No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | |
230 Dimachaeron |
|||||||||||
1 | 230 Dimachaeron |
12" | 3+ | 3+ | 7 | 7 | 10-18 | 6 | 8 | 3+ | |
9" | 4+ | 4+ | 7 | 7 | 5-9 | 6 | 8 | 3+ | |||
6" | 5+ | 5+ | 7 | 7 | 1-4 | 6 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Massive scything sickle-talons | ||||||
Massive scything sickle-talons | Melee | Melee | +1 | -3 | D3+3 | Each time an attack is made with this weapon, you can re-roll the hit roll. |
Each time an attack is made with this weapon, you can re-roll the hit roll. | ||||||
Scything tail | ||||||
Scything tail | Melee | Melee | User | -3 | 2 | Each time the bearer fights, it makes 1 additional attack with this weapon and no more than 1 attack can be made with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon and no more than 1 attack can be made with this weapon. |
ABILITIES | |
ABILITIES |
Instinctive Behaviour Leaper-killer: This model has a 5+ invulnerable save. In addition, each time this model makes a Normal Move, Advances, Falls Back or it makes a charge move, until that move is finished, it can move horizontally and vertically through models and terrain features (it cannot finish a move on top of another model, or its base). Death Throes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it lashes out in its death throes, and each unit within 3" suffers D3 mortal wounds. Thorax Spine-maw: After this model has made close combat attacks, before it consolidates, select one enemy model within Engagement Range (excluding AIRCRAFT). That model’s player rolls one D6 and adds their model's Strength characteristic. If the result is equal to or less than this model’s Strength characteristic, that model’s unit suffers D6 mortal wounds. Digestion Spine: If any enemy models are destroyed as a result of this model’s Thorax Spine-maw ability, at the end of the turn this model gains the following ability until the end of the battle: ‘Regenerative Physiology: Each time this model would lose a wound, roll one D6; on a 5+, that wound is not lost.’ |
FACTION KEYWORDS: TYRANIDS, <HIVE FLEET> | |
KEYWORDS: MONSTER, DIMACHAERON |
1CP | ||
PROGENY OF THE HIVE Tyranids Stratagem Nothing can hold back the terrifying speed at which the hive fleets adapt their diverse organisms. Use this Stratagem before the battle. Select one TYRANIDS INFANTRY unit or one TYRANIDS MONSTER model from your army that does not have an Adaptive Physiology, and then select one Adaptive Physiology to apply to that unit or model until the end of the battle. You can only use this Stratagem once per battle. | ||
2CP | ||
PATHOGENIC SLIME Tyranids Stratagem Tyranid biological ammunition is often doused in a pathogenic mucus, which seeps into wounds and devours flesh. Use this Stratagem at the start of your Shooting phase. Select a TYRANIDS MONSTER from your army. Increase the Damage of its attacks by 1 for this phase. | ||
1CP | ||
VORACIOUS APPETITE Tyranids Stratagem The hunger of the Tyranids can never be satiated. Use this Stratagem in the Fight phase when a TYRANIDS MONSTER or CHARACTER from your army is chosen to attack. You can re-roll all failed wound rolls for that model until the end of the phase. | ||
This datasheet has Fast Attack Battlefield Role. Full list of Tyranids units sharing same Battlefield Role follows:
|
Unless controlled or coordinated by the domineering will of the Hive Mind, many Tyranid organisms will revert to their baser instincts.
Unless a <HIVE FLEET> unit with this ability is within 24" of any friendly <HIVE FLEET> SYNAPSE unit, you must subtract 1 from any hit rolls made for it when shooting any target other than the nearest visible enemy unit, and you must subtract 2 from its charge roll if it declares a charge against any unit other than the nearest enemy unit.The TYRANIDS keyword is used in following Tyranids datasheets:
The <HIVE FLEET> keyword is used in following Tyranids datasheets:
The MONSTER keyword is used in following Tyranids datasheets:
The TYRANIDS and INFANTRY keywords are used in following Tyranids datasheets:
The TYRANIDS and MONSTER keywords are used in following Tyranids datasheets:
The CHARACTER keyword is used in following Tyranids datasheets:
|