No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | |
110 Impulsor |
|||||||||||
1 | 110 Impulsor |
14" | 6+ | 3+ | 7 | 7 | 6-11 | 3 | 8 | 3+ | |
7" | 6+ | 4+ | 7 | 7 | 3-5 | D3 | 8 | 3+ | |||
4" | 6+ | 5+ | 7 | 7 | 1-2 | 1 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+20 Bellicatus missile array | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+20 Bellicatus missile array | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Krak missiles | ||||||
- Krak missiles | 48" | Heavy 1 | 8 | -2 | D6 | - |
- Frag missiles | ||||||
- Frag missiles | 48" | Heavy D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
- Icarus missiles | ||||||
- Icarus missiles | 48" | Heavy D3 | 7 | -1 | 2 | Blast. Each time an attack is made with this weapon profile against an AIRCRAFT unit, add 1 to that attack’s hit roll. |
Blast. Each time an attack is made with this weapon profile against an AIRCRAFT unit, add 1 to that attack’s hit roll. | ||||||
Fragstorm grenade launcher | ||||||
Fragstorm grenade launcher | 18" | Assault D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
+5 Ironhail heavy stubber | ||||||
+5 Ironhail heavy stubber | 36" | Heavy 4 | 4 | -1 | 1 | - |
+10 Ironhail skytalon array | ||||||
+10 Ironhail skytalon array | 36" | Heavy 8 | 4 | -1 | 1 | Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. |
Each time an attack is made with this weapon against an AIRCRAFT unit, add 1 to that attack’s hit roll. | ||||||
Storm bolter | ||||||
Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
OTHER WARGEAR | ABILITIES | ||||||
+15 Orbital comms array | |||||||
In your Command phase, one model from your army with an orbital comms array that has not been used this battle can use it to call in an orbital barrage. If it does, select one point on the battlefield and roll one D6 for each unit within D6" of that point, subtracting 1 from the result if the unit being rolled for is a CHARACTER. On a 4+, that unit suffers D3 mortal wounds. | |||||||
+15 Orbital comms array | In your Command phase, one model from your army with an orbital comms array that has not been used this battle can use it to call in an orbital barrage. If it does, select one point on the battlefield and roll one D6 for each unit within D6" of that point, subtracting 1 from the result if the unit being rolled for is a CHARACTER. On a 4+, that unit suffers D3 mortal wounds. | ||||||
+15 Shield dome | |||||||
The bearer has a 5+ invulnerable save. | |||||||
+15 Shield dome | The bearer has a 5+ invulnerable save. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model can be equipped with 1 ironhail heavy stubber. • This model’s 2 storm bolters can be replaced with 2 fragstorm grenade launchers. • This model can be equipped with one of the following: 1 shield dome; 1 orbital comms array; 1 bellicatus missile array; 1 ironhail skytalon array.
|
ABILITIES | |
ABILITIES |
Angels of Death Assault Vehicle: Units embarked within this transport can disembark even if it has made a Normal Move this phase. Any unit that disembarks after this transport has made a Normal Move cannot charge this turn. Hover Tank: Distances are always measured to and from this model’s hull. Explodes: When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds. |
TRANSPORT | |
TRANSPORT |
This model has a transport capacity of 6 PRIMARIS INFANTRY models. It cannot transport JUMP PACK or MK X GRAVIS models. |
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, | |
KEYWORDS: VEHICLE, TRANSPORT, REPULSOR FIELD, IMPULSOR |
Carefully cogitated binharic prayers can focus a machine spirit’s ire into near-obsessive hatred of its chosen target.
It is said on Chogoris that the sons of the Khan ride the stormwinds themselves, racing swift and wrathful into war.
The belligerency of some Adeptus Astartes machine spirits makes them unyielding foes to face.
White Scars infantry are masters of rapidly deploying from armoured transports, often before the vehicle has even halted!
White Scars train tirelessly to accurately fire even the heaviest weapons whilst racing into battle.
Crews of gravitic battle tanks can discharge directed pulses of gravitic force through their ventral plates.
This datasheet has Dedicated Transport Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
Fragstorm grenade launcher used in following datasheets:
Ironhail heavy stubber used in following datasheets:
Orbital comms array used in following datasheets:
Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.The JUMP PACK keyword is used in following Space Marines datasheets:
The MK X GRAVIS keyword is used in following Space Marines datasheets:
The IMPERIUM keyword is used in following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in following Space Marines datasheets:
The VEHICLE keyword is used in following Space Marines datasheets:
The TRANSPORT keyword is used in following Space Marines datasheets:
The REPULSOR FIELD keyword is used in following Space Marines datasheets:
The IRON HANDS and VEHICLE keywords are used in following Space Marines datasheets:
The ARTILLERY keyword is used in following Space Marines datasheets:
The ADEPTUS ASTARTES and VEHICLE keywords are used in following Space Marines datasheets:
The WHITE SCARS and TRANSPORT keywords are used in following Space Marines datasheets:
The ADEPTUS ASTARTES and REPULSOR FIELD keywords are used in following Space Marines datasheets: