No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
290 The Yncarne |
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1 | 290 The Yncarne |
8" | 2+ | 2+ | 6 | 6 | 9 | 6 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Vilith-zhar, the Sword of Souls | ||||||
Vilith-zhar, the Sword of Souls | Melee | Melee | User | -4 | D6 | When resolving an attack made with this weapon, you can re-roll the wound roll. |
When resolving an attack made with this weapon, you can re-roll the wound roll. |
ABILITIES | |
ABILITIES |
Strength from Death Daemonic Avatar: This model has a 4+ invulnerable save. Inevitable Death: When you set up this model, it can be set up in waiting rather than on the battlefield. If it is, then when another unit is destroyed, after removing the last model in that unit from play, you can set up this model as close as possible to the previous position of that model, more than 1" away from any enemy models. This model cannot charge in a turn in which it was set up in this manner. Blessings of the Whispering God: When a friendly YNNARI unit within 6” of this model would lose a wound, roll one D6; on a 6 that wound is not lost. Summoned by Death: When another unit is destroyed, after removing the last model in that unit from play, you can remove this model from the battlefield and can set it up as close as possible to the previous position of that model, more than 1" away from any enemy models. This model cannot charge in a turn in which it was set up in this manner. Ynnead Stirs: When a Morale test is taken for a friendly YNNARI unit within 6" of this model, do not roll the dice; it is automatically passed. Avatar of Ynnead: When another AELDARI model is destroyed within 6" of this model, you can roll one D6; on a 4+ this model regains 1 lost wound. |
PSYKER | |
PSYKER |
This model can attempt to manifest two psychic powers in your Psychic phase and attempt to deny one psychic power in your opponent’s Psychic phase. It knows Smite and two psychic powers from the Revenant discipline. |
WARLORD TRAIT | |
WARLORD TRAIT |
Fear of the Grave: Subtract 1 from the Leadership characteristic of models in enemy units whilst their unit is within 6" of this Warlord; subtract 2 instead if any enemy units have been destroyed as a result of an attack made by this Warlord this turn. |
FACTION KEYWORDS: AELDARI, YNNARI | |
KEYWORDS: CHARACTER, MONSTER, DAEMON, FLY, PSYKER, THE YNCARNE |
1CP | ||
ACOLYTE OF YNNEAD Ynnari Stratagem Those psykers amongst the Ynnari hosts can use the souls of the recently dead to focus their powers. Use this Stratagem before an YNNARI PSYKER model from your army attempts to manifest a psychic power from the Revenant discipline. Add 3 to the total for that Psychic test if any enemy units were destroyed this phase. | ||
This datasheet has HQ Battlefield Role. Full list of Ynnari units sharing same Battlefield Role follows:
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To the Ynnari, the life forces released by the newly dead are invigorating in the extreme, the souls of the fallen spurring a burst of activity.
When a unit is destroyed, units from your army with this ability draw strength from death until the end of the turn.The AELDARI keyword is used in following Ynnari datasheets:
The YNNARI keyword is used in following Ynnari datasheets:
The CHARACTER keyword is used in following Ynnari datasheets:
The PSYKER keyword is used in following Ynnari datasheets: