No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
90 Sanguinary Priest |
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1 | 90 Sanguinary Priest |
6" | 2+ | 3+ | 4 | 4 | 4 | 3 | 9 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Astartes chainsword | ||||||
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
Frag grenades | ||||||
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Krak grenades | ||||||
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
OTHER WARGEAR | ABILITIES | ||||||
+30 Jump pack | |||||||
The bearer has a Move characteristic of 12", the Death From Above ability and the FLY and JUMP PACK keywords. | |||||||
+30 Jump pack | The bearer has a Move characteristic of 12", the Death From Above ability and the FLY and JUMP PACK keywords. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model can be equipped with 1 jump pack (Power Rating +1).
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ABILITIES | |
ABILITIES |
Angels of Death Narthecium (Aura): While a friendly BLOOD ANGELS INFANTRY or BLOOD ANGELS BIKER unit is within 3" of this model, each time a model in that unit would lose a wound, roll one D6: on a 6, that wound is not lost. Combat Restoratives: At the end of your Movement phase, this model can heal one friendly BLOOD ANGELS INFANTRY or BLOOD ANGELS BIKER model whose unit is within 3" of it. That model regains up to D3 lost wounds. Each model can only be healed once per turn. Blood Chalice: In your Command phase, select one friendly BLOOD ANGELS CORE or BLOOD ANGELS CHARACTER unit (excluding VEHICLE units) within 6" of this model. Until the start of your next Command phase, if the Tactical Doctrine or Devastator Doctrine is active for your army, then each time a model in that unit makes an attack, the Assault Doctrine is considered to be active for that attack instead. |
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, BLOOD ANGELS | |
KEYWORDS: INFANTRY, CHARACTER, APOTHECARY, SANGUINARY PRIEST |
Flesh Tearers constantly push towards new foes, moving one step closer to engaging the enemy and sating their lust to kill.
The Blood Angels would gladly put themselves in harm’s way to protect others, exemplifying the sacrifice of Sanguinius.
Imminent death does not prevent a Space Marine from enacting his final justice upon the enemies of the Imperium.
With decades of experience, the Apothecary confidently works with at high speed to return wounded brothers to the fray.
The noble lords of the Blood Angels are mighty warriors indeed, but even within this exalted brotherhood, some heroic individuals stand out amongst their peers.
In extremis, the Chapter Master of the Blood Angels will bestow one of their treasured relics to a worthy champion from one of their successor Chapters.
In times of great need, the Space Marine Chapters will unleash the full power of their armouries, equipping their battle-brothers with artefacts of extraordinary power.
Every Space Marine is a champion in their own right, a posthuman demigod who stands between Mankind and the darkness.
Space Marines with jump packs crash into combat with bonebreaking force.
Switching weapons to full auto, the Space Marines unleash a short-lived but inescapable hail of fire.
A measured advance allows Space Marines to unleash a steady stream of fire.
Sanguinary Priests refuse to let any of their Primarch’s blood fall.
Nearby motion and radiation signatures are detected by a handheld device, forewarning the bearer of ambushes.
This datasheet has HQ Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
Bolt pistol used in following datasheets:
Astartes chainsword used in following datasheets:
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Frag grenades used in following datasheets:
Krak grenades used in following datasheets:
Jump pack used in following datasheets:
The Angels of Death launch their attack from all directions. Troops equipped with jump packs and grav-chutes descend from the heavens, guns blazing as they slam into battle.
During deployment, if every model in this unit has this ability, then you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.The FLY keyword is used in following Space Marines datasheets:
The JUMP PACK keyword is used in following Space Marines datasheets:
The Adeptus Astartes are amongst the finest warriors in the Imperium.
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.The BLOOD ANGELS and INFANTRY keywords are used in following Space Marines datasheets:
The BLOOD ANGELS and BIKER keywords are used in following Space Marines datasheets:
The BLOOD ANGELS and CORE keywords are used in following Space Marines datasheets:
The BLOOD ANGELS and CHARACTER keywords are used in following Space Marines datasheets:
The datasheets using AGENT OF THE IMPERIUM keyword can be found in following Factions:
Imperium: Inquisition, Officio Assassinorum.The AGENT OF THE IMPERIUM keyword is used in following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which combat doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.The IMPERIUM keyword is used in following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in following Space Marines datasheets:
The BLOOD ANGELS keyword is used in following Space Marines datasheets:
The INFANTRY keyword is used in following Space Marines datasheets:
The CHARACTER keyword is used in following Space Marines datasheets:
The APOTHECARY keyword is used in following Space Marines datasheets:
The FLESH TEARERS and INFANTRY keywords are used in following Space Marines datasheets:
The ADEPTUS ASTARTES and CHARACTER keywords are used in following Space Marines datasheets:
The INVADER ATV SQUAD keyword is used in following Space Marines datasheets:
The ADEPTUS ASTARTES and JUMP PACK keywords are used in following Space Marines datasheets:
The ADEPTUS ASTARTES and INFANTRY keywords are used in following Space Marines datasheets:
The SANGUINARY PRIEST keyword is used in following Space Marines datasheets: