No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
70 Sergeant Telion |
|||||||||||
1 | 70 Sergeant Telion |
7" | 3+ | 2+ | 4 | 4 | 4 | 2 | 8 | 4+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Quietus | ||||||
Quietus | 36" | Heavy 2 | 4 | -2 | 2 | Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Frag grenades | ||||||
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Krak grenades | ||||||
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
ABILITIES | |
ABILITIES |
Angels of Death Voice of Experience: At the start of your Shooting phase, you can select one friendly ULTRAMARINES SCOUT unit within 3" of this model; models in that unit have a Ballistic Skill characteristic of 2+ until the end of that phase. Camo Cloak: Each time a ranged attack is allocated to this model while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. Concealed Positions: When you set up this model during deployment, it can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone and any enemy models. |
WARLORD TRAIT! | |
WARLORD TRAIT! |
Master of Strategy: Once per battle round, if this WARLORD is on the battlefield, you can select one friendly ULTRAMARINES unit within 6" of this WARLORD. Until the end of that battle round, when a model in that unit makes an attack, the Tactical Doctrine is considered to be active. |
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, ULTRAMARINES | |
KEYWORDS: CHARACTER, INFANTRY, SCOUT, SERGEANT TELION |
Ultramarines fight as the Codex dictates, eschewing individual glory to function as a disciplined, cohesive killing machine.
Imminent death does not prevent a Space Marine from enacting his final justice upon the enemies of the Imperium.
There are few more meaningful tokens of brotherhood among the sons of Russ than the gifting of a war trophy - heavy with glory and steeped in tales of honour -from one warrior to another.
The Dark Angels have been known to bestow their artefacts upon worthy successor Chapters.
Each squad within an Ultramarines strike force at war is ready to switch to a new combat doctrine at a moment’s notice.
Switching weapons to full auto, the Space Marines unleash a short-lived but inescapable hail of fire.
A measured advance allows Space Marines to unleash a steady stream of fire.
Nearby motion and radiation signatures are detected by a handheld device, forewarning the bearer of ambushes.
This datasheet has HQ Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
Bolt pistol used in following datasheets:
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Frag grenades used in following datasheets:
Krak grenades used in following datasheets:
Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.The ULTRAMARINES and SCOUT keywords are used in following Space Marines datasheets:
The profiles using AGENT OF THE IMPERIUM keyword can be found in following Factions:
Imperium: Inquisition, Officio Assassinorum.The AGENT OF THE IMPERIUM keyword is used in following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which combat doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.The IMPERIUM keyword is used in following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in following Space Marines datasheets:
The ULTRAMARINES keyword is used in following Space Marines datasheets:
The CHARACTER keyword is used in following Space Marines datasheets:
The INFANTRY keyword is used in following Space Marines datasheets:
The SCOUT keyword is used in following Space Marines datasheets:
The ULTRAMARINES and INFANTRY keywords are used in following Space Marines datasheets:
The ULTRAMARINES and BIKER keywords are used in following Space Marines datasheets:
The ADEPTUS ASTARTES and CHARACTER keywords are used in following Space Marines datasheets:
The ADEPTUS ASTARTES and INFANTRY keywords are used in following Space Marines datasheets: