Gloomspite Gitz – Sporesplatta Fanatics
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Sporesplatta Fanatics

Spinning madly, Sporesplatta Fanatics swing thwackwheezer puffshrooms attached to heavy metal chains. The spore clouds they generate veil the grot hordes from sight, and invigorate allies even as they choke and blind the foe.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Spore-ball and Chain
Spore-ball and Chain1"D32+4+-1D3

Unit Size: 5 - 15      Points: 120
Battlefield Role: None


This warscroll can be used in following warscroll battalions:
 • Skulkmob Horde


A unit of Sporesplatta Fanatics can have any number of models, each armed with a Spore-ball and Chain.


Puffshroom Frenzy: A puffshroom spore cloud sends nearby Moonclan Grots into a frenzy.
At the start of your hero phase, friendly MOONCLAN GROTS units wholly within 12" of any friendly units with this ability become frenzied until your next hero phase. Add 1 to the Attacks characteristic of melee weapons used by frenzied units.

Spore Cloud: The spore-balls these Fanatics swing round their heads create dense clouds that shield nearby Moonclan Grots from sight.
Models are not visible to each other if an imaginary straight line 1mm wide drawn between the closest points of the two models crosses over this unit, or passes within 1" of this unit. This ability does not apply if either of the models the line is drawn between is a model from this unit, a model that can fly, or a MONSTER.

Splat!: The life of a Fanatic is fraught with mishap, as they are as apt to kill themselves as the enemy.
If the charge roll for this unit is a double, after the charge move (or after the charge fails), this unit suffers 1 mortal wound and each other unit within 1" of this unit suffers D3 mortal wounds.

Whirling Death: To attack a grot Fanatic you must first dodge past their ball and chain.
This unit fights at the start of the combat phase, before the players pick any other units to fight in that combat phase. This unit cannot fight again in the combat phase unless an ability or spell allows it to fight more than once.


The MOONCLAN and GROT keywords are used in following Gloomspite Gitz warscrolls:

• Brewgit
• Spiker
• Shootas
• Stabbas
• Zarbag
Melee Weapons
In order to make an attack with a melee weapon, a model must be in range of the target unit.
If the warscroll for a model says that the model can fly, it can pass across models and terrain features as if they were not there when it makes any type of move. Any vertical distance up and/or down is ignored when measuring a flying model’s move. It cannot finish the move on top of another model.
Charge roll, charge move
Any of your units within 12" of the enemy in your charge phase can attempt to make a charge move. Pick an eligible unit and make a charge roll for it by rolling 2D6. Each model in the unit can move a number of inches equal to the charge roll. You cannot make a charge move with a unit that has run or retreated earlier in the turn, or with a unit that is within 3" of an enemy unit.

The first model you move from a unit making a charge move must finish the move within ½" of an enemy model (you do not have to pick the target for the charge before making the charge roll). If that’s impossible, or you decide not to make the charge move, the charge fails and no models in the unit can move in this phase.

Once all models in one unit have made their charge moves, you can pick another eligible unit to make a charge attempt, until all units that you want to make charge attempts have done so.
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.

The FANATIC keyword is used in following Gloomspite Gitz warscrolls:

Army List
Warscrolls collated
© Vyacheslav Maltsev 2013-2021