No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
18 Heavy Gun Drone |
|||||||||||
1‑4 | 18 Heavy Gun Drone |
8" | 5+ | 5+ | 3 | 4 | 2 | 1 | 6 | 4+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+8 Burst cannon | ||||||
+8 Burst cannon | 18" | Assault 4 | 5 | 0 | 1 | - |
Markerlight | ||||||
Markerlight | 36" | Heavy 1 | - | - | - | Markerlights |
Markerlights |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• Any number of models can each have their markerlight replaced with 1 burst cannon.
|
ABILITIES | |
ABILITIES |
For the Greater Good Threat Identification Protocols: In the Shooting phase, Gun Drones can only target the nearest visible enemy unit. If two units are equally close, you can choose which is targeted. Saviour Protocols: When resolving an attack made against a <SEPT> INFANTRY or <SEPT> BATTLESUIT unit whilst that unit is within 3" of a friendly <SEPT> DRONES unit, if the wound roll is successful, you can roll one D6; on a 2+ that DRONES unit suffers 1 mortal wound and the attack sequence ends. |
FACTION KEYWORDS: T’AU EMPIRE, <SEPT> | |
KEYWORDS: DRONE, FLY, HEAVY GUN DRONES |
This datasheet has Heavy Support Battlefield Role. Full list of T’au Empire units sharing same Battlefield Role follows:
Burst cannon used in following datasheets:
Markerlight used in following datasheets:
A projected holo-beam illuminates the target, rendering it vulnerable to pinpoint fusillades from supporting units.
If a model (other than a VEHICLE) fires a markerlight, it cannot fire any other weapons in that phase. When a unit is hit by a markerlight, place a counter next to it for the remainder of the phase. The table below describes the benefits T’AU EMPIRE models receive when shooting at a unit that has markerlight counters. All benefits are cumulative.
|
The greatest proof of the superiority of the T’au’va is the sight of a hundred pulse rifles firing in unison.
The <SEPT> and INFANTRY keywords are used in following T’au Empire datasheets:
The <SEPT> and BATTLESUIT keywords are used in following T’au Empire datasheets:
The <SEPT> and DRONE keywords are used in following T’au Empire datasheets:
The T’AU EMPIRE keyword is used in following T’au Empire datasheets:
The <SEPT> keyword is used in following T’au Empire datasheets:
The DRONE keyword is used in following T’au Empire datasheets:
The FLY keyword is used in following T’au Empire datasheets: