No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
24 Death Company Intercessor |
|||||||||||
5‑10 | 24 Death Company Intercessor |
6" | 3+ | 3+ | 4 | 4 | 2 | 3 | 7 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Auto bolt rifle | ||||||
Auto bolt rifle | 24" | Assault 3 | 4 | 0 | 1 | - |
+5 Astartes grenade launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Astartes grenade launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag grenade | ||||||
- Frag grenade | 30" | Assault D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
- Krak grenade | ||||||
- Krak grenade | 30" | Assault 1 | 6 | -1 | D3 | - |
Bolt pistol | ||||||
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Bolt rifle | ||||||
Bolt rifle | 30" | Rapid Fire 1 | 4 | -1 | 1 | - |
+5 Hand flamer | ||||||
+5 Hand flamer | 12" | Pistol D6 | 3 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Heavy bolt pistol | ||||||
Heavy bolt pistol | 18" | Pistol 1 | 4 | -1 | 1 | - |
+5 Plasma pistol | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+5 Plasma pistol | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 12" | Pistol 1 | 7 | -3 | 1 | - |
- Supercharge | ||||||
- Supercharge | 12" | Pistol 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
Stalker bolt rifle | ||||||
Stalker bolt rifle | 36" | Heavy 1 | 4 | -2 | 2 | - |
Astartes chainsword | ||||||
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
+10 Power fist | ||||||
+10 Power fist | Melee | Melee | x2 | -3 | 2 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
+5 Power sword | ||||||
+5 Power sword | Melee | Melee | +1 | -3 | 1 | - |
+20 Thunder hammer | ||||||
+20 Thunder hammer | Melee | Melee | x2 | -2 | 3 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Frag grenades | ||||||
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast | ||||||
Krak grenades | ||||||
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• All of the models in the unit can have their bolt rifle replaced with 1 auto bolt rifle each. • All of the models in the unit can have their bolt rifle replaced with 1 stalker bolt rifle each • All of the models in the unit can have their bolt pistol and bolt rifle replaced with 1 heavy bolt pistol and 1 Astartes chainsword each (maximum 1 Astartes chainsword per model). • One model that is equipped with a heavy bolt pistol can have it replaced with one of the following: 1 hand flamer; 1 plasma pistol. • One model can: - If equipped with a heavy bolt pistol, have it replaced with one of the following: 1 hand flamer; 1 plasma pistol. - If not equipped with an Astartes chainsword, a power sword, a power fist or a thunder hammer, replace its bolt rifle, auto bolt rifle or stalker bolt rifle with one of the following: 1 hand flamer; 1 plasma pistol; 1 Astartes chainsword; 1 power sword. - If not equipped with an Astartes chainsword or a power sword, be equipped with one of the following: 1 Astartes chainsword; 1 power fist; 1 power sword; 1 thunder hammer. • For every 5 models in this unit, 1 model equipped with a bolt rifle, auto bolt rifle or stalker bolt rifle can be equipped with 1 Astartes grenade launcher.
|
ABILITIES | |
ABILITIES |
Angels of Death, Black Rage
|
FACTION KEYWORDS: IMPERIUM, ADEPTUS ASTARTES, BLOOD ANGELS | |
KEYWORDS: INFANTRY, CORE, PRIMARIS, DEATH COMPANY, INTERCESSORS, DEATH COMPANY INTERCESSORS |
Only the direst wounds penetrate the darkest madness.
With a need to slay, Flesh Tearers constantly push forward towards new foes.
Space Marines can fight through even the most grievous of wounds.
Blessed with incredible strength, Primaris Space Marines deliver blows that inflict terrifying damage.
Switching weapons to full auto, the Space Marines unleash a short-lived but inescapable hail of fire.
A measured advance allows Space Marines to unleash a steady stream of fire.
Nearby motion and radiation signatures are detected by a handheld device, forewarning the bearer of ambushes.
This datasheet has Elites Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:
Auto bolt rifle used in following datasheets:
Astartes grenade launcher used in following datasheets:
Bolt pistol used in following datasheets:
Bolt rifle used in following datasheets:
Hand flamer used in following datasheets:
Heavy bolt pistol used in following datasheets:
Plasma pistol used in following datasheets:
Stalker bolt rifle used in following datasheets:
Astartes chainsword used in following datasheets:
|
Power fist used in following datasheets:
Power sword used in following datasheets:
Thunder hammer used in following datasheets:
Frag grenades used in following datasheets:
Krak grenades used in following datasheets:
Space Marines are amongst the finest warriors in the Imperium.
This unit has the following abilities, which are described below: And They Shall Know No Fear; Bolter Discipline; Shock Assault; Combat Doctrines.When a Blood Angels battle-brother succumbs to the Black Rage, their doom is assured. Yet before they fall, their murderous ferocity, inhuman strength and near supernatural resilience make them a terrifying threat to any enemy who dares stand in their path.
The IMPERIUM keyword is used in following Space Marines datasheets:
The ADEPTUS ASTARTES keyword is used in following Space Marines datasheets:
The BLOOD ANGELS keyword is used in following Space Marines datasheets:
The INFANTRY keyword is used in following Space Marines datasheets:
The CORE keyword is used in following Space Marines datasheets:
The PRIMARIS keyword is used in following Space Marines datasheets:
The DEATH COMPANY keyword is used in following Space Marines datasheets:
The INTERCESSORS keyword is used in following Space Marines datasheets:
The DEATH COMPANY keyword is used in following Space Marines datasheets:
The FLESH TEARERS and INFANTRY keywords are used in following Space Marines datasheets:
|
The ADEPTUS ASTARTES and INFANTRY keywords are used in following Space Marines datasheets: