target for the charge before making the charge roll). If that’s impossible, or you decide not to make the charge move, the charge fails and no models in the unit can move in this phase.

Once all models in one unit have made their charge moves, you can pick another eligible unit to make a charge attempt, until all units that you want to make charge attempts have done so.
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.

The DEATHRATTLE keyword is used in following Soulblight Gravelords warscrolls:


The SUMMONABLE keyword is used in following Soulblight Gravelords warscrolls:

© Vyacheslav Maltsev 2013-2021