No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
155 Logan Grimnar |
|||||||||||
1 | 155 Logan Grimnar |
5" | 2+ | 2+ | 4 | 4 | 7 | 5 | 9 | 2+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Storm bolter | ||||||
Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
The Axe Morkai | ||||||
Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | ||||||
The Axe Morkai | Each time an attack is made with this weapon, select one of the profiles below to make that attack with. | |||||
- One-handed | ||||||
- One-handed | Melee | Melee | +2 | -3 | 1 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. |
Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | ||||||
- Two-handed | ||||||
- Two-handed | Melee | Melee | x2 | -3 | 3 | - |
ABILITIES | |
ABILITIES |
Angels of Death, Teleport Strike Chapter Master: In your Command phase, select one friendly SPACE WOLVES CORE or SPACE WOLVES CHARACTER unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll. Rites of Battle (Aura): While a friendly SPACE WOLVES CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. High King of Fenris: If this model is your WARLORD, it is always treated as having completed the Deed associated with its Warlord Trait. Belt of Russ: This model has a 4+ invulnerable save. |
WARLORD TRAIT! | |
WARLORD TRAIT! |
Aura of Majesty:
Deed of Majesty: At the start of your Command phase, this model is within range of an objective marker that is more than 6" away from your deployment zone. Saga of Majesty (Aura): While a friendly SPACE WOLVES CORE unit is within 6" of this model, each time a Morale test is taken for that unit, it is automatically passed. |
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, SPACE WOLVES | |
KEYWORDS: INFANTRY, CHARACTER, TERMINATOR, CHAPTER MASTER, LOGAN GRIMNAR |
The most successful hunts are those where the prey doesn’t know they are being hunted.
Learned in arcane biomechanics and chirurgery, Wolf Priests apply their rough surgery, shamanistic rites and medicinal balms to drag warriors back from the gates of Morkai’s realm of death.
When the fighting is at its fiercest, the Terminator-armoured warriors of the Chapter truly show their quality.
Imminent death does not prevent a Space Marine from enacting his final justice upon the enemies of the Imperium.
There are few more meaningful tokens of brotherhood among the sons of Russ than the gifting of a war trophy - heavy with glory and steeped in tales of honour -from one warrior to another.
The greatest champions of Fenris have hunted near-mythical monsters, bested dark champions and waded through seas of blood - throughout all, howling with joy in the face of death.
The Dark Angels have been known to bestow their artefacts upon worthy successor Chapters.
Every son of Russ feels the instinctive feral impulses flood through them in battle, a howling and vicious urge to hunt.
The heightened senses of the Space Wolves allow them to sniff out prey wherever, or however, it is hidden.
Switching weapons to full auto, the Space Marines unleash a short-lived but inescapable hail of fire.
A measured advance allows Space Marines to unleash a steady stream of fire.
Nearby motion and radiation signatures are detected by a handheld device, forewarning the bearer of ambushes.
This datasheet has HQ Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
The LOGAN GRIMNAR keyword is used in following Space Marines datasheets:
The Axe Morkai used in following datasheets:
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Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.Space Marine strike cruisers and battle barges contain baroque chambers fitted with ancient technologies that can teleport the Angels of Death into the very heart of battle.
During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.The SPACE WOLVES and CORE keywords are used in following Space Marines datasheets:
The SPACE WOLVES and CHARACTER keywords are used in following Space Marines datasheets:
The IMPERIUM keyword is used in following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in following Space Marines datasheets:
The SPACE WOLVES keyword is used in following Space Marines datasheets:
The INFANTRY keyword is used in following Space Marines datasheets:
The CHARACTER keyword is used in following Space Marines datasheets:
The TERMINATOR keyword is used in following Space Marines datasheets:
The CHAPTER MASTER keyword is used in following Space Marines datasheets:
The LOGAN GRIMNAR keyword is used in following Space Marines datasheets:
The SPACE WOLVES and INFANTRY keywords are used in following Space Marines datasheets:
When necessary, Space Marine units can operate behind enemy lines indefinitely, awaiting the perfect opportunity to appear on the enemy’s flank and wreak havoc.
During deployment, if every model in this unit has this ability, then you can set up this unit behind enemy lines instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit wholly within 6" of any battlefield edge and more than 9" away from any enemy models.The SPACE WOLVES and BIKER keywords are used in following Space Marines datasheets:
The SPACE WOLVES and CAVALRY keywords are used in following Space Marines datasheets:
The SPACE WOLVES and WOLF PRIEST keywords are used in following Space Marines datasheets:
The ADEPTUS ASTARTES and CHARACTER keywords are used in following Space Marines datasheets:
The profiles using AGENT OF THE IMPERIUM keyword can be found in following Factions:
Imperium: Inquisition, Officio Assassinorum.The AGENT OF THE IMPERIUM keyword is used in following datasheets:
When the Adeptus Astartes fight, they employ a set of combat doctrines to eliminate the enemy. After pounding the foe with heavy weapons, warriors advance to lay down a hail of bolter fire before charging forth with chainswords roaring to finish the foe.
If every unit from your army has the ADEPTUS ASTARTES keyword (excluding AGENT OF THE IMPERIUM and UNALIGNED units), this unit gains a bonus (see below) depending on which combat doctrine is active for your army, as follows:The Codex Astartes explains in detail the strategic value of overwhelming firepower applied to key targets at the optimal time in order to eliminate threats and create tactical openings.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Heavy and Grenade weapon that models in this unit are equipped with by 1.As the warring armies close upon one another and vicious firefights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Rapid Fire and Assault weapon that models in this unit are equipped with by 1.The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
While this combat doctrine is active, improve the Armour Penetration characteristic of every Pistol and Melee weapon that models in this unit are equipped with by 1.The ADEPTUS ASTARTES and INFANTRY keywords are used in following Space Marines datasheets: