No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | |
300 Ghazghkull Thraka |
|||||||||||
1 | 300 Ghazghkull Thraka |
7" | 2+ | 5+ | 7 | 7 | 7-12+ | 5 | 8 | 2+ | |
6" | 2+ | 5+ | 6 | 7 | 3-6 | 6 | 8 | 2+ | |||
5" | 2+ | 5+ | 5 | 7 | 1-2 | 7 | 8 | 2+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Mork’s roar | ||||||
Mork’s roar | 36" | Assault 12 | 5 | -1 | 1 | - |
Gork’s klaw | ||||||
Gork’s klaw | Melee | Melee | x2 | -4 | 4 | - |
Stikkbombs | ||||||
Stikkbombs | 6" | Grenade D6 | 3 | 0 | 1 | Blast |
Blast |
ABILITIES | |
ABILITIES |
’Ere We Go, Mob Rule, Dakka! Dakka! Dakka! Great Waaagh!: Friendly ORK INFANTRY and MONSTER units within 6" of this model can be chosen to charge with even if they Advanced this turn. In addition, add 1 to the Attacks characteristic of models in friendly ORK INFANTRY units whilst their unit is within 6" of this model, if their unit made a charge move this turn. Da Boss is Watchin’: When a friendly ORK unit within 6" of this model fails a Morale test, this model can restore order in a brutal display of violence. If it does, that unit suffers D3 mortal wounds and that Morale test is treated as having been passed. Prophet of Gork and Mork: This model has a 4+ invulnerable save. In addition, this model can only lose a maximum of 4 wounds in each phase. Goffs is da Best: Re-roll hit rolls of 1 for attacks made with melee weapons by models in friendly GOFF ORK units whilst their unit is within 6" of this model. Grand Warboss: This model can be included in an ORK Detachment without preventing other units from that Detachment from gaining a Clan Kultur or Subkultur. Note, however, that this model does not benefit from any Clan Kultur unless the Clan Kultur selected for that Detachment is the Goffs Clan Kultur. |
FACTION KEYWORDS: ORK, GOFF | |
KEYWORDS: CHARACTER, MONSTER, WARBOSS, GHAZGHKULL THRAKA |
1CP | ||
BLITZ BRIGADE Specialist Detachment Stratagem Blitz Brigades launch devastating opening salvoes of fire, before the Battlewagons, Gunwagons and Bonebreakas ram and smash through everything in their path. Use this Stratagem when choosing your army. Pick an ORK Detachment from your army to be a Blitz Brigade Specialist Detachment. WARBOSSES, BATTLEWAGONS, GUNWAGONS and BONEBREAKA units in that Detachment gain the BLITZ BRIGADE keyword. | ||
1CP | ||
MEDI-SQUIG Orks Stratagem From syringe squigs to vaccine squigs, Painboyz make use of all kinds of medical beasties. Use this Stratagem at the end of your Movement phase. Select a <CLAN> CHARACTER from your army that is within 3" of a friendly <CLAN> PAINBOY. The selected model immediately regains D3 lost wounds. | ||
1CP/3CP | ||
EXTRA GUBBINZ Orks Stratagem Some lucky gits get more than their fair share of shiny gubbinz. Use this Stratagem before the battle. Your army can have one extra Shiny Gubbinz for 1 CP, or two extra Shiny Gubbinz for 3 CPs. All of the Shiny Gubbinz that you include must be different and be given to different ORK CHARACTERS. You can only use this Stratagem once per battle. | ||
2CP | ||
ORKS IS NEVER BEATEN Orks Stratagem So resilient is Ork physiology – and so slow are Orks on the uptake – that even killing wounds can take a while to register. Use this Stratagem when an ORK CHARACTER model from your army is slain. That model is not removed from the battlefield as normal, and can immediately either shoot as if it were your Shooting phase, or fight as if it were the Fight phase. The slain model is then removed from the battlefield. | ||
2CP | ||
TELLYPORTA Orks Stratagem Nothing shocks the enemy like an angry mob of Boyz or looming war effigy suddenly appearing in a blast of green lightning! Use this Stratagem during deployment. You can set up an ORK unit from your army with a Power Rating of 20 or less on a tellyporta pad instead of placing it on the battlefield. Units on a tellyporta pad can teleport down at the end of any of your Movement phases – set them up anywhere on the battlefield that is more than 9" from any enemy models. If you use this Stratagem on a TRANSPORT, all units embarked inside it remain so when it is set up on a tellyporta. | ||
This datasheet has HQ Battlefield Role. Full list of Orks units sharing same Battlefield Role follows:
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Stikkbombs used in following datasheets:
Once a mob of Orks builds up a good head of steam, their sheer momentum carries them into the fight like a green avalanche.
You can re-roll charge rolls for this unit. When doing so, you can re-roll all or any of the dice.The more Orks in one place, the more the Waaagh! energy flows, and the more fearless they all become.
When using the Leadership characteristic of this unit, you can use either its own Leadership characteristic, or you can choose for the characteristic to be equal to either the number of models in the unit or the number of models in another friendly unit within 6" that has this ability.Nothing aids accuracy like the simple expedient of firing so many shots that you just can’t miss.
Each time you roll an unmodified hit roll of 6 for an attack with a ranged weapon made by a model in this unit, that hit roll succeeds regardless of any modifiers. In addition, immediately make an additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate any further hit rolls. When firing a weapon with randomly determined characteristics (e.g. a bubblechukka), any additional hit rolls use the same characteristics as the hit roll that generated the additional hit roll. This ability does not affect weapons that automatically hit their target.The ORK and INFANTRY keywords are used in following Orks datasheets:
The ORK and MONSTER keywords are used in following Orks datasheets:
The GOFF and ORK keywords are used in following Orks datasheets:
The ORK keyword is used in following Orks datasheets:
The GOFF keyword is used in following Orks datasheets:
The CHARACTER keyword is used in following Orks datasheets:
The MONSTER keyword is used in following Orks datasheets:
The WARBOSS keyword is used in following Orks datasheets:
The WARBOSS keyword is used in following Orks datasheets:
The BATTLEWAGON keyword is used in following Orks datasheets:
The GUNWAGON keyword is used in following Orks datasheets:
The BONEBREAKA keyword is used in following Orks datasheets:
The <CLAN> and PAINBOY keywords are used in following Orks datasheets:
The TRANSPORT keyword is used in following Orks datasheets: