No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
40 Tetra |
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2‑4 | 40 Tetra |
18" | 6+ | 4+ | 4 | 5 | 4 | 2 | 6 | 4+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
High intensity markerlight | ||||||
High intensity markerlight | 36" | Heavy 3 | - | - | - | Markerlight |
Markerlight | ||||||
Pulse rifle | ||||||
Pulse rifle | 30" | Rapid Fire 1 | 5 | 0 | 1 | - |
ABILITIES | |
ABILITIES |
Outflank: During deployment, you can set up this unit behind enemy lines instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit wholly within 6" of any battlefield edge and more than 9" away from any enemy models.
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FACTION KEYWORDS: T’AU EMPIRE, <SEPT> | |
KEYWORDS: VEHICLE, FLY, TETRAS |
1CP | ||
MODULATED WEAPONRY T’au Empire Stratagem The T’au never cease working to maximise the power of their weapon systems, always enhancing their arsenal. Use this Stratagem in your Shooting phase, when a RIPTIDE, GHOSTKEEL or VEHICLE model (other than a TITANIC model) from your army is chosen to shoot with. Until the end of that phase, do not roll to determine the Type characteristic of Heavy weapons that model is equipped with; they have their maximum values (e.g. a Heavy D6 weapon makes 6 shots). | ||
2CP | ||
AUTOMATED REPAIR SYSTEM T’au Empire Stratagem Nanite repair drones swarm over the damaged battlesuit or vehicle, knitting together ruptured composite plating and repairing vital life-support systems. Use this Stratagem at the start of any turn. Pick a VEHICLE or BATTLESUIT model from your army. That model regains D3 lost wounds. You can only use this Stratagem once per turn. | ||
This datasheet has Fast Attack Battlefield Role. Full list of T’au Empire units sharing same Battlefield Role follows:
High intensity markerlight used in following datasheets:
A projected holo-beam illuminates the target, rendering it vulnerable to pinpoint fusillades from supporting units.
If a model (other than a VEHICLE) fires a markerlight, it cannot fire any other weapons in that phase. When a unit is hit by a markerlight, place a counter next to it for the remainder of the phase. The table below describes the benefits T’AU EMPIRE models receive when shooting at a unit that has markerlight counters. All benefits are cumulative.
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Pulse rifle used in following datasheets:
The T’AU EMPIRE keyword is used in following T’au Empire datasheets:
The <SEPT> keyword is used in following T’au Empire datasheets:
The VEHICLE keyword is used in following T’au Empire datasheets:
The FLY keyword is used in following T’au Empire datasheets:
The XV104 RIPTIDE BATTLESUIT keyword is used in following T’au Empire datasheets:
The XV95 GHOSTKEEL BATTLESUIT keyword is used in following T’au Empire datasheets:
The VEHICLE keyword is used in following T’au Empire datasheets:
The BATTLESUIT keyword is used in following T’au Empire datasheets: